If connecting ports using the port-engine fails, ardour forgets the connection. Internal backends only produced an error if a port was already connected, when using ::connect (handle, other), but ignore already existing connection when using port-names. Various ports are connected twice when the engine connects at session load. This worked fine for as long as the engine was never stopped (saving the session asks the port-engine), but failed when the engine went away and internal representation is used. |
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doc | ||
gtk2_ardour | ||
headless | ||
libs | ||
luasession | ||
msvc_extra_headers | ||
MSVCardour3 | ||
MSVCMixbus3 | ||
MSVCvst_scan | ||
nutemp | ||
session_utils | ||
share | ||
tools | ||
.dir-locals.el | ||
.gitattributes | ||
.gitignore | ||
ardour.1 | ||
COPYING | ||
instant.xml.sae | ||
msvc32-fixup.pl | ||
nutempo-todo | ||
PACKAGER_README | ||
README | ||
README-GITHUB.txt | ||
system_config | ||
testfile.flac | ||
testfile.ogg | ||
TRANSLATORS | ||
waf | ||
wscript |
Please see the Ardour web site at https://ardour.org/ for all documentation.. For information on building ardour: https://ardour.org/development.html