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livetrax/libs/surfaces/push2/push2.h

589 lines
13 KiB
C++

/*
Copyright (C) 2016 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __ardour_push2_h__
#define __ardour_push2_h__
#include <vector>
#include <map>
#include <stack>
#include <list>
#include <set>
#include <libusb.h>
#define ABSTRACT_UI_EXPORTS
#include "pbd/abstract_ui.h"
#include "midi++/types.h"
#include "ardour/types.h"
#include "control_protocol/control_protocol.h"
#include "control_protocol/types.h"
#include "midi_byte_array.h"
#include "mode.h"
namespace Pango {
class Layout;
}
namespace MIDI {
class Parser;
class Port;
}
namespace ARDOUR {
class AsyncMIDIPort;
class Port;
class MidiBuffer;
class MidiTrack;
}
namespace ArdourSurface {
struct Push2Request : public BaseUI::BaseRequestObject {
public:
Push2Request () {}
~Push2Request () {}
};
class P2GUI;
class Push2Menu;
class Push2Layout;
class Push2Canvas;
class Push2 : public ARDOUR::ControlProtocol
, public AbstractUI<Push2Request>
{
public:
enum ButtonID {
TapTempo,
Metronome,
Upper1, Upper2, Upper3, Upper4, Upper5, Upper6, Upper7, Upper8,
Setup,
User,
Delete,
AddDevice,
Device,
Mix,
Undo,
AddTrack,
Browse,
Clip,
Mute,
Solo,
Stop,
Lower1, Lower2, Lower3, Lower4, Lower5, Lower6, Lower7, Lower8,
Master,
Convert,
DoubleLoop,
Quantize,
Duplicate,
New,
FixedLength,
Automate,
RecordEnable,
Play,
Fwd32ndT,
Fwd32nd,
Fwd16thT,
Fwd16th,
Fwd8thT,
Fwd8th,
Fwd4trT,
Fwd4tr,
Up,
Right,
Down,
Left,
Repeat,
Accent,
Scale,
Layout,
Note,
Session,
OctaveUp,
PageRight,
OctaveDown,
PageLeft,
Shift,
Select
};
struct LED
{
enum State {
NoTransition,
OneShot24th,
OneShot16th,
OneShot8th,
OneShot4th,
OneShot2th,
Pulsing24th,
Pulsing16th,
Pulsing8th,
Pulsing4th,
Pulsing2th,
Blinking24th,
Blinking16th,
Blinking8th,
Blinking4th,
Blinking2th
};
enum Colors {
Black = 0,
Red = 127,
Green = 126,
Blue = 125,
DarkGray = 124,
LightGray = 123,
White = 122
};
LED (uint8_t e) : _extra (e), _color_index (Black), _state (NoTransition) {}
virtual ~LED() {}
uint8_t extra () const { return _extra; }
uint8_t color_index () const { return _color_index; }
State state () const { return _state; }
void set_color (uint8_t color_index);
void set_state (State state);
virtual MidiByteArray state_msg() const = 0;
protected:
uint8_t _extra;
uint8_t _color_index;
State _state;
};
struct Pad : public LED {
enum WhenPressed {
Nothing,
FlashOn,
FlashOff,
};
Pad (int xx, int yy, uint8_t ex)
: LED (ex)
, x (xx)
, y (yy)
, do_when_pressed (FlashOn)
, filtered (ex)
, perma_color (LED::Black)
{}
MidiByteArray state_msg () const { return MidiByteArray (3, 0x90|_state, _extra, _color_index); }
int coord () const { return (y * 8) + x; }
int note_number() const { return extra(); }
int x;
int y;
int do_when_pressed;
int filtered;
int perma_color;
};
struct Button : public LED {
Button (ButtonID bb, uint8_t ex)
: LED (ex)
, id (bb)
, press_method (&Push2::relax)
, release_method (&Push2::relax)
, long_press_method (&Push2::relax)
{}
Button (ButtonID bb, uint8_t ex, void (Push2::*press)())
: LED (ex)
, id (bb)
, press_method (press)
, release_method (&Push2::relax)
, long_press_method (&Push2::relax)
{}
Button (ButtonID bb, uint8_t ex, void (Push2::*press)(), void (Push2::*release)())
: LED (ex)
, id (bb)
, press_method (press)
, release_method (release)
, long_press_method (&Push2::relax)
{}
Button (ButtonID bb, uint8_t ex, void (Push2::*press)(), void (Push2::*release)(), void (Push2::*long_press)())
: LED (ex)
, id (bb)
, press_method (press)
, release_method (release)
, long_press_method (long_press)
{}
MidiByteArray state_msg () const { return MidiByteArray (3, 0xb0|_state, _extra, _color_index); }
int controller_number() const { return extra(); }
ButtonID id;
void (Push2::*press_method)();
void (Push2::*release_method)();
void (Push2::*long_press_method)();
sigc::connection timeout_connection;
};
struct ColorButton : public Button {
ColorButton (ButtonID bb, uint8_t ex)
: Button (bb, ex) {}
ColorButton (ButtonID bb, uint8_t ex, void (Push2::*press)())
: Button (bb, ex, press) {}
ColorButton (ButtonID bb, uint8_t ex, void (Push2::*press)(), void (Push2::*release)())
: Button (bb, ex, press, release) {}
ColorButton (ButtonID bb, uint8_t ex, void (Push2::*press)(), void (Push2::*release)(), void (Push2::*long_press)())
: Button (bb, ex, press, release, long_press) {}
};
struct WhiteButton : public Button {
WhiteButton (ButtonID bb, uint8_t ex)
: Button (bb, ex) {}
WhiteButton (ButtonID bb, uint8_t ex, void (Push2::*press)())
: Button (bb, ex, press) {}
WhiteButton (ButtonID bb, uint8_t ex, void (Push2::*press)(), void (Push2::*release)())
: Button (bb, ex, press, release) {}
WhiteButton (ButtonID bb, uint8_t ex, void (Push2::*press)(), void (Push2::*release)(), void (Push2::*long_press)())
: Button (bb, ex, press, release, long_press) {}
};
enum ColorName {
DarkBackground,
LightBackground,
ParameterName,
StripableName,
ClockText,
KnobArcBackground,
KnobArcStart,
KnobArcEnd,
KnobLine,
KnobLineShadow,
KnobForeground,
KnobBackground,
KnobShadow,
KnobBorder,
};
enum PressureMode {
AfterTouch,
PolyPressure,
};
public:
Push2 (ARDOUR::Session&);
~Push2 ();
static bool probe ();
static void* request_factory (uint32_t);
std::list<boost::shared_ptr<ARDOUR::Bundle> > bundles ();
bool has_editor () const { return true; }
void* get_gui () const;
void tear_down_gui ();
int set_active (bool yn);
XMLNode& get_state();
int set_state (const XMLNode & node, int version);
PBD::Signal0<void> ConnectionChange;
boost::shared_ptr<ARDOUR::Port> input_port();
boost::shared_ptr<ARDOUR::Port> output_port();
int pad_note (int row, int col) const;
PBD::Signal0<void> PadChange;
void set_pad_scale (int root, int octave, MusicalMode::Type mode, bool inkey);
PBD::Signal0<void> ScaleChange;
MusicalMode::Type mode() const { return _mode; }
int scale_root() const { return _scale_root; }
int root_octave() const { return _root_octave; }
bool in_key() const { return _in_key; }
Push2Layout* current_layout() const;
void use_previous_layout ();
Push2Canvas* canvas() const { return _canvas; }
enum ModifierState {
None = 0,
ModShift = 0x1,
ModSelect = 0x2,
};
ModifierState modifier_state() const { return _modifier_state; }
Button* button_by_id (ButtonID);
static std::string button_name_by_id (ButtonID);
void strip_buttons_off ();
void write (const MidiByteArray&);
uint8_t get_color_index (uint32_t rgb);
uint32_t get_color (ColorName);
PressureMode pressure_mode () const { return _pressure_mode; }
void set_pressure_mode (PressureMode);
PBD::Signal1<void,PressureMode> PressureModeChange;
libusb_device_handle* usb_handle() const { return handle; }
private:
libusb_device_handle *handle;
ModifierState _modifier_state;
void do_request (Push2Request*);
int stop ();
int open ();
int close ();
void relax () {}
/* map of Buttons by CC */
typedef std::map<int,Button*> CCButtonMap;
CCButtonMap cc_button_map;
/* map of Buttons by ButtonID */
typedef std::map<ButtonID,Button*> IDButtonMap;
IDButtonMap id_button_map;
std::set<ButtonID> buttons_down;
std::set<ButtonID> consumed;
bool button_long_press_timeout (ButtonID id);
void start_press_timeout (Button&, ButtonID);
void init_buttons (bool startup);
void init_touch_strip ();
/* map of Pads by note number */
typedef std::map<int,Pad*> NNPadMap;
NNPadMap nn_pad_map;
void set_button_color (ButtonID, uint8_t color_index);
void set_button_state (ButtonID, LED::State);
void set_led_color (ButtonID, uint8_t color_index);
void set_led_state (ButtonID, LED::State);
void build_maps ();
// Bundle to represent our input ports
boost::shared_ptr<ARDOUR::Bundle> _input_bundle;
// Bundle to represent our output ports
boost::shared_ptr<ARDOUR::Bundle> _output_bundle;
MIDI::Port* _input_port;
MIDI::Port* _output_port;
boost::shared_ptr<ARDOUR::Port> _async_in;
boost::shared_ptr<ARDOUR::Port> _async_out;
void connect_to_parser ();
void handle_midi_pitchbend_message (MIDI::Parser&, MIDI::pitchbend_t);
void handle_midi_controller_message (MIDI::Parser&, MIDI::EventTwoBytes*);
void handle_midi_note_on_message (MIDI::Parser&, MIDI::EventTwoBytes*);
void handle_midi_note_off_message (MIDI::Parser&, MIDI::EventTwoBytes*);
void handle_midi_sysex (MIDI::Parser&, MIDI::byte *, size_t count);
bool midi_input_handler (Glib::IOCondition ioc, MIDI::Port* port);
sigc::connection periodic_connection;
bool periodic ();
void thread_init ();
PBD::ScopedConnectionList session_connections;
void connect_session_signals ();
void notify_record_state_changed ();
void notify_transport_state_changed ();
void notify_loop_state_changed ();
void notify_parameter_changed (std::string);
void notify_solo_active_changed (bool);
/* Button methods */
void button_play ();
void button_recenable ();
void button_up ();
void button_down ();
void button_right ();
void button_left ();
void button_metronome ();
void button_repeat ();
void button_mute ();
void button_solo ();
void button_solo_long_press ();
void button_fixed_length ();
void button_new ();
void button_browse ();
void button_clip ();
void button_undo ();
void button_fwd32t ();
void button_fwd32 ();
void button_fwd16t ();
void button_fwd16 ();
void button_fwd8t ();
void button_fwd8 ();
void button_fwd4t ();
void button_fwd4 ();
void button_add_track ();
void button_stop ();
void button_shift_press ();
void button_shift_release ();
void button_shift_long_press ();
void button_select_press ();
void button_select_release ();
void button_select_long_press ();
void button_page_left ();
void button_page_right ();
void button_octave_up ();
void button_octave_down ();
void button_layout_press ();
void button_scale_press ();
void button_mix_press ();
void button_upper (uint32_t n);
void button_lower (uint32_t n);
void button_upper_1 () { button_upper (0); }
void button_upper_2 () { button_upper (1); }
void button_upper_3 () { button_upper (2); }
void button_upper_4 () { button_upper (3); }
void button_upper_5 () { button_upper (4); }
void button_upper_6 () { button_upper (5); }
void button_upper_7 () { button_upper (6); }
void button_upper_8 () { button_upper (7); }
void button_lower_1 () { button_lower (0); }
void button_lower_2 () { button_lower (1); }
void button_lower_3 () { button_lower (2); }
void button_lower_4 () { button_lower (3); }
void button_lower_5 () { button_lower (4); }
void button_lower_6 () { button_lower (5); }
void button_lower_7 () { button_lower (6); }
void button_lower_8 () { button_lower (7); }
void start_shift ();
void end_shift ();
/* non-strip encoders */
void other_vpot (int, int);
void other_vpot_touch (int, bool);
/* special Stripables */
boost::shared_ptr<ARDOUR::Stripable> master;
boost::shared_ptr<ARDOUR::Stripable> monitor;
sigc::connection vblank_connection;
bool vblank ();
void splash ();
ARDOUR::microseconds_t splash_start;
/* the canvas */
Push2Canvas* _canvas;
/* Layouts */
mutable Glib::Threads::Mutex layout_lock;
Push2Layout* _current_layout;
Push2Layout* _previous_layout;
Push2Layout* mix_layout;
Push2Layout* scale_layout;
Push2Layout* track_mix_layout;
Push2Layout* splash_layout;
void set_current_layout (Push2Layout*);
bool pad_filter (ARDOUR::MidiBuffer& in, ARDOUR::MidiBuffer& out) const;
boost::weak_ptr<ARDOUR::MidiTrack> current_pad_target;
PBD::ScopedConnection port_reg_connection;
void port_registration_handler ();
enum ConnectionState {
InputConnected = 0x1,
OutputConnected = 0x2
};
int connection_state;
bool connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn);
PBD::ScopedConnection port_connection;
void connected ();
/* GUI */
mutable P2GUI* gui;
void build_gui ();
/* pad mapping */
PBD::ScopedConnection selection_connection;
void stripable_selection_change (ARDOUR::StripableNotificationListPtr);
MusicalMode::Type _mode;
int _scale_root;
int _root_octave;
bool _in_key;
int octave_shift;
bool percussion;
void set_percussive_mode (bool);
/* color map (device side) */
typedef std::map<uint32_t,uint8_t> ColorMap;
typedef std::stack<uint8_t> ColorMapFreeList;
ColorMap color_map;
ColorMapFreeList color_map_free_list;
void build_color_map ();
/* our own colors */
typedef std::map<ColorName,uint32_t> Colors;
Colors colors;
void fill_color_table ();
PressureMode _pressure_mode;
void request_pressure_mode ();
};
} /* namespace */
#endif /* __ardour_push2_h__ */