Paul Davis
f34ce17bf0
There is no thread when an AbstractUI<T> is constructed. The event loop name and the
association between the event loop object and the thread that "runs" it must be
set from within the thread, which is not created until BaseUI::run() is called.
There appears to have been some confusion in
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ardour_websockets.cc | ||
ardour_websockets.h | ||
client.cc | ||
client.h | ||
component.cc | ||
component.h | ||
dispatcher.cc | ||
dispatcher.h | ||
feedback.cc | ||
feedback.h | ||
interface.cc | ||
json.cc | ||
json.h | ||
manifest.cc | ||
manifest.h | ||
message.cc | ||
message.h | ||
mixer.cc | ||
mixer.h | ||
resources.cc | ||
resources.h | ||
server.cc | ||
server.h | ||
state.cc | ||
state.h | ||
transport.cc | ||
transport.h | ||
typed_value.cc | ||
typed_value.h | ||
wscript |