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livetrax/libs/ardour/auditioner.cc
David Robillard 9a4a9cbb63 Added nicer looking wrapper methods for ChanCount::get(DataType), sedified code to use it.
git-svn-id: svn://localhost/ardour2/trunk@1816 d708f5d6-7413-0410-9779-e7cbd77b26cf
2007-05-10 03:50:17 +00:00

225 lines
5.6 KiB
C++

/*
Copyright (C) 2001 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/thread.h>
#include <pbd/error.h>
#include <ardour/audio_diskstream.h>
#include <ardour/audioregion.h>
#include <ardour/audioengine.h>
#include <ardour/route.h>
#include <ardour/session.h>
#include <ardour/auditioner.h>
#include <ardour/audioplaylist.h>
#include <ardour/panner.h>
#include <ardour/data_type.h>
#include <ardour/region_factory.h>
using namespace std;
using namespace ARDOUR;
using namespace PBD;
#include "i18n.h"
Auditioner::Auditioner (Session& s)
: AudioTrack (s, "auditioner", Route::Hidden)
{
string left = Config->get_auditioner_output_left();
string right = Config->get_auditioner_output_right();
if (left == "default") {
left = _session.engine().get_nth_physical_output (DataType::AUDIO, 0);
}
if (right == "default") {
right = _session.engine().get_nth_physical_output (DataType::AUDIO, 1);
}
if ((left.length() == 0) && (right.length() == 0)) {
warning << _("no outputs available for auditioner - manual connection required") << endmsg;
return;
}
defer_pan_reset ();
if (left.length()) {
add_output_port (left, this, DataType::AUDIO);
}
if (right.length()) {
audio_diskstream()->add_channel (1);
add_output_port (right, this, DataType::AUDIO);
}
allow_pan_reset ();
reset_panner ();
IO::output_changed.connect (mem_fun (*this, &Auditioner::output_changed));
the_region.reset ((AudioRegion*) 0);
g_atomic_int_set (&_active, 0);
}
Auditioner::~Auditioner ()
{
}
AudioPlaylist&
Auditioner::prepare_playlist ()
{
// FIXME auditioner is still audio-only
boost::shared_ptr<AudioPlaylist> apl = boost::dynamic_pointer_cast<AudioPlaylist>(_diskstream->playlist());
assert(apl);
apl->clear ();
return *apl;
}
void
Auditioner::audition_current_playlist ()
{
if (g_atomic_int_get (&_active)) {
/* don't go via session for this, because we are going
to remain active.
*/
cancel_audition ();
}
Glib::Mutex::Lock lm (lock);
_diskstream->seek (0);
length = _diskstream->playlist()->get_maximum_extent();
current_frame = 0;
/* force a panner reset now that we have all channels */
_panner->reset (n_outputs().n_audio(), _diskstream->n_channels().n_audio());
g_atomic_int_set (&_active, 1);
}
void
Auditioner::audition_region (boost::shared_ptr<Region> region)
{
if (g_atomic_int_get (&_active)) {
/* don't go via session for this, because we are going
to remain active.
*/
cancel_audition ();
}
if (boost::dynamic_pointer_cast<AudioRegion>(region) == 0) {
error << _("Auditioning of non-audio regions not yet supported") << endmsg;
return;
}
Glib::Mutex::Lock lm (lock);
/* copy it */
boost::shared_ptr<AudioRegion> the_region (boost::dynamic_pointer_cast<AudioRegion> (RegionFactory::create (region)));
the_region->set_position (0, this);
_diskstream->playlist()->clear ();
_diskstream->playlist()->add_region (the_region, 0, 1);
if (_diskstream->n_channels().n_audio() < the_region->n_channels()) {
audio_diskstream()->add_channel (the_region->n_channels() - _diskstream->n_channels().n_audio());
} else if (_diskstream->n_channels().n_audio() > the_region->n_channels()) {
audio_diskstream()->remove_channel (_diskstream->n_channels().n_audio() - the_region->n_channels());
}
/* force a panner reset now that we have all channels */
reset_panner();
length = the_region->length();
_diskstream->seek (0);
current_frame = 0;
g_atomic_int_set (&_active, 1);
}
int
Auditioner::play_audition (nframes_t nframes)
{
bool need_butler;
nframes_t this_nframes;
int ret;
if (g_atomic_int_get (&_active) == 0) {
silence (nframes, 0);
return 0;
}
this_nframes = min (nframes, length - current_frame);
_diskstream->prepare ();
if ((ret = roll (this_nframes, current_frame, current_frame + nframes, 0, false, false, false)) != 0) {
silence (nframes, 0);
return ret;
}
need_butler = _diskstream->commit (this_nframes);
current_frame += this_nframes;
if (current_frame >= length) {
_session.cancel_audition ();
return 0;
} else {
return need_butler ? 1 : 0;
}
}
void
Auditioner::output_changed (IOChange change, void* src)
{
string phys;
if (change & ConnectionsChanged) {
const char ** connections;
connections = output (0)->get_connections ();
if (connections) {
phys = _session.engine().get_nth_physical_output (DataType::AUDIO, 0);
if (phys != connections[0]) {
Config->set_auditioner_output_left (connections[0]);
} else {
Config->set_auditioner_output_left ("default");
}
free (connections);
} else {
Config->set_auditioner_output_left ("");
}
connections = output (1)->get_connections ();
if (connections) {
phys = _session.engine().get_nth_physical_output (DataType::AUDIO, 1);
if (phys != connections[0]) {
Config->set_auditioner_output_right (connections[0]);
} else {
Config->set_auditioner_output_right ("default");
}
free (connections);
} else {
Config->set_auditioner_output_right ("");
}
}
}