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livetrax/libs/canvas/item.cc

328 lines
4.9 KiB
C++

#include "pbd/compose.h"
#include "pbd/stacktrace.h"
#include "pbd/xml++.h"
#include "pbd/convert.h"
#include "ardour/utils.h"
#include "canvas/group.h"
#include "canvas/item.h"
#include "canvas/canvas.h"
#include "canvas/debug.h"
using namespace std;
using namespace PBD;
using namespace ArdourCanvas;
Item::Item (Canvas* canvas)
: _canvas (canvas)
, _parent (0)
{
init ();
}
Item::Item (Group* parent)
: _parent (parent)
{
assert (parent);
_canvas = _parent->canvas ();
init ();
}
Item::Item (Group* parent, Duple position)
: _parent (parent)
, _position (position)
{
assert (parent);
_canvas = _parent->canvas ();
init ();
}
void
Item::init ()
{
_visible = true;
_bounding_box_dirty = true;
_ignore_events = false;
if (_parent) {
_parent->add (this);
}
DEBUG_TRACE (DEBUG::CanvasItems, string_compose ("new canvas item %1\n", this));
}
Item::~Item ()
{
_canvas->item_going_away (this, _bounding_box);
if (_parent) {
_parent->remove (this);
}
}
Rect
Item::item_to_parent (Rect const & r) const
{
return r.translate (_position);
}
/** Set the position of this item in the parent's coordinates */
void
Item::set_position (Duple p)
{
boost::optional<Rect> bbox = bounding_box ();
boost::optional<Rect> pre_change_parent_bounding_box;
if (bbox) {
pre_change_parent_bounding_box = item_to_parent (bbox.get());
}
_position = p;
_canvas->item_moved (this, pre_change_parent_bounding_box);
if (_parent) {
_parent->child_changed ();
}
}
void
Item::set_x_position (Coord x)
{
set_position (Duple (x, _position.y));
}
void
Item::set_y_position (Coord y)
{
set_position (Duple (_position.x, y));
}
void
Item::raise_to_top ()
{
assert (_parent);
_parent->raise_child_to_top (this);
}
void
Item::raise (int levels)
{
assert (_parent);
_parent->raise_child (this, levels);
}
void
Item::lower_to_bottom ()
{
assert (_parent);
_parent->lower_child_to_bottom (this);
}
void
Item::hide ()
{
_visible = false;
_canvas->item_shown_or_hidden (this);
}
void
Item::show ()
{
_visible = true;
_canvas->item_shown_or_hidden (this);
}
Duple
Item::item_to_parent (Duple const & d) const
{
return d.translate (_position);
}
Duple
Item::parent_to_item (Duple const & d) const
{
return d.translate (- _position);
}
Rect
Item::parent_to_item (Rect const & d) const
{
return d.translate (- _position);
}
void
Item::unparent ()
{
_canvas = 0;
_parent = 0;
}
void
Item::reparent (Group* new_parent)
{
if (_parent) {
_parent->remove (this);
}
assert (new_parent);
_parent = new_parent;
_canvas = _parent->canvas ();
_parent->add (this);
}
void
Item::grab_focus ()
{
/* XXX */
}
/** @return Bounding box in this item's coordinates */
boost::optional<Rect>
Item::bounding_box () const
{
if (_bounding_box_dirty) {
compute_bounding_box ();
}
assert (!_bounding_box_dirty);
return _bounding_box;
}
Coord
Item::height () const
{
boost::optional<Rect> bb = bounding_box().get();
return bb->height ();
}
Coord
Item::width () const
{
boost::optional<Rect> bb = bounding_box().get();
return bb->width ();
}
/* XXX may be called even if bbox is not changing ... bit grotty */
void
Item::begin_change ()
{
_pre_change_bounding_box = bounding_box ();
}
void
Item::end_change ()
{
_canvas->item_changed (this, _pre_change_bounding_box);
if (_parent) {
_parent->child_changed ();
}
}
void
Item::move (Duple movement)
{
set_position (position() + movement);
}
void
Item::add_item_state (XMLNode* node) const
{
node->add_property ("x-position", string_compose ("%1", _position.x));
node->add_property ("y-position", string_compose ("%1", _position.y));
node->add_property ("visible", _visible ? "yes" : "no");
}
void
Item::set_item_state (XMLNode const * node)
{
_position.x = atof (node->property("x-position")->value().c_str());
_position.y = atof (node->property("y-position")->value().c_str());
_visible = PBD::string_is_affirmative (node->property("visible")->value());
}
void
Item::grab ()
{
assert (_canvas);
_canvas->grab (this);
}
void
Item::ungrab ()
{
assert (_canvas);
_canvas->ungrab ();
}
void
Item::set_data (string const & key, void* data)
{
_data[key] = data;
}
void *
Item::get_data (string const & key) const
{
map<string, void*>::const_iterator i = _data.find (key);
if (i == _data.end ()) {
return 0;
}
return i->second;
}
void
Item::item_to_canvas (Coord& x, Coord& y) const
{
Duple d (x, y);
Item const * i = this;
while (i) {
d = i->item_to_parent (d);
i = i->_parent;
}
x = d.x;
y = d.y;
}
void
Item::canvas_to_item (Coord& x, Coord& y) const
{
Duple d (x, y);
Item const * i = this;
while (i) {
d = i->parent_to_item (d);
i = i->_parent;
}
x = d.x;
y = d.y;
}
Rect
Item::item_to_canvas (Rect const & area) const
{
Rect r = area;
Item const * i = this;
while (i) {
r = i->item_to_parent (r);
i = i->parent ();
}
return r;
}
void
Item::set_ignore_events (bool ignore)
{
_ignore_events = ignore;
}