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livetrax/gtk2_ardour/region_selection.cc
David Robillard 60454cc8dc Split pretty much the entire GUI in 3. Audio and Midi "editor strips" and
associated stuff are now separated (with common things in base classes).

Extremely dirty and in progress, but builds, runs, and audio/midi tracks/busses
all look (and really are) distinct in the GUI.


git-svn-id: svn://localhost/ardour2/branches/midi@691 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-07-23 12:03:19 +00:00

224 lines
4.1 KiB
C++

/*
Copyright (C) 2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include <ardour/region.h>
#include "regionview.h"
#include "region_selection.h"
using namespace ARDOUR;
using namespace PBD;
using namespace sigc;
bool
RegionComparator::operator() (const RegionView* a, const RegionView* b) const
{
if (a == b) {
return false;
} else {
return a < b;
}
}
RegionSelection::RegionSelection ()
{
_current_start = 0;
_current_end = 0;
}
RegionSelection::RegionSelection (const RegionSelection& other)
{
for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
add (*i, false);
}
_current_start = other._current_start;
_current_end = other._current_end;
}
RegionSelection&
RegionSelection::operator= (const RegionSelection& other)
{
if (this != &other) {
clear_all();
for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
add (*i, false);
}
_current_start = other._current_start;
_current_end = other._current_end;
}
return *this;
}
void
RegionSelection::clear_all()
{
clear();
_bylayer.clear();
}
bool RegionSelection::contains (RegionView* rv)
{
if (this->find (rv) != end()) {
return true;
}
else {
return false;
}
}
void
RegionSelection::add (RegionView* rv, bool dosort)
{
if (this->find (rv) != end()) {
/* we already have it */
return;
}
rv->RegionViewGoingAway.connect (mem_fun(*this, &RegionSelection::remove_it));
if (rv->region().first_frame() < _current_start || empty()) {
_current_start = rv->region().first_frame();
}
if (rv->region().last_frame() > _current_end || empty()) {
_current_end = rv->region().last_frame();
}
insert (rv);
// add to layer sorted list
add_to_layer (rv);
}
void
RegionSelection::remove_it (RegionView *rv)
{
remove (rv);
}
bool
RegionSelection::remove (RegionView* rv)
{
RegionSelection::iterator i;
if ((i = this->find (rv)) != end()) {
erase (i);
// remove from layer sorted list
_bylayer.remove (rv);
if (empty()) {
_current_start = 0;
_current_end = 0;
} else {
Region& region ((*i)->region());
if (region.first_frame() == _current_start) {
/* reset current start */
jack_nframes_t ref = max_frames;
for (i = begin (); i != end(); ++i) {
if (region.first_frame() < ref) {
ref = region.first_frame();
}
}
_current_start = ref;
}
if (region.last_frame() == _current_end) {
/* reset current end */
jack_nframes_t ref = 0;
for (i = begin (); i != end(); ++i) {
if (region.first_frame() > ref) {
ref = region.first_frame();
}
}
_current_end = ref;
}
}
return true;
}
return false;
}
void
RegionSelection::add_to_layer (RegionView * rv)
{
// insert it into layer sorted position
list<RegionView*>::iterator i;
for (i = _bylayer.begin(); i != _bylayer.end(); ++i)
{
if (rv->region().layer() < (*i)->region().layer()) {
_bylayer.insert(i, rv);
return;
}
}
// insert at end if we get here
_bylayer.insert(i, rv);
}
struct RegionSortByTime {
bool operator() (const RegionView* a, const RegionView* b) {
return a->region().position() < b->region().position();
}
};
void
RegionSelection::by_position (list<RegionView*>& foo) const
{
list<RegionView*>::const_iterator i;
RegionSortByTime sorter;
for (i = _bylayer.begin(); i != _bylayer.end(); ++i) {
foo.push_back (*i);
}
foo.sort (sorter);
return;
}