This is based on code from earlier commits that were later reversed, but we need some mechanism to ensure that threads have a thread local tempo map ptr set. The big difference is that this time we do not implement this for all instances of an AbstractUI - implementation is left to each thread/event loop
20 lines
233 B
C++
20 lines
233 B
C++
#include "pbd/glib_event_source.h"
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bool
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GlibEventLoopSource::prepare (int& timeout)
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{
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return false;
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}
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bool
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GlibEventLoopSource::check ()
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{
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return false;
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}
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bool
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GlibEventLoopSource::dispatch (sigc::slot_base*)
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{
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return false;
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}
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