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livetrax/libs/rubberband/src/Scavenger.h
Paul Davis 7da75446b8 add (copy of 2.0-ongoing) rubberband to 3.0
git-svn-id: svn://localhost/ardour2/branches/3.0@3713 d708f5d6-7413-0410-9779-e7cbd77b26cf
2008-09-10 21:35:32 +00:00

203 lines
4.4 KiB
C++

/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2008 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _RUBBERBAND_SCAVENGER_H_
#define _RUBBERBAND_SCAVENGER_H_
#include <vector>
#include <list>
#include <iostream>
#ifndef WIN32
#include <sys/time.h>
#endif
#include "Thread.h"
#include "sysutils.h"
namespace RubberBand {
/**
* A very simple class that facilitates running things like plugins
* without locking, by collecting unwanted objects and deleting them
* after a delay so as to be sure nobody's in the middle of using
* them. Requires scavenge() to be called regularly from a non-RT
* thread.
*
* This is currently not at all suitable for large numbers of objects
* -- it's just a quick hack for use with things like plugins.
*/
template <typename T>
class Scavenger
{
public:
Scavenger(int sec = 2, int defaultObjectListSize = 200);
~Scavenger();
/**
* Call from an RT thread etc., to pass ownership of t to us.
* Only one thread should be calling this on any given scavenger.
*/
void claim(T *t);
/**
* Call from a non-RT thread.
* Only one thread should be calling this on any given scavenger.
*/
void scavenge(bool clearNow = false);
protected:
typedef std::pair<T *, int> ObjectTimePair;
typedef std::vector<ObjectTimePair> ObjectTimeList;
ObjectTimeList m_objects;
int m_sec;
typedef std::list<T *> ObjectList;
ObjectList m_excess;
int m_lastExcess;
Mutex m_excessMutex;
void pushExcess(T *);
void clearExcess(int);
unsigned int m_claimed;
unsigned int m_scavenged;
};
/**
* A wrapper to permit arrays to be scavenged.
*/
template <typename T>
class ScavengerArrayWrapper
{
public:
ScavengerArrayWrapper(T *array) : m_array(array) { }
~ScavengerArrayWrapper() { delete[] m_array; }
private:
T *m_array;
};
template <typename T>
Scavenger<T>::Scavenger(int sec, int defaultObjectListSize) :
m_objects(ObjectTimeList(defaultObjectListSize)),
m_sec(sec),
m_claimed(0),
m_scavenged(0)
{
}
template <typename T>
Scavenger<T>::~Scavenger()
{
if (m_scavenged < m_claimed) {
for (size_t i = 0; i < m_objects.size(); ++i) {
ObjectTimePair &pair = m_objects[i];
if (pair.first != 0) {
T *ot = pair.first;
pair.first = 0;
delete ot;
++m_scavenged;
}
}
}
clearExcess(0);
}
template <typename T>
void
Scavenger<T>::claim(T *t)
{
// std::cerr << "Scavenger::claim(" << t << ")" << std::endl;
struct timeval tv;
(void)gettimeofday(&tv, 0);
int sec = tv.tv_sec;
for (size_t i = 0; i < m_objects.size(); ++i) {
ObjectTimePair &pair = m_objects[i];
if (pair.first == 0) {
pair.second = sec;
pair.first = t;
++m_claimed;
return;
}
}
std::cerr << "WARNING: Scavenger::claim(" << t << "): run out of slots, "
<< "using non-RT-safe method" << std::endl;
pushExcess(t);
}
template <typename T>
void
Scavenger<T>::scavenge(bool clearNow)
{
// std::cerr << "Scavenger::scavenge: scavenged " << m_scavenged << ", claimed " << m_claimed << std::endl;
if (m_scavenged >= m_claimed) return;
struct timeval tv;
(void)gettimeofday(&tv, 0);
int sec = tv.tv_sec;
for (size_t i = 0; i < m_objects.size(); ++i) {
ObjectTimePair &pair = m_objects[i];
if (clearNow ||
(pair.first != 0 && pair.second + m_sec < sec)) {
T *ot = pair.first;
pair.first = 0;
delete ot;
++m_scavenged;
}
}
if (sec > m_lastExcess + m_sec) {
clearExcess(sec);
}
}
template <typename T>
void
Scavenger<T>::pushExcess(T *t)
{
m_excessMutex.lock();
m_excess.push_back(t);
struct timeval tv;
(void)gettimeofday(&tv, 0);
m_lastExcess = tv.tv_sec;
m_excessMutex.unlock();
}
template <typename T>
void
Scavenger<T>::clearExcess(int sec)
{
m_excessMutex.lock();
for (typename ObjectList::iterator i = m_excess.begin();
i != m_excess.end(); ++i) {
delete *i;
}
m_excess.clear();
m_lastExcess = sec;
m_excessMutex.unlock();
}
}
#endif