David Robillard
60454cc8dc
associated stuff are now separated (with common things in base classes). Extremely dirty and in progress, but builds, runs, and audio/midi tracks/busses all look (and really are) distinct in the GUI. git-svn-id: svn://localhost/ardour2/branches/midi@691 d708f5d6-7413-0410-9779-e7cbd77b26cf
224 lines
4.1 KiB
C++
224 lines
4.1 KiB
C++
/*
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Copyright (C) 2006 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <algorithm>
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#include <ardour/region.h>
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#include "regionview.h"
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#include "region_selection.h"
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using namespace ARDOUR;
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using namespace PBD;
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using namespace sigc;
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bool
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RegionComparator::operator() (const RegionView* a, const RegionView* b) const
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{
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if (a == b) {
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return false;
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} else {
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return a < b;
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}
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}
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RegionSelection::RegionSelection ()
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{
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_current_start = 0;
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_current_end = 0;
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}
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RegionSelection::RegionSelection (const RegionSelection& other)
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{
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for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
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add (*i, false);
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}
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_current_start = other._current_start;
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_current_end = other._current_end;
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}
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RegionSelection&
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RegionSelection::operator= (const RegionSelection& other)
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{
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if (this != &other) {
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clear_all();
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for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
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add (*i, false);
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}
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_current_start = other._current_start;
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_current_end = other._current_end;
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}
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return *this;
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}
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void
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RegionSelection::clear_all()
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{
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clear();
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_bylayer.clear();
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}
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bool RegionSelection::contains (RegionView* rv)
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{
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if (this->find (rv) != end()) {
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return true;
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}
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else {
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return false;
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}
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}
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void
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RegionSelection::add (RegionView* rv, bool dosort)
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{
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if (this->find (rv) != end()) {
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/* we already have it */
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return;
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}
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rv->RegionViewGoingAway.connect (mem_fun(*this, &RegionSelection::remove_it));
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if (rv->region().first_frame() < _current_start || empty()) {
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_current_start = rv->region().first_frame();
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}
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if (rv->region().last_frame() > _current_end || empty()) {
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_current_end = rv->region().last_frame();
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}
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insert (rv);
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// add to layer sorted list
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add_to_layer (rv);
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}
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void
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RegionSelection::remove_it (RegionView *rv)
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{
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remove (rv);
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}
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bool
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RegionSelection::remove (RegionView* rv)
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{
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RegionSelection::iterator i;
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if ((i = this->find (rv)) != end()) {
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erase (i);
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// remove from layer sorted list
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_bylayer.remove (rv);
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if (empty()) {
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_current_start = 0;
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_current_end = 0;
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} else {
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Region& region ((*i)->region());
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if (region.first_frame() == _current_start) {
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/* reset current start */
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jack_nframes_t ref = max_frames;
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for (i = begin (); i != end(); ++i) {
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if (region.first_frame() < ref) {
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ref = region.first_frame();
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}
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}
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_current_start = ref;
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}
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if (region.last_frame() == _current_end) {
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/* reset current end */
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jack_nframes_t ref = 0;
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for (i = begin (); i != end(); ++i) {
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if (region.first_frame() > ref) {
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ref = region.first_frame();
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}
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}
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_current_end = ref;
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}
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}
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return true;
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}
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return false;
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}
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void
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RegionSelection::add_to_layer (RegionView * rv)
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{
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// insert it into layer sorted position
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list<RegionView*>::iterator i;
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for (i = _bylayer.begin(); i != _bylayer.end(); ++i)
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{
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if (rv->region().layer() < (*i)->region().layer()) {
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_bylayer.insert(i, rv);
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return;
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}
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}
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// insert at end if we get here
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_bylayer.insert(i, rv);
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}
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struct RegionSortByTime {
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bool operator() (const RegionView* a, const RegionView* b) {
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return a->region().position() < b->region().position();
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}
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};
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void
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RegionSelection::by_position (list<RegionView*>& foo) const
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{
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list<RegionView*>::const_iterator i;
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RegionSortByTime sorter;
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for (i = _bylayer.begin(); i != _bylayer.end(); ++i) {
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foo.push_back (*i);
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}
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foo.sort (sorter);
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return;
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}
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