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livetrax/libs/surfaces/websockets/dispatcher.h

59 lines
2.2 KiB
C++

/*
* Copyright (C) 2020 Luciano Iam <lucianito@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _ardour_surface_websockets_dispatcher_h_
#define _ardour_surface_websockets_dispatcher_h_
#include <boost/unordered_map.hpp>
#include "client.h"
#include "component.h"
#include "message.h"
class WebsocketsDispatcher : public SurfaceComponent
{
public:
WebsocketsDispatcher (ArdourSurface::ArdourWebsockets& surface)
: SurfaceComponent (surface){};
virtual ~WebsocketsDispatcher (){};
void dispatch (Client, const NodeStateMessage&);
void update_all_nodes (Client);
private:
typedef void (WebsocketsDispatcher::*DispatcherMethod) (Client, const NodeStateMessage&);
typedef boost::unordered_map<std::string, DispatcherMethod> NodeMethodMap;
static NodeMethodMap _node_to_method;
void tempo_handler (Client, const NodeStateMessage&);
void strip_gain_handler (Client, const NodeStateMessage&);
void strip_pan_handler (Client, const NodeStateMessage&);
void strip_mute_handler (Client, const NodeStateMessage&);
void strip_plugin_enable_handler (Client, const NodeStateMessage&);
void strip_plugin_param_value_handler (Client, const NodeStateMessage&);
void update (Client, std::string, TypedValue);
void update (Client, std::string, uint32_t, TypedValue);
void update (Client, std::string, uint32_t, uint32_t, TypedValue);
void update (Client, std::string, uint32_t, uint32_t, uint32_t, TypedValue);
void update (Client, std::string, const AddressVector&, const ValueVector&);
};
#endif // websockets_dispatcher_h