59 lines
2.2 KiB
C++
59 lines
2.2 KiB
C++
/*
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* Copyright (C) 2020 Luciano Iam <lucianito@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef _ardour_surface_websockets_dispatcher_h_
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#define _ardour_surface_websockets_dispatcher_h_
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#include <boost/unordered_map.hpp>
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#include "client.h"
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#include "component.h"
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#include "message.h"
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class WebsocketsDispatcher : public SurfaceComponent
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{
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public:
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WebsocketsDispatcher (ArdourSurface::ArdourWebsockets& surface)
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: SurfaceComponent (surface){};
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virtual ~WebsocketsDispatcher (){};
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void dispatch (Client, const NodeStateMessage&);
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void update_all_nodes (Client);
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private:
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typedef void (WebsocketsDispatcher::*DispatcherMethod) (Client, const NodeStateMessage&);
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typedef boost::unordered_map<std::string, DispatcherMethod> NodeMethodMap;
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static NodeMethodMap _node_to_method;
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void tempo_handler (Client, const NodeStateMessage&);
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void strip_gain_handler (Client, const NodeStateMessage&);
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void strip_pan_handler (Client, const NodeStateMessage&);
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void strip_mute_handler (Client, const NodeStateMessage&);
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void strip_plugin_enable_handler (Client, const NodeStateMessage&);
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void strip_plugin_param_value_handler (Client, const NodeStateMessage&);
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void update (Client, std::string, TypedValue);
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void update (Client, std::string, uint32_t, TypedValue);
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void update (Client, std::string, uint32_t, uint32_t, TypedValue);
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void update (Client, std::string, uint32_t, uint32_t, uint32_t, TypedValue);
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void update (Client, std::string, const AddressVector&, const ValueVector&);
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};
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#endif // websockets_dispatcher_h
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