13
0
livetrax/libs/pbd/tests/ProtoolsPatchFile.midnam
Paul Davis 449aab3c46 rollback to 3428, before the mysterious removal of libs/* at 3431/3432
git-svn-id: svn://localhost/ardour2/branches/3.0@3435 d708f5d6-7413-0410-9779-e7cbd77b26cf
2008-06-02 21:41:35 +00:00

11756 lines
402 KiB
XML
Executable File

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 0.7//EN" "http://www.sonosphere.com/dtds/MIDINameDocument.dtd">
<MIDINameDocument>
<Author>Mark of the Unicorn - converted from FreeMIDI, 4/28/04</Author>
<MasterDeviceNames>
<Manufacturer>Roland</Manufacturer>
<Model>SC-88 Pro</Model>
<CustomDeviceMode Name="Mode 1" >
<DeviceModeEnable>
<MIDICommands>
<SysEx>F0 41 <SysExDeviceID Offset="00" /> 42 12 40 00 7F 00 41 F7</SysEx>
</MIDICommands>
</DeviceModeEnable>
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="2" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="3" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="4" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="5" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="6" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="7" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="8" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="9" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="10" NameSet="Name Set 2" />
<ChannelNameSetAssign Channel="11" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="12" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="13" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="14" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="15" NameSet="Name Set 1" />
<ChannelNameSetAssign Channel="16" NameSet="Name Set 1" />
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Name Set 1" >
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true" />
<AvailableChannel Channel="2" Available="true" />
<AvailableChannel Channel="3" Available="true" />
<AvailableChannel Channel="4" Available="true" />
<AvailableChannel Channel="5" Available="true" />
<AvailableChannel Channel="6" Available="true" />
<AvailableChannel Channel="7" Available="true" />
<AvailableChannel Channel="8" Available="true" />
<AvailableChannel Channel="9" Available="true" />
<AvailableChannel Channel="10" Available="false" />
<AvailableChannel Channel="11" Available="true" />
<AvailableChannel Channel="12" Available="true" />
<AvailableChannel Channel="13" Available="true" />
<AvailableChannel Channel="14" Available="true" />
<AvailableChannel Channel="15" Available="true" />
<AvailableChannel Channel="16" Available="true" />
</AvailableForChannels>
<PatchBank Name="Piano" >
<PatchNameList>
<Patch Number="001" Name="Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="European Pf" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano + Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Dance Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="Honky-tonk 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="St.Soft EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Cho. E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="SilentRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="FM+SA EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Dist E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Wurly" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Hard Rhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="MellowRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Detuned EP 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="St.FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Hard FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Coupled Hps." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Synth Harpsi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Comp Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Reso Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Analog Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="JP8 Clav. 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="JP8 Clav. 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="35" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="$Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="$Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="$Piano 1d" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="$Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="$Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="$Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$EG+Rhodes 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$EG+Rhodes 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="$Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="$Old Upright" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="$E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$St.Soft EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$FM+SA EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$60'sE.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$Hard Rhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$MellwRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="$E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$Detuned EP2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$St.FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$Hard FM EP" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="$Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Coupled Hps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="$Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="*Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1d" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="*Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="*Piano 2w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="*Piano 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="*Piano 3w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="*Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="*HonkyTonk w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="*E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*Detuned EP1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*E.Piano 1v" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*60s E.Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="*E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*Detuned EP2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*E.Piano 2v" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="*Harpsichord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Coupled Hps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="*Clav." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Honky-tonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#E.Piano 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="#Detuned EP1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="#E.Piano 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Acou Piano1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="0" />
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Acou Piano2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="1" />
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Acou Piano3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="2" />
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Elec Piano1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="3" />
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Elec Piano2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="4" />
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Elec Piano3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="5" />
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Elec Piano4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="6" />
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#Honkytonk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="7" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Harpsi 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Harpsi 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Harpsi 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Clavi 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Clavi 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Clavi 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Chromatic Percussion" >
<PatchNameList>
<Patch Number="009" Name="Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="009+" Name="Pop Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="Glockenspiel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Pop Vibe." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vibraphone w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vibraphones" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Log drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Tubular-bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Santur 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Cimbalom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Zither 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Zither 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Dulcimer" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="$Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="$Glocknspiel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="$Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="$Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="$Hard Vibe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="$Vib.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="$Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Barafon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Barafon 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Log drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="$Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="$Tubularbell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="$Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="$Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Santur 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Cimbalon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="*Celesta" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="8" />
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="*Glockenspl" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="9" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="*Music Box" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="*Vibraphone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="*Vib.w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="*Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="*Marimba w" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="*Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="*Tubularbell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Church Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Carillon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="*Santur" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Celesta 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Celesta 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="#Vibe 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="#Vibe 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="#Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="#Tube Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="#Xylophone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="#Marimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Organ" >
<PatchNameList>
<Patch Number="017" Name="Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ 101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Trem. Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Farf Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Cheese Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="D-50 Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="JUNO Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Hybrid Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="VS Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Digi Church" >
<PatchMIDICommands>
<ControlChange Control="0" Value="29" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="70's E.Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Even Bar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="5th Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="48" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Jazz Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="E.Organ 16+2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Chorus Or.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Octave Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Perc. Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.S" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rock Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rock Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.F" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Church Org.1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Church Org.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Church Org.3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Organ Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Trem.Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Theater Org." >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="Reed Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="Wind Organ" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="Accordion Fr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Accordion It" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Dist. Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Cho. Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Hard Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Soft Accord" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="Harmonica" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="023+" Name="Harmonica 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="Bandoneon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="024+" Name="Bandoneon 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="024+" Name="Bandoneon 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="$Organ 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Detuned Or.1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 109" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$CheeseOrgan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Even Bar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="$Organ 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$Organ 201" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$DetunedOr.2" >
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<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$Organ 5" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="$Organ 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="$Rotary Org." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="$RotaryOrg.S" >
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<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="$RotaryOrg.F" >
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<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="18" />
</PatchMIDICommands>
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<Patch Number="020" Name="$ChurchOrg.1" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$ChurchOrg.2" >
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<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$ChurchOrg.3" >
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<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$Organ Flute" >
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<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="$Trem.Flute" >
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<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="19" />
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</Patch>
<Patch Number="021" Name="$Reed Organ" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="20" />
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</Patch>
<Patch Number="022" Name="$AccordionFr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="$AccordionIt" >
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<ControlChange Control="0" Value="8" />
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<ProgramChange Number="21" />
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<Patch Number="023" Name="$Harmonica" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="023+" Name="$Harmonica 2" >
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<ControlChange Control="0" Value="1" />
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</Patch>
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<ControlChange Control="0" Value="0" />
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</Patch>
<Patch Number="017" Name="*Organ 1" >
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*Detuned Or1" >
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<ControlChange Control="0" Value="8" />
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</Patch>
<Patch Number="017+" Name="*60's Organ1" >
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<ControlChange Control="0" Value="16" />
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</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="*Organ 4" >
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<ControlChange Control="0" Value="0" />
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<ProgramChange Number="17" />
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</Patch>
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<ControlChange Control="0" Value="8" />
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</Patch>
<Patch Number="018+" Name="*Organ 5" >
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<ControlChange Control="0" Value="32" />
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<Patch Number="019" Name="*Organ 3" >
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<ControlChange Control="0" Value="0" />
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<Patch Number="020" Name="*Church Org1" >
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<ControlChange Control="0" Value="0" />
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</Patch>
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<ControlChange Control="0" Value="8" />
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</Patch>
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<ControlChange Control="0" Value="0" />
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</Patch>
<Patch Number="022+" Name="*Accordion I" >
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<ControlChange Control="0" Value="8" />
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<Patch Number="038" Name="#Organ 1" >
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<Patch Number="042" Name="#Organ 1" >
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<Patch Number="043" Name="#Organ 1" >
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<Patch Number="045" Name="#Organ 2" >
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<ControlChange Control="0" Value="126" />
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</Patch>
<Patch Number="009" Name="#Elec Org 1" >
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<ControlChange Control="0" Value="127" />
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<Patch Number="010" Name="#Elec Org 2" >
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<Patch Number="011" Name="#Elec Org 3" >
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<ControlChange Control="0" Value="127" />
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<Patch Number="012" Name="#Elec Org 4" >
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<ControlChange Control="0" Value="127" />
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</Patch>
<Patch Number="013" Name="#Pipe Org 1" >
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<ControlChange Control="0" Value="127" />
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<Patch Number="014" Name="#Pipe Org 2" >
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<ControlChange Control="0" Value="127" />
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</Patch>
<Patch Number="015" Name="#Pipe Org 3" >
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<ControlChange Control="0" Value="127" />
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</Patch>
<Patch Number="016" Name="#Accordion" >
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<ControlChange Control="0" Value="127" />
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<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
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<PatchBank Name="Guitar" >
<PatchNameList>
<Patch Number="025" Name="Nylon-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Ukulele" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Nylon Gt.o" >
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<ControlChange Control="0" Value="16" />
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<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Velo Harmnix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Nylon Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="Lequint Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
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<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="Steel-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Nylon+Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Mandolin 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="MandolinTrem" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="Steel Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="Mellow Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="Pedal Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Clean Half" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Open Hard 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Open Hard 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="JC Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="JC Chorus Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC FrontPick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Rear Pick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Clean ff" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Clean 2:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Muted Dis.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="TC Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Pop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="Overdrive Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="Overdrive 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="Overdrive 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="More Drive" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="LP OverDrvGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="LP OverDrv:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="DistortionGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist. Gt2 :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dazed Guitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Distortion:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist.Fast :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Guitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="5th Dist." >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Gt.Harmonics" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt. Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt.Feedback2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Ac.Gt.Harmnx" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="E.Bass Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="$Nylonstr.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Ukulele" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Nylon Gt.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$VeloHarmnix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Nylon Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Lequint Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="$Steelstr.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Nylon+Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Steel Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="$Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="$Mellow Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="$Pedal Steel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="$Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="$Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="$Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$MutedDis.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$Funk Pop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="$OverdriveGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="$DistortionG" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Dist. Gt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$DazedGuitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$FeedbackGt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$FeedbackGt2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$PowerGuitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Power Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$5th Dist." >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Rock Rhythm" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$RockRhythm2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="$Gt.Harmonix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="$Gt.Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="$Ac.Gt.Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="*Nylon Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Ukulele" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Nylon Gt.o" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Nylon Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="*Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="*12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="*Mandolin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="*Jazz Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="*Hawaiian Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="*Clean Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="*Chorus Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="*Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt.2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="*OverdriveGt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="*Dist.Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="*Feedback Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="*Gt.Harmonix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="*Gt.Feedback" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="#Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="10" />
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="#Steel Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="11" />
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="#12-str.Gt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="12" />
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="#Funk Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="13" />
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="#Muted Gt." >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="14" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Guitar 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Guitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Elec Gtr 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Elec Gtr 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Bass" >
<PatchNameList>
<Patch Number="033" Name="Acoustic Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Rockabilly" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Wild A.Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Bass + OHH" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Fingered Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Fingered Bs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Rock Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="ChorusJazzBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="F.Bass/Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Mute PickBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="P.Bass/Harm." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Syn Fretless" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Mr.Smooth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Wood+FlessBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Slap Pop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Reso Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Unison Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="038+" Name="FM Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Synth Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="SynthBass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="CS Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JP-4 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JP-8 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="P5 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JPMG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Acid Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Tekno Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Kicked TB303" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Saw Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Rubber303 Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="14" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso 303 Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="15" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso SH Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Sqr Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 DistBs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Arpeggio Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Synth Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SynthBass201" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Modular Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Seq Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Mg Oct Bass1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Oct Bass2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Blip Bs:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Beef FM Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Dly Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="X Wire Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="WireStr Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Blip Bass :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RubberBass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RubberBass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Smooth Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Spike Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="21" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="House Bass:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="22" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="KG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="23" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Sync Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG 5th Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RND Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="WowMG Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Bubble Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="$AcousticBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="$FingeredBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="$FingeredBs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="$Jazz Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="$Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="$MutePickBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="$FretlessBs." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$SynFretless" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$Mr.Smooth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="$Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="$Reso Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="$Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="$SynthBass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Syn.Bass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Acid Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$TB303 Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Tekno Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Reso SHBass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="$SynthBass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Syn.Bass201" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$ModularBass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Seq Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Beef FMBass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$X Wire Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Rubber Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$SH101Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$SH101Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Smooth Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="*Acoustic Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="*Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="*Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="*Fretless Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="*Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="*Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="*Syn.Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass101" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="*Syn.Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Syn.Bass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Rubber Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="15" />
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="16" />
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="17" />
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="18" />
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="19" />
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="20" />
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="21" />
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="22" />
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="23" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="#Fingered Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="#Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="#Picked Bass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="#Fretless Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Acoustic Bs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="#Syn Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="28" />
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="#Syn Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="29" />
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="#Syn Bass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="30" />
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="#Syn Bass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="31" />
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="#Acou Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="#Acou Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="#Elec Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="#Elec Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="#Slap Bass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="#Slap Bass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="#Fretless 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="#Fretless 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Strings/orchestra" >
<PatchNameList>
<Patch Number="041" Name="Violin :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="Violin Atk:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="Viola :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="042+" Name="Viola Atk.:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="Cello :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="043+" Name="Cello Atk.:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Slow Tremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Suspense Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="PizzicatoStr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Vcs&amp;Cbs Pizz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Chamber Pizz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="St.Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Solo Pizz." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="046+" Name="Solo Spic." >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="047+" Name="Synth Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="$Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="$Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="$Viola" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="$Cello" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="$Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="$Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045+" Name="$SlowTremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="045+" Name="$SuspenseStr" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="$Pizz. Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="$Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="$Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="*Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="041+" Name="*Slow Violin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="*Viola" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="*Cello" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="*Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="*Tremolo Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="*Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="*Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="*Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="#Str Sect 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="#Str Sect 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="#Str Sect 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="#Pizzicato" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="#Violin 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="#Violin 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="#Cello 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="#Cello 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="#Contrabass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="#Harp 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="#Harp 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="#Timpani" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ensemble" >
<PatchNameList>
<Patch Number="049" Name="Strings :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Bright Str:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="ChamberStr:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Cello sect." >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Orchestra 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Tremolo Orch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Choir Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Strings+Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="St. Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Velo Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Oct Strings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Oct Strings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="Slow Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="SlowStrings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="Legato Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="Warm Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="St.Slow Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="Syn.Strings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="OB Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="StackStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="JP Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Syn.Strings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Syn.Strings4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="High Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Hybrid Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Tron Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Noiz Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="Syn.Strings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="Syn.Strings5" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="JUNO Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="Air Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="St.ChoirAahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Melted Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Church Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Choir Hahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Choir Lahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Chorus Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Male Aah+Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="Voice Oohs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="054+" Name="Voice Dahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="SynVox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="Syn.Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="Silent Night" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="VP330 Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="Vinyl Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="OrchestraHit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Impact Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Philly Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Double Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Perc. Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Shock Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Lo Fi Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Techno Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Dist. Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Bam Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Bit Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Bim Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="21" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Technorg Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="22" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Rave Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="23" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Strings Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="Stack Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="$Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Strings 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Orchestra 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$TremoloOrch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$Choir Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$St.Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="$VeloStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="$SlowStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$Slow Str. 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$Legato Str." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$WarmStrings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="050+" Name="$St.SlowStr." >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="$SynStrings1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="$OB Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="$SynStrings3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="$SynStrings2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="$Choir Aahs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="$St.Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="$Mello Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="$ChoirAahs 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="$Voice Oohs" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="$SynVox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="055+" Name="$Syn.Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="$Orch. Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Impact Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Philly Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Double Hit" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="056+" Name="$Lo Fi Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="*Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="*Orchestra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
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<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="*MuteTrumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="*French Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="*Fr.Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="*Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="*Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="*Syn.Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="*Syn.Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="*Analog Brs1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="*Syn.Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="*Syn.Brass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="*Analog Brs2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Trumpet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="48" />
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="49" />
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="50" />
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="51" />
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="52" />
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="#Trombone" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="53" />
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="58" />
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="59" />
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="60" />
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="61" />
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="62" />
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="#Syn Brass 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="24" />
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="#Syn Brass 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="25" />
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="#Syn Brass 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="26" />
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="#Syn Brass 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="27" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="#Trumpet 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="#Trumpet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="#Trombone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="#Trombone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="#Fr Horn 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="#Fr Horn 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="#Tuba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="#Brs Sect 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="#Brs Sect 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Reed" >
<PatchNameList>
<Patch Number="065" Name="Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="065+" Name="Soprano Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="AltoSax Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="Grow Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="AltoSax + Tp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="Tenor Sax :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="BreathyTn.:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="St. Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="Baritone Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="068+" Name="Bari. Sax :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="069+" Name="Oboe Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="069+" Name="Multi Reed" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="English Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="Bs Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="Multi Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="$Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="$Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="$Hyper Alto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="$Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="$BreathyTnr." >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="$BaritoneSax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="$Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="$EnglishHorn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="$Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="$Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="$Bs Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="*Soprano Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="64" />
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="*Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="65" />
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="*Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="66" />
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="*BaritoneSax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="67" />
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="*Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="68" />
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="*EnglishHorn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="69" />
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="*Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="70" />
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="*Clarinet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="71" />
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="#Alto Sax " >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="54" />
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="#Tenor Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="55" />
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="#BaritoneSax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="56" />
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="#Alto Sax" >
<PatchMIDICommands>
<ControlChange Control="0" Value="126" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="57" />
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="#Oboe 2001" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="42" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="#Sax 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="#Sax 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="#Sax 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="#Sax 4" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="#Clarinet 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="#Clarinet 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="#Oboe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="#Engl Horn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="#Bassoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Pipe" >
<PatchNameList>
<Patch Number="073" Name="Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Piccolo :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Nay" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Nay Tremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Di" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute 2 :" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute Exp." >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flt Travelso" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute + Vln" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Tron Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Kawala" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Zampona" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Zampona Atk" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="078+" Name="Shakuhachi:" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="079+" Name="Whistle 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="$Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="$Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="$Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="$Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="$Kawala" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="$Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="$Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="$Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="$Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="*Piccolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="*Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="*Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="*Pan Flute" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="*Bottle Blow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="*Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="*Whistle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="78" />
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="*Ocarina" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="79" />
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="#Flute 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="72" />
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="#Flute 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="73" />
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="#Piccolo 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="74" />
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="#Piccolo 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="75" />
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="#Recorder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="76" />
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="#Pan Pipes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="77" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="#Shakuhachi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="#Whistle 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="#Whistle 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="#Bottleblow" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="#Breathpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth lead" >
<PatchNameList>
<Patch Number="081" Name="Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="MG Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Hollow Mini" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Mellow FM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="CC Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Shmoog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="LM Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="2600 Sine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Sine Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="KG Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="P5 Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="OB Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP-8 Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Pulse Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP8 PulseLd1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP8 PulseLd2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="MG Reso. Pls" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB2 Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Pulse Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Feline GR" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Big Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Velo Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="GR-300" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="LA Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Fat Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="D-50 Fat Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Waspy Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="PM Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="CS Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="26" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="27" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="D50 Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SH-101 Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="29" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="CS Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="30" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="31" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="P5 Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG unison" >
<PatchMIDICommands>
<ControlChange Control="0" Value="34" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Oct Saw Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="35" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SequenceSaw1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="40" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SequenceSaw2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="41" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Reso Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="42" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Cheese Saw 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="43" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Cheese Saw 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="44" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Rhythmic Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="45" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Syn.Calliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Vent Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Pure PanLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="Chiffer Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="084+" Name="TB Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="084+" Name="Mad Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dist.Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Acid Guitar1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Acid Guitar2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="P5 Sync Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Fat SyncLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Rock Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="5th DecaSync" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dirty Sync" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="JUNO Sub Osc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="086+" Name="Vox Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="086+" Name="LFO Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="5th Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="Big Fives" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="5th Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="5th Ana.Clav" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="4th Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Big &amp; Raw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Fat &amp; Perky" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JUNO Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JP8 BsLead 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JP8 BsLead 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="SH-5 Bs.Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="$Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Hollow Mini" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Mellow FM" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$CC Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Shmoog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$LM Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Sine Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="$Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Pulse Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Feline GR" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Big Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Velo Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$GR-300" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$LA Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Waspy Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="$SynCalliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="$Vent Synth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="$PurePanLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="$ChifferLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="$Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="$Dist.Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="$Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="$5th Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="$Big Fives" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="$Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="$Big &amp; Raw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="$Fat &amp; Perky" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="*Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Square" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Sine Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="80" />
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="*Saw Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="81" />
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="*SynCalliope" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="82" />
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="*ChifferLead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="83" />
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="*Charang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="84" />
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="*Solo Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="85" />
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="*5th Saw" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="86" />
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="*Bass &amp; Lead" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="87" />
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="#Doctor Solo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="44" />
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="#School Daze" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="45" />
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Bellsinger" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="46" />
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Square Wave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="47" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth pad, etc." >
<PatchNameList>
<Patch Number="089" Name="Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Fantasia 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="New Age Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Bell Heaven" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Thick Matrix" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Horn Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Rotary Strng" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="OB Soft Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Octave Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Stack Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="80's PolySyn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Polysynth 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Poly King" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Power Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Octave Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Reso Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Techno Stack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Heaven II" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="SC Heaven" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Cosmic Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Auh Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="AuhAuh" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Vocorderman" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="SoftBellPad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="JP8 Sqr Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="7thBelPad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Tine Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Panner Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Vox Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Vox Sweep" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Horror Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Polar Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Converge" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Shwimmer" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Celestial Pd" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Bag Sweep" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="$Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="$Fantasia 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="$Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Thick Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Horn Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$RotaryStrng" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Soft Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="$Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="$80'sPolySyn" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="$Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="$Heaven II" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="$Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="$Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="$Tine Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="$Panner Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="$Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="$Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Polar Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Converge" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Shwimmer" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$CelestialPd" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="*Fantasia" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="88" />
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="*Warm Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="89" />
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="*Polysynth" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="90" />
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="*Space Voice" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="91" />
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="*Bowed Glass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="92" />
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="*Metal Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="93" />
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="*Halo Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="94" />
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="*Sweep Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="95" />
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="#Fantasy" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="32" />
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="#Harmo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="33" />
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="#Chorale" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="34" />
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="#Glasses" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="35" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth SFX" >
<PatchNameList>
<Patch Number="097" Name="Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Harmo Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="African wood" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Anklung Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Rattle Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Clavi Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Ancestral" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Hols Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Soft Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Round Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Loud Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="GlockenChime" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Clear Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="ChristmasBel" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Vibra Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Digi Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Music Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Analog Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Choral Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Air Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Bell Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Gamelimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="JUNO Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Warm Atmos" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Harpvox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="HollowReleas" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon+Rhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Ambient Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Invisible" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Pulsey Key" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Noise Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="Brightness" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="Shining Star" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="OB Stab" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="Org Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="Goblin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Goblinson" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="50's Sci-Fi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Abduction" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Auhbient" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Random Str" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Random Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LowBirds Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Falling Down" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO RAVE" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Horror" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Techno" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Alternative" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="UFO FX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="14" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Gargle Man" >
<PatchMIDICommands>
<ControlChange Control="0" Value="15" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Sweep FX" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Echo Drops" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Pan 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Big Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Reso Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Water Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Pan Sequence" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Aqua" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="Star Theme" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Star Theme 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Dream Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Silky Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="New Century" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="7th Atmos." >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Galaxy Way" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="$Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$Harmo Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$AfricanWood" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$Clavi Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="$Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Ancestral" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Prologue" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Rave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="$Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$SoftCrystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Round Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Loud Glock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$GlocknChime" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Clear Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Xmas Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Vibra Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Digi Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$ChoralBells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Air Bells" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Bell Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Gamelimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="$Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Warm Atmos" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Nylon Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Harpvox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$HollowRels." >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$NylonRhodes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Ambient Pad" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="$Brightness" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="$Goblin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="$Goblinson" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="$50's Sci-Fi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="$Echo Drops" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Pan 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Big Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Reso Panner" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Water Piano" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="$Star Theme" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="$Star Theme 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="*Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="96" />
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="*Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="97" />
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="*Crystal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="*Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="98" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="*Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="*Brightness" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="*Goblin" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="101" />
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="*Echo Drops" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="*Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="*Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="102" />
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="*Star Theme" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="103" />
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="#Soundtrack" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="36" />
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="#Atmosphere" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="37" />
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="#Warm Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="38" />
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="#Funny Vox" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="39" />
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="#Echo Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="40" />
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="#Ice Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="41" />
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="#Echo Pan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="43" />
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="#Syn Mallet" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="99" />
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="#Windbell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="100" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ethnic, etc." >
<PatchNameList>
<Patch Number="105" Name="Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Sitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Detune Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Sitar 3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Tambra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Tamboura" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Muted Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Rabab" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="San Xian" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Gopichant" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Oud" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Oud+Strings" >
<PatchMIDICommands>
<ControlChange Control="0" Value="28" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Pi Pa" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="Tsugaru" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="Syn Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Gu Zheng" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Taisho Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Kanoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Kanoon+Choir" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Oct Harp" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="Kalimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="109+" Name="Sanza" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="Bagpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="110+" Name="Didgeridoo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="Fiddle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="111+" Name="Er Hu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="111+" Name="Gao Hu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="Shanai" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Shanai 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Pungi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Hichiriki" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Mizmar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Suona 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Suona 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="33" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="$Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$Sitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$DetuneSitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$Tambra" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$Tamboura" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="$Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Muted Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Rabab" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Gopichant" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Oud" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="$Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="$Tsugaru" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="$Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="$Taisho Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="$Kanoon" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="$Kalimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="$Bagpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="$Fiddle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="$Shanai" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Shanai 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Pungi" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Hichiriki" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="*Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="*Sitar 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="104" />
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="*Banjo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="*Shamisen" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="*Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="*Taisho Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="107" />
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="*Kalimba" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="108" />
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="*Bagpipe" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="109" />
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="*Fiddle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="110" />
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="*Shanai" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="111" />
</PatchMIDICommands>
</Patch>
<Patch Number="064#" Name="#Sitar" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="63" />
</PatchMIDICommands>
</Patch>
<Patch Number="106#" Name="#Koto" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="105" />
</PatchMIDICommands>
</Patch>
<Patch Number="107#" Name="#Sho" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="106" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Percussive" >
<PatchNameList>
<Patch Number="113" Name="Tinkle Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Bonang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Gender" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Gamelan Gong" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="St.Gamelan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Jang Gu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="RAMA Cymbal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="Agogo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="Atarigane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="Tambourine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="Steel Drums" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="115+" Name="Island Mlt" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="Woodblock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Angklung" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Angkl Rhythm" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Finger Snaps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="909 HandClap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="32" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Small Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Concert BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Jungle BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Techno BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Bounce" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Melo. Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Real Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Melo. Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Rock Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Rash SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="House SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Jungle SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="909 SD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="Synth Drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="808 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="Elec Perc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="Sine Perc." >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="606 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="909 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Reverse Cym." >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Reverse Cym2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Reverse Cym3" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Snare 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Snare 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Kick 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.ConBD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="$Tinkle Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$Bonang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$Gender" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$GamelanGong" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$St.Gamelan" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$RAMA Cymbal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="$Agogo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="$Atarigane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="$Steel Drums" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="$Woodblock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="$Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="$Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="$Concert BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="$Melo. Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="$Real Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="$Melo. Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="$Rock Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="$Synth Drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="$808 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="$Elec Perc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="$Reverse Cym" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$ReverseCym2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Snare 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Snare 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Kick 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.ConBD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="24" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="$Rev.Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="25" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="*Tinkle Bell" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="112" />
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="*Agogo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="*Steel Drums" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="*Woodblock" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="*Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="*Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="*Concert BD" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="*Melo. Tom 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="*Melo. Tom 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="*Synth Drum" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="*808 Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="*Elec Perc" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="*Reverse Cym" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="114#" Name="#Melodic Tom" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="113" />
</PatchMIDICommands>
</Patch>
<Patch Number="115#" Name="#Deep Snare" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="114" />
</PatchMIDICommands>
</Patch>
<Patch Number="116#" Name="#Elec Perc 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="115" />
</PatchMIDICommands>
</Patch>
<Patch Number="117#" Name="#Elec Perc 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="116" />
</PatchMIDICommands>
</Patch>
<Patch Number="118#" Name="#Taiko" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="117" />
</PatchMIDICommands>
</Patch>
<Patch Number="119#" Name="#Taiko Rim" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="118" />
</PatchMIDICommands>
</Patch>
<Patch Number="120#" Name="#Cymbal" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="119" />
</PatchMIDICommands>
</Patch>
<Patch Number="121#" Name="#Castanets" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122#" Name="#Triangle" >
<PatchMIDICommands>
<ControlChange Control="0" Value="127" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="SFX" >
<PatchNameList>
<Patch Number="121" Name="Gt.FretNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Gt.Cut Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="String Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Gt.CutNoise2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Dist.CutNoiz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Bass Slide" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Pick Scrape" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Gtr. FX Menu" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Bartok Pizz." >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Guitar Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Chord Stroke" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Biwa Stroke" >
<PatchMIDICommands>
<ControlChange Control="0" Value="12" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Biwa Tremolo" >
<PatchMIDICommands>
<ControlChange Control="0" Value="13" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="Breath Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="Fl.Key Click" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Seashore" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Thunder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Stream" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Bubble" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Wind 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Pink Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="White Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Bird" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Dog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Horse-Gallop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Bird 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Kitty" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Growl" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Telephone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Telephone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="DoorCreaking" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Door" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Scratch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Wind Chimes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Scratch 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="ScratchKey" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="TapeRewind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Phono Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="MC-500 Beep" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Helicopter" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Calculating" >
<PatchMIDICommands>
<ControlChange Control="0" Value="10" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Perc. Bang" >
<PatchMIDICommands>
<ControlChange Control="0" Value="11" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Heart Beat" >
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<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Applause 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Small Club" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="ApplauseWave" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice One" >
<PatchMIDICommands>
<ControlChange Control="0" Value="16" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Two" >
<PatchMIDICommands>
<ControlChange Control="0" Value="17" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Three" >
<PatchMIDICommands>
<ControlChange Control="0" Value="18" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Tah" >
<PatchMIDICommands>
<ControlChange Control="0" Value="19" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Whey" >
<PatchMIDICommands>
<ControlChange Control="0" Value="20" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Gun Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Machine Gun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Lasergun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Explosion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Eruption" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Big Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="3" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="$Gt.FretNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Gt.CutNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$String Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Gt.CutNz. 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Dist.CutNz." >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Bass Slide" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Pick Scrape" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="$BreathNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="$Fl.KeyClick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="$Seashore" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Thunder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Stream" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Bubble" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="$Bird" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Dog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$HorseGallop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Bird 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Kitty" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Growl" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="$Telephone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Telephone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Creaking" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Door" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Scratch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Wind Chimes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Scratch 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="$Helicopter" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="$Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Heart Beat" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Applause 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="$Gun Shot" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Machine Gun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Lasergun" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Explosion" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="2" />
<ProgramChange Number="127" />
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="*Gt.FretNoiz" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="*Gt.CutNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="*String Slap" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="120" />
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="*BreathNoise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="*Fl.KeyClick" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="121" />
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="*Seashore" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Rain" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Thunder" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Wind" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Stream" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Bubble" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="122" />
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="*Bird" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*Dog" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*HorseGallop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*Bird 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="123" />
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="*Telephone 1" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Telephone 2" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Creaking" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Door" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Scratch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="*Wind Chimes" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="124" />
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="*Helicopter" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Engine" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Stop" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Pass" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Car-Crash" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Siren" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Train" >
<PatchMIDICommands>
<ControlChange Control="0" Value="6" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Jetplane" >
<PatchMIDICommands>
<ControlChange Control="0" Value="7" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Starship" >
<PatchMIDICommands>
<ControlChange Control="0" Value="8" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="*Burst Noise" >
<PatchMIDICommands>
<ControlChange Control="0" Value="9" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="125" />
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="*Applause" >
<PatchMIDICommands>
<ControlChange Control="0" Value="0" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Laughing" >
<PatchMIDICommands>
<ControlChange Control="0" Value="1" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Screaming" >
<PatchMIDICommands>
<ControlChange Control="0" Value="2" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Punch" >
<PatchMIDICommands>
<ControlChange Control="0" Value="3" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Heart Beat" >
<PatchMIDICommands>
<ControlChange Control="0" Value="4" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="*Footsteps" >
<PatchMIDICommands>
<ControlChange Control="0" Value="5" />
<ControlChange Control="32" Value="1" />
<ProgramChange Number="126" />
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="*Gun Shot" >
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