567 lines
14 KiB
C++
567 lines
14 KiB
C++
/*
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Copyright (C) 1999-2014 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <unistd.h>
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#include <cstdlib>
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#include <cstdio> /* for snprintf, grrr */
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#include <glibmm/miscutils.h>
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#include "pbd/failed_constructor.h"
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#include "pbd/xml++.h"
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#include "pbd/file_utils.h"
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#include "pbd/error.h"
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#include "pbd/stacktrace.h"
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#include "gtkmm2ext/rgb_macros.h"
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#include "ardour/filesystem_paths.h"
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#include "ardour_ui.h"
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#include "global_signals.h"
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#include "ui_config.h"
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#include "i18n.h"
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using namespace std;
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using namespace PBD;
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using namespace ARDOUR;
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using namespace ArdourCanvas;
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static const char* ui_config_file_name = "ui_config";
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static const char* default_ui_config_file_name = "default_ui_config";
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UIConfiguration* UIConfiguration::_instance = 0;
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static const double hue_width = 18.0;
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UIConfiguration::UIConfiguration ()
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:
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#undef UI_CONFIG_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,name,val) var (name,val),
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#define CANVAS_FONT_VARIABLE(var,name) var (name),
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#include "ui_config_vars.h"
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#include "canvas_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_FONT_VARIABLE
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/* initialize all the base colors using default
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colors for now. these will be reset when/if
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we load the UI config file.
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*/
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#undef CANVAS_BASE_COLOR
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#define CANVAS_BASE_COLOR(var,name,val) var (name,quantized (val)),
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#include "base_colors.h"
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#undef CANVAS_BASE_COLOR
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_dirty (false),
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aliases_modified (false),
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derived_modified (false)
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{
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_instance = this;
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/* pack all base colors into the configurable color map so that
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derived colors can use them.
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*/
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#undef CANVAS_BASE_COLOR
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#define CANVAS_BASE_COLOR(var,name,color) configurable_colors.insert (make_pair (name,&var));
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#include "base_colors.h"
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#undef CANVAS_BASE_COLOR
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#undef CANVAS_COLOR
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#define CANVAS_COLOR(var,name,base,modifier) relative_colors.insert (make_pair (name, RelativeHSV (base,modifier)));
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#include "colors.h"
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#undef CANVAS_COLOR
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#undef COLOR_ALIAS
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#define COLOR_ALIAS(var,name,alias) color_aliases.insert (make_pair (name,alias));
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#include "color_aliases.h"
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#undef CANVAS_COLOR
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load_state();
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ARDOUR_UI_UTILS::ColorsChanged.connect (boost::bind (&UIConfiguration::color_theme_changed, this));
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}
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UIConfiguration::~UIConfiguration ()
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{
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}
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UIConfiguration::RelativeHSV
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UIConfiguration::color_as_relative_hsv (Color c)
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{
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HSV variable (c);
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HSV closest;
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double shortest_distance = DBL_MAX;
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string closest_name;
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map<string,ColorVariable<Color>*>::iterator f;
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std::map<std::string,HSV> palette;
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for (f = configurable_colors.begin(); f != configurable_colors.end(); ++f) {
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palette.insert (make_pair (f->first, HSV (f->second->get())));
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}
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for (map<string,HSV>::iterator f = palette.begin(); f != palette.end(); ++f) {
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double d;
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HSV fixed (f->second);
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if (fixed.is_gray() || variable.is_gray()) {
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/* at least one is achromatic; HSV::distance() will do
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* the right thing
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*/
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d = fixed.distance (variable);
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} else {
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/* chromatic: compare ONLY hue because our task is
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to pick the HUE closest and then compute
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a modifier. We want to keep the number of
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hues low, and by computing perceptual distance
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we end up finding colors that are to each
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other without necessarily be close in hue.
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*/
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d = fabs (variable.h - fixed.h);
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}
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if (d < shortest_distance) {
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closest = fixed;
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closest_name = f->first;
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shortest_distance = d;
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}
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}
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/* we now know the closest color of the fixed colors to
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this variable color. Compute the HSV diff and
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use it to redefine the variable color in terms of the
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fixed one.
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*/
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HSV delta = variable.delta (closest);
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/* quantize hue delta so we don't end up with many subtle hues caused
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* by original color choices
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*/
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delta.h = hue_width * (round (delta.h/hue_width));
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return RelativeHSV (closest_name, delta);
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}
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void
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UIConfiguration::color_theme_changed ()
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{
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return;
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map<std::string,RelativeHSV>::iterator current_color;
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/* we need to reset the quantized hues before we start, because
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* otherwise when we call RelativeHSV::get() in color_compute()
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* we don't get an answer based on the new base colors, but instead
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* based on any existing hue quantization.
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*/
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for (current_color = relative_colors.begin(); current_color != relative_colors.end(); ++current_color) {
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current_color->second.quantized_hue = -1;
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}
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}
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void
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UIConfiguration::map_parameters (boost::function<void (std::string)>& functor)
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{
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#undef UI_CONFIG_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,Name,value) functor (Name);
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#include "ui_config_vars.h"
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#undef UI_CONFIG_VARIABLE
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}
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int
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UIConfiguration::load_defaults ()
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{
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int found = 0;
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std::string rcfile;
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if (find_file (ardour_config_search_path(), default_ui_config_file_name, rcfile) ) {
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XMLTree tree;
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found = 1;
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info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl;
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if (!tree.read (rcfile.c_str())) {
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error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
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return -1;
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}
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if (set_state (*tree.root(), Stateful::loading_state_version)) {
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error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
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return -1;
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}
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_dirty = false;
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}
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return found;
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}
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int
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UIConfiguration::load_state ()
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{
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bool found = false;
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std::string rcfile;
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if (find_file (ardour_config_search_path(), default_ui_config_file_name, rcfile)) {
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XMLTree tree;
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found = true;
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info << string_compose (_("Loading default ui configuration file %1"), rcfile) << endmsg;
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if (!tree.read (rcfile.c_str())) {
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error << string_compose(_("cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
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return -1;
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}
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if (set_state (*tree.root(), Stateful::loading_state_version)) {
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error << string_compose(_("default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
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return -1;
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}
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}
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if (find_file (ardour_config_search_path(), ui_config_file_name, rcfile)) {
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XMLTree tree;
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found = true;
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info << string_compose (_("Loading user ui configuration file %1"), rcfile) << endmsg;
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if (!tree.read (rcfile)) {
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error << string_compose(_("cannot read ui configuration file \"%1\""), rcfile) << endmsg;
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return -1;
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}
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if (set_state (*tree.root(), Stateful::loading_state_version)) {
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error << string_compose(_("user ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
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return -1;
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}
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_dirty = false;
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}
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if (!found) {
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error << _("could not find any ui configuration file, canvas will look broken.") << endmsg;
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}
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return 0;
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}
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int
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UIConfiguration::save_state()
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{
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XMLTree tree;
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std::string rcfile(user_config_directory());
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rcfile = Glib::build_filename (rcfile, ui_config_file_name);
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// this test seems bogus?
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if (rcfile.length()) {
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tree.set_root (&get_state());
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if (!tree.write (rcfile.c_str())){
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error << string_compose (_("Config file %1 not saved"), rcfile) << endmsg;
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return -1;
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}
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}
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_dirty = false;
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return 0;
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}
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XMLNode&
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UIConfiguration::get_state ()
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{
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XMLNode* root;
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LocaleGuard lg (X_("POSIX"));
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root = new XMLNode("Ardour");
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root->add_child_nocopy (get_variables ("UI"));
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root->add_child_nocopy (get_variables ("Canvas"));
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if (derived_modified) {
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}
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if (aliases_modified) {
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XMLNode* parent = new XMLNode (X_("ColorAliases"));
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for (ColorAliases::const_iterator i = color_aliases.begin(); i != color_aliases.end(); ++i) {
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XMLNode* node = new XMLNode (X_("ColorAlias"));
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node->add_property (X_("name"), i->first);
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node->add_property (X_("alias"), i->second);
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parent->add_child_nocopy (*node);
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}
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root->add_child_nocopy (*parent);
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}
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if (_extra_xml) {
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root->add_child_copy (*_extra_xml);
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}
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return *root;
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}
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XMLNode&
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UIConfiguration::get_variables (std::string which_node)
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{
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XMLNode* node;
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LocaleGuard lg (X_("POSIX"));
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node = new XMLNode (which_node);
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_FONT_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,Name,value) if (node->name() == "UI") { var.add_to_node (*node); }
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#define CANVAS_FONT_VARIABLE(var,Name) if (node->name() == "Canvas") { var.add_to_node (*node); }
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#include "ui_config_vars.h"
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#include "canvas_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_FONT_VARIABLE
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return *node;
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}
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int
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UIConfiguration::set_state (const XMLNode& root, int /*version*/)
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{
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if (root.name() != "Ardour") {
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return -1;
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}
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Stateful::save_extra_xml (root);
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XMLNodeList nlist = root.children();
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XMLNodeConstIterator niter;
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XMLNode *node;
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for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
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node = *niter;
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if (node->name() == "Canvas" || node->name() == "UI") {
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set_variables (*node);
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}
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}
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XMLNode* aliases = find_named_node (root, X_("ColorAliases"));
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if (aliases) {
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load_color_aliases (*aliases);
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}
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return 0;
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}
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void
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UIConfiguration::load_color_aliases (XMLNode const & node)
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{
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XMLNodeList const nlist = node.children();
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XMLNodeConstIterator niter;
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XMLProperty const *name;
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XMLProperty const *alias;
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color_aliases.clear ();
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for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
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if ((*niter)->name() != X_("ColorAlias")) {
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continue;
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}
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name = (*niter)->property (X_("name"));
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alias = (*niter)->property (X_("alias"));
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if (name && alias) {
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color_aliases.insert (make_pair (name->value(), alias->value()));
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}
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}
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}
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void
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UIConfiguration::set_variables (const XMLNode& node)
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{
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#undef UI_CONFIG_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,name,val) \
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if (var.set_from_node (node)) { \
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ParameterChanged (name); \
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}
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#define CANVAS_FONT_VARIABLE(var,name) \
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if (var.set_from_node (node)) { \
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ParameterChanged (name); \
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}
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#include "ui_config_vars.h"
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#include "canvas_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_FONT_VARIABLE
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/* Reset base colors */
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#undef CANVAS_BASE_COLOR
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#define CANVAS_BASE_COLOR(var,name,val) \
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var.set_from_node (node);
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#include "base_colors.h"
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#undef CANVAS_BASE_COLOR
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}
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void
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UIConfiguration::set_dirty ()
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{
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_dirty = true;
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}
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bool
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UIConfiguration::dirty () const
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{
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return _dirty;
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}
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ArdourCanvas::Color
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UIConfiguration::base_color_by_name (const std::string& name) const
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{
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map<std::string,ColorVariable<Color>* >::const_iterator i = configurable_colors.find (name);
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if (i != configurable_colors.end()) {
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return i->second->get();
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}
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#if 0 // yet unsed experimental style postfix
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/* Idea: use identical colors but different font/sizes
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* for variants of the same 'widget'.
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*
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* example:
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* set_name("mute button"); // in route_ui.cc
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* set_name("mute button small"); // in mixer_strip.cc
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*
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* ardour3_widget_list.rc:
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* widget "*mute button" style:highest "small_button"
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* widget "*mute button small" style:highest "very_small_text"
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*
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* both use color-schema of defined in
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* BUTTON_VARS(MuteButton, "mute button")
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*
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* (in this particular example the widgets should be packed
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* vertically shinking the mixer strip ones are currently not)
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*/
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const size_t name_len = name.size();
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const size_t name_sep = name.find(':');
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for (i = configurable_colors.begin(); i != configurable_colors.end(), name_sep != string::npos; ++i) {
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const size_t cmp_len = i->first.size();
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const size_t cmp_sep = i->first.find(':');
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if (cmp_len >= name_len || cmp_sep == string::npos) continue;
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if (name.substr(name_sep) != i->first.substr(cmp_sep)) continue;
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if (name.substr(0, cmp_sep) != i->first.substr(0, cmp_sep)) continue;
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return i->second->get();
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}
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#endif
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cerr << string_compose (_("Base Color %1 not found"), name) << endl;
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return RGBA_TO_UINT (g_random_int()%256,g_random_int()%256,g_random_int()%256,0xff);
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}
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ArdourCanvas::Color
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UIConfiguration::color (const std::string& name) const
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{
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map<string,string>::const_iterator e = color_aliases.find (name);
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if (e != color_aliases.end ()) {
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map<string,RelativeHSV>::const_iterator rc = relative_colors.find (e->second);
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if (rc != relative_colors.end()) {
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return rc->second.get();
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}
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} else {
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/* not an alias, try directly */
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map<string,RelativeHSV>::const_iterator rc = relative_colors.find (name);
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if (rc != relative_colors.end()) {
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return rc->second.get();
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}
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}
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cerr << string_compose (_("Color %1 not found"), name) << endl;
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return rgba_to_color ((g_random_int()%256)/255.0,
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(g_random_int()%256)/255.0,
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(g_random_int()%256)/255.0,
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0xff);
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}
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ArdourCanvas::HSV
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UIConfiguration::RelativeHSV::get() const
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{
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HSV base (UIConfiguration::instance()->base_color_by_name (base_color));
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/* this operation is a little wierd. because of the way we originally
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* computed the alpha specification for the modifiers used here
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* we need to reset base's alpha to zero before adding the modifier.
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*/
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HSV self (base + modifier);
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if (quantized_hue >= 0.0) {
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self.h = quantized_hue;
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}
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return self;
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}
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Color
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UIConfiguration::quantized (Color c) const
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{
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HSV hsv (c);
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hsv.h = hue_width * (round (hsv.h/hue_width));
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return hsv.color ();
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}
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void
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UIConfiguration::reset_relative (const string& name, const RelativeHSV& rhsv)
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{
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RelativeColors::iterator i = relative_colors.find (name);
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if (i == relative_colors.end()) {
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return;
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}
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i->second = rhsv;
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derived_modified = true;
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|
|
ARDOUR_UI_UTILS::ColorsChanged (); /* EMIT SIGNAL */
|
|
}
|
|
|
|
void
|
|
UIConfiguration::set_alias (string const & name, string const & alias)
|
|
{
|
|
ColorAliases::iterator i = color_aliases.find (name);
|
|
if (i == color_aliases.end()) {
|
|
return;
|
|
}
|
|
|
|
i->second = alias;
|
|
aliases_modified = true;
|
|
|
|
ARDOUR_UI_UTILS::ColorsChanged (); /* EMIT SIGNAL */
|
|
}
|
|
|