138 lines
3.1 KiB
C++
138 lines
3.1 KiB
C++
/*
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Copyright (C) 2007 Tim Mayberry
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cstdlib>
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#include <iostream>
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#include "pbd/error.h"
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#include "pbd/compose.h"
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#include <glibmm/miscutils.h>
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#include <glibmm/fileutils.h>
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#include "ardour/directory_names.h"
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#include "ardour/filesystem_paths.h"
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#include "i18n.h"
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using namespace PBD;
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namespace ARDOUR {
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using std::string;
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std::string
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user_config_directory ()
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{
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static std::string p;
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if (!p.empty()) return p;
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#ifdef __APPLE__
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p = Glib::build_filename (Glib::get_home_dir(), "Library/Preferences");
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#else
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const char* c = 0;
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/* adopt freedesktop standards, and put .ardour3 into $XDG_CONFIG_HOME or ~/.config
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*/
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if ((c = getenv ("XDG_CONFIG_HOME")) != 0) {
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p = c;
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} else {
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const string home_dir = Glib::get_home_dir();
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if (home_dir.empty ()) {
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error << "Unable to determine home directory" << endmsg;
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exit (1);
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}
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p = home_dir;
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p = Glib::build_filename (p, ".config");
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}
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#endif
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p = Glib::build_filename (p, user_config_dir_name);
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if (!Glib::file_test (p, Glib::FILE_TEST_EXISTS)) {
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if (g_mkdir_with_parents (p.c_str(), 0755)) {
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error << string_compose (_("Cannot create Configuration directory %1 - cannot run"),
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p) << endmsg;
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exit (1);
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}
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} else if (!Glib::file_test (p, Glib::FILE_TEST_IS_DIR)) {
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error << string_compose (_("Configuration directory %1 already exists and is not a directory/folder - cannot run"),
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p) << endmsg;
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exit (1);
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}
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return p;
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}
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std::string
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ardour_dll_directory ()
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{
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std::string s = Glib::getenv("ARDOUR_DLL_PATH");
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if (s.empty()) {
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std::cerr << _("ARDOUR_DLL_PATH not set in environment - exiting\n");
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::exit (1);
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}
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return s;
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}
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SearchPath
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ardour_config_search_path ()
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{
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static SearchPath search_path;
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if (search_path.empty()) {
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search_path += user_config_directory();
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std::string s = Glib::getenv("ARDOUR_CONFIG_PATH");
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if (s.empty()) {
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std::cerr << _("ARDOUR_CONFIG_PATH not set in environment - exiting\n");
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::exit (1);
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}
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search_path += SearchPath (s);
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}
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return search_path;
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}
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SearchPath
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ardour_data_search_path ()
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{
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static SearchPath search_path;
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if (search_path.empty()) {
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search_path += user_config_directory();
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std::string s = Glib::getenv("ARDOUR_DATA_PATH");
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if (s.empty()) {
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std::cerr << _("ARDOUR_DATA_PATH not set in environment - exiting\n");
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::exit (1);
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}
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search_path += SearchPath (s);
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}
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return search_path;
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}
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} // namespace ARDOUR
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