b) move tranzport and generic midi into separate dirs under "surfaces" git-svn-id: svn://localhost/trunk/ardour2@442 d708f5d6-7413-0410-9779-e7cbd77b26cf
148 lines
4.3 KiB
C++
148 lines
4.3 KiB
C++
#ifndef ardour_tranzport_control_protocol_h
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#define ardour_tranzport_control_protocol_h
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#include <pthread.h>
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#include <usb.h>
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#include <ardour/control_protocol.h>
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#include <ardour/types.h>
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namespace ARDOUR {
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class TranzportControlProtocol : public ControlProtocol {
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public:
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TranzportControlProtocol (Session&);
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virtual ~TranzportControlProtocol();
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int init ();
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bool active() const;
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void send_route_feedback (std::list<Route*>&);
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void send_global_feedback ();
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private:
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static const int VENDORID = 0x165b;
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static const int PRODUCTID = 0x8101;
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static const int READ_ENDPOINT = 0x81;
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static const int WRITE_ENDPOINT = 0x02;
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const static int STATUS_OFFLINE = 0xff;
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const static int STATUS_ONLINE = 0x01;
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enum LightID {
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LightRecord = 0,
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LightTrackrec,
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LightTrackmute,
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LightTracksolo,
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LightAnysolo,
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LightLoop,
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LightPunch
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};
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enum ButtonID {
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ButtonBattery = 0x00004000,
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ButtonBacklight = 0x00008000,
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ButtonTrackLeft = 0x04000000,
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ButtonTrackRight = 0x40000000,
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ButtonTrackRec = 0x00040000,
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ButtonTrackMute = 0x00400000,
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ButtonTrackSolo = 0x00000400,
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ButtonUndo = 0x80000000,
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ButtonIn = 0x02000000,
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ButtonOut = 0x20000000,
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ButtonPunch = 0x00800000,
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ButtonLoop = 0x00080000,
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ButtonPrev = 0x00020000,
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ButtonAdd = 0x00200000,
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ButtonNext = 0x00000200,
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ButtonRewind = 0x01000000,
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ButtonFastForward = 0x10000000,
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ButtonStop = 0x00010000,
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ButtonPlay = 0x00100000,
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ButtonRecord = 0x00000100,
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ButtonShift = 0x08000000
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};
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pthread_t thread;
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uint32_t buttonmask;
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uint32_t timeout;
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uint8_t _datawheel;
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uint8_t _device_status;
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usb_dev_handle* udev;
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Route* current_route;
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uint32_t current_track_id;
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uint8_t lcd_screen[2][20];
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bool last_negative;
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uint32_t last_hrs;
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uint32_t last_mins;
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uint32_t last_secs;
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uint32_t last_frames;
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jack_nframes_t last_where;
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int open ();
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int read (uint32_t timeout_override = 0);
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int write (uint8_t* cmd, uint32_t timeout_override = 0);
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int close ();
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int open_core (struct usb_device*);
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void lcd_clear ();
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int lcd_write (uint8_t cell, const char *text);
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int light_on (LightID);
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int light_off (LightID);
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void flush_lcd ();
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void write_clock (const uint8_t* label);
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void show_current_track ();
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void show_transport_time ();
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static void* _thread_work (void* arg);
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void* thread_work ();
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void button_event_battery_press (bool shifted);
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void button_event_battery_release (bool shifted);
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void button_event_backlight_press (bool shifted);
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void button_event_backlight_release (bool shifted);
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void button_event_trackleft_press (bool shifted);
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void button_event_trackleft_release (bool shifted);
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void button_event_trackright_press (bool shifted);
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void button_event_trackright_release (bool shifted);
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void button_event_trackrec_press (bool shifted);
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void button_event_trackrec_release (bool shifted);
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void button_event_trackmute_press (bool shifted);
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void button_event_trackmute_release (bool shifted);
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void button_event_tracksolo_press (bool shifted);
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void button_event_tracksolo_release (bool shifted);
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void button_event_undo_press (bool shifted);
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void button_event_undo_release (bool shifted);
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void button_event_in_press (bool shifted);
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void button_event_in_release (bool shifted);
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void button_event_out_press (bool shifted);
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void button_event_out_release (bool shifted);
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void button_event_punch_press (bool shifted);
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void button_event_punch_release (bool shifted);
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void button_event_loop_press (bool shifted);
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void button_event_loop_release (bool shifted);
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void button_event_prev_press (bool shifted);
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void button_event_prev_release (bool shifted);
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void button_event_add_press (bool shifted);
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void button_event_add_release (bool shifted);
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void button_event_next_press (bool shifted);
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void button_event_next_release (bool shifted);
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void button_event_rewind_press (bool shifted);
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void button_event_rewind_release (bool shifted);
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void button_event_fastforward_press (bool shifted);
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void button_event_fastforward_release (bool shifted);
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void button_event_stop_press (bool shifted);
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void button_event_stop_release (bool shifted);
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void button_event_play_press (bool shifted);
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void button_event_play_release (bool shifted);
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void button_event_record_press (bool shifted);
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void button_event_record_release (bool shifted);
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};
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} // namespace
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#endif // ardour_tranzport_control_protocol_h
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