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livetrax/libs/ardour/bundle.cc

492 lines
10 KiB
C++

/*
Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include "pbd/failed_constructor.h"
#include "ardour/ardour.h"
#include "ardour/bundle.h"
#include "ardour/audioengine.h"
#include "ardour/port.h"
#include "pbd/xml++.h"
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
/** Construct an audio bundle.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (bool i)
: _type (DataType::AUDIO),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
/** Construct an audio bundle.
* @param n Name.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (std::string const & n, bool i)
: _name (n),
_type (DataType::AUDIO),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
/** Construct a bundle.
* @param n Name.
* @param t Type.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (std::string const & n, DataType t, bool i)
: _name (n),
_type (t),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
Bundle::Bundle (boost::shared_ptr<Bundle> other)
: _channel (other->_channel),
_name (other->_name),
_type (other->_type),
_ports_are_inputs (other->_ports_are_inputs),
_signals_suspended (other->_signals_suspended),
_pending_change (other->_pending_change)
{
}
uint32_t
Bundle::nchannels () const
{
Glib::Mutex::Lock lm (_channel_mutex);
return _channel.size ();
}
Bundle::PortList const &
Bundle::channel_ports (uint32_t c) const
{
assert (c < nchannels());
Glib::Mutex::Lock lm (_channel_mutex);
return _channel[c].ports;
}
/** Add an association between one of our channels and a port.
* @param ch Channel index.
* @param portname full port name to associate with (including prefix).
*/
void
Bundle::add_port_to_channel (uint32_t ch, string portname)
{
assert (ch < nchannels());
assert (portname.find_first_of (':') != string::npos);
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.push_back (portname);
}
emit_changed (PortsChanged);
}
/** Disassociate a port from one of our channels.
* @param ch Channel index.
* @param portname port name to disassociate from.
*/
void
Bundle::remove_port_from_channel (uint32_t ch, string portname)
{
assert (ch < nchannels());
bool changed = false;
{
Glib::Mutex::Lock lm (_channel_mutex);
PortList& pl = _channel[ch].ports;
PortList::iterator i = find (pl.begin(), pl.end(), portname);
if (i != pl.end()) {
pl.erase (i);
changed = true;
}
}
if (changed) {
emit_changed (PortsChanged);
}
}
/** Set a single port to be associated with a channel, removing any others.
* @param ch Channel.
* @param portname Full port name, including prefix.
*/
void
Bundle::set_port (uint32_t ch, string portname)
{
assert (ch < nchannels());
assert (portname.find_first_of (':') != string::npos);
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.clear ();
_channel[ch].ports.push_back (portname);
}
emit_changed (PortsChanged);
}
/** @param n Channel name */
void
Bundle::add_channel (std::string const & n)
{
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel.push_back (Channel (n));
}
emit_changed (ConfigurationChanged);
}
bool
Bundle::port_attached_to_channel (uint32_t ch, std::string portname)
{
assert (ch < nchannels());
Glib::Mutex::Lock lm (_channel_mutex);
return (std::find (_channel[ch].ports.begin (), _channel[ch].ports.end (), portname) != _channel[ch].ports.end ());
}
/** Remove a channel.
* @param ch Channel.
*/
void
Bundle::remove_channel (uint32_t ch)
{
assert (ch < nchannels ());
Glib::Mutex::Lock lm (_channel_mutex);
_channel.erase (_channel.begin () + ch);
}
/** Remove all channels */
void
Bundle::remove_channels ()
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel.clear ();
}
/** @param p Port name.
* @return true if any channel is associated with p.
*/
bool
Bundle::uses_port (std::string p) const
{
Glib::Mutex::Lock lm (_channel_mutex);
for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
for (PortList::const_iterator j = i->ports.begin(); j != i->ports.end(); ++j) {
if (*j == p) {
return true;
}
}
}
return false;
}
/** @param p Port name.
* @return true if this bundle offers this port on its own on a channel.
*/
bool
Bundle::offers_port_alone (std::string p) const
{
Glib::Mutex::Lock lm (_channel_mutex);
for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
if (i->ports.size() == 1 && i->ports[0] == p) {
return true;
}
}
return false;
}
/** @param ch Channel.
* @return Channel name.
*/
std::string
Bundle::channel_name (uint32_t ch) const
{
assert (ch < nchannels());
Glib::Mutex::Lock lm (_channel_mutex);
return _channel[ch].name;
}
/** Set the name of a channel.
* @param ch Channel.
* @param n New name.
*/
void
Bundle::set_channel_name (uint32_t ch, std::string const & n)
{
assert (ch < nchannels());
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].name = n;
}
emit_changed (NameChanged);
}
/** Take the channels from another bundle and add them to this bundle,
* so that channels from other are added to this (with their ports)
* and are named "<other_bundle_name> <other_channel_name>".
*/
void
Bundle::add_channels_from_bundle (boost::shared_ptr<Bundle> other)
{
uint32_t const ch = nchannels ();
for (uint32_t i = 0; i < other->nchannels(); ++i) {
std::stringstream s;
s << other->name() << " " << other->channel_name(i);
add_channel (s.str());
PortList const& pl = other->channel_ports (i);
for (uint32_t j = 0; j < pl.size(); ++j) {
add_port_to_channel (ch + i, pl[j]);
}
}
}
/** Connect the ports associated with our channels to the ports associated
* with another bundle's channels.
* @param other Other bundle.
* @param engine AudioEngine to use to make the connections.
*/
void
Bundle::connect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
uint32_t const N = nchannels ();
assert (N == other->nchannels ());
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports = channel_ports (i);
Bundle::PortList const & other_ports = other->channel_ports (i);
for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) {
for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) {
engine.connect (*j, *k);
}
}
}
}
void
Bundle::disconnect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
uint32_t const N = nchannels ();
assert (N == other->nchannels ());
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports = channel_ports (i);
Bundle::PortList const & other_ports = other->channel_ports (i);
for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) {
for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) {
engine.disconnect (*j, *k);
}
}
}
}
/** Remove all ports from all channels */
void
Bundle::remove_ports_from_channels ()
{
{
Glib::Mutex::Lock lm (_channel_mutex);
for (uint32_t c = 0; c < _channel.size(); ++c) {
_channel[c].ports.clear ();
}
}
emit_changed (PortsChanged);
}
/** Remove all ports from a given channel.
* @param ch Channel.
*/
void
Bundle::remove_ports_from_channel (uint32_t ch)
{
assert (ch < nchannels ());
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.clear ();
}
emit_changed (PortsChanged);
}
void
Bundle::suspend_signals ()
{
_signals_suspended = true;
}
void
Bundle::resume_signals ()
{
if (_pending_change) {
Changed (_pending_change);
_pending_change = Change (0);
}
_signals_suspended = false;
}
void
Bundle::emit_changed (Change c)
{
if (_signals_suspended) {
_pending_change = Change (int (_pending_change) | int (c));
} else {
Changed (c);
}
}
bool
Bundle::connected_to (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
if (_ports_are_inputs == other->_ports_are_inputs ||
_type != other->_type ||
nchannels() != other->nchannels ()) {
return false;
}
for (uint32_t i = 0; i < nchannels(); ++i) {
Bundle::PortList const & A = channel_ports (i);
Bundle::PortList const & B = other->channel_ports (i);
for (uint32_t j = 0; j < A.size(); ++j) {
for (uint32_t k = 0; k < B.size(); ++k) {
Port* p = engine.get_port_by_name (A[j]);
Port* q = engine.get_port_by_name (B[k]);
if (!p && !q) {
return false;
}
if (p && !p->connected_to (B[k])) {
return false;
} else if (q && !q->connected_to (A[j])) {
return false;
}
}
}
}
return true;
}
/** Set the type of the ports in this Bundle.
* @param t New type.
*/
void
Bundle::set_type (DataType t)
{
_type = t;
emit_changed (TypeChanged);
}
void
Bundle::set_ports_are_inputs ()
{
_ports_are_inputs = true;
emit_changed (DirectionChanged);
}
void
Bundle::set_ports_are_outputs ()
{
_ports_are_inputs = false;
emit_changed (DirectionChanged);
}
/** Set the name.
* @param n New name.
*/
void
Bundle::set_name (string const & n)
{
_name = n;
emit_changed (NameChanged);
}
/** @param b Other bundle.
* @return true if b has the same number of channels as this bundle, and those channels have corresponding ports.
*/
bool
Bundle::has_same_ports (boost::shared_ptr<Bundle> b) const
{
uint32_t const N = nchannels ();
if (b->nchannels() != N) {
return false;
}
/* XXX: probably should sort channel port lists before comparing them */
for (uint32_t i = 0; i < N; ++i) {
if (channel_ports (i) != b->channel_ports (i)) {
return false;
}
}
return true;
}