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livetrax/gtk2_ardour/audio_regionview.h
David Robillard 60454cc8dc Split pretty much the entire GUI in 3. Audio and Midi "editor strips" and
associated stuff are now separated (with common things in base classes).

Extremely dirty and in progress, but builds, runs, and audio/midi tracks/busses
all look (and really are) distinct in the GUI.


git-svn-id: svn://localhost/ardour2/branches/midi@691 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-07-23 12:03:19 +00:00

195 lines
5.7 KiB
C++

/*
Copyright (C) 2001-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __gtk_ardour_audio_region_view_h__
#define __gtk_ardour_audio_region_view_h__
#include <vector>
#include <libgnomecanvasmm.h>
#include <libgnomecanvasmm/polygon.h>
#include <sigc++/signal.h>
#include <ardour/region.h>
#include "regionview.h"
#include "route_time_axis.h"
#include "time_axis_view_item.h"
#include "automation_line.h"
#include "enums.h"
#include "waveview.h"
#include "canvas.h"
#include "color.h"
namespace ARDOUR {
class AudioRegion;
class PeakData;
};
class AudioTimeAxisView;
class AudioRegionGainLine;
class AudioRegionEditor;
class GhostRegion;
class AutomationTimeAxisView;
class AudioRegionView : public RegionView
{
public:
AudioRegionView (ArdourCanvas::Group *,
RouteTimeAxisView&,
ARDOUR::AudioRegion&,
double initial_samples_per_unit,
Gdk::Color& basic_color);
~AudioRegionView ();
virtual void init (Gdk::Color& base_color, bool wait_for_waves);
ARDOUR::AudioRegion& audio_region() const;
bool is_valid() const { return valid; }
void set_valid (bool yn) { valid = yn; }
void set_height (double);
void set_samples_per_unit (double);
bool set_duration (jack_nframes_t, void*);
void set_amplitude_above_axis (gdouble spp);
void move (double xdelta, double ydelta);
void temporarily_hide_envelope (); ///< Dangerous!
void unhide_envelope (); ///< Dangerous!
void set_envelope_visible (bool);
void set_waveform_visible (bool yn);
void set_waveform_shape (WaveformShape);
bool waveform_rectified() const { return _flags & WaveformRectified; }
bool waveform_visible() const { return _flags & WaveformVisible; }
bool envelope_visible() const { return _flags & EnvelopeVisible; }
void show_region_editor ();
void hide_region_editor();
void add_gain_point_event (ArdourCanvas::Item *item, GdkEvent *event);
void remove_gain_point_event (ArdourCanvas::Item *item, GdkEvent *event);
AudioRegionGainLine* get_gain_line() const { return gain_line; }
void region_changed (ARDOUR::Change);
void envelope_active_changed ();
GhostRegion* add_ghost (AutomationTimeAxisView&);
void remove_ghost (GhostRegion*);
void reset_fade_in_shape_width (jack_nframes_t);
void reset_fade_out_shape_width (jack_nframes_t);
void set_fade_in_active (bool);
void set_fade_out_active (bool);
virtual void entered ();
virtual void exited ();
protected:
/* this constructor allows derived types
to specify their visibility requirements
to the TimeAxisViewItem parent class
*/
AudioRegionView (ArdourCanvas::Group *,
RouteTimeAxisView&,
ARDOUR::AudioRegion&,
double initial_samples_per_unit,
Gdk::Color& basic_color,
TimeAxisViewItem::Visibility);
enum Flags {
EnvelopeVisible = 0x1,
WaveformVisible = 0x4,
WaveformRectified = 0x8
};
vector<ArdourCanvas::WaveView *> waves; ///< waveviews
vector<ArdourCanvas::WaveView *> tmp_waves; ///< see ::create_waves()
ArdourCanvas::Polygon* sync_mark; ///< polgyon for sync position
ArdourCanvas::Text* no_wave_msg; ///< text
ArdourCanvas::SimpleLine* zero_line; ///< simpleline
ArdourCanvas::Polygon* fade_in_shape; ///< polygon
ArdourCanvas::Polygon* fade_out_shape; ///< polygon
ArdourCanvas::SimpleRect* fade_in_handle; ///< simplerect
ArdourCanvas::SimpleRect* fade_out_handle; ///< simplerect
AudioRegionGainLine * gain_line;
AudioRegionEditor * editor;
vector<ControlPoint *> control_points;
double _amplitude_above_axis;
double current_visible_sync_position;
uint32_t _flags;
uint32_t fade_color;
bool valid; /* see StreamView::redisplay_diskstream() */
double _pixel_width;
double _height;
bool in_destructor;
bool wait_for_waves;
sigc::connection peaks_ready_connection;
void reset_fade_shapes ();
void reset_fade_in_shape ();
void reset_fade_out_shape ();
void fade_in_changed ();
void fade_out_changed ();
void fade_in_active_changed ();
void fade_out_active_changed ();
void region_resized (ARDOUR::Change);
void region_moved (void *);
void region_muted ();
void region_locked ();
void region_layered ();
void region_renamed ();
void region_sync_changed ();
void region_scale_amplitude_changed ();
static gint _lock_toggle (ArdourCanvas::Item*, GdkEvent*, void*);
void lock_toggle ();
void create_waves ();
void create_one_wave (uint32_t, bool);
void manage_zero_line ();
void peaks_ready_handler (uint32_t);
void reset_name (gdouble width);
void set_flags (XMLNode *);
void store_flags ();
void set_colors ();
void compute_colors (Gdk::Color&);
virtual void set_frame_color ();
void reset_width_dependent_items (double pixel_width);
void set_waveview_data_src();
vector<GnomeCanvasWaveViewCache*> wave_caches;
vector<GhostRegion*> ghosts;
void color_handler (ColorID, uint32_t);
};
#endif /* __gtk_ardour_audio_region_view_h__ */