Paul Davis
0d9efc1148
This new design will work even when threads that need to receive messages from RT threads are created *after* the RT threads. The existing design would fail because the RT thread(s) would never be known the later created threads, and so signals emitted by the RT thread and causing call_slot() in the receiver would end up being enqueued using a lock-protected list. The new design ensures that communication always uses a lock-free FIFO instead
210 lines
5.4 KiB
C++
210 lines
5.4 KiB
C++
/*
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Copyright (C) 2002 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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$Id$
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*/
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#include <set>
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#include <string>
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#include <cstring>
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#include <stdint.h>
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#include "pbd/pthread_utils.h"
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#ifdef WINE_THREAD_SUPPORT
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#include <fst.h>
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#endif
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#ifdef COMPILER_MSVC
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DECLARE_DEFAULT_COMPARISONS(pthread_t) // Needed for 'DECLARE_DEFAULT_COMPARISONS'. Objects in an STL container can be
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// searched and sorted. Thus, when instantiating the container, MSVC complains
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// if the type of object being contained has no appropriate comparison operators
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// defined (specifically, if operators '<' and '==' are undefined). This seems
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// to be the case with ptw32 'pthread_t' which is a simple struct.
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#endif
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using namespace std;
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typedef std::list<pthread_t> ThreadMap;
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static ThreadMap all_threads;
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static pthread_mutex_t thread_map_lock = PTHREAD_MUTEX_INITIALIZER;
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static Glib::Threads::Private<char> thread_name (free);
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namespace PBD {
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PBD::Signal3<void,pthread_t,std::string,uint32_t> ThreadCreatedWithRequestSize;
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}
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using namespace PBD;
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static int thread_creator (pthread_t* thread_id, const pthread_attr_t* attr, void *(*function)(void*), void* arg)
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{
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#ifdef WINE_THREAD_SUPPORT
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return wine_pthread_create (thread_id, attr, function, arg);
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#else
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return pthread_create (thread_id, attr, function, arg);
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#endif
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}
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void
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PBD::notify_event_loops_about_thread_creation (pthread_t thread, const std::string& emitting_thread_name, int request_count)
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{
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/* notify threads that may exist in the future (they may also exist
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* already, in which case they will catch the
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* ThreadCreatedWithRequestSize signal)
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*/
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EventLoop::pre_register (emitting_thread_name, request_count);
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/* notify all existing threads */
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ThreadCreatedWithRequestSize (thread, emitting_thread_name, request_count);
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}
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struct ThreadStartWithName {
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void* (*thread_work)(void*);
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void* arg;
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std::string name;
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ThreadStartWithName (void* (*f)(void*), void* a, const std::string& s)
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: thread_work (f), arg (a), name (s) {}
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};
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static void*
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fake_thread_start (void* arg)
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{
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ThreadStartWithName* ts = (ThreadStartWithName*) arg;
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void* (*thread_work)(void*) = ts->thread_work;
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void* thread_arg = ts->arg;
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/* name will be deleted by the default handler for GStaticPrivate, when the thread exits */
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pthread_set_name (ts->name.c_str());
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/* we don't need this object anymore */
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delete ts;
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/* actually run the thread's work function */
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void* ret = thread_work (thread_arg);
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/* cleanup */
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pthread_mutex_lock (&thread_map_lock);
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for (ThreadMap::iterator i = all_threads.begin(); i != all_threads.end(); ++i) {
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if (pthread_equal ((*i), pthread_self())) {
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all_threads.erase (i);
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break;
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}
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}
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pthread_mutex_unlock (&thread_map_lock);
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/* done */
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return ret;
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}
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int
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pthread_create_and_store (string name, pthread_t *thread, void * (*start_routine)(void *), void * arg)
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{
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pthread_attr_t default_attr;
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int ret;
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// set default stack size to sensible default for memlocking
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pthread_attr_init(&default_attr);
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pthread_attr_setstacksize(&default_attr, 500000);
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ThreadStartWithName* ts = new ThreadStartWithName (start_routine, arg, name);
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if ((ret = thread_creator (thread, &default_attr, fake_thread_start, ts)) == 0) {
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pthread_mutex_lock (&thread_map_lock);
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all_threads.push_back (*thread);
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pthread_mutex_unlock (&thread_map_lock);
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}
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pthread_attr_destroy(&default_attr);
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return ret;
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}
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void
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pthread_set_name (const char *str)
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{
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/* copy string and delete it when exiting */
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thread_name.set (strdup (str));
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}
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const char *
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pthread_name ()
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{
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const char* str = thread_name.get ();
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if (str) {
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return str;
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}
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return "unknown";
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}
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void
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pthread_kill_all (int signum)
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{
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pthread_mutex_lock (&thread_map_lock);
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for (ThreadMap::iterator i = all_threads.begin(); i != all_threads.end(); ++i) {
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if (!pthread_equal ((*i), pthread_self())) {
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pthread_kill ((*i), signum);
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}
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}
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all_threads.clear();
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pthread_mutex_unlock (&thread_map_lock);
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}
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void
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pthread_cancel_all ()
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{
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pthread_mutex_lock (&thread_map_lock);
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for (ThreadMap::iterator i = all_threads.begin(); i != all_threads.end(); ) {
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ThreadMap::iterator nxt = i;
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++nxt;
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if (!pthread_equal ((*i), pthread_self())) {
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pthread_cancel ((*i));
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}
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i = nxt;
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}
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all_threads.clear();
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pthread_mutex_unlock (&thread_map_lock);
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}
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void
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pthread_cancel_one (pthread_t thread)
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{
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pthread_mutex_lock (&thread_map_lock);
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for (ThreadMap::iterator i = all_threads.begin(); i != all_threads.end(); ++i) {
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if (pthread_equal ((*i), thread)) {
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all_threads.erase (i);
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break;
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}
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}
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pthread_cancel (thread);
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pthread_mutex_unlock (&thread_map_lock);
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}
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