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livetrax/libs/ctrl-interface/midi_surface/midi_surface.cc
Paul Davis e175410f54 midi surfaces fixes (partially for PR #898)
1. do more to ensure that we do not call MidiSurface::begin_using_device()
multiple times without ::stop_using_device() in between. This reduces the risk
of duplicate signal handler connections being made (it might even eliminate it).

2. Notify all control surfaces when MIDI connectivity is established AND
disestablished. This gives them a chance to update their notion of their
current connection state. This can be important with JACK across zombification,
but also likely across backend stop&start.

These changes currntly only impact classes derived from MidiSurface but
something equivalent is required for all control surfaces
2024-07-16 11:12:41 -06:00

528 lines
16 KiB
C++

/*
* Copyright (C) 2022 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <regex>
#include "pbd/debug.h"
#include "pbd/i18n.h"
#include "ardour/async_midi_port.h"
#include "ardour/audioengine.h"
#include "ardour/bundle.h"
#include "ardour/debug.h"
#include "ardour/midiport_manager.h"
#include "ardour/midi_port.h"
#include "ardour/session.h"
#include "midi_surface.h"
using namespace ARDOUR;
using namespace Glib;
using namespace PBD;
#include "pbd/abstract_ui.cc" // instantiate template
MIDISurface::MIDISurface (ARDOUR::Session& s, std::string const & namestr, std::string const & port_prefix, bool use_pad_filter)
: ControlProtocol (s, namestr)
, AbstractUI<MidiSurfaceRequest> (namestr)
, with_pad_filter (use_pad_filter)
, _in_use (false)
, port_name_prefix (port_prefix)
, _connection_state (ConnectionState (0))
{
}
MIDISurface::~MIDISurface ()
{
/* leave it all up to derived classes, because ordering it hard. */
}
void
MIDISurface::port_setup ()
{
ports_acquire ();
if (!input_port_name().empty() || !output_port_name().empty()) {
ARDOUR::AudioEngine::instance()->PortRegisteredOrUnregistered.connect (port_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::port_registration_handler, this), this);
}
ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::connection_handler, this, _1, _2, _3, _4, _5), this);
port_registration_handler ();
}
void
MIDISurface::drop ()
{
/* do this before stopping the event loop, so that we don't get any notifications */
port_connections.drop_connections ();
stop_using_device ();
device_release ();
ports_release ();
}
int
MIDISurface::ports_acquire ()
{
DEBUG_TRACE (DEBUG::MIDISurface, "acquiring ports\n");
/* setup ports */
_async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, string_compose (X_("%1 in"), port_name_prefix), true);
_async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, string_compose (X_("%1 out"), port_name_prefix), true);
if (_async_in == 0 || _async_out == 0) {
DEBUG_TRACE (DEBUG::MIDISurface, "cannot register ports\n");
return -1;
}
/* We do not add our ports to the input/output bundles because we don't
* want users wiring them by hand. They could use JACK tools if they
* really insist on that (and use JACK)
*/
_input_port = std::dynamic_pointer_cast<AsyncMIDIPort>(_async_in).get();
_output_port = std::dynamic_pointer_cast<AsyncMIDIPort>(_async_out).get();
/* Create a shadow port where, depending on the state of the surface,
* we will make pad note on/off events appear. The surface code will
* automatically this port to the first selected MIDI track.
*/
if (with_pad_filter) {
std::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->add_shadow_port (string_compose (_("%1 Pads"), port_name_prefix), boost::bind (&MIDISurface::pad_filter, this, _1, _2));
std::shared_ptr<MidiPort> shadow_port = std::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->shadow_port();
if (shadow_port) {
_output_bundle.reset (new ARDOUR::Bundle (port_name_prefix, false));
_output_bundle->add_channel (
shadow_port->name(),
ARDOUR::DataType::MIDI,
session->engine().make_port_name_non_relative (shadow_port->name())
);
}
}
session->BundleAddedOrRemoved ();
connect_to_parser ();
/* Connect input port to event loop */
AsyncMIDIPort* asp;
asp = dynamic_cast<AsyncMIDIPort*> (_input_port);
asp->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &MIDISurface::midi_input_handler), _input_port));
asp->xthread().attach (main_loop()->get_context());
return 0;
}
void
MIDISurface::ports_release ()
{
DEBUG_TRACE (DEBUG::MIDISurface, "releasing ports\n");
/* wait for button data to be flushed */
AsyncMIDIPort* asp;
asp = dynamic_cast<AsyncMIDIPort*> (_output_port);
asp->drain (10000, 500000);
{
Glib::Threads::Mutex::Lock em (AudioEngine::instance()->process_lock());
AudioEngine::instance()->unregister_port (_async_in);
AudioEngine::instance()->unregister_port (_async_out);
}
_async_in.reset ((ARDOUR::Port*) 0);
_async_out.reset ((ARDOUR::Port*) 0);
_input_port = 0;
_output_port = 0;
}
void
MIDISurface::port_registration_handler ()
{
if (!_async_in || !_async_out) {
/* ports not registered yet */
return;
}
if (_async_in->connected() && _async_out->connected()) {
/* don't waste cycles here */
return;
}
std::vector<std::string> midi_inputs;
std::vector<std::string> midi_outputs;
AudioEngine::instance()->get_ports ("", DataType::MIDI, PortFlags (IsPhysical|IsOutput), midi_inputs);
AudioEngine::instance()->get_ports ("", DataType::MIDI, PortFlags (IsPhysical|IsInput), midi_outputs);
if (midi_inputs.empty() || midi_outputs.empty()) {
return;
}
/* Try to find the input & output ports, whose pretty name varies on
* Linux depending on the version of ALSA, but is fairly consistent
* across newer ALSA and other platforms.
*/
/* See if the input port is available, and maybe connect that */
string ip = input_port_name ();
if (ip[0] == ':') {
std::regex rx (ip.substr (1), std::regex::extended);
auto is_the_input = [&rx](string const &s) {
std::string pn = AudioEngine::instance()->get_hardware_port_name_by_name(s);
return std::regex_search (pn, rx);
};
auto pi = std::find_if (midi_inputs.begin(), midi_inputs.end(), is_the_input);
if (pi != midi_inputs.end()) {
AudioEngine::instance()->connect (_async_in->name(), *pi);
}
} else {
/* regular partial string search */
auto is_the_input = [&ip](string const &s) {
std::string pn = AudioEngine::instance()->get_hardware_port_name_by_name(s);
return pn.find (ip) != string::npos;
};
auto pi = std::find_if (midi_inputs.begin(), midi_inputs.end(), is_the_input);
if (pi != midi_inputs.end()) {
AudioEngine::instance()->connect (_async_in->name(), *pi);
}
}
/* Now see if the output port is available, and maybe connect that */
string op = output_port_name ();
if (op[0] == ':') {
std::regex rx (op.substr (1), std::regex::extended);
auto is_the_output = [&rx](string const &s) {
std::string pn = AudioEngine::instance()->get_hardware_port_name_by_name(s);
return std::regex_search (pn, rx);
};
auto po = std::find_if (midi_outputs.begin(), midi_outputs.end(), is_the_output);
if (po != midi_outputs.end()) {
AudioEngine::instance()->connect (_async_in->name(), *po);
}
} else {
/* regular partial string search */
auto is_the_output = [&op](string const &s) {
std::string pn = AudioEngine::instance()->get_hardware_port_name_by_name(s);
return pn.find (op) != string::npos;
};
auto po = std::find_if (midi_outputs.begin(), midi_outputs.end(), is_the_output);
if (po != midi_outputs.end()) {
AudioEngine::instance()->connect (_async_in->name(), *po);
}
}
}
bool
MIDISurface::connection_handler (std::weak_ptr<ARDOUR::Port>, std::string name1, std::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
{
DEBUG_TRACE (DEBUG::MIDISurface, string_compose ("MIDISurface::connection_handler start, %1 %2 %3\n", name1, (yn ? "connected" : "disconnected"), name2));
if (!_input_port || !_output_port) {
return false;
}
std::string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (std::shared_ptr<ARDOUR::Port>(_async_in)->name());
std::string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (std::shared_ptr<ARDOUR::Port>(_async_out)->name());
int old_connection_state = _connection_state;
if (ni == name1 || ni == name2) {
if (yn) {
_connection_state |= InputConnected;
} else {
_connection_state &= ~InputConnected;
}
} else if (no == name1 || no == name2) {
if (yn) {
_connection_state |= OutputConnected;
} else {
_connection_state &= ~OutputConnected;
}
} else {
DEBUG_TRACE (DEBUG::MIDISurface, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2));
/* not our ports */
return false;
}
DEBUG_TRACE (DEBUG::MIDISurface, string_compose ("our ports changed connection state: %1 -> %2 connected ? %3, connection state now %4\n",
name1, name2, yn, _connection_state));
/* it ought o be impossible for the connection state of our ports to
* change without a corresponding change in _connection_state. But
* since the consequences of calling device_acquire() and
* begin_using_device() are substantial, include it as a test to catch
* any weird corner cases.
*/
if ((_connection_state != old_connection_state) && (_connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
DEBUG_TRACE (DEBUG::MIDISurface, "device now connected for both input and output\n");
if (!_in_use) {
/* XXX this is a horrible hack. Without a short sleep here,
something prevents the device wakeup messages from being
sent and/or the responses from being received.
*/
g_usleep (100000);
/* may not have the device open if it was just plugged
in. Really need USB device detection rather than MIDI port
detection for this to work well.
*/
device_acquire ();
begin_using_device ();
}
} else {
DEBUG_TRACE (DEBUG::MIDISurface, "Device disconnected (input or output or both) or not yet fully connected\n");
stop_using_device ();
}
ConnectionChange (); /* emit signal for our GUI */
DEBUG_TRACE (DEBUG::MIDISurface, "connection_handler end\n");
return true; /* connection status changed */
}
std::shared_ptr<Port>
MIDISurface::output_port()
{
return _async_out;
}
std::shared_ptr<Port>
MIDISurface::input_port()
{
return _async_in;
}
void
MIDISurface::write (const MidiByteArray& data)
{
/* immediate delivery */
_output_port->write (&data[0], data.size(), 0);
}
void
MIDISurface::write (MIDI::byte const * data, size_t size)
{
_output_port->write (data, size, 0);
}
void
MIDISurface::midi_connectivity_established (bool yn)
{
if (!yn) {
_connection_state = ConnectionState (0);
stop_using_device ();
}
}
bool
MIDISurface::midi_input_handler (IOCondition ioc, MIDI::Port* port)
{
if (ioc & ~IO_IN) {
DEBUG_TRACE (DEBUG::MIDISurface, "MIDI port closed\n");
return false;
}
if (ioc & IO_IN) {
DEBUG_TRACE (DEBUG::MIDISurface, string_compose ("something happened on %1\n", port->name()));
AsyncMIDIPort* asp = dynamic_cast<AsyncMIDIPort*>(port);
if (asp) {
asp->clear ();
}
DEBUG_TRACE (DEBUG::MIDISurface, string_compose ("data available on %1\n", port->name()));
if (_in_use) {
samplepos_t now = AudioEngine::instance()->sample_time();
port->parse (now);
}
}
return true;
}
void
MIDISurface::connect_to_parser ()
{
connect_to_port_parser (*_input_port);
}
void
MIDISurface::connect_to_port_parser (MIDI::Port& port)
{
MIDI::Parser* p = port.parser();
DEBUG_TRACE (DEBUG::MIDISurface, string_compose ("Connecting to signals on port %1 using parser %2\n", port.name(), p));
/* Incoming sysex */
p->sysex.connect_same_thread (*this, boost::bind (&MIDISurface::handle_midi_sysex, this, _1, _2, _3));
/* V-Pot messages are Controller */
p->controller.connect_same_thread (*this, boost::bind (&MIDISurface::handle_midi_controller_message, this, _1, _2));
/* Button messages are NoteOn */
p->note_on.connect_same_thread (*this, boost::bind (&MIDISurface::handle_midi_note_on_message, this, _1, _2));
/* Button messages are NoteOn but libmidi++ sends note-on w/velocity = 0 as note-off so catch them too */
p->note_off.connect_same_thread (*this, boost::bind (&MIDISurface::handle_midi_note_off_message, this, _1, _2));
/* Fader messages are Pitchbend */
p->channel_pitchbend[0].connect_same_thread (*this, boost::bind (&MIDISurface::handle_midi_pitchbend_message, this, _1, _2));
p->poly_pressure.connect_same_thread (*this, boost::bind (&MIDISurface::handle_midi_polypressure_message, this, _1, _2));
}
void
MIDISurface::thread_init ()
{
pthread_set_name (event_loop_name().c_str());
PBD::notify_event_loops_about_thread_creation (pthread_self(), event_loop_name(), 2048);
ARDOUR::SessionEvent::create_per_thread_pool (event_loop_name(), 128);
set_thread_priority ();
}
void
MIDISurface::connect_session_signals()
{
// receive routes added
//session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_routes_added, this, _1), this);
// receive VCAs added
//session->vca_manager().VCAAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::notify_vca_added, this, _1), this);
// receive record state toggled
session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::notify_record_state_changed, this), this);
// receive transport state changed
session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::notify_transport_state_changed, this), this);
session->TransportLooped.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::notify_loop_state_changed, this), this);
// receive punch-in and punch-out
Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::notify_parameter_changed, this, _1), this);
session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::notify_parameter_changed, this, _1), this);
// receive rude solo changed
session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MIDISurface::notify_solo_active_changed, this, _1), this);
}
XMLNode&
MIDISurface::get_state() const
{
XMLNode& node (ControlProtocol::get_state());
XMLNode* child;
child = new XMLNode (X_("Input"));
child->add_child_nocopy (_async_in->get_state());
node.add_child_nocopy (*child);
child = new XMLNode (X_("Output"));
child->add_child_nocopy (_async_out->get_state());
node.add_child_nocopy (*child);
return node;
}
int
MIDISurface::set_state (const XMLNode & node, int version)
{
DEBUG_TRACE (DEBUG::MIDISurface, string_compose ("MIDISurface::set_state: active %1\n", active()));
if (ControlProtocol::set_state (node, version)) {
return -1;
}
XMLNode* child;
if ((child = node.child (X_("Input"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
portnode->remove_property ("name");
_async_in->set_state (*portnode, version);
}
}
if ((child = node.child (X_("Output"))) != 0) {
XMLNode* portnode = child->child (Port::state_node_name.c_str());
if (portnode) {
portnode->remove_property ("name");
_async_out->set_state (*portnode, version);
}
}
return 0;
}
void
MIDISurface::do_request (MidiSurfaceRequest * req)
{
if (req->type == CallSlot) {
call_slot (PBD::EventLoop::__invalidator (*this, __FILE__, __LINE__), req->the_slot);
} else if (req->type == Quit) {
stop_using_device ();
}
}
int
MIDISurface::begin_using_device ()
{
_in_use = true;
connect_session_signals ();
return 0;
}
int
MIDISurface::stop_using_device ()
{
session_connections.drop_connections ();
_in_use = false;
return 0;
}
std::list<std::shared_ptr<ARDOUR::Bundle> >
MIDISurface::bundles ()
{
std::list<std::shared_ptr<ARDOUR::Bundle> > b;
if (_output_bundle) {
b.push_back (_output_bundle);
}
return b;
}