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livetrax/libs/pbd/pbd/filesystem.h
Carl Hetherington 73a91402cd Save templates as directories with plugin state, if
there is any, and copy that state to sessions created
from those templates.  Should fix #4525.  Breaks
existing session templates, sorry; they can be fixed by
moving the .template file into a new directory with the
name of the template (minus the .template).


git-svn-id: svn://localhost/ardour2/branches/3.0@10982 d708f5d6-7413-0410-9779-e7cbd77b26cf
2011-12-11 20:38:42 +00:00

213 lines
6.6 KiB
C++

/*
Copyright (C) 2007 Tim Mayberry
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/**
* @namespace PBD::sys
*
* The API in this file is intended to be as close as possible to the
* boost::filesystem API but implementing only the subset of it that is required
* by ardour using the glib/glibmm file utility functions in the implementation.
*
* More information about boost::filesystem and the TR2 proposal at
*
* http://www.boost.org/libs/filesystem/doc/tr2_proposal.html
*
* Hopefully the boost::filesystem API will pass TR2 review etc and become part
* of the C++ standard and this code can be removed, or we just end up using
* the boost filesystem library when it matures a bit more.
*
* My reasons for writing this thin wrapper instead of using glib directly or
* using boost::filesystem immediately are:
*
* - Using sys::path instead of strings and Glib::build_filename is more
* convenient, terse and forces correct platform agnostic path building.
*
* - Using boost::filesystem on windows would mean converting between any UTF-8
* encoded strings(such as when selecting a file/directory in the gtk file
* chooser) and the native file encoding (UTF-16). It would take some time
* and testing to find out when this is required and the glib functions already
* do this if necessary.
*
* - Using exceptions to indicate errors is more likely to uncover situations
* where error conditions are being silently ignored(I've already encounted
* a few examples of this in the ardour code).
*
* - Many of the glib file utility functions are not wrapped by glibmm so this
* also provides what I think is a better API.
*
* - Using boost::filesystem directly means another library dependence and would
* require more testing on windows because of the character encoding issue.
*
* - The boost::filesystem API changes a bit as part of the TR2 review process etc.
*/
#ifndef __filesystem_h__
#define __filesystem_h__
#include <stdexcept>
#include <string>
namespace PBD {
namespace sys {
class path
{
public:
path() : m_path("") { }
path(const path & p) : m_path(p.m_path) { }
path(const std::string & s) : m_path(s) { }
path(const char* s) : m_path(s) { }
path& operator=(const path& p) { m_path = p.m_path; return *this;}
path& operator=(const std::string& s) { m_path = s; return *this; }
path& operator=(const char* s) { m_path = s; return *this; }
path& operator/=(const path& rhs);
path& operator/=(const std::string& s);
path& operator/=(const char* s);
const std::string to_string() const { return m_path; }
/**
* @return the last component of the path, if the path refers to
* a file then it will be the entire filename including any extension.
*/
std::string leaf () const;
/**
* @returns the directory component of a path without any trailing
* path separator or an empty string if the path has no directory
* component(branch path).
*/
path branch_path () const;
private:
std::string m_path;
};
class filesystem_error : public std::runtime_error
{
const int m_error_code;
public:
explicit filesystem_error(const std::string & what, int error_code=0)
: std::runtime_error(what), m_error_code(error_code) { }
int system_error() const { return m_error_code; }
};
inline path operator/ (const path& lhs, const path& rhs)
{ return path(lhs) /= rhs; }
/// @return true if path at p exists
bool exists(const path & p);
/// @return true if path at p exists and is writable, false otherwise
bool exists_and_writable(const path & p);
/// @return true if path at p is a directory.
bool is_directory(const path & p);
/**
* Attempt to create a directory at p as if by the glib function g_mkdir
* with a second argument of S_IRWXU|S_IRWXG|S_IRWXO
*
* @throw filesystem_error if mkdir fails for any other reason other than
* the directory already exists.
*
* @return true If the directory p was created, otherwise false
*
* @post is_directory(p)
*/
bool create_directory(const path & p);
/**
* Attempt to create a directory at p as if by the glib function
* g_mkdir_with_parents with a second argument of S_IRWXU|S_IRWXG|S_IRWXO
*
* @throw filesystem_error if g_mkdir_with_parents fails for any other
* reason other than the directory already exists.
*
* @return true If the directory at p was created, otherwise false
*
* @post is_directory(p)
*/
bool create_directories(const path & p);
/**
* Attempt to delete the file at path p as if by the glib function
* g_unlink.
*
* @return true if file existed prior to removing it, false if file
* at p did not exist.
*
* @throw filesystem_error if removing the file failed for any other
* reason other than the file did not exist.
*/
bool remove(const path & p);
/**
* Renames from_path to to_path as if by the glib function g_rename.
*/
void rename (const path& from_path, const path& to_path);
/**
* Attempt to copy the contents of the file from_path to a new file
* at path to_path.
*
* @throw filesystem_error if from_path.empty() || to_path.empty() ||
* !exists(from_path) || !is_regular(from_path) || exists(to_path)
*/
void copy_file(const path & from_path, const path & to_path);
/**
* Attempt to copy all regular files from from_path to a new directory.
* This method does not recurse.
*/
void copy_files(const path & from_path, const path & to_dir);
/**
* @return The substring of the filename component of the path, starting
* at the beginning of the filename up to but not including the last dot.
*
* boost::filesystem::path::basename differs from g_path_get_basename and
* ::basename and most other forms of basename in that it removes the
* extension from the filename if the filename has one.
*/
std::string basename (const path& p);
/**
* @return If the filename contains a dot, return a substring of the
* filename starting the rightmost dot to the end of the string, otherwise
* an empty string.
*
* @param p a file path.
*/
std::string extension (const path& p);
path get_absolute_path (const path &);
} // namespace sys
} // namespace PBD
#endif