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livetrax/libs/pbd/pbd/controllable.h
John Emmas 59822e8dd2 Minor change to 'pbd/controllable.h'
(in MSVC, 'min' & 'max' are not in namespace std)
2014-07-27 11:28:23 +01:00

150 lines
5.1 KiB
C++

/*
Copyright (C) 2000-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __pbd_controllable_h__
#define __pbd_controllable_h__
#include <string>
#include <set>
#include <map>
#include "pbd/libpbd_visibility.h"
#include "pbd/signals.h"
#include <glibmm/threads.h>
#include "pbd/statefuldestructible.h"
using std::min;
using std::max;
class XMLNode;
namespace PBD {
class LIBPBD_API Controllable : public PBD::StatefulDestructible {
public:
enum Flag {
Toggle = 0x1,
GainLike = 0x2,
};
Controllable (const std::string& name, Flag f = Flag (0));
virtual ~Controllable() { Destroyed (this); }
/* We express Controllable values in one of three ways:
* 1. `user' --- as presented to the user (e.g. dB, Hz, etc.)
* 2. `interface' --- as used in some cases for the UI representation
* (in order to make controls behave logarithmically).
* 3. `internal' --- as passed to a processor, track, plugin, or whatever.
*
* Note that in some cases user and processor may be the same
* (and interface different) e.g. frequency, which is presented
* to the user and passed to the processor in linear terms, but
* which needs log scaling in the interface.
*
* In other cases, user and interface may be the same (and processor different)
* e.g. gain, which is presented to the user in log terms (dB)
* but passed to the processor as a linear quantity.
*/
/** Get and Set `internal' value */
virtual void set_value (double) = 0;
virtual double get_value (void) const = 0;
/** Conversions between `internal', 'interface', and 'user' values */
virtual double internal_to_interface (double i) const {return (i-lower())/(upper() - lower());} //by default, the interface range is just a linear interpolation between lower and upper values
virtual double interface_to_internal (double i) const {return lower() + i*(upper() - lower());}
virtual double internal_to_user (double i) const {return i;} //by default the internal value is the same as the user value
virtual double user_to_internal (double i) const {return i;} //by default the internal value is the same as the user value
/** Get and Set `interface' value (typically, percent of knob travel) */
virtual float get_interface() const { return (internal_to_interface(get_value())); }
virtual void set_interface (float percent) { percent = min( max(0.0f, percent), 1.0f); set_value(interface_to_internal(percent)); }
/** Get and Set `user' value ( dB or milliseconds, etc. This MIGHT be the same as the internal value, but in a few cases it is not ) */
virtual float get_user() const { return (internal_to_user(get_value())); }
virtual void set_user (float user_v) { set_value(user_to_internal(user_v)); }
virtual std::string get_user_string() const { return std::string(); }
PBD::Signal0<void> LearningFinished;
static PBD::Signal3<void,PBD::Controllable*,int,int> CreateBinding;
static PBD::Signal1<void,PBD::Controllable*> DeleteBinding;
static PBD::Signal1<bool,PBD::Controllable*> StartLearning;
static PBD::Signal1<void,PBD::Controllable*> StopLearning;
static PBD::Signal1<void,Controllable*> Destroyed;
PBD::Signal0<void> Changed;
int set_state (const XMLNode&, int version);
XMLNode& get_state ();
std::string name() const { return _name; }
bool touching () const { return _touching; }
void set_touching (bool yn) { _touching = yn; }
bool is_toggle() const { return _flags & Toggle; }
bool is_gain_like() const { return _flags & GainLike; }
virtual double lower() const { return 0.0; }
virtual double upper() const { return 1.0; }
virtual double normal() const { return 0.0; } //the default value
Flag flags() const { return _flags; }
void set_flags (Flag f);
static Controllable* by_id (const PBD::ID&);
static Controllable* by_name (const std::string&);
static const std::string xml_node_name;
private:
std::string _name;
std::string _units;
Flag _flags;
bool _touching;
static void add (Controllable&);
static void remove (Controllable*);
typedef std::set<PBD::Controllable*> Controllables;
static Glib::Threads::RWLock registry_lock;
static Controllables registry;
};
/* a utility class for the occasions when you need but do not have
a Controllable
*/
class LIBPBD_API IgnorableControllable : public Controllable
{
public:
IgnorableControllable () : PBD::Controllable ("ignoreMe") {}
~IgnorableControllable () {}
void set_value (double /*v*/) {}
double get_value () const { return 0.0; }
};
}
#endif /* __pbd_controllable_h__ */