Paul Davis
30b087ab3d
Generated by tools/f2s. Some hand-editing will be required in a few places to fix up comments related to timecode and video in order to keep the legible
217 lines
5.6 KiB
C++
217 lines
5.6 KiB
C++
/*
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Copyright (C) 2016 Paul Davis
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "evoral/ControlList.hpp"
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#include "ardour/mute_master.h"
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#include "ardour/session.h"
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#include "ardour/mute_control.h"
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#include "pbd/i18n.h"
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using namespace ARDOUR;
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using namespace std;
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MuteControl::MuteControl (Session& session, std::string const & name, Muteable& m)
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: SlavableAutomationControl (session, MuteAutomation, ParameterDescriptor (MuteAutomation),
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boost::shared_ptr<AutomationList> (new AutomationList (Evoral::Parameter (MuteAutomation))),
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name)
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, _muteable (m)
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{
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_list->set_interpolation (Evoral::ControlList::Discrete);
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/* mute changes must be synchronized by the process cycle */
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set_flags (Controllable::Flag (flags() | Controllable::RealTime));
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}
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void
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MuteControl::post_add_master (boost::shared_ptr<AutomationControl> m)
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{
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if (m->get_value()) {
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/* boolean masters records are not updated until AFTER
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* ::post_add_master() is called, so we can use them to check
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* on whether any master was already enabled before the new
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* one was added.
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*/
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if (!muted_by_self() && !get_boolean_masters()) {
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_muteable.mute_master()->set_muted_by_masters (true);
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Changed (false, Controllable::NoGroup); /* EMIT SIGNAL */
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}
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}
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}
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void
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MuteControl::pre_remove_master (boost::shared_ptr<AutomationControl> m)
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{
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if (!m) {
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/* null control ptr means we're removing all masters */
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_muteable.mute_master()->set_muted_by_masters (false);
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/* Changed will be emitted in SlavableAutomationControl::clear_masters() */
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return;
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}
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if (m->get_value() && get_boolean_masters() == 1) {
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_muteable.mute_master()->set_muted_by_masters (false);
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if (!muted_by_self()) {
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Changed (false, Controllable::NoGroup); /* EMIT SIGNAL */
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}
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}
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}
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void
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MuteControl::actually_set_value (double val, Controllable::GroupControlDisposition gcd)
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{
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if (muted_by_self() != bool (val)) {
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_muteable.mute_master()->set_muted_by_self (val);
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/* allow the Muteable to respond to the mute change
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before anybody else knows about it.
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*/
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_muteable.act_on_mute ();
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}
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SlavableAutomationControl::actually_set_value (val, gcd);
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}
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bool
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MuteControl::handle_master_change (boost::shared_ptr<AutomationControl> m)
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{
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bool send_signal = false;
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boost::shared_ptr<MuteControl> mc = boost::dynamic_pointer_cast<MuteControl> (m);
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if (!mc) {
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return false;
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}
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if (m->get_value()) {
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/* this master is now enabled */
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if (get_boolean_masters() == 0) {
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_muteable.mute_master()->set_muted_by_masters (true);
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if (!muted_by_self()) {
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send_signal = true;
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}
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}
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} else {
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/* this master is disabled and there was only 1 enabled before */
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if (get_boolean_masters() == 1) {
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_muteable.mute_master()->set_muted_by_masters (false);
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if (!muted_by_self()) {
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send_signal = true;
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}
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}
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}
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return send_signal;
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}
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double
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MuteControl::get_value () const
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{
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if (slaved ()) {
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return muted_by_self() || muted_by_masters ();
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}
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if (_list && boost::dynamic_pointer_cast<AutomationList>(_list)->automation_playback()) {
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// Playing back automation, get the value from the list
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return AutomationControl::get_value();
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}
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return muted();
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}
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void
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MuteControl::set_mute_points (MuteMaster::MutePoint mp)
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{
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_muteable.mute_master()->set_mute_points (mp);
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_muteable.mute_points_changed (); /* EMIT SIGNAL */
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if (_muteable.mute_master()->muted_by_self()) {
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Changed (true, Controllable::UseGroup); /* EMIT SIGNAL */
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}
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}
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MuteMaster::MutePoint
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MuteControl::mute_points () const
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{
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return _muteable.mute_master()->mute_points ();
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}
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bool
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MuteControl::muted () const
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{
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/* have to get (self-muted) value from somewhere. could be our own
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Control, or the Muteable that we sort-of proxy for. Since this
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method is called by ::get_value(), use the latter to avoid recursion.
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*/
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return _muteable.mute_master()->muted_by_self() || muted_by_masters ();
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}
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bool
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MuteControl::muted_by_self () const
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{
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return _muteable.mute_master()->muted_by_self();
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}
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bool
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MuteControl::muted_by_masters () const
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{
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return _muteable.mute_master()->muted_by_masters ();
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}
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bool
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MuteControl::muted_by_others_soloing () const
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{
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return _muteable.muted_by_others_soloing ();
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}
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void
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MuteControl::automation_run (samplepos_t start, pframes_t len)
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{
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boolean_automation_run (start, len);
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bool valid = false;
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bool mute = false;
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if (list() && automation_playback()) {
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mute = list()->rt_safe_eval (start, valid) >= 0.5;
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}
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if (!valid) {
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return;
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}
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if (muted_by_masters ()) {
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/* already muted, no need to check further,
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* except we need to up update implicit/explict mute
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*/
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if (muted_by_self () != mute) {
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set_value_unchecked (mute ? 1. : 0.);
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Changed (false, Controllable::NoGroup); /* EMIT SIGNAL */
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}
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return;
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}
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if (mute && !muted()) {
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set_value_unchecked (1.0); // mute
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Changed (false, Controllable::NoGroup); /* EMIT SIGNAL */
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} else if (!mute && muted()) {
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set_value_unchecked (0.0); // unmute
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Changed (false, Controllable::NoGroup); /* EMIT SIGNAL */
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}
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}
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