140670541f
Regular .h files *should* be self-contained and independent of previous includes and guarded to only include once. Make it clear which files that *doesn't* apply for at all.
110 lines
4.1 KiB
C++
110 lines
4.1 KiB
C++
/*
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* Copyright (C) 2016-2017 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2016-2018 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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// editor
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#if 0
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STATIC(SessionLoad, &)
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STATIC(SessionClose, &)
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#endif
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STATIC(ConfigChanged, &ARDOUR::Config->ParameterChanged)
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// engine instance
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ENGINE(EngineRunning, Running)
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ENGINE(EngineStopped, Stopped)
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ENGINE(EngineHalted, Halted)
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ENGINE(EngineDeviceListChanged, DeviceListChanged)
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ENGINE(BufferSizeChanged, BufferSizeChanged)
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ENGINE(SampleRateChanged, SampleRateChanged)
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// session static
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STATIC(FeedbackDetected, &ARDOUR::Session::FeedbackDetected)
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STATIC(SuccessfulGraphSort, &ARDOUR::Session::SuccessfulGraphSort)
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STATIC(StartTimeChanged, &ARDOUR::Session::StartTimeChanged)
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STATIC(EndTimeChanged, &ARDOUR::Session::EndTimeChanged)
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STATIC(Exported, &ARDOUR::Session::Exported)
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// stripable static globals
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STATIC(Change, &PresentationInfo::Change)
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// session specific (re-subscribe when session changes)
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SESSION(SessionConfigChanged, config.ParameterChanged)
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SESSION(TransportStateChange, TransportStateChange)
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SESSION(DirtyChanged, DirtyChanged)
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SESSION(StateSaved, StateSaved)
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SESSION(Xrun, Xrun)
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SESSION(TransportLooped, TransportLooped)
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SESSION(SoloActive, SoloActive)
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SESSION(SoloChanged, SoloChanged)
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SESSION(IsolatedChanged, IsolatedChanged)
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SESSION(MonitorChanged, MonitorChanged)
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SESSION(RecordStateChanged, RecordStateChanged)
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SESSION(RecordArmStateChanged, RecordArmStateChanged)
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SESSION(AudioLoopLocationChanged, auto_loop_location_changed)
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SESSION(AudioPunchLocationChanged, auto_punch_location_changed)
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SESSION(LocationsModified, locations_modified)
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SESSION(AuditionActive, AuditionActive)
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SESSION(BundleAddedOrRemoved, BundleAddedOrRemoved)
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SESSION(PositionChanged, PositionChanged)
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SESSION(Located, Located)
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SESSION(RoutesReconnected, session_routes_reconnected)
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SESSION(RouteAdded, RouteAdded)
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SESSION(RouteGroupPropertyChanged, RouteGroupPropertyChanged)
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SESSION(RouteAddedToRouteGroup, RouteAddedToRouteGroup)
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SESSION(RouteRemovedFromRouteGroup, RouteRemovedFromRouteGroup)
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SESSION(StepEditStatusChange, StepEditStatusChange)
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SESSION(RouteGroupAdded, route_group_added)
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SESSION(RouteGroupRemoved, route_group_removed)
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SESSION(RouteGroupsReordered, route_groups_reordered)
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// plugin manager instance
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STATIC(PluginListChanged, &(PluginManager::instance().PluginListChanged))
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STATIC(PluginStatusChanged, &(PluginManager::instance().PluginStatusChanged))
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//STATIC(PluginStatusesChanged, &(PluginManager::instance().PluginTagsChanged))
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// Diskstream static global
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STATIC(DiskOverrun, &ARDOUR::DiskWriter::Overrun)
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STATIC(DiskUnderrun, &ARDOUR::DiskReader::Underrun)
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// Region static
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STATIC(RegionsPropertyChanged, &ARDOUR::Region::RegionsPropertyChanged)
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// Timers
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STATIC(LuaTimerS, &LuaInstance::LuaTimerS)
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STATIC(LuaTimerDS, &LuaInstance::LuaTimerDS)
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// Session load
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STATIC(SetSession, &LuaInstance::SetSession)
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// Editor Selection Changed
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STATIC(SelectionChanged, &LuaInstance::SelectionChanged)
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// TODO per track/route signals,
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// TODO per plugin actions / controllables
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// TODO per region actions
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//SESSIONOBJECT(PropertyChanged, &ARDOUR::Stateful::PropertyChanged, 1)
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// TODO any location action
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// /////////////////////////////////////////////////////////////////////
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// NOTE: WHEN ADDING/REMOVING SIGNALS, UPDATE libs/ardour/luabindings.cc
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// TO MATCH THE TOTAL NUMBER OF SIGNALS.
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//
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// CLASSKEYS(std::bitset<50ul>); // LuaSignal::LAST_SIGNAL
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// /////////////////////////////////////////////////////////////////////
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