370 lines
9.3 KiB
C++
370 lines
9.3 KiB
C++
/*
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* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "pbd/compose.h"
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#include "pbd/convert.h"
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#include "ardour/region.h"
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#include "ardour/triggerbox.h"
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#include "canvas/polygon.h"
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#include "canvas/text.h"
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#include "gtkmm2ext/actions.h"
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#include "gtkmm2ext/colors.h"
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#include "gtkmm2ext/utils.h"
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#include "ardour_ui.h"
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#include "gui_thread.h"
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#include "cuebox_ui.h"
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#include "public_editor.h"
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#include "region_view.h"
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#include "selection.h"
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#include "timers.h"
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#include "ui_config.h"
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#include "utils.h"
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#include "pbd/i18n.h"
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using namespace ARDOUR;
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using namespace ArdourCanvas;
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using namespace Gtkmm2ext;
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using namespace PBD;
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CueEntry::CueEntry (Item* item, uint64_t cue_index)
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: ArdourCanvas::Rectangle (item)
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, _cue_idx (cue_index)
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{
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set_layout_sensitive(true); //why???
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name = string_compose ("cue %1", _cue_idx);
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Event.connect (sigc::mem_fun (*this, &CueEntry::event_handler));
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set_outline (false);
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set_fill_color (UIConfiguration::instance().color ("theme:bg"));
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play_button = new ArdourCanvas::Rectangle (this);
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play_button->set_outline (false);
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play_button->set_fill(true);
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play_button->name = string_compose ("playbutton %1", _cue_idx);
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play_button->show ();
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play_shape = new ArdourCanvas::Polygon (play_button);
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play_shape->name = string_compose ("playshape %1", _cue_idx);
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play_shape->show ();
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name_button = new ArdourCanvas::Rectangle (this);
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name_button->set_outline (true);
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name_button->set_fill(false);
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name_button->name = ("slot_selector_button");
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name_button->show ();
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name_text = new Text (name_button);
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name_text->set (string_compose ("%1", (char) ('A'+ _cue_idx) ));
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name_text->set_ignore_events (false);
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name_text->show();
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/* watch for change in theme */
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UIConfiguration::instance().ParameterChanged.connect (sigc::mem_fun (*this, &CueEntry::ui_parameter_changed));
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set_default_colors();
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}
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CueEntry::~CueEntry ()
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{
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}
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bool
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CueEntry::event_handler (GdkEvent* ev)
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{
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switch (ev->type) {
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case GDK_BUTTON_PRESS:
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break;
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case GDK_ENTER_NOTIFY:
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if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
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play_shape->set_outline_color (UIConfiguration::instance().color ("neutral:foreground"));
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name_text->set_color (UIConfiguration::instance().color("neutral:foreground"));
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}
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break;
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case GDK_LEAVE_NOTIFY:
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if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
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play_shape->set_outline_color (UIConfiguration::instance().color ("neutral:midground"));
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name_text->set_color (UIConfiguration::instance().color("neutral:midground"));
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}
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break;
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default:
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break;
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}
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return false;
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}
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void
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CueEntry::_size_allocate (ArdourCanvas::Rect const & alloc)
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{
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Rectangle::_size_allocate (alloc);
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const Distance width = _rect.width();
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const Distance height = _rect.height();
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play_button->set (ArdourCanvas::Rect (0, 0, height, height));
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name_button->set (ArdourCanvas::Rect (height, 0, width, height));
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const double scale = UIConfiguration::instance().get_ui_scale();
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poly_margin = 2. * scale;
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poly_size = height - 2*poly_margin;
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shape_play_button ();
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float tleft = height; //make room for the play button
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float twidth = name_button->width() - poly_margin*2;
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name_text->size_allocate (Rect(0, 0, width, height));
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name_text->set_position (Duple (tleft + poly_margin, poly_margin -0.5));
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name_text->clamp_width ( width - height );
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//font scale may have changed. uiconfig 'embeds' the ui-scale in the font
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name_text->set_font_description (UIConfiguration::instance().get_NormalFont());
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}
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void
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CueEntry::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
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{
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Rectangle::render(area, context);
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}
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void
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CueEntry::shape_play_button ()
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{
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Points p;
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{
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/* region exists; draw triangle to show that we can trigger */
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p.push_back (Duple (poly_margin, poly_margin));
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p.push_back (Duple (poly_margin, poly_size));
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p.push_back (Duple (poly_size, 0.5+poly_size / 2.));
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}
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play_shape->set (p);
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if (false /*ToDo*/) {
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play_shape->set_outline (false);
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play_shape->set_fill (true);
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} else {
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play_shape->set_outline (true);
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play_shape->set_fill (false);
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}
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}
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void
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CueEntry::set_default_colors ()
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{
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set_fill_color (UIConfiguration::instance().color ("theme:bg"));
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play_button->set_fill_color (UIConfiguration::instance().color("theme:bg"));
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play_button->set_outline_color (UIConfiguration::instance().color("theme:bg"));
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name_button->set_fill_color (UIConfiguration::instance().color("theme:bg"));
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name_text->set_fill_color (UIConfiguration::instance().color("theme:bg"));
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name_button->set_outline_color (UIConfiguration::instance().color("theme:bg"));
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if ((_cue_idx/2)%2==0) {
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set_fill_color (HSV (fill_color()).darker(0.15).color ());
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play_button->set_fill_color (HSV (fill_color()).darker(0.15).color ());
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play_button->set_outline_color (HSV (fill_color()).darker(0.15).color ());
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name_button->set_fill_color (HSV (fill_color()).darker(0.15).color ());
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name_text->set_fill_color (HSV (fill_color()).darker(0.15).color ());
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name_button->set_outline_color (HSV (fill_color()).darker(0.15).color ());
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}
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name_text->set_color (UIConfiguration::instance().color("neutral:midground"));
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play_shape->set_outline_color (UIConfiguration::instance().color("neutral:midground"));
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play_shape->set_fill_color (UIConfiguration::instance().color("neutral:midground"));
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}
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void
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CueEntry::ui_parameter_changed (std::string const& p)
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{
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if (p == "color-file") {
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set_default_colors ();
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}
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}
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/* ---------------------------- */
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Gtkmm2ext::Bindings* CueBoxUI::bindings = 0;
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Glib::RefPtr<Gtk::ActionGroup> CueBoxUI::trigger_actions;
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CueBoxUI::CueBoxUI (ArdourCanvas::Item* parent)
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: Rectangle (parent)
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{
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set_layout_sensitive(true); //why???
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set_fill_color (UIConfiguration::instance().color(X_("theme:bg")));
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set_fill (true);
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build ();
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}
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CueBoxUI::~CueBoxUI ()
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{
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}
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void
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CueBoxUI::setup_actions_and_bindings ()
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{
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load_bindings ();
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register_actions ();
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}
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void
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CueBoxUI::load_bindings ()
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{
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bindings = Bindings::get_bindings (X_("Triggers"));
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}
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void
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CueBoxUI::register_actions ()
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{
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#if 0
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trigger_actions = ActionManager::create_action_group (bindings, X_("Triggers"));
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for (int32_t n = 0; n < CueBox::default_triggers_per_box; ++n) {
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const std::string action_name = string_compose ("trigger-scene-%1", n);
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const std::string display_name = string_compose (_("Scene %1"), n);
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ActionManager::register_toggle_action (trigger_actions, action_name.c_str(), display_name.c_str(), sigc::bind (sigc::ptr_fun (CueBoxUI::trigger_scene), n));
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}
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#endif
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}
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void
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CueBoxUI::trigger_scene (uint64_t n)
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{
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TriggerBox::scene_bang (n);
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}
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void
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CueBoxUI::build ()
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{
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// clear_items (true);
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_slots.clear ();
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for (int32_t n = 0; n < TriggerBox::default_triggers_per_box; ++n) { //ToDo
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CueEntry* te = new CueEntry (this, n);
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_slots.push_back (te);
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// te->play_button->Event.connect (sigc::bind (sigc::mem_fun (*this, &CueBoxUI::trigger_scene), n));
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// te->name_text->Event.connect (sigc::bind (sigc::mem_fun (*this, &CueBoxUI::text_event), n));
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te->Event.connect (sigc::bind (sigc::mem_fun (*this, &CueBoxUI::event), n));
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}
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}
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void
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CueBoxUI::_size_allocate (ArdourCanvas::Rect const & alloc)
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{
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Rectangle::_size_allocate (alloc);
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const float width = alloc.width();
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const float height = alloc.height();
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const float slot_h = height / TriggerBox::default_triggers_per_box; //ToDo
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float ypos = 0;
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for (auto & slot : _slots) {
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slot->size_allocate (Rect(0, 0, width, slot_h));
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slot->set_position (Duple (0, ypos));
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ypos += slot_h;
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slot->show();
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}
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}
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bool
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CueBoxUI::text_event (GdkEvent *ev, uint64_t n)
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{
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return false;
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}
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bool
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CueBoxUI::event (GdkEvent* ev, uint64_t n)
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{
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switch (ev->type) {
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case GDK_BUTTON_PRESS:
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trigger_scene(n);
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break;
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case GDK_2BUTTON_PRESS:
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break;
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case GDK_BUTTON_RELEASE:
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break;
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default:
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break;
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}
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return false;
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}
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/* ------------ */
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CueBoxWidget::CueBoxWidget (float w, float h) : FittedCanvasWidget(w,h)
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{
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ui = new CueBoxUI (root());
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set_background_color (UIConfiguration::instance().color (X_("theme:bg")));
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}
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void
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CueBoxWidget::on_map ()
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{
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FittedCanvasWidget::on_map ();
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}
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void
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CueBoxWidget::on_unmap ()
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{
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FittedCanvasWidget::on_unmap ();
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}
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/* ------------ */
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CueBoxWindow::CueBoxWindow ()
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{
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CueBoxWidget* tbw = manage (new CueBoxWidget (-1., TriggerBox::default_triggers_per_box*16.));
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set_title (_("CueBox for XXXX"));
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set_default_size (-1., TriggerBox::default_triggers_per_box*16.);
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add (*tbw);
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tbw->show ();
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}
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bool
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CueBoxWindow::on_key_press_event (GdkEventKey* ev)
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{
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Gtk::Window& main_window (ARDOUR_UI::instance()->main_window());
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return ARDOUR_UI_UTILS::relay_key_press (ev, &main_window);
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}
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bool
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CueBoxWindow::on_key_release_event (GdkEventKey* ev)
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{
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Gtk::Window& main_window (ARDOUR_UI::instance()->main_window());
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return ARDOUR_UI_UTILS::relay_key_press (ev, &main_window);
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}
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