Paul Davis
b35518e212
This is mostly a simple lexical search+replace but the absence of operator< for std::weak_ptr<T> leads to some complications, particularly with Evoral::Sequence and ExportPortChannel.
178 lines
4.5 KiB
C++
178 lines
4.5 KiB
C++
/*
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* Copyright (C) 2011 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2014-2018 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <gtkmm.h>
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#include <gtk/gtk.h>
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#include <gtk/gtksocket.h>
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#include "gtkmm2ext/gui_thread.h"
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#include "fst.h"
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#include "ardour/plug_insert_base.h"
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#include "ardour/windows_vst_plugin.h"
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#include "windows_vst_plugin_ui.h"
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#ifdef PLATFORM_WINDOWS
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#include <gdk/gdkwin32.h>
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#elif defined __APPLE__
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// TODO
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#else
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#include <gdk/gdkx.h>
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#endif
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using namespace Gtk;
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using namespace ARDOUR;
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using namespace PBD;
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WindowsVSTPluginUI::WindowsVSTPluginUI (std::shared_ptr<PlugInsertBase> pib, std::shared_ptr<VSTPlugin> vp, GtkWidget *parent)
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: VSTPluginUI (pib, vp)
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{
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#ifdef GDK_WINDOWING_WIN32
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gtk_widget_realize(parent);
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void* hWndHost = gdk_win32_drawable_get_handle(parent->window);
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fst_run_editor (_vst->state(), hWndHost);
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// TODO pack a placeholder (compare to VSTPluginUI::VSTPluginUI X11 socket)
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// have placeholder use VSTPluginUI::get_preferred_height(), width()
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// TODO pack plugin_analysis_expander at the bottom.
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#else
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fst_run_editor (_vst->state(), NULL);
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pack_start (plugin_analysis_expander, true, true);
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#endif
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}
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WindowsVSTPluginUI::~WindowsVSTPluginUI ()
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{
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fst_destroy_editor (_vst->state());
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// plugin destructor destroys the custom GUI, via Windows fun-and-games,
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// and then our PluginUIWindow does the rest
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}
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void
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WindowsVSTPluginUI::top_box_allocated (Gtk::Allocation& a)
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{
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int h = a.get_height() + 12; // 2 * 6px spacing
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if (_vst->state()->voffset != h) {
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#ifndef NDEBUG
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printf("WindowsVSTPluginUI:: update voffset to %d px\n", h);
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#endif
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_vst->state()->voffset = h;
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resize_callback ();
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}
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}
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void
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WindowsVSTPluginUI::resize_callback ()
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{
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void* gtk_parent_window = _vst->state()->gtk_window_parent;
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if (gtk_parent_window) {
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int width = _vst->state()->width + _vst->state()->hoffset;
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int height = _vst->state()->height + _vst->state()->voffset;
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#ifndef NDEBUG
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printf ("WindowsVSTPluginUI::resize_callback %d x %d\n", width, height);
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#endif
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set_size_request (width, height);
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((Gtk::Window*) gtk_parent_window)->set_size_request (width, height);
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((Gtk::Window*) gtk_parent_window)->resize (width, height);
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fst_move_window_into_view (_vst->state ());
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}
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}
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int
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WindowsVSTPluginUI::package (Gtk::Window& win)
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{
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#ifndef NDEBUG
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printf ("WindowsVSTPluginUI::package\n");
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#endif
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VSTPluginUI::package (win);
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_vst->state()->gtk_window_parent = (void*) (&win);
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_vst->VSTSizeWindow.connect (_resize_connection, invalidator (*this), boost::bind (&WindowsVSTPluginUI::resize_callback, this), gui_context());
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resize_callback ();
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return 0;
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}
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void
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WindowsVSTPluginUI::forward_key_event (GdkEventKey* ev)
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{
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if (dispatch_effeditkey (ev)) {
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return;
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}
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#ifndef PLATFORM_WINDOWS /* linux + wine ; libs/fst/vstwin.c */
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if (ev->type != GDK_KEY_PRESS) {
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return;
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}
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VSTState* fst = _vst->state ();
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pthread_mutex_lock (&fst->lock);
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if (fst->n_pending_keys == (sizeof (fst->pending_keys) * sizeof (VSTKey))) {
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/* buffer full */
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return;
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}
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int special_windows_key = 0;
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int character_windows_key = 0;
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switch (ev->keyval) {
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case GDK_Left:
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special_windows_key = 0x25;
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break;
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case GDK_Right:
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special_windows_key = 0x27;
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break;
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case GDK_Up:
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special_windows_key = 0x26;
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break;
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case GDK_Down:
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special_windows_key = 0x28;
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break;
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case GDK_Return:
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case GDK_KP_Enter:
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special_windows_key = 0xd;
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break;
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default:
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character_windows_key = ev->keyval;
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break;
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}
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fst->pending_keys[fst->n_pending_keys].special = special_windows_key;
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fst->pending_keys[fst->n_pending_keys].character = character_windows_key;
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fst->n_pending_keys++;
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pthread_mutex_unlock (&fst->lock);
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#endif
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}
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int
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WindowsVSTPluginUI::get_XID ()
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{
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return _vst->state()->xid;
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}
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void
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windows_vst_gui_init (int *argc, char **argv[])
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{
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gtk_init (argc, argv);
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}
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