David Robillard
a2a6cc0404
Superficial generification of export stuff. git-svn-id: svn://localhost/ardour2/branches/3.0@3088 d708f5d6-7413-0410-9779-e7cbd77b26cf
358 lines
9.7 KiB
C++
358 lines
9.7 KiB
C++
/*
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Copyright (C) 2005 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <vector>
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#include <string>
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#include <list>
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#include <gtk/gtkaccelmap.h>
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#include <gtk/gtkuimanager.h>
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#include <gtk/gtkactiongroup.h>
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#include <gtkmm/accelmap.h>
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#include <gtkmm/uimanager.h>
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#include <pbd/error.h>
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#include <pbd/file_utils.h>
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#include <ardour/ardour.h>
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#include <ardour/filesystem_paths.h>
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#include "actions.h"
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#include "i18n.h"
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using namespace std;
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using namespace Gtk;
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using namespace Glib;
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using namespace sigc;
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using namespace PBD;
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using namespace ARDOUR;
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vector<RefPtr<Gtk::Action> > ActionManager::session_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::region_list_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::plugin_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::region_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::track_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::point_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::time_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::line_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::playlist_selection_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::range_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::jack_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::jack_opposite_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::transport_sensitive_actions;
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vector<RefPtr<Gtk::Action> > ActionManager::edit_point_in_region_sensitive_actions;
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RefPtr<UIManager> ActionManager::ui_manager;
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string ActionManager::unbound_string = "--";
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void
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ActionManager::init ()
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{
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ui_manager = UIManager::create ();
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sys::path ui_file;
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SearchPath spath = ardour_search_path() + user_config_directory() + system_config_search_path();
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find_file_in_search_path (spath, "ardour.menus", ui_file);
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bool loaded = false;
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try {
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ui_manager->add_ui_from_file (ui_file.to_string());
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loaded = true;
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} catch (Glib::MarkupError& err) {
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error << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endmsg;
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cerr << string_compose (_("badly formatted UI definition file: %1"), err.what()) << endl;
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} catch (...) {
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error << _("Ardour menu definition file not found") << endmsg;
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}
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if (!loaded) {
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error << _("ardour will not work without a valid ardour.menus file") << endmsg;
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exit(1);
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}
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}
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RefPtr<Action>
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ActionManager::register_action (RefPtr<ActionGroup> group, const char * name, const char * label, slot<void> sl)
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{
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RefPtr<Action> act;
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act = Action::create (name, label);
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group->add (act, sl);
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return act;
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}
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RefPtr<Action>
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ActionManager::register_action (RefPtr<ActionGroup> group, const char * name, const char * label)
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{
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RefPtr<Action> act;
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act = Action::create (name, label);
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group->add (act);
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return act;
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}
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RefPtr<Action>
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ActionManager::register_radio_action (RefPtr<ActionGroup> group, RadioAction::Group& rgroup, const char * name, const char * label, slot<void> sl)
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{
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RefPtr<Action> act;
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act = RadioAction::create (rgroup, name, label);
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group->add (act, sl);
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return act;
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}
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RefPtr<Action>
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ActionManager::register_toggle_action (RefPtr<ActionGroup> group, const char * name, const char * label, slot<void> sl)
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{
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RefPtr<Action> act;
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act = ToggleAction::create (name, label);
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group->add (act, sl);
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return act;
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}
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bool
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ActionManager::lookup_entry (const ustring accel_path, Gtk::AccelKey& key)
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{
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GtkAccelKey gkey;
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bool known = gtk_accel_map_lookup_entry (accel_path.c_str(), &gkey);
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if (known) {
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key = AccelKey (gkey.accel_key, Gdk::ModifierType (gkey.accel_mods));
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} else {
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key = AccelKey (GDK_VoidSymbol, Gdk::ModifierType (0));
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}
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return known;
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}
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struct SortActionsByLabel {
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bool operator() (Glib::RefPtr<Gtk::Action> a, Glib::RefPtr<Gtk::Action> b) {
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ustring astr = a->get_accel_path();
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ustring bstr = b->get_accel_path();
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return astr < bstr;
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}
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};
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void
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ActionManager::get_all_actions (vector<string>& names, vector<string>& paths, vector<string>& keys, vector<AccelKey>& bindings)
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{
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/* the C++ API for functions used here appears to be broken in
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gtkmm2.6, so we fall back to the C level.
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*/
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GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
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GList* node;
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GList* acts;
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for (node = list; node; node = g_list_next (node)) {
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GtkActionGroup* group = (GtkActionGroup*) node->data;
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/* first pass: collect them all */
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typedef std::list<Glib::RefPtr<Gtk::Action> > action_list;
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action_list the_acts;
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for (acts = gtk_action_group_list_actions (group); acts; acts = g_list_next (acts)) {
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GtkAction* action = (GtkAction*) acts->data;
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the_acts.push_back (Glib::wrap (action, true));
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}
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/* now sort by label */
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SortActionsByLabel cmp;
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the_acts.sort (cmp);
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for (action_list::iterator a = the_acts.begin(); a != the_acts.end(); ++a) {
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string accel_path = (*a)->get_accel_path ();
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ustring label = (*a)->property_label();
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names.push_back (label);
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paths.push_back (accel_path);
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AccelKey key;
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bool known = lookup_entry (accel_path, key);
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if (known) {
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keys.push_back (ui_manager->get_accel_group()->name (key.get_key(), Gdk::ModifierType (key.get_mod())));
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} else {
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keys.push_back (unbound_string);
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}
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bindings.push_back (AccelKey (key.get_key(), Gdk::ModifierType (key.get_mod())));
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}
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}
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}
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void
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ActionManager::add_action_group (RefPtr<ActionGroup> grp)
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{
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ui_manager->insert_action_group (grp);
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}
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Widget*
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ActionManager::get_widget (const char * name)
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{
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return ui_manager->get_widget (name);
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}
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RefPtr<Action>
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ActionManager::get_action (const char* group_name, const char* action_name)
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{
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/* the C++ API for functions used here appears to be broken in
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gtkmm2.6, so we fall back to the C level.
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*/
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GList* list = gtk_ui_manager_get_action_groups (ui_manager->gobj());
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GList* node;
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RefPtr<Action> act;
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for (node = list; node; node = g_list_next (node)) {
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GtkActionGroup* _ag = (GtkActionGroup*) node->data;
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if (strcmp (group_name, gtk_action_group_get_name (_ag)) == 0) {
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GtkAction* _act;
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if ((_act = gtk_action_group_get_action (_ag, action_name)) != 0) {
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act = Glib::wrap (_act, true);
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break;
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}
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}
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}
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return act;
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}
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void
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ActionManager::set_sensitive (vector<RefPtr<Action> >& actions, bool state)
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{
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for (vector<RefPtr<Action> >::iterator i = actions.begin(); i != actions.end(); ++i) {
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(*i)->set_sensitive (state);
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}
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}
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void
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ActionManager::uncheck_toggleaction (const char * name)
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{
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char *last_slash = strrchr (name, '/');
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if (last_slash == 0) {
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fatal << string_compose (_("programmer error: %1 %2"), X_("illegal toggle action name"), name) << endmsg;
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/*NOTREACHED*/
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return;
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}
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/* 10 = strlen ("<Actions>/") */
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size_t len = last_slash - (name + 10);
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char* group_name = new char[len+1];
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memcpy (group_name, name + 10, len);
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group_name[len] = '\0';
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char* action_name = last_slash + 1;
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RefPtr<Action> act = get_action (group_name, action_name);
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if (act) {
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RefPtr<ToggleAction> tact = RefPtr<ToggleAction>::cast_dynamic(act);
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tact->set_active (false);
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} else {
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error << string_compose (_("Unknown action name: %1"), name) << endmsg;
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}
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delete [] group_name;
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}
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/** Examine the state of a Configuration setting and a toggle action, and toggle the Configuration
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* setting if its state doesn't match the toggle action.
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* @param group Action group.
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* @param action Action name.
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* @param Method to set the state of the Configuration setting.
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* @param Method to get the state of the Configuration setting.
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*/
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void
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ActionManager::toggle_config_state (const char* group, const char* action, bool (Configuration::*set)(bool), bool (Configuration::*get)(void) const)
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{
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Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
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if (act) {
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Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
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if (tact) {
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bool x = (Config->*get)();
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if (x != tact->get_active()) {
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(Config->*set) (!x);
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}
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}
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}
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}
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void
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ActionManager::toggle_config_state (const char* group, const char* action, sigc::slot<void> theSlot)
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{
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Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
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if (act) {
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Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
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if (tact->get_active()) {
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theSlot ();
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}
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}
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}
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/** Set the state of a ToggleAction using a particular Configuration get() method
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* @param group Action group.
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* @param action Action name.
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* @param get Method to obtain the state that the ToggleAction should have.
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*/
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void
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ActionManager::map_some_state (const char* group, const char* action, bool (Configuration::*get)() const)
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{
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Glib::RefPtr<Action> act = ActionManager::get_action (group, action);
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if (act) {
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Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic(act);
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if (tact) {
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bool x = (Config->*get)();
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if (tact->get_active() != x) {
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tact->set_active (x);
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}
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} else {
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cerr << group << ':' << action << " is not a toggle\n";
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}
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} else {
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cerr << group << ':' << action << " not an action\n";
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}
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}
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