015fc7b39f
- Split Configuration into RCConfiguration and SessionConfiguration; the first for options which are saved to .rc files and the second for options which are saved in a session file. - Move some options from the old `master' Configuration object into SessionConfiguration; this needs more refinement. - Reflect many RCConfiguration options in an expanded Edit->Preferences dialog; my intention is to remove the corresponding menu items eventually. git-svn-id: svn://localhost/ardour2/branches/3.0@5075 d708f5d6-7413-0410-9779-e7cbd77b26cf
295 lines
5.4 KiB
C++
295 lines
5.4 KiB
C++
/*
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Copyright (C) 2006 Paul Davis
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This program is free software; you can redistribute it
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and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your
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option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <pbd/pthread_utils.h>
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#include <ardour/session.h>
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#include <ardour/location.h>
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#include <control_protocol/basic_ui.h>
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#include "i18n.h"
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using namespace ARDOUR;
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using ARDOUR::nframes_t;
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sigc::signal<void,std::string,std::string> BasicUI::AccessAction;
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BasicUI::BasicUI (Session& s)
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: session (&s)
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{
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}
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BasicUI::BasicUI ()
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: session (0)
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{
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}
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BasicUI::~BasicUI ()
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{
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}
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void
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BasicUI::register_thread (std::string name)
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{
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PBD::notify_gui_about_thread_creation (pthread_self(), name);
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}
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void
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BasicUI::access_action ( std::string action_path )
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{
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int split_at = action_path.find( "/" );
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std::string group = action_path.substr( 0, split_at );
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std::string item = action_path.substr( split_at + 1 );
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AccessAction( group, item );
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}
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void
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BasicUI::loop_toggle ()
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{
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if (session->get_play_loop()) {
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session->request_play_loop (false);
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} else {
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session->request_play_loop (true);
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if (!session->transport_rolling()) {
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session->request_transport_speed (1.0);
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}
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}
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}
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void
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BasicUI::goto_start ()
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{
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session->goto_start ();
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}
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void
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BasicUI::goto_end ()
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{
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session->goto_end ();
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}
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void
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BasicUI::add_marker ()
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{
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nframes_t when = session->audible_frame();
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session->locations()->add (new Location (when, when, _("unnamed"), Location::IsMark));
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}
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void
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BasicUI::rewind ()
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{
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session->request_transport_speed (-2.0f);
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}
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void
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BasicUI::ffwd ()
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{
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session->request_transport_speed (2.0f);
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}
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void
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BasicUI::transport_stop ()
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{
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session->request_transport_speed (0.0);
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}
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void
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BasicUI::transport_play (bool from_last_start)
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{
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bool rolling = session->transport_rolling ();
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if (session->get_play_loop()) {
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session->request_play_loop (false);
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}
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if (session->get_play_range ()) {
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session->request_play_range (false);
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}
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if (from_last_start && rolling) {
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session->request_locate (session->last_transport_start(), true);
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}
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session->request_transport_speed (1.0f);
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}
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void
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BasicUI::rec_enable_toggle ()
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{
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switch (session->record_status()) {
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case Session::Disabled:
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if (session->ntracks() == 0) {
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// string txt = _("Please create 1 or more track\nbefore trying to record.\nCheck the Session menu.");
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// MessageDialog msg (*editor, txt);
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// msg.run ();
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return;
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}
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session->maybe_enable_record ();
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break;
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case Session::Recording:
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case Session::Enabled:
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session->disable_record (true);
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}
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}
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void
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BasicUI::save_state ()
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{
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session->save_state ("");
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}
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void
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BasicUI::prev_marker ()
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{
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Location *location = session->locations()->first_location_before (session->transport_frame());
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if (location) {
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session->request_locate (location->start(), session->transport_rolling());
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} else {
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session->goto_start ();
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}
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}
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void
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BasicUI::next_marker ()
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{
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Location *location = session->locations()->first_location_after (session->transport_frame());
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if (location) {
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session->request_locate (location->start(), session->transport_rolling());
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} else {
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session->request_locate (session->current_end_frame());
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}
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}
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void
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BasicUI::set_transport_speed (double speed)
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{
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session->request_transport_speed (speed);
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}
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double
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BasicUI::get_transport_speed ()
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{
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return session->transport_speed ();
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}
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void
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BasicUI::undo ()
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{
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session->undo (1);
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}
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void
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BasicUI::redo ()
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{
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session->redo (1);
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}
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void
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BasicUI::toggle_all_rec_enables ()
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{
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if (session->get_record_enabled()) {
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session->record_disenable_all ();
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} else {
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session->record_enable_all ();
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}
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}
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void
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BasicUI::toggle_punch_in ()
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{
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session->config.set_punch_in (!session->config.get_punch_in());
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}
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void
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BasicUI::toggle_punch_out ()
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{
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session->config.set_punch_out (!session->config.get_punch_out());
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}
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bool
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BasicUI::get_record_enabled ()
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{
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return session->get_record_enabled();
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}
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void
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BasicUI::set_record_enable (bool yn)
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{
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if (yn) {
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session->maybe_enable_record ();
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} else {
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session->disable_record (false, true);
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}
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}
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nframes_t
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BasicUI::transport_frame ()
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{
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return session->transport_frame();
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}
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void
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BasicUI::locate (nframes_t where, bool roll_after_locate)
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{
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session->request_locate (where, roll_after_locate);
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}
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bool
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BasicUI::locating ()
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{
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return session->locate_pending();
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}
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bool
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BasicUI::locked ()
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{
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return session->transport_locked ();
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}
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nframes_t
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BasicUI::smpte_frames_per_hour ()
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{
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return session->smpte_frames_per_hour ();
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}
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void
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BasicUI::smpte_time (nframes_t where, SMPTE::Time& smpte)
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{
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session->smpte_time (where, *((SMPTE::Time *) &smpte));
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}
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void
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BasicUI::smpte_to_sample (SMPTE::Time& smpte, nframes_t& sample, bool use_offset, bool use_subframes) const
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{
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session->smpte_to_sample (*((SMPTE::Time*)&smpte), sample, use_offset, use_subframes);
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}
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void
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BasicUI::sample_to_smpte (nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes) const
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{
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session->sample_to_smpte (sample, *((SMPTE::Time*)&smpte), use_offset, use_subframes);
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}
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