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livetrax/libs/soundtouch
David Robillard 4d94305cc9 Fix install path problems (s/ardour2/ardour3).
Fix finding of keybindings file when running from source tree (via ardev/ardbg).
Fix clashing keybindings for zoom stuff.
Add note tool keybinding and menu entry.


git-svn-id: svn://localhost/ardour2/branches/3.0@3099 d708f5d6-7413-0410-9779-e7cbd77b26cf
2008-02-21 19:30:01 +00:00
..
.cvsignore
3dnow_win.cpp
AAFilter.cpp
AAFilter.h
BPMDetect.h
COPYING
cpu_detect_x86_gcc.cpp
cpu_detect_x86_win.cpp
cpu_detect.h
FIFOSampleBuffer.cpp
FIFOSampleBuffer.h
FIFOSamplePipe.h
FIRFilter.cpp
FIRFilter.h
mmx_gcc.cpp
mmx_win.cpp
RateTransposer.cpp
RateTransposer.h
README
SConscript Fix install path problems (s/ardour2/ardour3). 2008-02-21 19:30:01 +00:00
SoundTouch.cpp
SoundTouch.h
sse_win.cpp
STTypes.h
TDStretch.cpp
TDStretch.h

SoundTouch sound processing library v1.01
=========================================
Copyright (c) Olli Parviainen 2002

A library for changing tempo, pitch and playback rate of digital sound.


SoundStretch sound processing application v1.1
==============================================
Copyright (c) Olli Parviainen 2002-2003

A command-line application for changing tempo, pitch and playback rates
of WAV sound files. This program also demonstrates how the "SoundTouch" 
library can be used to process sound in own programs.


SoundStretch Usage Instructions
===============================

SoundStretch Usage syntax:
     soundstretch infile.wav outfile.wav [switches]

Where:

   "infile.wav" is the name of the input sound data file (in .WAV audio 
                file format).

   "outfile.wav" is the name of the output sound file where the resulting
                 sound is saved (in .WAV audio file format).
 
   [switches] are one or more control switches.

Available control switches are:

  -tempo=n : Change sound tempo by n percents (n = -95.0 .. +5000.0 %)

  -pitch=n : Change sound pitch by n semitones (n = -60.0 .. + 60.0 semitones)

  -rate=n  : Change sound playback rate by n percents (n = -95.0 .. +5000.0 %)

  -bpm=n   : Detect the Beats-Per-Minute (BPM) rate of the sound and adjust the
             tempo to meet 'n' BPMs. If this switch is defined, the "-tempo=n" 
             switch value is ignored.

             If "=n" is omitted, i.e. switch "-bpm" is used alone, the 
             program just calculates and displays the BPM rate but doesn't 
             adjust tempo according to the BPM value.

  -quick   : Use quicker tempo change algorithm. Gains speed but loses sound
             quality.

  -naa     : Don't use anti-alias filtering in samplerate transposing. Gains
             speed but loses sound quality.

  -license : Displays the program license text (GPL)

Notes:
  * The numerical switch values can be entered using either integer (e.g.
    "-tempo=123") or decimal (e.g. "-tempo=123.45") numbers.

  * The "-naa" and/or "-quick" switches can be used to reduce CPU usage
    while compromising some sound quality

  * The BPM detection algorithm works by detecting repeating low-frequency 
    (<250Hz) sound patterns and thus works mostly with most rock/pop music
    with bass or drum beat. The BPM detection doesn't work on pieces such
    as classical music without distinct, repeating bass frequency patterns. 
    Also pieces with varying tempo, varying bass patterns or very complex 
    bass patterns (jazz, hiphop) may produce odd BPM readings.

    In cases when the bass pattern drifts a bit around a nominal beat rate 
    (e.g. drummer is again drunken :), the BPM algorithm may report incorrect
    harmonic one-halft of one-thirdth of the correct BPM value; in such case
    the system could for example report BPM value of 50 or 100 instead of 
    correct BPM value of 150.


Usage examples:
===============

  Example 1
  =========

  The following command increases tempo of the sound file "originalfile.wav" 
  by 12.5% and saves result to file "destinationfile.wav":

      soundstretch originalfile.wav destinationfile.wav -tempo=12.5


  Example 2
  =========

  The following command decreases the sound pitch (key) of the sound file
  "orig.wav" by two semitones and saves the result to file "dest.wav":

      soundstretch orig.wav dest.wav -pitch=-2


  Example 3
  =========

  The following command processes the file "orig.wav" by decreasing the 
  sound tempo by 25.3% and increasing the sound pitch (key) by 1.5 semitones. 
  Result is saved to file "dest.wav":
  
      soundstretch orig.wav dest.wav -tempo=-25.3 -pitch=1.5


  Example 4
  =========

  The following command detects the BPM rate of the file "orig.wav" and
  adjusts the tempo to match 100 beats per minute. Result is saved to 
  file "dest.wav":
  
      soundstretch orig.wav dest.wav -bpm=100



Building Instructions
=====================

The package contains executable binaries for Win32 platform in the "bin" 
directory.

To build the library and application executable for other platforms or to 
re-build the delivered binaries, run either of the scripts in the package
root directory:

"make-win.bat" for Microsoft Windows environment, or 
"make-gcc"     for GNU/Linux or Unix environment with a gcc compiler.



Change History
==============


   SoundTouch library Change History
   =================================

   v1.01: 
   - "mmx_gcc.cpp": Added "using namespace std" and removed "return 0" from a 
     function with void return value to fix compiler errors when compiling
     the library in Solaris environment.

   - Moved file "FIFOSampleBuffer.h" to "include" directory to allow accessing
     the FIFOSampleBuffer class from external files.

   v1.0: Initial release


   SoundStretch application Change History
   =======================================

  v1.1: 
   - Fixed "Release" settings in Microsoft Visual C++ project file (.dsp) 

   - Added beats-per-minute (BPM) detection routine and command-line switch
     "-bpm"

  v1.01: Initial release


Acknowledgements
================

Many thanks to Stuart Lamble for translating the MMX optimizations from
MS Visual C++ syntax into gcc syntax for joy of all Linux users.

Thanks also to Manish Bajpai, whose WAV file reading routines I've used
as base of the WavInFile & WavOutFile classes, that are being used in 
the soundstrecth program for accessing WAV audio files.


LICENSE:
========

This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.

This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.\n"

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc., 59
Temple Place, Suite 330, Boston, MA  02111-1307 USA