177 lines
4.4 KiB
C++
177 lines
4.4 KiB
C++
/*
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Copyright (C) 2006 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef ardour_generic_midi_control_protocol_h
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#define ardour_generic_midi_control_protocol_h
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#include <list>
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#include <glibmm/threads.h>
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#include "ardour/types.h"
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#include "ardour/port.h"
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#include "control_protocol/control_protocol.h"
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namespace PBD {
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class Controllable;
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class ControllableDescriptor;
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}
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namespace ARDOUR {
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class AsyncMIDIPort;
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class MidiPort;
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class Session;
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}
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namespace MIDI {
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class Port;
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}
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class MIDIControllable;
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class MIDIFunction;
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class MIDIAction;
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class GenericMidiControlProtocol : public ARDOUR::ControlProtocol {
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public:
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GenericMidiControlProtocol (ARDOUR::Session&);
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virtual ~GenericMidiControlProtocol();
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int set_active (bool yn);
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static bool probe() { return true; }
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boost::shared_ptr<ARDOUR::Port> input_port () const;
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boost::shared_ptr<ARDOUR::Port> output_port () const;
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void set_feedback_interval (ARDOUR::microseconds_t);
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int set_feedback (bool yn);
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bool get_feedback () const;
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boost::shared_ptr<PBD::Controllable> lookup_controllable (const PBD::ControllableDescriptor&) const;
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XMLNode& get_state ();
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int set_state (const XMLNode&, int version);
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bool has_editor () const { return true; }
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void* get_gui () const;
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void tear_down_gui ();
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int load_bindings (const std::string&);
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void drop_bindings ();
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void check_used_event (int, int);
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std::string current_binding() const { return _current_binding; }
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struct MapInfo {
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std::string name;
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std::string path;
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};
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std::list<MapInfo> map_info;
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void reload_maps ();
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void set_current_bank (uint32_t);
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void next_bank ();
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void prev_bank ();
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void set_motorised (bool);
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bool motorised () const {
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return _motorised;
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}
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void set_threshold (int);
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int threshold () const {
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return _threshold;
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}
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PBD::Signal0<void> ConnectionChange;
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private:
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boost::shared_ptr<ARDOUR::AsyncMIDIPort> _input_port;
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boost::shared_ptr<ARDOUR::AsyncMIDIPort> _output_port;
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ARDOUR::microseconds_t _feedback_interval;
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ARDOUR::microseconds_t last_feedback_time;
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bool do_feedback;
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void _send_feedback ();
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void send_feedback ();
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typedef std::list<MIDIControllable*> MIDIControllables;
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MIDIControllables controllables;
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typedef std::list<MIDIFunction*> MIDIFunctions;
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MIDIFunctions functions;
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typedef std::list<MIDIAction*> MIDIActions;
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MIDIActions actions;
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typedef std::pair<MIDIControllable*,PBD::ScopedConnection> MIDIPendingControllable;
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typedef std::list<MIDIPendingControllable* > MIDIPendingControllables;
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MIDIPendingControllables pending_controllables;
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Glib::Threads::Mutex controllables_lock;
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Glib::Threads::Mutex pending_lock;
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bool start_learning (PBD::Controllable*);
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void stop_learning (PBD::Controllable*);
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void learning_stopped (MIDIControllable*);
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void create_binding (PBD::Controllable*, int, int);
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void delete_binding (PBD::Controllable*);
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MIDIControllable* create_binding (const XMLNode&);
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MIDIFunction* create_function (const XMLNode&);
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MIDIAction* create_action (const XMLNode&);
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void reset_controllables ();
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void drop_all ();
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enum ConnectionState {
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InputConnected = 0x1,
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OutputConnected = 0x2
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};
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int connection_state;
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bool connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn);
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PBD::ScopedConnection port_connection;
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void connected();
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std::string _current_binding;
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uint32_t _bank_size;
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uint32_t _current_bank;
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/** true if this surface is motorised. If it is, we assume
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that the surface's controls are never out of sync with
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Ardour's state, so we don't have to take steps to avoid
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values jumping around when things are not in sync.
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*/
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bool _motorised;
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int _threshold;
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mutable void *gui;
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void build_gui ();
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};
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#endif /* ardour_generic_midi_control_protocol_h */
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