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livetrax/gtk2_ardour/crossfade_edit.h
David Robillard e0aaed6d65 *** NEW CODING POLICY ***
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.

Do this:

#include "ardour/types.h"

NOT this:

#include <ardour/types.h>

Rationale:

This is best practice in general, to ensure we include the local version
and not the system version.  That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.

More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly.  That is:

!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!

Failure to comply is punishable by death by torture. :)

P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).


git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-02-25 18:26:51 +00:00

220 lines
5.2 KiB
C++

/*
Copyright (C) 2000-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __gtk_ardour_xfade_edit_h__
#define __gtk_ardour_xfade_edit_h__
#include <list>
#include <gtkmm/box.h>
#include <gtkmm/button.h>
#include <gtkmm/radiobutton.h>
#include "evoral/Curve.hpp"
#include "ardour_dialog.h"
#include "canvas.h"
namespace ARDOUR
{
class Session;
class AutomationList;
class Crossfade;
}
class CrossfadeEditor : public ArdourDialog
{
public:
CrossfadeEditor (ARDOUR::Session&, boost::shared_ptr<ARDOUR::Crossfade>, double miny, double maxy);
~CrossfadeEditor ();
void apply ();
static const double canvas_border;
/* these are public so that a caller/subclass can make them do the right thing.
*/
Gtk::Button* cancel_button;
Gtk::Button* ok_button;
struct PresetPoint {
double x;
double y;
PresetPoint (double a, double b)
: x (a), y (b) {}
};
struct Preset : public list<PresetPoint> {
const char* name;
const char* image_name;
Preset (const char* n, const char* x) : name (n), image_name (x) {}
};
typedef list<Preset*> Presets;
static Presets* fade_in_presets;
static Presets* fade_out_presets;
protected:
bool on_key_press_event (GdkEventKey*);
bool on_key_release_event (GdkEventKey*);
private:
boost::shared_ptr<ARDOUR::Crossfade> xfade;
ARDOUR::Session& session;
Gtk::VBox vpacker;
struct Point {
~Point();
ArdourCanvas::SimpleRect* box;
ArdourCanvas::Line* curve;
double x;
double y;
static const int32_t size;
void move_to (double x, double y, double xfract, double yfract);
};
struct PointSorter {
bool operator() (const CrossfadeEditor::Point* a, const CrossfadeEditor::Point *b) {
return a->x < b->x;
}
};
ArdourCanvas::SimpleRect* toplevel;
ArdourCanvas::Canvas* canvas;
struct Half {
ArdourCanvas::Line* line;
ArdourCanvas::Polygon* shading;
list<Point*> points;
ARDOUR::AutomationList normative_curve; /* 0 - 1.0, linear */
ARDOUR::AutomationList gain_curve; /* 0 - 2.0, gain mapping */
vector<ArdourCanvas::WaveView*> waves;
Half();
};
enum WhichFade {
In = 0,
Out = 1
};
Half fade[2];
WhichFade current;
bool point_grabbed;
vector<Gtk::Button*> fade_out_buttons;
vector<Gtk::Button*> fade_in_buttons;
Gtk::VBox vpacker2;
Gtk::Button clear_button;
Gtk::Button revert_button;
Gtk::ToggleButton audition_both_button;
Gtk::ToggleButton audition_left_dry_button;
Gtk::ToggleButton audition_left_button;
Gtk::ToggleButton audition_right_dry_button;
Gtk::ToggleButton audition_right_button;
Gtk::ToggleButton preroll_button;
Gtk::ToggleButton postroll_button;
Gtk::HBox roll_box;
gint event_handler (GdkEvent*);
bool canvas_event (GdkEvent* event);
bool point_event (GdkEvent* event, Point*);
bool curve_event (GdkEvent* event);
void canvas_allocation (Gtk::Allocation&);
void add_control_point (double x, double y);
Point* make_point ();
void redraw ();
double effective_width () const { return canvas->get_allocation().get_width() - (2.0 * canvas_border); }
double effective_height () const { return canvas->get_allocation().get_height() - (2.0 * canvas_border); }
void clear ();
void reset ();
double miny;
double maxy;
Gtk::Table fade_in_table;
Gtk::Table fade_out_table;
void build_presets ();
void apply_preset (Preset*);
Gtk::RadioButton select_in_button;
Gtk::RadioButton select_out_button;
Gtk::HBox curve_button_box;
Gtk::HBox audition_box;
void curve_select_clicked (WhichFade);
double x_coordinate (double& xfract) const;
double y_coordinate (double& yfract) const;
void set (const ARDOUR::AutomationList& alist, WhichFade);
sigc::connection peaks_ready_connection;
void make_waves (boost::shared_ptr<ARDOUR::AudioRegion>, WhichFade);
void peaks_ready (boost::shared_ptr<ARDOUR::AudioRegion> r, WhichFade);
void _apply_to (boost::shared_ptr<ARDOUR::Crossfade> xf);
void setup (boost::shared_ptr<ARDOUR::Crossfade>);
void cancel_audition ();
void audition_state_changed (bool);
enum Audition {
Both,
Left,
Right
};
void audition_toggled ();
void audition_right_toggled ();
void audition_right_dry_toggled ();
void audition_left_toggled ();
void audition_left_dry_toggled ();
void audition (Audition);
void audition_both ();
void audition_left_dry ();
void audition_left ();
void audition_right_dry ();
void audition_right ();
void xfade_changed (ARDOUR::Change);
void dump ();
};
#endif /* __gtk_ardour_xfade_edit_h__ */