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livetrax/libs/fluidsynth/src/fluid_chan.c

712 lines
22 KiB
C

/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#include "fluid_chan.h"
#include "fluid_mod.h"
#include "fluid_synth.h"
#include "fluid_sfont.h"
/* Field shift amounts for sfont_bank_prog bit field integer */
#define PROG_SHIFTVAL 0
#define BANK_SHIFTVAL 8
#define SFONT_SHIFTVAL 22
/* Field mask values for sfont_bank_prog bit field integer */
#define PROG_MASKVAL 0x000000FF /* Bit 7 is used to indicate unset state */
#define BANK_MASKVAL 0x003FFF00
#define BANKLSB_MASKVAL 0x00007F00
#define BANKMSB_MASKVAL 0x003F8000
#define SFONT_MASKVAL 0xFFC00000
static void fluid_channel_init(fluid_channel_t *chan);
fluid_channel_t *
new_fluid_channel(fluid_synth_t *synth, int num)
{
fluid_channel_t *chan;
chan = FLUID_NEW(fluid_channel_t);
if(chan == NULL)
{
FLUID_LOG(FLUID_ERR, "Out of memory");
return NULL;
}
chan->synth = synth;
chan->channum = num;
chan->preset = NULL;
chan->tuning = NULL;
fluid_channel_init(chan);
fluid_channel_init_ctrl(chan, 0);
return chan;
}
static void
fluid_channel_init(fluid_channel_t *chan)
{
fluid_preset_t *newpreset;
int i, prognum, banknum;
chan->sostenuto_orderid = 0;
/*--- Init poly/mono modes variables --------------------------------------*/
chan->mode = 0;
chan->mode_val = 0;
/* monophonic list initialization */
for(i = 0; i < FLUID_CHANNEL_SIZE_MONOLIST; i++)
{
chan->monolist[i].next = i + 1;
}
chan->monolist[FLUID_CHANNEL_SIZE_MONOLIST - 1].next = 0; /* ending element chained to the 1st */
chan->i_last = chan->n_notes = 0; /* clears the list */
chan->i_first = chan->monolist[chan->i_last].next; /* first note index in the list */
fluid_channel_clear_prev_note(chan); /* Mark previous note invalid */
/*---*/
chan->key_mono_sustained = INVALID_NOTE; /* No previous mono note sustained */
chan->legatomode = FLUID_CHANNEL_LEGATO_MODE_MULTI_RETRIGGER; /* Default mode */
chan->portamentomode = FLUID_CHANNEL_PORTAMENTO_MODE_LEGATO_ONLY; /* Default mode */
/*--- End of poly/mono initialization --------------------------------------*/
chan->channel_type = (chan->channum == 9) ? CHANNEL_TYPE_DRUM : CHANNEL_TYPE_MELODIC;
prognum = 0;
banknum = (chan->channel_type == CHANNEL_TYPE_DRUM) ? DRUM_INST_BANK : 0;
chan->sfont_bank_prog = 0 << SFONT_SHIFTVAL | banknum << BANK_SHIFTVAL
| prognum << PROG_SHIFTVAL;
newpreset = fluid_synth_find_preset(chan->synth, banknum, prognum);
fluid_channel_set_preset(chan, newpreset);
chan->interp_method = FLUID_INTERP_DEFAULT;
chan->tuning_bank = 0;
chan->tuning_prog = 0;
chan->nrpn_select = 0;
chan->nrpn_active = 0;
if(chan->tuning)
{
fluid_tuning_unref(chan->tuning, 1);
chan->tuning = NULL;
}
}
/*
@param is_all_ctrl_off if nonzero, only resets some controllers, according to
http://www.midi.org/techspecs/rp15.php
*/
void
fluid_channel_init_ctrl(fluid_channel_t *chan, int is_all_ctrl_off)
{
int i;
chan->channel_pressure = 0;
chan->pitch_bend = 0x2000; /* Range is 0x4000, pitch bend wheel starts in centered position */
for(i = 0; i < GEN_LAST; i++)
{
chan->gen[i] = 0.0f;
}
if(is_all_ctrl_off)
{
for(i = 0; i < ALL_SOUND_OFF; i++)
{
if(i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5)
{
continue;
}
if(i >= SOUND_CTRL1 && i <= SOUND_CTRL10)
{
continue;
}
if(i == BANK_SELECT_MSB || i == BANK_SELECT_LSB || i == VOLUME_MSB ||
i == VOLUME_LSB || i == PAN_MSB || i == PAN_LSB ||
i == BALANCE_MSB || i == BALANCE_LSB
)
{
continue;
}
fluid_channel_set_cc(chan, i, 0);
}
}
else
{
for(i = 0; i < 128; i++)
{
fluid_channel_set_cc(chan, i, 0);
}
fluid_channel_clear_portamento(chan); /* Clear PTC receive */
chan->previous_cc_breath = 0;/* Reset previous breath */
}
/* Reset polyphonic key pressure on all voices */
for(i = 0; i < 128; i++)
{
fluid_channel_set_key_pressure(chan, i, 0);
}
/* Set RPN controllers to NULL state */
fluid_channel_set_cc(chan, RPN_LSB, 127);
fluid_channel_set_cc(chan, RPN_MSB, 127);
/* Set NRPN controllers to NULL state */
fluid_channel_set_cc(chan, NRPN_LSB, 127);
fluid_channel_set_cc(chan, NRPN_MSB, 127);
/* Expression (MSB & LSB) */
fluid_channel_set_cc(chan, EXPRESSION_MSB, 127);
fluid_channel_set_cc(chan, EXPRESSION_LSB, 127);
if(!is_all_ctrl_off)
{
chan->pitch_wheel_sensitivity = 2; /* two semi-tones */
/* Just like panning, a value of 64 indicates no change for sound ctrls */
for(i = SOUND_CTRL1; i <= SOUND_CTRL10; i++)
{
fluid_channel_set_cc(chan, i, 64);
}
/* Volume / initial attenuation (MSB & LSB) */
fluid_channel_set_cc(chan, VOLUME_MSB, 100);
fluid_channel_set_cc(chan, VOLUME_LSB, 0);
/* Pan (MSB & LSB) */
fluid_channel_set_cc(chan, PAN_MSB, 64);
fluid_channel_set_cc(chan, PAN_LSB, 0);
/* Balance (MSB & LSB) */
fluid_channel_set_cc(chan, BALANCE_MSB, 64);
fluid_channel_set_cc(chan, BALANCE_LSB, 0);
/* Reverb */
/* fluid_channel_set_cc (chan, EFFECTS_DEPTH1, 40); */
/* Note: although XG standard specifies the default amount of reverb to
be 40, most people preferred having it at zero.
See http://lists.gnu.org/archive/html/fluid-dev/2009-07/msg00016.html */
}
}
/* Only called by delete_fluid_synth(), so no need to queue a preset free event */
void
delete_fluid_channel(fluid_channel_t *chan)
{
fluid_return_if_fail(chan != NULL);
FLUID_FREE(chan);
}
/* FIXME - Calls fluid_channel_init() potentially in synthesis context */
void
fluid_channel_reset(fluid_channel_t *chan)
{
fluid_channel_init(chan);
fluid_channel_init_ctrl(chan, 0);
}
/* Should only be called from synthesis context */
int
fluid_channel_set_preset(fluid_channel_t *chan, fluid_preset_t *preset)
{
fluid_sfont_t *sfont;
if(chan->preset == preset)
{
return FLUID_OK;
}
if(chan->preset)
{
sfont = chan->preset->sfont;
sfont->refcount--;
}
fluid_preset_notify(chan->preset, FLUID_PRESET_UNSELECTED, chan->channum);
chan->preset = preset;
if(preset)
{
sfont = preset->sfont;
sfont->refcount++;
}
fluid_preset_notify(preset, FLUID_PRESET_SELECTED, chan->channum);
return FLUID_OK;
}
/* Set SoundFont ID, MIDI bank and/or program. Use -1 to use current value. */
void
fluid_channel_set_sfont_bank_prog(fluid_channel_t *chan, int sfontnum,
int banknum, int prognum)
{
int oldval, newval, oldmask;
newval = ((sfontnum != -1) ? sfontnum << SFONT_SHIFTVAL : 0)
| ((banknum != -1) ? banknum << BANK_SHIFTVAL : 0)
| ((prognum != -1) ? prognum << PROG_SHIFTVAL : 0);
oldmask = ((sfontnum != -1) ? 0 : SFONT_MASKVAL)
| ((banknum != -1) ? 0 : BANK_MASKVAL)
| ((prognum != -1) ? 0 : PROG_MASKVAL);
oldval = chan->sfont_bank_prog;
newval = (newval & ~oldmask) | (oldval & oldmask);
chan->sfont_bank_prog = newval;
}
/* Set bank LSB 7 bits */
void
fluid_channel_set_bank_lsb(fluid_channel_t *chan, int banklsb)
{
int oldval, newval, style;
style = chan->synth->bank_select;
if(style == FLUID_BANK_STYLE_GM ||
style == FLUID_BANK_STYLE_GS)
{
return; /* ignored */
}
oldval = chan->sfont_bank_prog;
if(style == FLUID_BANK_STYLE_XG)
{
newval = (oldval & ~BANK_MASKVAL) | (banklsb << BANK_SHIFTVAL);
}
else /* style == FLUID_BANK_STYLE_MMA */
{
newval = (oldval & ~BANKLSB_MASKVAL) | (banklsb << BANK_SHIFTVAL);
}
chan->sfont_bank_prog = newval;
}
/* Set bank MSB 7 bits */
void
fluid_channel_set_bank_msb(fluid_channel_t *chan, int bankmsb)
{
int oldval, newval, style;
style = chan->synth->bank_select;
if(style == FLUID_BANK_STYLE_XG)
{
/* XG bank, do drum-channel auto-switch */
/* The number "120" was based on several keyboards having drums at 120 - 127,
reference: http://lists.nongnu.org/archive/html/fluid-dev/2011-02/msg00003.html */
chan->channel_type = (120 <= bankmsb) ? CHANNEL_TYPE_DRUM : CHANNEL_TYPE_MELODIC;
return;
}
if(style == FLUID_BANK_STYLE_GM ||
chan->channel_type == CHANNEL_TYPE_DRUM)
{
return; /* ignored */
}
oldval = chan->sfont_bank_prog;
if(style == FLUID_BANK_STYLE_GS)
{
newval = (oldval & ~BANK_MASKVAL) | (bankmsb << BANK_SHIFTVAL);
}
else /* style == FLUID_BANK_STYLE_MMA */
{
newval = (oldval & ~BANKMSB_MASKVAL) | (bankmsb << (BANK_SHIFTVAL + 7));
}
chan->sfont_bank_prog = newval;
}
/* Get SoundFont ID, MIDI bank and/or program. Use NULL to ignore a value. */
void
fluid_channel_get_sfont_bank_prog(fluid_channel_t *chan, int *sfont,
int *bank, int *prog)
{
int sfont_bank_prog;
sfont_bank_prog = chan->sfont_bank_prog;
if(sfont)
{
*sfont = (sfont_bank_prog & SFONT_MASKVAL) >> SFONT_SHIFTVAL;
}
if(bank)
{
*bank = (sfont_bank_prog & BANK_MASKVAL) >> BANK_SHIFTVAL;
}
if(prog)
{
*prog = (sfont_bank_prog & PROG_MASKVAL) >> PROG_SHIFTVAL;
}
}
/**
* Updates legato/ staccato playing state
* The function is called:
* - on noteon before adding a note into the monolist.
* - on noteoff after removing a note out of the monolist.
* @param chan fluid_channel_t.
*/
static void
fluid_channel_update_legato_staccato_state(fluid_channel_t *chan)
{
/* Updates legato/ staccato playing state */
if(chan->n_notes)
{
chan->mode |= FLUID_CHANNEL_LEGATO_PLAYING; /* Legato state */
}
else
{
chan->mode &= ~ FLUID_CHANNEL_LEGATO_PLAYING; /* Staccato state */
}
}
/**
* Adds a note into the monophonic list. The function is part of the legato
* detector. fluid_channel_add_monolist() is intended to be called by
* fluid_synth_noteon_mono_LOCAL().
*
* When a note is added at noteOn each element is use in the forward direction
* and indexed by i_last variable.
*
* @param chan fluid_channel_t.
* @param key MIDI note number (0-127).
* @param vel MIDI velocity (0-127, 0=noteoff).
* @param onenote. When 1 the function adds the note but the monophonic list
* keeps only one note (used on noteOn poly).
* Note: i_last index keeps a trace of the most recent note added.
* prev_note keeps a trace of the note prior i_last note.
* FLUID_CHANNEL_LEGATO_PLAYING bit keeps trace of legato/staccato playing state.
*
* More informations in FluidPolyMono-0004.pdf chapter 4 (Appendices).
*/
void
fluid_channel_add_monolist(fluid_channel_t *chan, unsigned char key,
unsigned char vel, unsigned char onenote)
{
unsigned char i_last = chan->i_last;
/* Updates legato/ staccato playing state */
fluid_channel_update_legato_staccato_state(chan);
if(chan->n_notes)
{
/* keeps trace of the note prior last note */
chan->prev_note = chan->monolist[i_last].note;
}
/* moves i_last forward before writing new note */
i_last = chan->monolist[i_last].next;
chan->i_last = i_last; /* now ilast indexes the last note */
chan->monolist[i_last].note = key; /* we save note and velocity */
chan->monolist[i_last].vel = vel;
if(onenote)
{
/* clears monolist before one note addition */
chan->i_first = i_last;
chan->n_notes = 0;
}
if(chan->n_notes < FLUID_CHANNEL_SIZE_MONOLIST)
{
chan->n_notes++; /* updates n_notes */
}
else
{
/* The end of buffer is reach. So circular motion for i_first */
/* i_first index is moved forward */
chan->i_first = chan->monolist[i_last].next;
}
}
/**
* Searching a note in the monophonic list. The function is part of the legato
* detector. fluid_channel_search_monolist() is intended to be called by
* fluid_synth_noteoff_mono_LOCAL().
*
* The search starts from the first note in the list indexed by i_first
* @param chan fluid_channel_t.
* @param key MIDI note number (0-127) to search.
* @param i_prev pointer on returned index of the note prior the note to search.
* @return index of the note if find, FLUID_FAILED otherwise.
*
*/
int
fluid_channel_search_monolist(fluid_channel_t *chan, unsigned char key, int *i_prev)
{
short n = chan->n_notes; /* number of notes in monophonic list */
short j, i = chan->i_first; /* searching starts from i_first included */
for(j = 0 ; j < n ; j++)
{
if(chan->monolist[i].note == key)
{
if(i == chan->i_first)
{
/* tracking index of the previous note (i_prev) */
for(j = chan->i_last ; n < FLUID_CHANNEL_SIZE_MONOLIST; n++)
{
j = chan->monolist[j].next;
}
* i_prev = j; /* returns index of the previous note */
}
return i; /* returns index of the note to search */
}
* i_prev = i; /* tracking index of the previous note (i_prev) */
i = chan->monolist[i].next; /* next element */
}
return FLUID_FAILED; /* not found */
}
/**
* removes a note from the monophonic list. The function is part of
* the legato detector.
* fluid_channel_remove_monolist() is intended to be called by
* fluid_synth_noteoff_mono_LOCAL().
*
* When a note is removed at noteOff the element concerned is fast unlinked
* and relinked after the i_last element.
*
* @param chan fluid_channel_t.
* @param
* i, index of the note to remove. If i is invalid or the list is
* empty, the function do nothing and returns FLUID_FAILED.
* @param
* On input, i_prev is a pointer on index of the note previous i.
* On output i_prev is a pointer on index of the note previous i if i is the last note
* in the list,FLUID_FAILED otherwise. When the returned index is valid it means
* a legato detection on noteoff.
*
* Note: the following variables in Channel keeps trace of the situation.
* - i_last index keeps a trace of the most recent note played even if
* the list is empty.
* - prev_note keeps a trace of the note removed if it is i_last.
* - FLUID_CHANNEL_LEGATO_PLAYING bit keeps a trace of legato/staccato playing state.
*
* More informations in FluidPolyMono-0004.pdf chapter 4 (Appendices).
*/
void
fluid_channel_remove_monolist(fluid_channel_t *chan, int i, int *i_prev)
{
unsigned char i_last = chan->i_last;
/* checks if index is valid */
if(i < 0 || i >= FLUID_CHANNEL_SIZE_MONOLIST || !chan->n_notes)
{
* i_prev = FLUID_FAILED;
}
/* The element is about to be removed and inserted between i_last and next */
/* Note: when i is egal to i_last or egal to i_first, removing/inserting
isn't necessary */
if(i == i_last)
{
/* Removing/Inserting isn't necessary */
/* keeps trace of the note prior last note */
chan->prev_note = chan->monolist[i_last].note;
/* moves i_last backward to the previous */
chan->i_last = *i_prev; /* i_last index is moved backward */
}
else
{
/* i is before i_last */
if(i == chan->i_first)
{
/* Removing/inserting isn't necessary */
/* i_first index is moved forward to the next element*/
chan->i_first = chan->monolist[i].next;
}
else
{
/* i is between i_first and i_last */
/* Unlinks element i and inserts after i_last */
chan->monolist[* i_prev].next = chan->monolist[i].next; /* unlinks i */
/*inserts i after i_last */
chan->monolist[i].next = chan->monolist[i_last].next;
chan->monolist[i_last].next = i;
}
* i_prev = FLUID_FAILED;
}
chan->n_notes--; /* updates the number of note in the list */
/* Updates legato/ staccato playing state */
fluid_channel_update_legato_staccato_state(chan);
}
/**
* On noteOff on a polyphonic channel,the monophonic list is fully flushed.
*
* @param chan fluid_channel_t.
* Note: i_last index keeps a trace of the most recent note played even if
* the list is empty.
* prev_note keeps a trace of the note i_last .
* FLUID_CHANNEL_LEGATO_PLAYING bit keeps a trace of legato/staccato playing.
*/
void fluid_channel_clear_monolist(fluid_channel_t *chan)
{
/* keeps trace off the most recent note played */
chan->prev_note = chan->monolist[chan->i_last].note;
/* flushes the monolist */
chan->i_first = chan->monolist[chan->i_last].next;
chan->n_notes = 0;
/* Update legato/ sataccato playing state */
chan->mode &= ~ FLUID_CHANNEL_LEGATO_PLAYING; /* Staccato state */
}
/**
* On noteOn on a polyphonic channel,adds the note into the monophonic list
* keeping only this note.
* @param
* chan fluid_channel_t.
* key, vel, note and velocity added in the monolist
* Note: i_last index keeps a trace of the most recent note inserted.
* prev_note keeps a trace of the note prior i_last note.
* FLUID_CHANNEL_LEGATO_PLAYING bit keeps trace of legato/staccato playing.
*/
void fluid_channel_set_onenote_monolist(fluid_channel_t *chan, unsigned char key,
unsigned char vel)
{
fluid_channel_add_monolist(chan, key, vel, 1);
}
/**
* The function changes the state (Valid/Invalid) of the previous note played in
* a staccato manner (fluid_channel_prev_note()).
* When potamento mode 'each note' or 'staccato only' is selected, on next
* noteOn a portamento will be started from the most recent note played
* staccato.
* It will be possible that it isn't appropriate. To give the musician the
* possibility to choose a portamento from this note , prev_note will be forced
* to invalid state on noteOff if portamento pedal is Off.
*
* The function is intended to be called when the following event occurs:
* - On noteOff (in poly or mono mode), to mark prev_note invalid.
* - On Portamento Off(in poly or mono mode), to mark prev_note invalid.
* @param chan fluid_channel_t.
*/
void fluid_channel_invalid_prev_note_staccato(fluid_channel_t *chan)
{
/* checks if the playing is staccato */
if(!(chan->mode & FLUID_CHANNEL_LEGATO_PLAYING))
{
/* checks if portamento pedal is off */
if(! fluid_channel_portamento(chan))
{
/* forces prev_note invalid */
fluid_channel_clear_prev_note(chan);
}
}
/* else prev_note still remains valid for next fromkey portamento */
}
/**
* The function handles poly/mono commutation on legato pedal On/Off.
* @param chan fluid_channel_t.
* @param value, value of the CC legato.
*/
void fluid_channel_cc_legato(fluid_channel_t *chan, int value)
{
/* Special handling of the monophonic list */
if(!(chan->mode & FLUID_CHANNEL_POLY_OFF) && chan->n_notes) /* The monophonic list have notes */
{
if(value < 64) /* legato is released */
{
/* returns from monophonic to polyphonic with notes in the monophonic list */
/* The monophonic list is flushed keeping last note only
Note: i_last index keeps a trace of the most recent note played.
prev_note keeps a trace of the note i_last.
FLUID_CHANNEL_LEGATO_PLAYING bit keeps trace of legato/staccato playing.
*/
chan->i_first = chan->i_last;
chan->n_notes = 1;
}
else /* legato is depressed */
{
/* Inters in monophonic from polyphonic with note in monophonic list */
/* Stops the running note to remain coherent with Breath Sync mode */
if((chan->mode & FLUID_CHANNEL_BREATH_SYNC) && !fluid_channel_breath_msb(chan))
{
fluid_synth_noteoff_monopoly(chan->synth, chan->channum,
fluid_channel_last_note(chan), 1);
}
}
}
}
/**
* The function handles CC Breath On/Off detection. When a channel is in
* Breath Sync mode and in monophonic playing, the breath controller allows
* to trigger noteon/noteoff note when the musician starts to breath (noteon) and
* stops to breath (noteoff).
* @param chan fluid_channel_t.
* @param value, value of the CC Breath..
*/
void fluid_channel_cc_breath_note_on_off(fluid_channel_t *chan, int value)
{
if((chan->mode & FLUID_CHANNEL_BREATH_SYNC) && fluid_channel_is_playing_mono(chan) &&
(chan->n_notes))
{
/* The monophonic list isn't empty */
if((value > 0) && (chan->previous_cc_breath == 0))
{
/* CC Breath On detection */
fluid_synth_noteon_mono_staccato(chan->synth, chan->channum,
fluid_channel_last_note(chan),
fluid_channel_last_vel(chan));
}
else if((value == 0) && (chan->previous_cc_breath > 0))
{
/* CC Breath Off detection */
fluid_synth_noteoff_monopoly(chan->synth, chan->channum,
fluid_channel_last_note(chan), 1);
}
}
chan->previous_cc_breath = value;
}