13
0
livetrax/share/patchfiles/Roland_M_GS64.midnam
Robin Gareus 54c4d3adc5
Clean up top-level source tree
Collect architecture independent data in 'share' subfolder.
This also matches the install path
2020-02-23 16:21:55 +01:00

3167 lines
125 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
<Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
<MasterDeviceNames>
<Manufacturer>Roland</Manufacturer>
<Model>M-GS64</Model>
<CustomDeviceMode Name="Mode 1">
<DeviceModeEnable>
<MIDICommands>
<SysEx>F0 41 <SysExDeviceID Offset="0"/> 42 12 40 00 7F 00 41 F7</SysEx>
</MIDICommands>
</DeviceModeEnable>
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="10" NameSet="Name Set 2"/>
<ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Name Set 1">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true"/>
<AvailableChannel Channel="2" Available="true"/>
<AvailableChannel Channel="3" Available="true"/>
<AvailableChannel Channel="4" Available="true"/>
<AvailableChannel Channel="5" Available="true"/>
<AvailableChannel Channel="6" Available="true"/>
<AvailableChannel Channel="7" Available="true"/>
<AvailableChannel Channel="8" Available="true"/>
<AvailableChannel Channel="9" Available="true"/>
<AvailableChannel Channel="10" Available="false"/>
<AvailableChannel Channel="11" Available="true"/>
<AvailableChannel Channel="12" Available="true"/>
<AvailableChannel Channel="13" Available="true"/>
<AvailableChannel Channel="14" Available="true"/>
<AvailableChannel Channel="15" Available="true"/>
<AvailableChannel Channel="16" Available="true"/>
</AvailableForChannels>
<PatchBank Name="Piano">
<PatchNameList>
<Patch Number="001" Name="Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="Piano 1w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="Piano 1d">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="Piano 2w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Piano 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="EG+Rhodes 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="EG+Rhodes 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Piano 3w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="Old Upright">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="St.Soft EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="FM+SA EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="60's E.Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="Hard Rhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="MellowRhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="Detuned EP 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="St.FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="Hard FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Coupled Hps.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsi.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsi.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Chromatic Percussion">
<PatchNameList>
<Patch Number="009" Name="Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="Glockenspiel">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="Music Box">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Vibraphone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Hard Vibe">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Vib.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Marimba w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Barafon">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Barafon 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Log Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="Xylophone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Tubular-bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Church Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Carillon">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Santur">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Santur 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Cimbalom">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Organ">
<PatchNameList>
<Patch Number="017" Name="Organ 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Organ 101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Detuned Or.1">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Organ 109">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="60's Organ 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="60's Organ 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="60's Organ 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Cheese Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Organ 4">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Even Bar">
<PatchMIDICommands>
<ControlChange Control="0" Value="33"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="Organ Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="40"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Organ 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Organ 201">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Detuned Or.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Organ 5">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="Organ 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="Rotary Org.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="Rotary Org.S">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="Rotary Org.F">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Church Org.1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Church Org.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Church Org.3">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Organ Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Trem.Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="Reed Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="Accordion Fr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="Accordion It">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="Harmonica">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="Harmonica 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="Bandoneon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="23"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Guitar">
<PatchNameList>
<Patch Number="025" Name="Nylon-str.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="Ukulele">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="Nylon Gt.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="Velo Harmnix">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="Nylon Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="Lequint Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="40"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="Steel-str.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="12-str. Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="Nylon+Steel">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="Mandolin">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="Steel Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="Jazz Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="Mellow Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="Pedal Steel">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="Clean Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="Chorus Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Muted Dis.Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Funk Pop">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Funk Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="Overdrive Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="DistortionGt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Dist. Gt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Dazed Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Feedback Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Feedback Gt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Power Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Power Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="5th Dist.">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Rock Rhythm">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="Rock Rhythm2">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Gt.Harmonics">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Gt. Feedback">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Ac.Gt.Harmnx">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Bass">
<PatchNameList>
<Patch Number="033" Name="Acoustic Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Fingered Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Fingered Bs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Jazz Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="Mute PickBs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs3">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs4">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Syn Fretless">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Mr.Smooth">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Reso Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Synth Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="SynthBass101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Acid Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="TB303 Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Tekno Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Reso SH Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Synth Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="SynthBass201">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Modular Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Seq Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Beef FM Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="X Wire Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Rubber Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="SH101 Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="SH101 Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Smooth Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Strings/orchestra">
<PatchNameList>
<Patch Number="041" Name="Violin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="40"/>
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="Slow Violin">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="40"/>
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="Viola">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="41"/>
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="Cello">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="42"/>
</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="Contrabass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="43"/>
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Tremolo Str">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Slow Tremolo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="Suspense Str">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="PizzicatoStr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="45"/>
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="46"/>
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="Timpani">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="47"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ensemble">
<PatchNameList>
<Patch Number="049" Name="Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="Strings 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="Orchestra">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="Orchestra 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="Tremolo Orch">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="Choir Str.">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="St.Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="Velo Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="Slow Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="SlowStrings2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="Legato Str.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="Warm Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="St.Slow Str.">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="Syn.Strings1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="OB Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="Syn.Strings3">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="052" Name="Syn.Strings2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="51"/>
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="Choir Aahs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="St.Choir">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="Mello Choir">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="053" Name="Choir Aahs 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="054" Name="Voice Oohs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="53"/>
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="SynVox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="Syn.Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="OrchestraHit">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="Impact Hit">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="Philly Hit">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="Double Hit">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="Lo Fi Rave">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Brass">
<PatchNameList>
<Patch Number="057" Name="Trumpet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="Trumpet 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="Flugel Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="Bright Tp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="Warm Tp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="Trombone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="Trombone 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="Tuba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="58"/>
</PatchMIDICommands>
</Patch>
<Patch Number="059" Name="Tuba 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="58"/>
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="MutedTrumpet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="59"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="French Horns">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="Fr.Horn 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="Fr.Horn Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="Horn Orch">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="Brass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="Brass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="Brass Fall">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Synth Brass1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Poly Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Synth Brass3">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Quack Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Octave Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Synth Brass2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Soft Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Synth Brass4">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Velo Brass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Velo Brass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Reed">
<PatchNameList>
<Patch Number="065" Name="Soprano Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="64"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="Alto Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="Hyper Alto">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="Tenor Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="BreathyTenor">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="Baritone Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="Oboe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="English Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="Bassoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="Bs Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Pipe">
<PatchNameList>
<Patch Number="073" Name="Piccolo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="72"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="Recorder">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="74"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="Pan Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="Kawala">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="Bottle Blow">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="76"/>
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="Shakuhachi">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="77"/>
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="Whistle">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="78"/>
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="Ocarina">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="79"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth lead">
<PatchNameList>
<Patch Number="081" Name="Square Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="Hollow Mini">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="Mellow FM">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="CC Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="Shmoog">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="LM Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="Sine Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Pulse Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Feline GR">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Big Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Velo Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="GR-300">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="LA Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Waspy Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Syn.Calliope">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Vent Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Pure PanLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="Chiffer Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="Charang">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="Dist.Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="Solo Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="5th Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="Big Fives">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Bass &amp; Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Big &amp; Raw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Fat &amp; Perky">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth pad, etc.">
<PatchNameList>
<Patch Number="089" Name="Fantasia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="Fantasia 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Warm Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Thick Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Horn Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Rotary Strng">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Soft Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="Polysynth">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="80's PolySyn">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Space Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Heaven II">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="Bowed Glass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Metal Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Tine Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Panner Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="Halo Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Sweep Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Polar Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Converge">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Shwimmer">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Celestial Pd">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth SFX">
<PatchNameList>
<Patch Number="097" Name="Ice Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="Harmo Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="African Wood">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="Clavi Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Soundtrack">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Ancestral">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Prologue">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Rave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Syn Mallet">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Soft Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Round Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Loud Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="GlockenChime">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Clear Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="ChristmasBel">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Vibra Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Digi Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Choral Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Air Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Bell Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Gamelimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Warm Atmos">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Nylon Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Harpvox">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="HollowReleas">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Nylon+Rhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Ambient Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="Brightness">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="Goblin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="Goblinson">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="50's Sci-Fi">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Echo Drops">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Echo Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Echo Pan">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Echo Pan 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Big Panner">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Reso Panner">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Water Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="Star Theme">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="Star Theme 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ethnic, etc.">
<PatchNameList>
<Patch Number="105" Name="Sitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="Sitar 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="Detune Sitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="Tambra">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="Tamboura">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Banjo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Muted Banjo">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Rabab">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Gopichant">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Oud">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="Shamisen">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="106"/>
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="Tsugaru">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="106"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="Koto">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="Taisho Koto">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="Kanoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="Kalimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="108"/>
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="Bagpipe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="109"/>
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="Fiddle">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="110"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="Shanai">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="Shanai 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="Pungi">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="Hichiriki">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Percussive">
<PatchNameList>
<Patch Number="113" Name="Tinkle Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="Bonang">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="Gender">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="St.Gamelan">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="Gamelan Gong">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="RAMA Cymbal">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="Agogo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="113"/>
</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="Atarigane">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="113"/>
</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="Steel Drums">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="114"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="Woodblock">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="Castanets">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="Taiko">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="Concert BD">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Melo. Tom 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Real Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Melo. Tom 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Rock Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="Synth Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="808 Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="Elec Perc">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Reverse Cym.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Reverse Cym2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Rev.Snare 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Rev.Snare 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Rev.Kick 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Rev.ConBD">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Rev.Tom 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Rev.Tom 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="SFX">
<PatchNameList>
<Patch Number="121" Name="Gt.FretNoise">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="Gt.Cut Noise">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="String Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="Gt.Cut Noise2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="Dist.CutNoiz">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="Bass Slide">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="Pick Scrape">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="Breath Noise">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="121"/>
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="Fl.Key Click">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="121"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Seashore">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Thunder">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Wind">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Stream">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="Bubble">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Bird">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Dog">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Horse-Gallop">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Bird 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Kitty">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="Growl">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Telephone 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Telephone 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="DoorCreaking">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Door">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Scratch">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Wind Chimes">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Scratch 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Helicopter">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Car-Engine">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Car-Stop">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Car-Pass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Car-Crash">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Siren">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Train">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Jetplane">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Starship">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Burst Noise">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Applause">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Laughing">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Screaming">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Punch">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Heart Beat">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Footsteps">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Applause 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Gun Shot">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Machine Gun">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Lasergun">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Explosion">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
<ChannelNameSet Name="Name Set 2">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="false"/>
<AvailableChannel Channel="2" Available="false"/>
<AvailableChannel Channel="3" Available="false"/>
<AvailableChannel Channel="4" Available="false"/>
<AvailableChannel Channel="5" Available="false"/>
<AvailableChannel Channel="6" Available="false"/>
<AvailableChannel Channel="7" Available="false"/>
<AvailableChannel Channel="8" Available="false"/>
<AvailableChannel Channel="9" Available="false"/>
<AvailableChannel Channel="10" Available="true"/>
<AvailableChannel Channel="11" Available="false"/>
<AvailableChannel Channel="12" Available="false"/>
<AvailableChannel Channel="13" Available="false"/>
<AvailableChannel Channel="14" Available="false"/>
<AvailableChannel Channel="15" Available="false"/>
<AvailableChannel Channel="16" Available="false"/>
</AvailableForChannels>
<PatchBank Name="Drum sets">
<PatchNameList>
<Patch Number="001" Name="STANDARD 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="STANDARD 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="ROOM">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="POWER">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="ELECTRONIC">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="TR-808/909">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="DANCE">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="JAZZ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="041" Name="BRUSH">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="40"/>
</PatchMIDICommands>
</Patch>
<Patch Number="049" Name="ORCHESTRA">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
<Patch Number="050" Name="ETHNIC">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="49"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051" Name="KICK &amp; SNARE">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="SFX">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="RHYTHM FX">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="0"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
</ChannelNameSet>
</MasterDeviceNames>
</MIDINameDocument>