1379 lines
38 KiB
C++
1379 lines
38 KiB
C++
/*
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Copyright (C) 2015 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cstdlib>
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#include <sstream>
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#include <algorithm>
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#include <stdint.h>
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#include <glibmm/fileutils.h>
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#include <glibmm/miscutils.h>
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#include "pbd/controllable_descriptor.h"
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#include "pbd/error.h"
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#include "pbd/failed_constructor.h"
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#include "pbd/file_utils.h"
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#include "pbd/pthread_utils.h"
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#include "pbd/compose.h"
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#include "pbd/xml++.h"
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#include "midi++/port.h"
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#include "ardour/async_midi_port.h"
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#include "ardour/audioengine.h"
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#include "ardour/amp.h"
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#include "ardour/bundle.h"
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#include "ardour/debug.h"
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#include "ardour/filesystem_paths.h"
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#include "ardour/midi_port.h"
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#include "ardour/midiport_manager.h"
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#include "ardour/monitor_processor.h"
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#include "ardour/profile.h"
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#include "ardour/rc_configuration.h"
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#include "ardour/route.h"
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#include "ardour/session.h"
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#include "ardour/session_configuration.h"
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#include "ardour/track.h"
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#include "faderport.h"
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using namespace ARDOUR;
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using namespace ArdourSurface;
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using namespace PBD;
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using namespace Glib;
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using namespace std;
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#include "i18n.h"
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#include "pbd/abstract_ui.cc" // instantiate template
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FaderPort::FaderPort (Session& s)
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: ControlProtocol (s, _("PreSonus FaderPort"))
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, AbstractUI<FaderPortRequest> (name())
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, gui (0)
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, connection_state (ConnectionState (0))
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, _device_active (false)
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, fader_msb (0)
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, fader_lsb (0)
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, fader_is_touched (false)
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, button_state (ButtonState (0))
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, blink_state (false)
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, rec_enable_state (false)
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{
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last_encoder_time = 0;
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boost::shared_ptr<ARDOUR::Port> inp;
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boost::shared_ptr<ARDOUR::Port> outp;
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inp = AudioEngine::instance()->register_input_port (DataType::MIDI, "Faderport Recv", true);
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outp = AudioEngine::instance()->register_output_port (DataType::MIDI, "Faderport Send", true);
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_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(inp);
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_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(outp);
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if (_input_port == 0 || _output_port == 0) {
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throw failed_constructor();
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}
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_input_bundle.reset (new ARDOUR::Bundle (_("Faderport Support (Receive)"), true));
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_output_bundle.reset (new ARDOUR::Bundle (_("Faderport Support (Send) "), false));
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_input_bundle->add_channel (
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inp->name(),
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ARDOUR::DataType::MIDI,
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session->engine().make_port_name_non_relative (inp->name())
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);
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_output_bundle->add_channel (
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outp->name(),
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ARDOUR::DataType::MIDI,
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session->engine().make_port_name_non_relative (outp->name())
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);
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TrackSelectionChanged.connect (selection_connection, MISSING_INVALIDATOR, boost::bind (&FaderPort::gui_track_selection_changed, this, _1), this);
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/* Catch port connections and disconnections */
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ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&FaderPort::connection_handler, this, _1, _2, _3, _4, _5), this);
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buttons.insert (std::make_pair (Mute, Button (*this, _("Mute"), Mute, 21)));
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buttons.insert (std::make_pair (Solo, Button (*this, _("Solo"), Solo, 22)));
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buttons.insert (std::make_pair (Rec, Button (*this, _("Rec"), Rec, 23)));
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buttons.insert (std::make_pair (Left, Button (*this, _("Left"), Left, 20)));
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buttons.insert (std::make_pair (Bank, Button (*this, _("Bank"), Bank, 19)));
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buttons.insert (std::make_pair (Right, Button (*this, _("Right"), Right, 18)));
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buttons.insert (std::make_pair (Output, Button (*this, _("Output"), Output, 17)));
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buttons.insert (std::make_pair (FP_Read, Button (*this, _("Read"), FP_Read, 13)));
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buttons.insert (std::make_pair (FP_Write, Button (*this, _("Write"), FP_Write, 14)));
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buttons.insert (std::make_pair (FP_Touch, Button (*this, _("Touch"), FP_Touch, 15)));
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buttons.insert (std::make_pair (FP_Off, Button (*this, _("Off"), FP_Off, 16)));
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buttons.insert (std::make_pair (Mix, Button (*this, _("Mix"), Mix, 12)));
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buttons.insert (std::make_pair (Proj, Button (*this, _("Proj"), Proj, 11)));
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buttons.insert (std::make_pair (Trns, Button (*this, _("Trns"), Trns, 10)));
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buttons.insert (std::make_pair (Undo, Button (*this, _("Undo"), Undo, 9)));
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buttons.insert (std::make_pair (Shift, Button (*this, _("Shift"), Shift, 5)));
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buttons.insert (std::make_pair (Punch, Button (*this, _("Punch"), Punch, 6)));
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buttons.insert (std::make_pair (User, Button (*this, _("User"), User, 7)));
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buttons.insert (std::make_pair (Loop, Button (*this, _("Loop"), Loop, 8)));
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buttons.insert (std::make_pair (Rewind, Button (*this, _("Rewind"), Rewind, 4)));
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buttons.insert (std::make_pair (Ffwd, Button (*this, _("Ffwd"), Ffwd, 3)));
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buttons.insert (std::make_pair (Stop, Button (*this, _("Stop"), Stop, 2)));
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buttons.insert (std::make_pair (Play, Button (*this, _("Play"), Play, 1)));
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buttons.insert (std::make_pair (RecEnable, Button (*this, _("RecEnable"), RecEnable, 0)));
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buttons.insert (std::make_pair (Footswitch, Button (*this, _("Footswitch"), Footswitch, -1)));
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buttons.insert (std::make_pair (FaderTouch, Button (*this, _("Fader (touch)"), FaderTouch, -1)));
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get_button (Shift).set_flash (true);
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get_button (Mix).set_flash (true);
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get_button (Proj).set_flash (true);
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get_button (Trns).set_flash (true);
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get_button (User).set_flash (true);
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get_button (Left).set_action ( boost::bind (&FaderPort::left, this), true);
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get_button (Right).set_action ( boost::bind (&FaderPort::right, this), true);
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get_button (Undo).set_action (boost::bind (&FaderPort::undo, this), true);
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get_button (Undo).set_action (boost::bind (&FaderPort::redo, this), true, ShiftDown);
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get_button (Undo).set_flash (true);
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get_button (FP_Read).set_action (boost::bind (&FaderPort::read, this), true);
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get_button (FP_Read).set_action (boost::bind (&FaderPort::off, this), false, LongPress);
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get_button (FP_Write).set_action (boost::bind (&FaderPort::write, this), true);
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get_button (FP_Write).set_action (boost::bind (&FaderPort::off, this), false, LongPress);
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get_button (FP_Touch).set_action (boost::bind (&FaderPort::touch, this), true);
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get_button (FP_Touch).set_action (boost::bind (&FaderPort::off, this), false, LongPress);
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get_button (FP_Off).set_action (boost::bind (&FaderPort::off, this), true);
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get_button (Play).set_action (boost::bind (&BasicUI::transport_play, this, true), true);
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get_button (RecEnable).set_action (boost::bind (&BasicUI::rec_enable_toggle, this), true);
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/* Stop is a modifier, so we have to use its own button state to get
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the default action (since StopDown will be set when looking for the
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action to invoke.
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*/
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get_button (Stop).set_action (boost::bind (&BasicUI::transport_stop, this), true, StopDown);
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get_button (Ffwd).set_action (boost::bind (&BasicUI::ffwd, this), true);
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/* See comments about Stop above .. */
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get_button (Rewind).set_action (boost::bind (&BasicUI::rewind, this), true, RewindDown);
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get_button (Rewind).set_action (boost::bind (&BasicUI::goto_zero, this), true, ButtonState (RewindDown|StopDown));
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get_button (Rewind).set_action (boost::bind (&BasicUI::goto_start, this), true, ButtonState (RewindDown|ShiftDown));
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get_button (Ffwd).set_action (boost::bind (&BasicUI::ffwd, this), true);
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get_button (Ffwd).set_action (boost::bind (&BasicUI::goto_end, this), true, ShiftDown);
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get_button (Punch).set_action (boost::bind (&FaderPort::punch, this), true);
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get_button (Loop).set_action (boost::bind (&BasicUI::loop_toggle, this), true);
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get_button (Loop).set_action (boost::bind (&BasicUI::add_marker, this, string()), true, ShiftDown);
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get_button (Punch).set_action (boost::bind (&BasicUI::prev_marker, this), true, ShiftDown);
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get_button (User).set_action (boost::bind (&BasicUI::next_marker, this), true, ButtonState(ShiftDown|UserDown));
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get_button (Mute).set_action (boost::bind (&FaderPort::mute, this), true);
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get_button (Solo).set_action (boost::bind (&FaderPort::solo, this), true);
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get_button (Rec).set_action (boost::bind (&FaderPort::rec_enable, this), true);
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get_button (Output).set_action (boost::bind (&FaderPort::use_master, this), true);
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get_button (Output).set_action (boost::bind (&FaderPort::use_monitor, this), true, ShiftDown);
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}
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FaderPort::~FaderPort ()
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{
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all_lights_out ();
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if (_input_port) {
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DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering input port %1\n", boost::shared_ptr<ARDOUR::Port>(_input_port)->name()));
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AudioEngine::instance()->unregister_port (_input_port);
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_input_port.reset ();
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}
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if (_output_port) {
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_output_port->drain (10000, 250000); /* check every 10 msecs, wait up to 1/4 second for the port to drain */
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DEBUG_TRACE (DEBUG::FaderPort, string_compose ("unregistering output port %1\n", boost::shared_ptr<ARDOUR::Port>(_output_port)->name()));
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AudioEngine::instance()->unregister_port (_output_port);
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_output_port.reset ();
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}
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tear_down_gui ();
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/* stop event loop */
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DEBUG_TRACE (DEBUG::FaderPort, "BaseUI::quit ()\n");
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BaseUI::quit ();
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}
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void*
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FaderPort::request_factory (uint32_t num_requests)
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{
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/* AbstractUI<T>::request_buffer_factory() is a template method only
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instantiated in this source module. To provide something visible for
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use in the interface/descriptor, we have this static method that is
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template-free.
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*/
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return request_buffer_factory (num_requests);
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}
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void
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FaderPort::start_midi_handling ()
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{
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/* handle device inquiry response */
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_input_port->parser()->sysex.connect_same_thread (midi_connections, boost::bind (&FaderPort::sysex_handler, this, _1, _2, _3));
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/* handle buttons */
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_input_port->parser()->poly_pressure.connect_same_thread (midi_connections, boost::bind (&FaderPort::button_handler, this, _1, _2));
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/* handle encoder */
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_input_port->parser()->pitchbend.connect_same_thread (midi_connections, boost::bind (&FaderPort::encoder_handler, this, _1, _2));
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/* handle fader */
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_input_port->parser()->controller.connect_same_thread (midi_connections, boost::bind (&FaderPort::fader_handler, this, _1, _2));
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/* This connection means that whenever data is ready from the input
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* port, the relevant thread will invoke our ::midi_input_handler()
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* method, which will read the data, and invoke the parser.
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*/
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_input_port->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &FaderPort::midi_input_handler), _input_port));
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_input_port->xthread().attach (main_loop()->get_context());
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}
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void
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FaderPort::stop_midi_handling ()
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{
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midi_connections.drop_connections ();
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/* Note: the input handler is still active at this point, but we're no
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* longer connected to any of the parser signals
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*/
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}
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void
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FaderPort::do_request (FaderPortRequest* req)
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{
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if (req->type == CallSlot) {
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call_slot (MISSING_INVALIDATOR, req->the_slot);
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} else if (req->type == Quit) {
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stop ();
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}
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}
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int
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FaderPort::stop ()
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{
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BaseUI::quit ();
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return 0;
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}
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void
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FaderPort::thread_init ()
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{
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struct sched_param rtparam;
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pthread_set_name (event_loop_name().c_str());
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PBD::notify_event_loops_about_thread_creation (pthread_self(), event_loop_name(), 2048);
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ARDOUR::SessionEvent::create_per_thread_pool (event_loop_name(), 128);
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memset (&rtparam, 0, sizeof (rtparam));
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rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */
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if (pthread_setschedparam (pthread_self(), SCHED_FIFO, &rtparam) != 0) {
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// do we care? not particularly.
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}
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}
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void
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FaderPort::all_lights_out ()
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{
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for (ButtonMap::iterator b = buttons.begin(); b != buttons.end(); ++b) {
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b->second.set_led_state (_output_port, false);
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}
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}
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FaderPort::Button&
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FaderPort::get_button (ButtonID id) const
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{
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ButtonMap::const_iterator b = buttons.find (id);
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assert (b != buttons.end());
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return const_cast<Button&>(b->second);
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}
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bool
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FaderPort::button_long_press_timeout (ButtonID id)
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{
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if (buttons_down.find (id) != buttons_down.end()) {
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get_button (id).invoke (ButtonState (LongPress|button_state), false);
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} else {
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/* release happened and somehow we were not cancelled */
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}
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/* whichever button this was, we've used it ... don't invoke the
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release action.
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*/
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consumed.insert (id);
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return false; /* don't get called again */
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}
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void
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FaderPort::start_press_timeout (Button& button, ButtonID id)
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{
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Glib::RefPtr<Glib::TimeoutSource> timeout = Glib::TimeoutSource::create (500); // milliseconds
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button.timeout_connection = timeout->connect (sigc::bind (sigc::mem_fun (*this, &FaderPort::button_long_press_timeout), id));
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timeout->attach (main_loop()->get_context());
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}
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void
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FaderPort::button_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
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{
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ButtonID id (ButtonID (tb->controller_number));
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Button& button (get_button (id));
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DEBUG_TRACE (DEBUG::FaderPort, string_compose ("button event for ID %1 press ? %2\n", (int) tb->controller_number, (tb->value ? "yes" : "no")));
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if (tb->value) {
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buttons_down.insert (id);
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} else {
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buttons_down.erase (id);
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button.timeout_connection.disconnect ();
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}
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ButtonState bs (ButtonState (0));
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switch (id) {
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case Shift:
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bs = ShiftDown;
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break;
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case Stop:
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bs = StopDown;
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break;
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case Rewind:
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bs = RewindDown;
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break;
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case User:
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bs = UserDown;
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break;
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case FaderTouch:
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fader_is_touched = tb->value;
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if (_current_route) {
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boost::shared_ptr<AutomationControl> gain = _current_route->gain_control ();
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if (gain) {
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framepos_t now = session->engine().sample_time();
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if (tb->value) {
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gain->start_touch (now);
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} else {
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gain->stop_touch (true, now);
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}
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}
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}
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break;
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default:
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if (tb->value) {
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start_press_timeout (button, id);
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}
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break;
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}
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if (bs) {
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button_state = (tb->value ? ButtonState (button_state|bs) : ButtonState (button_state&~bs));
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DEBUG_TRACE (DEBUG::FaderPort, string_compose ("reset button state to %1 using %2\n", button_state, (int) bs));
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}
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if (button.uses_flash()) {
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button.set_led_state (_output_port, (int)tb->value);
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}
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set<ButtonID>::iterator c = consumed.find (id);
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if (c == consumed.end()) {
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button.invoke (button_state, tb->value ? true : false);
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} else {
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DEBUG_TRACE (DEBUG::FaderPort, "button was consumed, ignored\n");
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consumed.erase (c);
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}
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}
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void
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FaderPort::encoder_handler (MIDI::Parser &, MIDI::pitchbend_t pb)
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{
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int delta = 1;
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if (pb >= 8192) {
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delta = -1;
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}
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//knob debouncing and hysteresis. The presonus encoder often sends bursts of events, or goes the wrong direction
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{
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last_last_encoder_delta = last_encoder_delta;
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last_encoder_delta = delta;
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microseconds_t now = get_microseconds ();
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if ((now - last_encoder_time) < 10*1000) { //require at least 10ms interval between changes, because the device sometimes sends multiple deltas
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return;
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}
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if ((now - last_encoder_time) < 100*1000) { //avoid directional changes while "spinning", 100ms window
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if ( (delta == last_encoder_delta) && (delta == last_last_encoder_delta) ) {
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last_good_encoder_delta = delta; //3 in a row, grudgingly accept this as the new direction
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}
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if (delta != last_good_encoder_delta) { //otherwise ensure we keep going the same way
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delta = last_good_encoder_delta;
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}
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} else { //we aren't yet in a spin window, just assume this move is really what we want
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//NOTE: if you are worried about where these get initialized, here it is.
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last_last_encoder_delta = delta;
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last_encoder_delta = delta;
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}
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last_encoder_time = now;
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last_good_encoder_delta = delta;
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}
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if (_current_route) {
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ButtonState trim_modifier;
|
|
ButtonState width_modifier;
|
|
|
|
if (Profile->get_mixbus()) {
|
|
trim_modifier = ShiftDown;
|
|
width_modifier = ButtonState (0);
|
|
} else {
|
|
trim_modifier = UserDown;
|
|
width_modifier = ShiftDown;
|
|
}
|
|
|
|
if ((button_state & trim_modifier) == trim_modifier ) { // mod+encoder = input trim
|
|
boost::shared_ptr<AutomationControl> trim = _current_route->trim()->gain_control ();
|
|
if (trim) {
|
|
float val = trim->get_user(); //for gain elements, the "user" value is in dB
|
|
val += delta;
|
|
trim->set_user(val);
|
|
}
|
|
} else if (width_modifier && ((button_state & width_modifier) == width_modifier)) {
|
|
ardour_pan_width (delta);
|
|
|
|
} else { // pan/balance
|
|
if (!Profile->get_mixbus()) {
|
|
ardour_pan_azimuth (delta);
|
|
} else {
|
|
mixbus_pan (delta);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* if the user button was pressed, mark it as consumed so that its
|
|
* release action has no effect.
|
|
*/
|
|
|
|
if (!Profile->get_mixbus() && (button_state & UserDown)) {
|
|
consumed.insert (User);
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::fader_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb)
|
|
{
|
|
bool was_fader = false;
|
|
|
|
if (tb->controller_number == 0x0) {
|
|
fader_msb = tb->value;
|
|
was_fader = true;
|
|
} else if (tb->controller_number == 0x20) {
|
|
fader_lsb = tb->value;
|
|
was_fader = true;
|
|
}
|
|
|
|
if (was_fader) {
|
|
if (_current_route) {
|
|
boost::shared_ptr<AutomationControl> gain = _current_route->gain_control ();
|
|
if (gain) {
|
|
int ival = (fader_msb << 7) | fader_lsb;
|
|
float val = gain->interface_to_internal (ival/16384.0);
|
|
/* even though the faderport only controls a
|
|
single route at a time, allow the fader to
|
|
modify the group, if appropriate.
|
|
*/
|
|
_current_route->set_gain (val, Controllable::UseGroup);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::sysex_handler (MIDI::Parser &p, MIDI::byte *buf, size_t sz)
|
|
{
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("sysex message received, size = %1\n", sz));
|
|
|
|
if (sz < 17) {
|
|
return;
|
|
}
|
|
|
|
if (buf[2] != 0x7f ||
|
|
buf[3] != 0x06 ||
|
|
buf[4] != 0x02 ||
|
|
buf[5] != 0x0 ||
|
|
buf[6] != 0x1 ||
|
|
buf[7] != 0x06 ||
|
|
buf[8] != 0x02 ||
|
|
buf[9] != 0x0 ||
|
|
buf[10] != 0x01 ||
|
|
buf[11] != 0x0) {
|
|
return;
|
|
}
|
|
|
|
_device_active = true;
|
|
|
|
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort identified via MIDI Device Inquiry response\n");
|
|
|
|
/* put it into native mode */
|
|
|
|
MIDI::byte native[3];
|
|
native[0] = 0x91;
|
|
native[1] = 0x00;
|
|
native[2] = 0x64;
|
|
|
|
_output_port->write (native, 3, 0);
|
|
|
|
all_lights_out ();
|
|
|
|
/* catch up on state */
|
|
|
|
/* make sure that rec_enable_state is consistent with current device state */
|
|
get_button (RecEnable).set_led_state (_output_port, rec_enable_state);
|
|
|
|
map_transport_state ();
|
|
map_recenable_state ();
|
|
}
|
|
|
|
int
|
|
FaderPort::set_active (bool yn)
|
|
{
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose("Faderport::set_active init with yn: '%1'\n", yn));
|
|
|
|
if (yn == active()) {
|
|
return 0;
|
|
}
|
|
|
|
if (yn) {
|
|
|
|
/* start event loop */
|
|
|
|
BaseUI::run ();
|
|
|
|
connect_session_signals ();
|
|
|
|
Glib::RefPtr<Glib::TimeoutSource> blink_timeout = Glib::TimeoutSource::create (200); // milliseconds
|
|
blink_connection = blink_timeout->connect (sigc::mem_fun (*this, &FaderPort::blink));
|
|
blink_timeout->attach (main_loop()->get_context());
|
|
|
|
Glib::RefPtr<Glib::TimeoutSource> periodic_timeout = Glib::TimeoutSource::create (100); // milliseconds
|
|
periodic_connection = periodic_timeout->connect (sigc::mem_fun (*this, &FaderPort::periodic));
|
|
periodic_timeout->attach (main_loop()->get_context());
|
|
|
|
} else {
|
|
|
|
BaseUI::quit ();
|
|
close ();
|
|
|
|
}
|
|
|
|
ControlProtocol::set_active (yn);
|
|
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose("Faderport::set_active done with yn: '%1'\n", yn));
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool
|
|
FaderPort::periodic ()
|
|
{
|
|
if (!_current_route) {
|
|
return true;
|
|
}
|
|
|
|
ARDOUR::AutoState gain_state = _current_route->gain_control()->automation_state();
|
|
|
|
if (gain_state == ARDOUR::Touch || gain_state == ARDOUR::Play) {
|
|
map_gain ();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
FaderPort::stop_blinking (ButtonID id)
|
|
{
|
|
blinkers.remove (id);
|
|
get_button (id).set_led_state (_output_port, false);
|
|
}
|
|
|
|
void
|
|
FaderPort::start_blinking (ButtonID id)
|
|
{
|
|
blinkers.push_back (id);
|
|
get_button (id).set_led_state (_output_port, true);
|
|
}
|
|
|
|
bool
|
|
FaderPort::blink ()
|
|
{
|
|
blink_state = !blink_state;
|
|
|
|
for (Blinkers::iterator b = blinkers.begin(); b != blinkers.end(); b++) {
|
|
get_button(*b).set_led_state (_output_port, blink_state);
|
|
}
|
|
|
|
map_recenable_state ();
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
FaderPort::close ()
|
|
{
|
|
all_lights_out ();
|
|
|
|
stop_midi_handling ();
|
|
session_connections.drop_connections ();
|
|
port_connection.disconnect ();
|
|
blink_connection.disconnect ();
|
|
selection_connection.disconnect ();
|
|
route_connections.drop_connections ();
|
|
|
|
#if 0
|
|
route_connections.drop_connections ();
|
|
#endif
|
|
}
|
|
|
|
void
|
|
FaderPort::map_recenable_state ()
|
|
{
|
|
/* special case for RecEnable because its status can change as a
|
|
* confluence of unrelated parameters: (a) session rec-enable state (b)
|
|
* rec-enabled tracks. So we don't add the button to the blinkers list,
|
|
* we just call this:
|
|
*
|
|
* * from the blink callback
|
|
* * when the session tells us about a status change
|
|
*
|
|
* We do the last one so that the button changes state promptly rather
|
|
* than waiting for the next blink callback. The change in "blinking"
|
|
* based on having record-enabled tracks isn't urgent, and that happens
|
|
* during the blink callback.
|
|
*/
|
|
|
|
bool onoff;
|
|
|
|
switch (session->record_status()) {
|
|
case Session::Disabled:
|
|
onoff = false;
|
|
break;
|
|
case Session::Enabled:
|
|
onoff = blink_state;
|
|
break;
|
|
case Session::Recording:
|
|
if (session->have_rec_enabled_track ()) {
|
|
onoff = true;
|
|
} else {
|
|
onoff = blink_state;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (onoff != rec_enable_state) {
|
|
get_button(RecEnable).set_led_state (_output_port, onoff);
|
|
rec_enable_state = onoff;
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::map_transport_state ()
|
|
{
|
|
get_button (Loop).set_led_state (_output_port, session->get_play_loop());
|
|
|
|
float ts = session->transport_speed();
|
|
|
|
if (ts == 0) {
|
|
stop_blinking (Play);
|
|
} else if (fabs (ts) == 1.0) {
|
|
stop_blinking (Play);
|
|
get_button (Play).set_led_state (_output_port, true);
|
|
} else {
|
|
start_blinking (Play);
|
|
}
|
|
|
|
get_button (Stop).set_led_state (_output_port, session->transport_stopped ());
|
|
get_button (Rewind).set_led_state (_output_port, session->transport_speed() < 0.0);
|
|
get_button (Ffwd).set_led_state (_output_port, session->transport_speed() > 1.0);
|
|
}
|
|
|
|
void
|
|
FaderPort::parameter_changed (string what)
|
|
{
|
|
if (what == "punch-in" || what == "punch-out") {
|
|
bool in = session->config.get_punch_in ();
|
|
bool out = session->config.get_punch_out ();
|
|
if (in && out) {
|
|
get_button (Punch).set_led_state (_output_port, true);
|
|
blinkers.remove (Punch);
|
|
} else if (in || out) {
|
|
start_blinking (Punch);
|
|
} else {
|
|
stop_blinking (Punch);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::connect_session_signals()
|
|
{
|
|
session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_recenable_state, this), this);
|
|
session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_transport_state, this), this);
|
|
/* not session, but treat it similarly */
|
|
session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::parameter_changed, this, _1), this);
|
|
}
|
|
|
|
bool
|
|
FaderPort::midi_input_handler (Glib::IOCondition ioc, boost::shared_ptr<ARDOUR::AsyncMIDIPort> port)
|
|
{
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("something happend on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
|
|
|
|
if (ioc & ~IO_IN) {
|
|
return false;
|
|
}
|
|
|
|
if (ioc & IO_IN) {
|
|
|
|
port->clear ();
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("data available on %1\n", boost::shared_ptr<MIDI::Port>(port)->name()));
|
|
framepos_t now = session->engine().sample_time();
|
|
port->parse (now);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
XMLNode&
|
|
FaderPort::get_state ()
|
|
{
|
|
XMLNode& node (ControlProtocol::get_state());
|
|
|
|
XMLNode* child;
|
|
|
|
child = new XMLNode (X_("Input"));
|
|
child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_input_port)->get_state());
|
|
node.add_child_nocopy (*child);
|
|
|
|
|
|
child = new XMLNode (X_("Output"));
|
|
child->add_child_nocopy (boost::shared_ptr<ARDOUR::Port>(_output_port)->get_state());
|
|
node.add_child_nocopy (*child);
|
|
|
|
/* Save action state for Mix, Proj, Trns and User buttons, since these
|
|
* are user controlled. We can only save named-action operations, since
|
|
* internal functions are just pointers to functions and hard to
|
|
* serialize without enumerating them all somewhere.
|
|
*/
|
|
|
|
node.add_child_nocopy (get_button (Mix).get_state());
|
|
node.add_child_nocopy (get_button (Proj).get_state());
|
|
node.add_child_nocopy (get_button (Trns).get_state());
|
|
node.add_child_nocopy (get_button (User).get_state());
|
|
node.add_child_nocopy (get_button (Footswitch).get_state());
|
|
|
|
return node;
|
|
}
|
|
|
|
int
|
|
FaderPort::set_state (const XMLNode& node, int version)
|
|
{
|
|
XMLNodeList nlist;
|
|
XMLNodeConstIterator niter;
|
|
XMLNode const* child;
|
|
|
|
if (ControlProtocol::set_state (node, version)) {
|
|
return -1;
|
|
}
|
|
|
|
if ((child = node.child (X_("Input"))) != 0) {
|
|
XMLNode* portnode = child->child (Port::state_node_name.c_str());
|
|
if (portnode) {
|
|
boost::shared_ptr<ARDOUR::Port>(_input_port)->set_state (*portnode, version);
|
|
}
|
|
}
|
|
|
|
if ((child = node.child (X_("Output"))) != 0) {
|
|
XMLNode* portnode = child->child (Port::state_node_name.c_str());
|
|
if (portnode) {
|
|
boost::shared_ptr<ARDOUR::Port>(_output_port)->set_state (*portnode, version);
|
|
}
|
|
}
|
|
|
|
for (XMLNodeList::const_iterator n = node.children().begin(); n != node.children().end(); ++n) {
|
|
if ((*n)->name() == X_("Button")) {
|
|
XMLProperty const * prop = (*n)->property (X_("id"));
|
|
if (!prop) {
|
|
continue;
|
|
}
|
|
int xid = atoi (prop->value());
|
|
ButtonMap::iterator b = buttons.find (ButtonID (xid));
|
|
if (b == buttons.end()) {
|
|
continue;
|
|
}
|
|
b->second.set_state (**n);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool
|
|
FaderPort::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
|
|
{
|
|
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler start\n");
|
|
if (!_input_port || !_output_port) {
|
|
return false;
|
|
}
|
|
|
|
string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_input_port)->name());
|
|
string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_output_port)->name());
|
|
|
|
if (ni == name1 || ni == name2) {
|
|
if (yn) {
|
|
connection_state |= InputConnected;
|
|
} else {
|
|
connection_state &= ~InputConnected;
|
|
}
|
|
} else if (no == name1 || no == name2) {
|
|
if (yn) {
|
|
connection_state |= OutputConnected;
|
|
} else {
|
|
connection_state &= ~OutputConnected;
|
|
}
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2));
|
|
/* not our ports */
|
|
return false;
|
|
}
|
|
|
|
if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
|
|
|
|
/* XXX this is a horrible hack. Without a short sleep here,
|
|
something prevents the device wakeup messages from being
|
|
sent and/or the responses from being received.
|
|
*/
|
|
|
|
g_usleep (100000);
|
|
DEBUG_TRACE (DEBUG::FaderPort, "device now connected for both input and output\n");
|
|
connected ();
|
|
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::FaderPort, "Device disconnected (input or output or both) or not yet fully connected\n");
|
|
_device_active = false;
|
|
}
|
|
|
|
ConnectionChange (); /* emit signal for our GUI */
|
|
|
|
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler end\n");
|
|
|
|
return true; /* connection status changed */
|
|
}
|
|
|
|
void
|
|
FaderPort::connected ()
|
|
{
|
|
DEBUG_TRACE (DEBUG::FaderPort, "sending device inquiry message...\n");
|
|
|
|
start_midi_handling ();
|
|
|
|
/* send device inquiry */
|
|
|
|
MIDI::byte buf[6];
|
|
|
|
buf[0] = 0xf0;
|
|
buf[1] = 0x7e;
|
|
buf[2] = 0x7f;
|
|
buf[3] = 0x06;
|
|
buf[4] = 0x01;
|
|
buf[5] = 0xf7;
|
|
|
|
_output_port->write (buf, 6, 0);
|
|
}
|
|
|
|
void
|
|
FaderPort::Button::invoke (FaderPort::ButtonState bs, bool press)
|
|
{
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("invoke button %1 for %2 state %3%4%5\n", id, (press ? "press":"release"), hex, bs, dec));
|
|
|
|
ToDoMap::iterator x;
|
|
|
|
if (press) {
|
|
if ((x = on_press.find (bs)) == on_press.end()) {
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no press action for button %1 state %2 @ %3 in %4\n", id, bs, this, &on_press));
|
|
return;
|
|
}
|
|
} else {
|
|
if ((x = on_release.find (bs)) == on_release.end()) {
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("no release action for button %1 state %2 @%3 in %4\n", id, bs, this, &on_release));
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (x->second.type) {
|
|
case NamedAction:
|
|
if (!x->second.action_name.empty()) {
|
|
fp.access_action (x->second.action_name);
|
|
}
|
|
break;
|
|
case InternalFunction:
|
|
if (x->second.function) {
|
|
x->second.function ();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::Button::set_action (string const& name, bool when_pressed, FaderPort::ButtonState bs)
|
|
{
|
|
ToDo todo;
|
|
|
|
todo.type = NamedAction;
|
|
|
|
if (when_pressed) {
|
|
if (name.empty()) {
|
|
on_press.erase (bs);
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 to action %2 on press + %3%4%5\n", id, name, bs));
|
|
todo.action_name = name;
|
|
on_press[bs] = todo;
|
|
}
|
|
} else {
|
|
if (name.empty()) {
|
|
on_release.erase (bs);
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 to action %2 on release + %3%4%5\n", id, name, bs));
|
|
todo.action_name = name;
|
|
on_release[bs] = todo;
|
|
}
|
|
}
|
|
}
|
|
|
|
string
|
|
FaderPort::Button::get_action (bool press, FaderPort::ButtonState bs)
|
|
{
|
|
ToDoMap::iterator x;
|
|
|
|
if (press) {
|
|
if ((x = on_press.find (bs)) == on_press.end()) {
|
|
return string();
|
|
}
|
|
if (x->second.type != NamedAction) {
|
|
return string ();
|
|
}
|
|
return x->second.action_name;
|
|
} else {
|
|
if ((x = on_release.find (bs)) == on_release.end()) {
|
|
return string();
|
|
}
|
|
if (x->second.type != NamedAction) {
|
|
return string ();
|
|
}
|
|
return x->second.action_name;
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::Button::set_action (boost::function<void()> f, bool when_pressed, FaderPort::ButtonState bs)
|
|
{
|
|
ToDo todo;
|
|
todo.type = InternalFunction;
|
|
|
|
if (when_pressed) {
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 (%2) @ %5 to some functor on press + %3 in %4\n", id, name, bs, &on_press, this));
|
|
todo.function = f;
|
|
on_press[bs] = todo;
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::FaderPort, string_compose ("set button %1 (%2) @ %5 to some functor on release + %3\n", id, name, bs, this));
|
|
todo.function = f;
|
|
on_release[bs] = todo;
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::Button::set_led_state (boost::shared_ptr<MIDI::Port> port, bool onoff)
|
|
{
|
|
if (out < 0) {
|
|
/* fader button ID - no LED */
|
|
return;
|
|
}
|
|
|
|
MIDI::byte buf[3];
|
|
buf[0] = 0xa0;
|
|
buf[1] = out;
|
|
buf[2] = onoff ? 1 : 0;
|
|
port->write (buf, 3, 0);
|
|
}
|
|
|
|
int
|
|
FaderPort::Button::set_state (XMLNode const& node)
|
|
{
|
|
const XMLProperty* prop = node.property ("id");
|
|
if (!prop) {
|
|
return -1;
|
|
}
|
|
|
|
int xid = atoi (prop->value());
|
|
if (xid != id) {
|
|
return -1;
|
|
}
|
|
|
|
typedef pair<string,FaderPort::ButtonState> state_pair_t;
|
|
vector<state_pair_t> state_pairs;
|
|
|
|
state_pairs.push_back (make_pair (string ("plain"), ButtonState (0)));
|
|
state_pairs.push_back (make_pair (string ("shift"), ShiftDown));
|
|
state_pairs.push_back (make_pair (string ("long"), LongPress));
|
|
|
|
for (vector<state_pair_t>::const_iterator sp = state_pairs.begin(); sp != state_pairs.end(); ++sp) {
|
|
string propname;
|
|
|
|
propname = sp->first + X_("-press");
|
|
if ((prop = node.property (propname)) != 0) {
|
|
set_action (prop->value(), true, sp->second);
|
|
}
|
|
|
|
propname = sp->first + X_("-release");
|
|
if ((prop = node.property (propname)) != 0) {
|
|
set_action (prop->value(), false, sp->second);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
XMLNode&
|
|
FaderPort::Button::get_state () const
|
|
{
|
|
XMLNode* node = new XMLNode (X_("Button"));
|
|
char buf[16];
|
|
snprintf (buf, sizeof (buf), "%d", id);
|
|
|
|
node->add_property (X_("id"), buf);
|
|
|
|
ToDoMap::const_iterator x;
|
|
ToDo null;
|
|
null.type = NamedAction;
|
|
|
|
typedef pair<string,FaderPort::ButtonState> state_pair_t;
|
|
vector<state_pair_t> state_pairs;
|
|
|
|
state_pairs.push_back (make_pair (string ("plain"), ButtonState (0)));
|
|
state_pairs.push_back (make_pair (string ("shift"), ShiftDown));
|
|
state_pairs.push_back (make_pair (string ("long"), LongPress));
|
|
|
|
for (vector<state_pair_t>::const_iterator sp = state_pairs.begin(); sp != state_pairs.end(); ++sp) {
|
|
if ((x = on_press.find (sp->second)) != on_press.end()) {
|
|
if (x->second.type == NamedAction) {
|
|
node->add_property (string (sp->first + X_("-press")).c_str(), x->second.action_name);
|
|
}
|
|
}
|
|
|
|
if ((x = on_release.find (sp->second)) != on_release.end()) {
|
|
if (x->second.type == NamedAction) {
|
|
node->add_property (string (sp->first + X_("-release")).c_str(), x->second.action_name);
|
|
}
|
|
}
|
|
}
|
|
|
|
return *node;
|
|
}
|
|
|
|
void
|
|
FaderPort::gui_track_selection_changed (RouteNotificationListPtr routes)
|
|
{
|
|
boost::shared_ptr<Route> r;
|
|
|
|
if (!routes->empty()) {
|
|
r = routes->front().lock();
|
|
}
|
|
|
|
set_current_route (r);
|
|
}
|
|
|
|
void
|
|
FaderPort::drop_current_route ()
|
|
{
|
|
if (_current_route) {
|
|
if (_current_route == session->monitor_out()) {
|
|
set_current_route (session->master_out());
|
|
} else {
|
|
set_current_route (boost::shared_ptr<Route>());
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::set_current_route (boost::shared_ptr<Route> r)
|
|
{
|
|
route_connections.drop_connections ();
|
|
|
|
_current_route = r;
|
|
|
|
/* turn this off. It will be turned on back on in use_master() or
|
|
use_monitor() as appropriate.
|
|
*/
|
|
get_button(Output).set_led_state (_output_port, false);
|
|
|
|
if (_current_route) {
|
|
_current_route->DropReferences.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::drop_current_route, this), this);
|
|
|
|
_current_route->mute_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_mute, this), this);
|
|
_current_route->solo_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_solo, this), this);
|
|
_current_route->listen_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_listen, this), this);
|
|
|
|
boost::shared_ptr<Track> t = boost::dynamic_pointer_cast<Track> (_current_route);
|
|
if (t) {
|
|
t->RecordEnableChanged.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_recenable, this), this);
|
|
}
|
|
|
|
boost::shared_ptr<AutomationControl> control = _current_route->gain_control ();
|
|
if (control) {
|
|
control->Changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_gain, this), this);
|
|
control->alist()->automation_state_changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_auto, this), this);
|
|
}
|
|
|
|
boost::shared_ptr<MonitorProcessor> mp = _current_route->monitor_control();
|
|
if (mp) {
|
|
mp->cut_control()->Changed.connect (route_connections, MISSING_INVALIDATOR, boost::bind (&FaderPort::map_cut, this), this);
|
|
}
|
|
}
|
|
|
|
//ToDo: subscribe to the fader automation modes so we can light the LEDs
|
|
|
|
map_route_state ();
|
|
}
|
|
|
|
void
|
|
FaderPort::map_auto ()
|
|
{
|
|
/* Under no circumstances send a message to "enable" the LED state of
|
|
* the Off button, because this will disable the fader.
|
|
*/
|
|
|
|
boost::shared_ptr<AutomationControl> control = _current_route->gain_control ();
|
|
const AutoState as = control->automation_state ();
|
|
|
|
switch (as) {
|
|
case ARDOUR::Play:
|
|
get_button (FP_Read).set_led_state (_output_port, true);
|
|
get_button (FP_Write).set_led_state (_output_port, false);
|
|
get_button (FP_Touch).set_led_state (_output_port, false);
|
|
break;
|
|
case ARDOUR::Write:
|
|
get_button (FP_Read).set_led_state (_output_port, false);
|
|
get_button (FP_Write).set_led_state (_output_port, true);
|
|
get_button (FP_Touch).set_led_state (_output_port, false);
|
|
break;
|
|
case ARDOUR::Touch:
|
|
get_button (FP_Read).set_led_state (_output_port, false);
|
|
get_button (FP_Write).set_led_state (_output_port, false);
|
|
get_button (FP_Touch).set_led_state (_output_port, true);
|
|
break;
|
|
case ARDOUR::Off:
|
|
get_button (FP_Read).set_led_state (_output_port, false);
|
|
get_button (FP_Write).set_led_state (_output_port, false);
|
|
get_button (FP_Touch).set_led_state (_output_port, false);
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void
|
|
FaderPort::map_cut ()
|
|
{
|
|
boost::shared_ptr<MonitorProcessor> mp = _current_route->monitor_control();
|
|
|
|
if (mp) {
|
|
bool yn = mp->cut_all ();
|
|
if (yn) {
|
|
start_blinking (Mute);
|
|
} else {
|
|
stop_blinking (Mute);
|
|
}
|
|
} else {
|
|
stop_blinking (Mute);
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::map_mute ()
|
|
{
|
|
if (_current_route) {
|
|
if (_current_route->muted()) {
|
|
stop_blinking (Mute);
|
|
get_button (Mute).set_led_state (_output_port, true);
|
|
} else if (_current_route->muted_by_others()) {
|
|
start_blinking (Mute);
|
|
} else {
|
|
stop_blinking (Mute);
|
|
}
|
|
} else {
|
|
stop_blinking (Mute);
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::map_solo ()
|
|
{
|
|
if (_current_route) {
|
|
get_button (Solo).set_led_state (_output_port, _current_route->soloed() || _current_route->listening_via_monitor());
|
|
} else {
|
|
get_button (Solo).set_led_state (_output_port, false);
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::map_listen ()
|
|
{
|
|
if (_current_route) {
|
|
get_button (Solo).set_led_state (_output_port, _current_route->listening_via_monitor());
|
|
} else {
|
|
get_button (Solo).set_led_state (_output_port, false);
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::map_recenable ()
|
|
{
|
|
boost::shared_ptr<Track> t = boost::dynamic_pointer_cast<Track> (_current_route);
|
|
if (t) {
|
|
get_button (Rec).set_led_state (_output_port, t->record_enabled());
|
|
} else {
|
|
get_button (Rec).set_led_state (_output_port, false);
|
|
}
|
|
}
|
|
|
|
void
|
|
FaderPort::map_gain ()
|
|
{
|
|
if (fader_is_touched) {
|
|
/* Do not send fader moves while the user is touching the fader */
|
|
return;
|
|
}
|
|
|
|
if (!_current_route) {
|
|
return;
|
|
}
|
|
|
|
boost::shared_ptr<AutomationControl> control = _current_route->gain_control ();
|
|
double val;
|
|
|
|
if (!control) {
|
|
val = 0.0;
|
|
} else {
|
|
val = control->internal_to_interface (control->get_value ());
|
|
}
|
|
|
|
/* Faderport sends fader position with range 0..16384 (though some of
|
|
* the least-significant bits at the top end are missing - it may only
|
|
* get to 1636X or so).
|
|
*
|
|
* But ... position must be sent in the range 0..1023.
|
|
*
|
|
* Thanks, Obama.
|
|
*/
|
|
|
|
int ival = (int) lrintf (val * 1023.0);
|
|
|
|
/* MIDI normalization requires that we send two separate messages here,
|
|
* not one single 6 byte one.
|
|
*/
|
|
|
|
MIDI::byte buf[3];
|
|
|
|
buf[0] = 0xb0;
|
|
buf[1] = 0x0;
|
|
buf[2] = ival >> 7;
|
|
|
|
_output_port->write (buf, 3, 0);
|
|
|
|
buf[1] = 0x20;
|
|
buf[2] = ival & 0x7f;
|
|
|
|
_output_port->write (buf, 3, 0);
|
|
}
|
|
|
|
void
|
|
FaderPort::map_route_state ()
|
|
{
|
|
if (!_current_route) {
|
|
stop_blinking (Mute);
|
|
stop_blinking (Solo);
|
|
get_button (Rec).set_led_state (_output_port, false);
|
|
} else {
|
|
map_solo ();
|
|
map_recenable ();
|
|
map_gain ();
|
|
map_auto ();
|
|
|
|
if (_current_route == session->monitor_out()) {
|
|
map_cut ();
|
|
} else {
|
|
map_mute ();
|
|
}
|
|
}
|
|
}
|
|
|
|
list<boost::shared_ptr<ARDOUR::Bundle> >
|
|
FaderPort::bundles ()
|
|
{
|
|
list<boost::shared_ptr<ARDOUR::Bundle> > b;
|
|
|
|
if (_input_bundle) {
|
|
b.push_back (_input_bundle);
|
|
b.push_back (_output_bundle);
|
|
}
|
|
|
|
return b;
|
|
}
|
|
|
|
boost::shared_ptr<Port>
|
|
FaderPort::output_port()
|
|
{
|
|
return _output_port;
|
|
}
|
|
|
|
boost::shared_ptr<Port>
|
|
FaderPort::input_port()
|
|
{
|
|
return _input_port;
|
|
}
|
|
|
|
void
|
|
FaderPort::set_action (ButtonID id, std::string const& action_name, bool on_press, ButtonState bs)
|
|
{
|
|
get_button(id).set_action (action_name, on_press, bs);
|
|
}
|
|
|
|
string
|
|
FaderPort::get_action (ButtonID id, bool press, ButtonState bs)
|
|
{
|
|
return get_button(id).get_action (press, bs);
|
|
}
|