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livetrax/manual/xml/editor_window.xml
Paul Davis 45d3ec1437 merged with 1697 revision of trunk (which is post-rc1 but pre-rc2
git-svn-id: svn://localhost/ardour2/branches/2.1-staging@1698 d708f5d6-7413-0410-9779-e7cbd77b26cf
2007-04-11 13:07:51 +00:00

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XML

<?xml version="1.0" standalone="no"?>
<!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4.4//EN" "http://www.oasis-open.org/docbook/xml/4.4/docbookx.dtd" [
]>
<section id="sn-editor-window">
<title>The Editor</title>
<para>
Ardour provides two ways of viewing a session: the Editor and the Mixer.
The Editor shows the session by representing tracks as horizontal
timeline displays, with material within the tracks (audio, MIDI, video,
automation data, etc.) arranged along the horizontal (time) axis. The
Mixer shows the session by representing tracks as mixer strips, with
controls for gain, record enable, soloing and so forth. More abstractly,
the Editor represents the time based aspects of a session, whereas the
Mixer represents the signal flow.
</para>
<para>
However, it is quite possible to control the signal flow aspects from
within the Editor as well, without the comprehensive overview that the
Mixer provides. For some sessions, especially during the early stages of
a session, the Editor may be the only window you need to use.
</para>
<section id="editor-window-layout">
<title>Editor Window Layout</title>
<para>
Lets survey the basic layout of the editor window:
</para>
<para>
The transport controls are in a tearoff window at the top of the
editor, and are described in transport_window.
</para>
</section>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_controls.xml" />
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_track_list.xml" />
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_group_list.xml" />
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_region_list.xml" />
<section id="editor-window-chunk-list">
<title>Chunk List</title>
<para>
Below the region list is the Chunk List, which provides a visual list
of all "chunks". Chunks are collections (possibly discontiguous) of
sections.
</para>
</section>
<section id="editor-window-track-display">
<title>Track Display</title>
<para>
This is the main area within the editor. Each track or bus is
represented by a horizontal "stripe", with a set of controls on the
left side, with the timeline above them all.
</para>
</section>
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="editor_window_timeline.xml" />
<section id="editor-window-track-controls">
<title>Track Controls</title>
<para>
Each track has a set of controls on its left side. Which controls are
present varies depending on the type of track (audio, bus, automation,
MIDI, etc.). Every track type has a "hide" button marked with a cross.
Click on this to hide the track.
</para>
</section>
<section id="editor-window-track-views">
<title>Track Views</title>
<para>
This is where all editing takes place. The track views contain region
objects, curve control points, lines and other items that can be
added, removed, copied, cut and pasted. See editing_basics for more
information on editing.
</para>
</section>
<!--
<xi:include xmlns:xi="http://www.w3.org/2001/XInclude"
href="Some_Subsection.xml" />
-->
</section>