283 lines
6.2 KiB
C++
283 lines
6.2 KiB
C++
/*
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* Copyright (C) 2019 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#if (__cplusplus < 201103L)
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# define nullptr 0
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#endif
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#ifdef __APPLE__
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#include <Carbon/Carbon.h>
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#undef nil
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#elif defined PLATFORM_WINDOWS
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#include <windows.h>
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#include <glibmm.h>
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#else
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#include <dlfcn.h>
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#endif
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#include <glibmm/miscutils.h>
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#include "pbd/compose.h"
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#include "pbd/error.h"
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#include "pbd/failed_constructor.h"
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#include "pluginterfaces/base/ipluginbase.h"
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#include "ardour/debug.h"
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#include "ardour/vst3_module.h"
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#include "pbd/i18n.h"
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#ifdef VST3_SCANNER_APP
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# undef DEBUG_TRACE
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# define DEBUG_TRACE(bits,fmt,...) /*empty*/
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#endif
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using namespace PBD;
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using namespace ARDOUR;
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#ifdef __APPLE__
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class VST3MacModule : public VST3PluginModule
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{
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public:
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VST3MacModule (std::string const& module_path)
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{
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std::string path = Glib::path_get_dirname (module_path); // Contents
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path = Glib::path_get_dirname (path); // theVST.vst3
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#ifndef NDEBUG
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_path = path;
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#endif
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CFURLRef url = CFURLCreateFromFileSystemRepresentation (0, (const UInt8*)path.c_str (), (CFIndex)path.length (), true);
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if (url) {
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_bundle = CFBundleCreate (kCFAllocatorDefault, url);
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CFRelease (url);
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}
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if (!_bundle) {
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throw failed_constructor ();
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}
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if (!CFBundleLoadExecutable (_bundle)) {
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CFRelease (_bundle);
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_bundle = 0;
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throw failed_constructor ();
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}
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if (!init ()) {
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CFRelease (_bundle);
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_bundle = 0;
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throw failed_constructor ();
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}
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}
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~VST3MacModule ()
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{
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release_factory ();
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if (_bundle) {
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exit ();
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CFRelease (_bundle);
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}
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}
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void* fn_ptr (const char* name) const
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{
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CFStringRef str = CFStringCreateWithCString (NULL, name, kCFStringEncodingUTF8);
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void* fn = CFBundleGetFunctionPointerForName (_bundle, str);
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if (str) {
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CFRelease (str);
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}
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return fn;
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}
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private:
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bool init ()
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{
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typedef bool (*init_fn_t) (CFBundleRef);
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init_fn_t fn = (init_fn_t)fn_ptr ("bundleEntry");
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DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling bundleEntry for '%1' @%2\n", _path, (void*)fn));
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return (fn && fn (_bundle));
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}
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bool exit ()
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{
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typedef bool (*exit_fn_t) ();
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exit_fn_t fn = (exit_fn_t)fn_ptr ("bundleExit");
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DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling bundleExit for '%1' @%2\n", _path, (void*) fn));
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return (fn && fn ());
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}
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CFBundleRef _bundle;
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};
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#elif defined PLATFORM_WINDOWS
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class VST3WindowsModule : public VST3PluginModule
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{
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public:
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VST3WindowsModule (const std::string& path)
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{
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#ifndef NDEBUG
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_path = path;
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#endif
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if ((_handle = LoadLibraryA (Glib::locale_from_utf8 (path).c_str ())) == 0) {
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throw failed_constructor ();
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}
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if (!init ()) {
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FreeLibrary (_handle);
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_handle = 0;
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throw failed_constructor ();
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}
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}
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~VST3WindowsModule ()
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{
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release_factory ();
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if (_handle) {
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exit ();
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FreeLibrary (_handle);
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}
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}
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void* fn_ptr (const char* name) const
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{
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return (void*)GetProcAddress (_handle, name);
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}
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private:
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bool init ()
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{
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DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling InitDll for '%1'\n", _path));
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typedef bool(__stdcall * init_fn_t) ();
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init_fn_t fn = (init_fn_t)fn_ptr ("InitDll");
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return (!fn || fn ()); // init is optional
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}
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bool exit ()
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{
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DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling ExitDll for '%1'\n", _path));
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typedef bool(__stdcall * exit_fn_t) ();
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exit_fn_t fn = (exit_fn_t)fn_ptr ("ExitDll");
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return (!fn || fn ()); // exit is optional
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}
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HMODULE _handle;
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};
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#else
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class VST3LinuxModule : public VST3PluginModule
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{
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public:
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VST3LinuxModule (std::string const& path)
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{
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#ifndef NDEBUG
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_path = path;
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#endif
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if ((_dll = dlopen (path.c_str (), RTLD_LOCAL | RTLD_LAZY)) == 0) {
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PBD::error << string_compose (_("Could not load VST3 plugin '%1': %2"), path, dlerror ()) << endmsg;
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throw failed_constructor ();
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}
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void* m_entry = dlsym (_dll, "ModuleEntry");
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void* m_exit = dlsym (_dll, "ModuleExit");
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if (!m_entry || !m_exit) {
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PBD::error << string_compose (_("Invalid VST3 plugin: '%1'"), path) << endmsg;
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dlclose (_dll);
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_dll = 0;
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throw failed_constructor ();
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}
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if (!init ()) {
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dlclose (_dll);
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_dll = 0;
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throw failed_constructor ();
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}
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}
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~VST3LinuxModule ()
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{
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release_factory ();
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if (_dll) {
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exit ();
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dlclose (_dll);
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}
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}
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void* fn_ptr (const char* name) const
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{
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return dlsym (_dll, name);
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}
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private:
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bool init ()
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{
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typedef bool (*init_fn_t) (void*);
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init_fn_t fn = (init_fn_t)fn_ptr ("ModuleEntry");
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DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling ModuleEntry for '%1' @%2\n", _path, (void*)fn));
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return (fn && fn (_dll));
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}
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bool exit ()
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{
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typedef bool (*exit_fn_t) ();
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exit_fn_t fn = (exit_fn_t)fn_ptr ("ModuleExit");
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DEBUG_TRACE (DEBUG::VST3Config, string_compose ("Calling ModuleExit for '%1' @%2\n", _path, (void*)fn));
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return (fn && fn ());
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}
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void* _dll;
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};
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#endif
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Steinberg::IPluginFactory*
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VST3PluginModule::factory ()
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{
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if (!_factory) {
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GetFactoryProc fp = (GetFactoryProc)fn_ptr ("GetPluginFactory");
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if (fp) {
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_factory = fp ();
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}
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}
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return _factory;
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}
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void
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VST3PluginModule::release_factory ()
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{
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if (_factory) {
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DEBUG_TRACE (DEBUG::VST3Config, string_compose ("release_factory for '%1'\n", _path));
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_factory->release ();
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}
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}
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std::shared_ptr<VST3PluginModule>
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VST3PluginModule::load (std::string const& path)
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{
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#ifdef __APPLE__
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return std::shared_ptr<VST3PluginModule> (new VST3MacModule (path));
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#elif defined PLATFORM_WINDOWS
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return std::shared_ptr<VST3PluginModule> (new VST3WindowsModule (path));
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#else
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return std::shared_ptr<VST3PluginModule> (new VST3LinuxModule (path));
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#endif
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}
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