411 lines
10 KiB
C++
411 lines
10 KiB
C++
/*
|
|
* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "pbd/compose.h"
|
|
#include "pbd/convert.h"
|
|
|
|
#include "ardour/region.h"
|
|
#include "ardour/triggerbox.h"
|
|
|
|
#include "canvas/polygon.h"
|
|
#include "canvas/text.h"
|
|
|
|
#include "gtkmm2ext/actions.h"
|
|
#include "gtkmm2ext/colors.h"
|
|
#include "gtkmm2ext/utils.h"
|
|
|
|
#include "ardour_ui.h"
|
|
#include "gui_thread.h"
|
|
#include "cuebox_ui.h"
|
|
#include "public_editor.h"
|
|
#include "region_view.h"
|
|
#include "selection.h"
|
|
#include "timers.h"
|
|
#include "ui_config.h"
|
|
#include "utils.h"
|
|
|
|
#include "pbd/i18n.h"
|
|
|
|
using namespace ARDOUR;
|
|
using namespace ArdourCanvas;
|
|
using namespace Gtkmm2ext;
|
|
using namespace PBD;
|
|
|
|
CueEntry::CueEntry (Item* item, uint64_t cue_index)
|
|
: ArdourCanvas::Rectangle (item)
|
|
, _cue_idx (cue_index)
|
|
{
|
|
set_layout_sensitive(true); //why???
|
|
|
|
name = string_compose ("cue %1", _cue_idx);
|
|
|
|
Event.connect (sigc::mem_fun (*this, &CueEntry::event_handler));
|
|
|
|
set_outline (false);
|
|
set_fill_color (UIConfiguration::instance().color ("theme:bg"));
|
|
|
|
play_button = new ArdourCanvas::Rectangle (this);
|
|
play_button->set_outline (false);
|
|
play_button->set_fill(true);
|
|
play_button->name = string_compose ("playbutton %1", _cue_idx);
|
|
play_button->show ();
|
|
|
|
play_shape = new ArdourCanvas::Polygon (play_button);
|
|
play_shape->name = string_compose ("playshape %1", _cue_idx);
|
|
play_shape->show ();
|
|
|
|
name_button = new ArdourCanvas::Rectangle (this);
|
|
name_button->set_outline (true);
|
|
name_button->set_fill(false);
|
|
name_button->name = ("slot_selector_button");
|
|
name_button->show ();
|
|
|
|
name_text = new Text (name_button);
|
|
name_text->set (string_compose ("%1", (char) ('A'+ _cue_idx) ));
|
|
name_text->set_ignore_events (false);
|
|
name_text->show();
|
|
|
|
/* watch for change in theme */
|
|
UIConfiguration::instance().ParameterChanged.connect (sigc::mem_fun (*this, &CueEntry::ui_parameter_changed));
|
|
set_default_colors();
|
|
}
|
|
|
|
CueEntry::~CueEntry ()
|
|
{
|
|
}
|
|
|
|
bool
|
|
CueEntry::event_handler (GdkEvent* ev)
|
|
{
|
|
switch (ev->type) {
|
|
case GDK_BUTTON_PRESS:
|
|
break;
|
|
case GDK_ENTER_NOTIFY:
|
|
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
|
|
name_text->set_color (UIConfiguration::instance().color("neutral:foregroundest"));
|
|
play_shape->set_outline_color (UIConfiguration::instance().color("neutral:foregroundest"));
|
|
play_button->set_fill_color (HSV (fill_color()).lighter(0.15).color ());
|
|
set_fill_color (HSV (fill_color()).lighter(0.15).color ());
|
|
}
|
|
break;
|
|
case GDK_LEAVE_NOTIFY:
|
|
if (ev->crossing.detail != GDK_NOTIFY_INFERIOR) {
|
|
set_default_colors();
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
CueEntry::_size_allocate (ArdourCanvas::Rect const & alloc)
|
|
{
|
|
Rectangle::_size_allocate (alloc);
|
|
|
|
const Distance width = _rect.width();
|
|
const Distance height = _rect.height();
|
|
|
|
play_button->set (ArdourCanvas::Rect (0, 0, height, height));
|
|
name_button->set (ArdourCanvas::Rect (height, 0, width, height));
|
|
|
|
const double scale = UIConfiguration::instance().get_ui_scale();
|
|
poly_margin = 2. * scale;
|
|
poly_size = height - 2*poly_margin;
|
|
shape_play_button ();
|
|
|
|
float tleft = height; //make room for the play button
|
|
float twidth = name_button->width() - poly_margin*2;
|
|
|
|
name_text->size_allocate (Rect(0, 0, width, height));
|
|
name_text->set_position (Duple (tleft + poly_margin, poly_margin -0.5));
|
|
name_text->clamp_width ( width - height );
|
|
|
|
//font scale may have changed. uiconfig 'embeds' the ui-scale in the font
|
|
name_text->set_font_description (UIConfiguration::instance().get_NormalFont());
|
|
}
|
|
|
|
void
|
|
CueEntry::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
|
|
{
|
|
Rectangle::render(area, context);
|
|
|
|
/* Note that item_to_window() already takes _position into account (as
|
|
part of item_to_canvas()
|
|
*/
|
|
Rect self (item_to_window (_rect));
|
|
const Rect draw = self.intersection (area);
|
|
|
|
if (!draw) {
|
|
return;
|
|
}
|
|
|
|
float width = _rect.width();
|
|
float height = _rect.height();
|
|
|
|
const double scale = UIConfiguration::instance().get_ui_scale();
|
|
|
|
if (_fill && !_transparent) {
|
|
setup_fill_context (context);
|
|
context->rectangle (draw.x0, draw.y0, draw.width(), draw.height());
|
|
context->fill ();
|
|
}
|
|
|
|
render_children (area, context);
|
|
|
|
if (_cue_idx%2==0) {
|
|
//line at top
|
|
context->set_identity_matrix();
|
|
context->translate (self.x0, self.y0-0.5);
|
|
set_source_rgba (context, rgba_to_color (0,0,0,1));
|
|
context->rectangle(0, 0, width, 1.);
|
|
context->fill ();
|
|
context->set_identity_matrix();
|
|
}
|
|
|
|
{
|
|
//line at right
|
|
context->set_identity_matrix();
|
|
context->translate (self.x0, self.y0-0.5);
|
|
set_source_rgba (context, rgba_to_color (0,0,0,1));
|
|
context->rectangle(width-1, 0, width, height);
|
|
context->fill ();
|
|
context->set_identity_matrix();
|
|
}
|
|
}
|
|
|
|
void
|
|
CueEntry::shape_play_button ()
|
|
{
|
|
Points p;
|
|
|
|
p.push_back (Duple (poly_margin, poly_margin));
|
|
p.push_back (Duple (poly_margin, poly_size));
|
|
p.push_back (Duple (poly_size, 0.5+poly_size / 2.));
|
|
|
|
play_shape->set (p);
|
|
|
|
if (false /*ToDo*/) {
|
|
play_shape->set_outline (false);
|
|
play_shape->set_fill (true);
|
|
} else {
|
|
play_shape->set_outline (true);
|
|
play_shape->set_fill (false);
|
|
}
|
|
}
|
|
|
|
void
|
|
CueEntry::set_default_colors ()
|
|
{
|
|
set_fill_color (UIConfiguration::instance().color ("theme:bg"));
|
|
play_button->set_fill_color (UIConfiguration::instance().color("theme:bg"));
|
|
play_button->set_outline_color (UIConfiguration::instance().color("theme:bg"));
|
|
name_button->set_fill_color (UIConfiguration::instance().color("theme:bg"));
|
|
name_text->set_fill_color (UIConfiguration::instance().color("theme:bg"));
|
|
name_button->set_outline_color (UIConfiguration::instance().color("theme:bg"));
|
|
if ((_cue_idx/2)%2==0) {
|
|
set_fill_color (HSV (fill_color()).darker(0.15).color ());
|
|
play_button->set_fill_color (HSV (fill_color()).darker(0.15).color ());
|
|
play_button->set_outline_color (HSV (fill_color()).darker(0.15).color ());
|
|
name_button->set_fill_color (HSV (fill_color()).darker(0.15).color ());
|
|
name_text->set_fill_color (HSV (fill_color()).darker(0.15).color ());
|
|
name_button->set_outline_color (HSV (fill_color()).darker(0.15).color ());
|
|
}
|
|
|
|
name_text->set_color (UIConfiguration::instance().color("neutral:foreground"));
|
|
|
|
play_shape->set_outline_color (UIConfiguration::instance().color("neutral:foreground"));
|
|
play_shape->set_fill_color (UIConfiguration::instance().color("neutral:foreground"));
|
|
}
|
|
|
|
void
|
|
CueEntry::ui_parameter_changed (std::string const& p)
|
|
{
|
|
if (p == "color-file") {
|
|
set_default_colors ();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/* ---------------------------- */
|
|
|
|
Gtkmm2ext::Bindings* CueBoxUI::bindings = 0;
|
|
Glib::RefPtr<Gtk::ActionGroup> CueBoxUI::trigger_actions;
|
|
|
|
CueBoxUI::CueBoxUI (ArdourCanvas::Item* parent)
|
|
: Rectangle (parent)
|
|
{
|
|
set_layout_sensitive(true); //why???
|
|
|
|
set_fill_color (UIConfiguration::instance().color(X_("theme:bg")));
|
|
set_fill (true);
|
|
|
|
build ();
|
|
}
|
|
|
|
CueBoxUI::~CueBoxUI ()
|
|
{
|
|
}
|
|
|
|
void
|
|
CueBoxUI::setup_actions_and_bindings ()
|
|
{
|
|
load_bindings ();
|
|
register_actions ();
|
|
}
|
|
|
|
void
|
|
CueBoxUI::load_bindings ()
|
|
{
|
|
bindings = Bindings::get_bindings (X_("Triggers"));
|
|
}
|
|
|
|
void
|
|
CueBoxUI::register_actions ()
|
|
{
|
|
#if 0
|
|
trigger_actions = ActionManager::create_action_group (bindings, X_("Triggers"));
|
|
|
|
for (int32_t n = 0; n < CueBox::default_triggers_per_box; ++n) {
|
|
const std::string action_name = string_compose ("trigger-scene-%1", n);
|
|
const std::string display_name = string_compose (_("Scene %1"), n);
|
|
|
|
ActionManager::register_toggle_action (trigger_actions, action_name.c_str(), display_name.c_str(), sigc::bind (sigc::ptr_fun (CueBoxUI::trigger_scene), n));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
CueBoxUI::trigger_scene (uint64_t n)
|
|
{
|
|
TriggerBox::scene_bang (n);
|
|
}
|
|
|
|
void
|
|
CueBoxUI::build ()
|
|
{
|
|
// clear_items (true);
|
|
|
|
_slots.clear ();
|
|
|
|
for (int32_t n = 0; n < TriggerBox::default_triggers_per_box; ++n) { //ToDo
|
|
CueEntry* te = new CueEntry (this, n);
|
|
|
|
_slots.push_back (te);
|
|
|
|
// te->play_button->Event.connect (sigc::bind (sigc::mem_fun (*this, &CueBoxUI::trigger_scene), n));
|
|
// te->name_text->Event.connect (sigc::bind (sigc::mem_fun (*this, &CueBoxUI::text_event), n));
|
|
te->Event.connect (sigc::bind (sigc::mem_fun (*this, &CueBoxUI::event), n));
|
|
}
|
|
}
|
|
|
|
void
|
|
CueBoxUI::_size_allocate (ArdourCanvas::Rect const & alloc)
|
|
{
|
|
Rectangle::_size_allocate (alloc);
|
|
|
|
const float width = alloc.width();
|
|
const float height = alloc.height();
|
|
|
|
const float slot_h = height / TriggerBox::default_triggers_per_box; //ToDo
|
|
|
|
float ypos = 0;
|
|
for (auto & slot : _slots) {
|
|
slot->size_allocate (Rect(0, 0, width, slot_h));
|
|
slot->set_position (Duple (0, ypos));
|
|
ypos += slot_h;
|
|
slot->show();
|
|
}
|
|
|
|
}
|
|
|
|
bool
|
|
CueBoxUI::text_event (GdkEvent *ev, uint64_t n)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
CueBoxUI::event (GdkEvent* ev, uint64_t n)
|
|
{
|
|
switch (ev->type) {
|
|
case GDK_BUTTON_PRESS:
|
|
trigger_scene(n);
|
|
break;
|
|
case GDK_2BUTTON_PRESS:
|
|
break;
|
|
case GDK_BUTTON_RELEASE:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/* ------------ */
|
|
|
|
CueBoxWidget::CueBoxWidget (float w, float h) : FittedCanvasWidget(w,h)
|
|
{
|
|
ui = new CueBoxUI (root());
|
|
set_background_color (UIConfiguration::instance().color (X_("theme:bg")));
|
|
}
|
|
|
|
void
|
|
CueBoxWidget::on_map ()
|
|
{
|
|
FittedCanvasWidget::on_map ();
|
|
}
|
|
|
|
void
|
|
CueBoxWidget::on_unmap ()
|
|
{
|
|
FittedCanvasWidget::on_unmap ();
|
|
}
|
|
|
|
|
|
/* ------------ */
|
|
|
|
CueBoxWindow::CueBoxWindow ()
|
|
{
|
|
CueBoxWidget* tbw = manage (new CueBoxWidget (-1., TriggerBox::default_triggers_per_box*16.));
|
|
set_title (_("CueBox for XXXX"));
|
|
|
|
set_default_size (-1., TriggerBox::default_triggers_per_box*16.);
|
|
add (*tbw);
|
|
tbw->show ();
|
|
}
|
|
|
|
bool
|
|
CueBoxWindow::on_key_press_event (GdkEventKey* ev)
|
|
{
|
|
Gtk::Window& main_window (ARDOUR_UI::instance()->main_window());
|
|
return ARDOUR_UI_UTILS::relay_key_press (ev, &main_window);
|
|
}
|
|
|
|
bool
|
|
CueBoxWindow::on_key_release_event (GdkEventKey* ev)
|
|
{
|
|
Gtk::Window& main_window (ARDOUR_UI::instance()->main_window());
|
|
return ARDOUR_UI_UTILS::relay_key_press (ev, &main_window);
|
|
}
|