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livetrax/libs/surfaces/console1/console1.h
2023-09-17 11:29:47 -06:00

611 lines
18 KiB
C++

/*
* Copyright (C) 2023 Holger Dehnhardt <holger@dehnhardt.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef ardour_surface_console1_h
#define ardour_surface_console1_h
#include <list>
#include <map>
#include <set>
#include <glibmm/threads.h>
#define ABSTRACT_UI_EXPORTS
#include <midi++/types.h>
#include "glibmm/main.h"
#include "pbd/abstract_ui.h"
#include "pbd/controllable.h"
#include "ardour/presentation_info.h"
#include "ardour/readonly_control.h"
#include "ardour/types.h"
#include "control_protocol/control_protocol.h"
#include "gdk/gdkevents.h"
#include "midi_surface/midi_byte_array.h"
#include "midi_surface/midi_surface.h"
namespace MIDI {
class Parser;
class Port;
}
namespace ARDOUR {
class AsyncMIDIPort;
class Bundle;
class Port;
class Processor;
class Route;
class Session;
class MidiPort;
}
namespace PBD {
class Controllable;
}
class MIDIControllable;
class MIDIFunction;
class MIDIAction;
namespace ArdourSurface {
class C1GUI;
class Controller;
class ControllerButton;
class MultiStateButton;
class Meter;
class Encoder;
using Controllable = std::shared_ptr<PBD::Controllable>;
using order_t = ARDOUR::PresentationInfo::order_t;
class ControlNotFoundException : public std::exception
{
public:
ControlNotFoundException () {}
virtual ~ControlNotFoundException () {}
};
class Console1 : public MIDISurface
{
friend Controller;
friend ControllerButton;
friend MultiStateButton;
friend Meter;
friend Encoder;
public:
Console1 (ARDOUR::Session&);
virtual ~Console1 ();
void map_p ();
int set_active (bool yn);
bool has_editor () const { return true; }
void* get_gui () const;
void tear_down_gui () override;
std::string input_port_name () const override;
std::string output_port_name () const override;
XMLNode& get_state () const override;
int set_state (const XMLNode&, int version) override;
bool swap_solo_mute;
bool create_mapping_stubs;
PBD::Signal0<void> ConnectionChange;
/* Timer Events */
PBD::Signal1<void, bool> BlinkIt;
PBD::Signal0<void> Periodic;
/* Local Signals */
PBD::Signal0<void> BankChange;
PBD::Signal1<void, bool> ShiftChange;
PBD::Signal1<void, bool> PluginStateChange;
enum ControllerID
{
CONTROLLER_NONE = 0,
VOLUME = 7,
PAN = 10,
MUTE = 12,
SOLO = 13,
ORDER = 14,
DRIVE = 15,
EXTERNAL_SIDECHAIN = 17,
CHARACTER = 18,
FOCUS1 = 21,
FOCUS2,
FOCUS3,
FOCUS4,
FOCUS5,
FOCUS6,
FOCUS7,
FOCUS8,
FOCUS9,
FOCUS10,
FOCUS11,
FOCUS12,
FOCUS13,
FOCUS14,
FOCUS15,
FOCUS16,
FOCUS17,
FOCUS18,
FOCUS19,
FOCUS20 = 40,
COMP = 46,
COMP_THRESH = 47,
COMP_RELEASE = 48,
COMP_RATIO = 49,
COMP_PAR = 50,
COMP_ATTACK = 51,
SHAPE = 53,
SHAPE_GATE = 54,
SHAPE_SUSTAIN = 55,
SHAPE_RELEASE = 56,
SHAPE_PUNCH = 57,
PRESET = 58,
HARD_GATE = 59,
FILTER_TO_COMPRESSORS = 61,
HIGH_SHAPE = 65,
EQ = 80,
HIGH_GAIN = 82,
HIGH_FREQ = 83,
HIGH_MID_GAIN = 85,
HIGH_MID_FREQ = 86,
HIGH_MID_SHAPE = 87,
LOW_MID_GAIN = 88,
LOW_MID_FREQ = 89,
LOW_MID_SHAPE = 90,
LOW_GAIN = 91,
LOW_FREQ = 92,
LOW_SHAPE = 93,
PAGE_UP = 96,
PAGE_DOWN = 97,
DISPLAY_ON = 102,
LOW_CUT = 103,
MODE = 104,
HIGH_CUT = 105,
GAIN = 107,
PHASE_INV = 108,
INPUT_METER_L = 110,
INPUT_METER_R = 111,
OUTPUT_METER_L = 112,
OUTPUT_METER_R = 113,
SHAPE_METER = 114,
COMP_METER = 115,
TRACK_COPY = 120,
TRACK_GROUP = 123,
};
using ControllerMap = std::map<std::string, ControllerID>;
ControllerMap controllerMap{ { "CONTROLLER_NONE", ControllerID::CONTROLLER_NONE },
{ "VOLUME", ControllerID::VOLUME },
{ "PAN", ControllerID::PAN },
{ "MUTE", ControllerID::MUTE },
{ "SOLO", ControllerID::SOLO },
{ "ORDER", ControllerID::ORDER },
{ "DRIVE", ControllerID::DRIVE },
{ "EXTERNAL_SIDECHAIN", ControllerID::EXTERNAL_SIDECHAIN },
{ "CHARACTER", ControllerID::CHARACTER },
{ "FOCUS1", ControllerID::FOCUS1 },
{ "FOCUS2", ControllerID::FOCUS2 },
{ "FOCUS3", ControllerID::FOCUS3 },
{ "FOCUS4", ControllerID::FOCUS4 },
{ "FOCUS5", ControllerID::FOCUS5 },
{ "FOCUS6", ControllerID::FOCUS6 },
{ "FOCUS7", ControllerID::FOCUS7 },
{ "FOCUS8", ControllerID::FOCUS8 },
{ "FOCUS9", ControllerID::FOCUS9 },
{ "FOCUS10", ControllerID::FOCUS10 },
{ "FOCUS11", ControllerID::FOCUS11 },
{ "FOCUS12", ControllerID::FOCUS12 },
{ "FOCUS13", ControllerID::FOCUS13 },
{ "FOCUS14", ControllerID::FOCUS14 },
{ "FOCUS15", ControllerID::FOCUS15 },
{ "FOCUS16", ControllerID::FOCUS16 },
{ "FOCUS17", ControllerID::FOCUS17 },
{ "FOCUS18", ControllerID::FOCUS18 },
{ "FOCUS19", ControllerID::FOCUS19 },
{ "FOCUS20", ControllerID::FOCUS20 },
{ "COMP", ControllerID::COMP },
{ "COMP_THRESH", ControllerID::COMP_THRESH },
{ "COMP_RELEASE", ControllerID::COMP_RELEASE },
{ "COMP_RATIO", ControllerID::COMP_RATIO },
{ "COMP_PAR", ControllerID::COMP_PAR },
{ "COMP_ATTACK", ControllerID::COMP_ATTACK },
{ "SHAPE", ControllerID::SHAPE },
{ "SHAPE_GATE", ControllerID::SHAPE_GATE },
{ "SHAPE_SUSTAIN", ControllerID::SHAPE_SUSTAIN },
{ "SHAPE_RELEASE", ControllerID::SHAPE_RELEASE },
{ "SHAPE_PUNCH", ControllerID::SHAPE_PUNCH },
{ "PRESET", ControllerID::PRESET },
{ "HARD_GATE", ControllerID::HARD_GATE },
{ "FILTER_TO_COMPRESSORS", ControllerID::FILTER_TO_COMPRESSORS },
{ "HIGH_SHAPE", ControllerID::HIGH_SHAPE },
{ "EQ", ControllerID::EQ },
{ "HIGH_GAIN", ControllerID::HIGH_GAIN },
{ "HIGH_FREQ", ControllerID::HIGH_FREQ },
{ "HIGH_MID_GAIN", ControllerID::HIGH_MID_GAIN },
{ "HIGH_MID_FREQ", ControllerID::HIGH_MID_FREQ },
{ "HIGH_MID_SHAPE", ControllerID::HIGH_MID_SHAPE },
{ "LOW_MID_GAIN", ControllerID::LOW_MID_GAIN },
{ "LOW_MID_FREQ", ControllerID::LOW_MID_FREQ },
{ "LOW_MID_SHAPE", ControllerID::LOW_MID_SHAPE },
{ "LOW_GAIN", ControllerID::LOW_GAIN },
{ "LOW_FREQ", ControllerID::LOW_FREQ },
{ "LOW_SHAPE", ControllerID::LOW_SHAPE },
{ "PAGE_UP", ControllerID::PAGE_UP },
{ "PAGE_DOWN", ControllerID::PAGE_DOWN },
{ "DISPLAY_ON", ControllerID::DISPLAY_ON },
{ "LOW_CUT", ControllerID::LOW_CUT },
{ "MODE", ControllerID::MODE },
{ "HIGH_CUT", ControllerID::HIGH_CUT },
{ "GAIN", ControllerID::GAIN },
{ "PHASE_INV", ControllerID::PHASE_INV },
{ "INPUT_METER_L", ControllerID::INPUT_METER_L },
{ "INPUT_METER_R", ControllerID::INPUT_METER_R },
{ "OUTPUT_METER_L", ControllerID::OUTPUT_METER_L },
{ "OUTPUT_METER_R", ControllerID::OUTPUT_METER_R },
{ "SHAPE_METER", ControllerID::SHAPE_METER },
{ "COMP_METER", ControllerID::COMP_METER },
{ "TRACK_COPY", ControllerID::TRACK_COPY },
{ "TRACK_GROUP", ControllerID::TRACK_GROUP } };
private:
std::string config_dir_name = "c1mappings";
/* GUI */
mutable C1GUI* gui;
void build_gui ();
/* Configuration */
const uint32_t bank_size = 20;
// Shift button
bool shift_state = false;
bool in_plugin_state = false;
bool rolling = false;
uint32_t current_bank = 0;
uint32_t current_strippable_index = 0;
uint32_t max_strip_index = 0;
uint32_t master_index = 0;
int32_t current_plugin_index = -1;
#ifdef MIXBUS
int32_t selected_intern_plugin_index = -1;
#endif
std::shared_ptr<ARDOUR::AutomationControl> current_pan_control = nullptr;
std::shared_ptr<ARDOUR::Stripable> _current_stripable;
std::weak_ptr<ARDOUR::Stripable> pre_master_stripable;
std::weak_ptr<ARDOUR::Stripable> pre_monitor_stripable;
void create_encoder (ControllerID id,
boost::function<void (uint32_t)> action,
boost::function<void (uint32_t)> shift_action = 0);
void setup_controls ();
bool strip_recenabled = false;
ARDOUR::MonitorState monitor_state = ARDOUR::MonitorState::MonitoringSilence;
int begin_using_device ();
int stop_using_device ();
int device_acquire () { return 0; }
void device_release () {}
void connect_session_signals ();
void connect_internal_signals ();
/* MIDI-Message handler - we only have controller messages */
void handle_midi_controller_message (MIDI::Parser&, MIDI::EventTwoBytes* tb);
void tabbed_window_state_event_handler (GdkEventWindowState* ev, void* object);
void master_monitor_has_changed ();
/* Strip inventory */
typedef std::map<uint32_t, order_t> StripInventoryMap;
StripInventoryMap strip_inventory;
void create_strip_inventory ();
void strip_inventory_changed (ARDOUR::RouteList&) {
create_strip_inventory ();
}
order_t get_inventory_order_by_index (const uint32_t index);
uint32_t get_index_by_inventory_order (order_t order);
void select_rid_by_index (const uint32_t index);
/* Controller Maps*/
typedef std::map<ControllerID, ArdourSurface::ControllerButton*> ButtonMap;
typedef std::map<ControllerID, ArdourSurface::MultiStateButton*> MultiStateButtonMap;
typedef std::map<ControllerID, ArdourSurface::Meter*> MeterMap;
typedef std::map<ControllerID, ArdourSurface::Encoder*> EncoderMap;
ButtonMap buttons;
ControllerButton* get_button (ControllerID) const;
MultiStateButtonMap multi_buttons;
MultiStateButton* get_mbutton (ControllerID id) const;
MeterMap meters;
Meter* get_meter (ControllerID) const;
EncoderMap encoders;
Encoder* get_encoder (ControllerID) const;
typedef std::map<uint32_t, ControllerID> SendControllerMap;
SendControllerMap send_controllers{ { 0, LOW_FREQ }, { 1, LOW_MID_FREQ }, { 2, HIGH_MID_FREQ },
{ 3, HIGH_FREQ }, { 4, LOW_GAIN }, { 5, LOW_MID_GAIN },
{ 6, HIGH_MID_GAIN }, { 7, HIGH_GAIN }, { 8, LOW_MID_SHAPE },
{ 9, HIGH_MID_SHAPE }, { 10, LOW_MID_SHAPE }, { 11, HIGH_MID_SHAPE } };
ControllerID get_send_controllerid (uint32_t);
/* */
void all_lights_out ();
void notify_session_loaded ();
void notify_transport_state_changed () override;
void notify_solo_active_changed (bool) override;
sigc::connection periodic_connection;
bool periodic ();
void periodic_update_meter ();
// Meter Handlig
uint32_t last_output_meter_l = 0;
uint32_t last_output_meter_r = 0;
std::shared_ptr<ARDOUR::ReadOnlyControl> gate_redux_meter = 0;
uint32_t last_gate_meter = 0;
std::shared_ptr<ARDOUR::ReadOnlyControl> comp_redux_meter = 0;
uint32_t last_comp_redux = 0;
sigc::connection blink_connection;
typedef std::list<ControllerID> Blinkers;
Blinkers blinkers;
bool blink_state;
bool blinker ();
void start_blinking (ControllerID);
void stop_blinking (ControllerID);
void set_current_stripable (std::shared_ptr<ARDOUR::Stripable>);
void drop_current_stripable ();
/*void use_master ();
void use_monitor ();*/
void stripable_selection_changed () override;
/*PBD::ScopedConnection selection_connection;*/
PBD::ScopedConnectionList stripable_connections;
PBD::ScopedConnectionList console1_connections;
PBD::ScopedConnectionList plugin_connections;
void map_stripable_state ();
void notify_parameter_changed (std::string);
/* operations (defined in c1_operations.cc) */
void bank (bool up);
void drive (uint32_t value);
void gain (const uint32_t value);
void mute (const uint32_t);
void pan (const uint32_t value);
void phase (const uint32_t);
void rude_solo (const uint32_t);
void select (const uint32_t i);
void shift (const uint32_t);
void plugin_state (const uint32_t);
void solo (const uint32_t);
void trim (const uint32_t value);
void window (const uint32_t value);
void zoom (const uint32_t value);
// Filter Section
void filter (const uint32_t value);
void low_cut (const uint32_t value);
void high_cut (const uint32_t value);
// Gate Section
void gate (const uint32_t value);
void gate_scf (const uint32_t value);
void gate_listen (const uint32_t value);
void gate_thresh (const uint32_t value);
void gate_depth (const uint32_t value);
void gate_release (const uint32_t value);
void gate_attack (const uint32_t value);
void gate_hyst (const uint32_t value);
void gate_hold (const uint32_t value);
void gate_filter_freq (const uint32_t value);
// EQ section
void eq (const uint32_t);
void eq_freq (const uint32_t band, uint32_t value);
void eq_gain (const uint32_t band, uint32_t value);
void eq_high_shape (const uint32_t value);
void eq_low_shape (const uint32_t value);
ControllerID eq_freq_controller_for_band (const uint32_t band)
{
ControllerID eq_freq_id;
switch (band) {
case 0:
eq_freq_id = ControllerID::LOW_FREQ;
break;
case 1:
eq_freq_id = ControllerID::LOW_MID_FREQ;
break;
case 2:
eq_freq_id = ControllerID::HIGH_MID_FREQ;
break;
case 3:
eq_freq_id = ControllerID::HIGH_FREQ;
break;
}
return eq_freq_id;
}
ControllerID eq_gain_controller_for_band (const uint32_t band)
{
ControllerID eq_gain_id;
switch (band) {
case 0:
eq_gain_id = ControllerID::LOW_GAIN;
break;
case 1:
eq_gain_id = ControllerID::LOW_MID_GAIN;
break;
case 2:
eq_gain_id = ControllerID::HIGH_MID_GAIN;
break;
case 3:
eq_gain_id = ControllerID::HIGH_GAIN;
break;
}
return eq_gain_id;
}
// Mixbus sends
void mb_send_level (const uint32_t n, const uint32_t value);
// Comp Section
void comp (const uint32_t value);
void comp_mode (const uint32_t value);
void comp_thresh (const uint32_t value);
void comp_attack (const uint32_t value);
void comp_release (const uint32_t value);
void comp_ratio (const uint32_t value);
void comp_makeup (const uint32_t value);
void comp_emph (const uint32_t value);
bool map_encoder (ControllerID controllerID);
void map_encoder (ControllerID controllerID, std::shared_ptr<ARDOUR::AutomationControl> control);
void map_bank ();
void map_drive ();
void map_gain ();
void map_monitoring ();
void map_mute ();
void map_pan ();
void map_phase ();
void map_recenable ();
void map_select ();
void map_shift (bool shift);
void map_plugin_state (bool state);
void map_solo ();
void map_trim ();
// Filter Section
void map_filter ();
void map_low_cut ();
void map_high_cut ();
// Gate Section
void map_gate ();
void map_gate_scf ();
void map_gate_listen ();
void map_gate_thresh ();
void map_gate_depth ();
void map_gate_release ();
void map_gate_attack ();
void map_gate_hyst ();
void map_gate_hold ();
void map_gate_filter_freq ();
// EQ section
void map_eq ();
void map_eq_freq (const uint32_t band);
void map_eq_gain (const uint32_t band);
void map_eq_low_shape ();
void map_eq_high_shape ();
// MB Sends
void map_mb_send_level (const uint32_t n);
// Comp Section
void map_comp ();
void map_comp_mode ();
void map_comp_thresh ();
void map_comp_attack ();
void map_comp_release ();
void map_comp_ratio ();
void map_comp_makeup ();
void map_comp_emph ();
bool rec_enable_state;
float calculate_meter (float dB);
uint32_t control_to_midi (Controllable controllable, float val, uint32_t max_value_for_type = 127);
float midi_to_control (Controllable controllable, uint32_t val, uint32_t max_value_for_type = 127);
struct PluginParameterMapping
{
int paramIndex;
bool shift = false;
bool is_switch = false;
std::string name;
ControllerID controllerId;
};
using ParameterMap = std::map<uint32_t, PluginParameterMapping>;
struct PluginMapping
{
std::string id;
std::string name;
ParameterMap parameters;
};
/* plugin handling */
bool ensure_config_dir ();
uint32_t load_mappings ();
bool load_mapping (XMLNode* fin);
void create_mapping (const std::shared_ptr<ARDOUR::Processor> proc, const std::shared_ptr<ARDOUR::Plugin> plugin);
bool spill_plugins (const int32_t plugin_index);
/* plugin operations */
void remove_plugin_operations ();
std::shared_ptr<ARDOUR::Processor> find_plugin (const int32_t plugin_index);
bool select_plugin (const int32_t plugin_index);
bool map_select_plugin (const int32_t plugin_index);
using PluginMappingMap = std::map<std::string, PluginMapping>;
PluginMappingMap pluginMappingMap;
};
}
#endif /* ardour_surface_console1_h */