352 lines
10 KiB
C++
352 lines
10 KiB
C++
/*
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Copyright (C) 2006, 2013 Paul Davis
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Copyright (C) 2013, 2014 Robin Gareus <robin@gareus.org>
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <assert.h>
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#include <cmath>
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#include "pbd/compose.h"
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#include "ardour/debug.h"
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#include "ardour/audio_buffer.h"
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#include "ardour/midi_buffer.h"
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#include "ardour/buffer_set.h"
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#include "ardour/delayline.h"
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using namespace std;
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using namespace PBD;
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using namespace ARDOUR;
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DelayLine::DelayLine (Session& s, const std::string& name)
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: Processor (s, string_compose ("latency-compensation-%1", name))
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, _delay(0)
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, _pending_delay(0)
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, _bsiz(0)
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, _pending_bsiz(0)
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, _roff(0)
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, _woff(0)
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, _pending_flush(false)
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{
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}
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DelayLine::~DelayLine ()
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{
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}
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#define FADE_LEN (16)
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void
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DelayLine::run (BufferSet& bufs, framepos_t /* start_frame */, framepos_t /* end_frame */, pframes_t nsamples, bool)
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{
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const uint32_t chn = _configured_output.n_audio();
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pframes_t p0 = 0;
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uint32_t c;
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const frameoffset_t pending_delay = _pending_delay;
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const frameoffset_t delay_diff = _delay - pending_delay;
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const bool pending_flush = _pending_flush;
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_pending_flush = false;
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/* run() and set_delay() may be called in parallel by
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* different threads.
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* if a larger buffer is needed, it is allocated in
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* set_delay(), here it is just swap'ed in place
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*/
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if (_pending_bsiz) {
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assert(_pending_bsiz >= _bsiz);
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const size_t boff = _pending_bsiz - _bsiz;
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if (_bsiz > 0) {
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/* write offset is retained. copy existing data to new buffer */
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frameoffset_t wl = _bsiz - _woff;
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memcpy(_pending_buf.get(), _buf.get(), sizeof(Sample) * _woff * chn);
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memcpy(_pending_buf.get() + (_pending_bsiz - wl) * chn, _buf.get() + _woff * chn, sizeof(Sample) * wl * chn);
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/* new buffer is all zero by default, fade into the existing data copied above */
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frameoffset_t wo = _pending_bsiz - wl;
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for (pframes_t pos = 0; pos < FADE_LEN; ++pos) {
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const gain_t gain = (gain_t)pos / (gain_t)FADE_LEN;
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for (c = 0; c < _configured_input.n_audio(); ++c) {
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_pending_buf.get()[ wo * chn + c ] *= gain;
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wo = (wo + 1) % (_pending_bsiz + 1);
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}
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}
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/* read-pointer will be moved and may up anywhere..
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* copy current data for smooth fade-out below
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*/
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frameoffset_t roold = _roff;
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frameoffset_t ro = _roff;
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if (ro > _woff) {
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ro += boff;
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}
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ro += delay_diff;
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if (ro < 0) {
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ro -= (_pending_bsiz +1) * floor(ro / (float)(_pending_bsiz +1));
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}
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ro = ro % (_pending_bsiz + 1);
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for (pframes_t pos = 0; pos < FADE_LEN; ++pos) {
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for (c = 0; c < _configured_input.n_audio(); ++c) {
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_pending_buf.get()[ ro * chn + c ] = _buf.get()[ roold * chn + c ];
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ro = (ro + 1) % (_pending_bsiz + 1);
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roold = (roold + 1) % (_bsiz + 1);
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}
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}
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}
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if (_roff > _woff) {
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_roff += boff;
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}
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_buf = _pending_buf;
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_bsiz = _pending_bsiz;
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_pending_bsiz = 0;
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_pending_buf.reset();
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}
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/* there may be no buffer when delay == 0.
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* we also need to check audio-channels in case all audio-channels
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* were removed in which case no new buffer was allocated. */
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Sample *buf = _buf.get();
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if (buf && _configured_output.n_audio() > 0) {
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assert (_bsiz >= pending_delay);
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const framecnt_t rbs = _bsiz + 1;
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if (pending_delay != _delay || pending_flush) {
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const pframes_t fade_len = (nsamples >= FADE_LEN) ? FADE_LEN : nsamples / 2;
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DEBUG_TRACE (DEBUG::LatencyCompensation,
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string_compose ("Old %1 delay: %2 bufsiz: %3 offset-diff: %4 write-offset: %5 read-offset: %6\n",
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name(), _delay, _bsiz, ((_woff - _roff + rbs) % rbs), _woff, _roff));
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// fade out at old position
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c = 0;
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for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i, ++c) {
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Sample * const data = i->data();
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for (pframes_t pos = 0; pos < fade_len; ++pos) {
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const gain_t gain = (gain_t)(fade_len - pos) / (gain_t)fade_len;
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buf[ _woff * chn + c ] = data[ pos ];
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data[ pos ] = buf[ _roff * chn + c ] * gain;
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_roff = (_roff + 1) % rbs;
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_woff = (_woff + 1) % rbs;
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}
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}
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if (pending_flush) {
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DEBUG_TRACE (DEBUG::LatencyCompensation,
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string_compose ("Flush buffer: %1\n", name()));
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memset(buf, 0, _configured_output.n_audio() * rbs * sizeof (Sample));
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}
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// adjust read pointer
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_roff += _delay - pending_delay;
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if (_roff < 0) {
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_roff -= rbs * floor(_roff / (float)rbs);
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}
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_roff = _roff % rbs;
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// fade in at new position
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c = 0;
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for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i, ++c) {
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Sample * const data = i->data();
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for (pframes_t pos = fade_len; pos < 2 * fade_len; ++pos) {
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const gain_t gain = (gain_t)(pos - fade_len) / (gain_t)fade_len;
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buf[ _woff * chn + c ] = data[ pos ];
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data[ pos ] = buf[ _roff * chn + c ] * gain;
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_roff = (_roff + 1) % rbs;
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_woff = (_woff + 1) % rbs;
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}
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}
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p0 = 2 * fade_len;
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_delay = pending_delay;
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DEBUG_TRACE (DEBUG::LatencyCompensation,
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string_compose ("New %1 delay: %2 bufsiz: %3 offset-diff: %4 write-offset: %5 read-offset: %6\n",
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name(), _delay, _bsiz, ((_woff - _roff + rbs) % rbs), _woff, _roff));
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}
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assert(_delay == ((_woff - _roff + rbs) % rbs));
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c = 0;
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for (BufferSet::audio_iterator i = bufs.audio_begin(); i != bufs.audio_end(); ++i, ++c) {
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Sample * const data = i->data();
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for (pframes_t pos = p0; pos < nsamples; ++pos) {
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buf[ _woff * chn + c ] = data[ pos ];
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data[ pos ] = buf[ _roff * chn + c ];
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_roff = (_roff + 1) % rbs;
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_woff = (_woff + 1) % rbs;
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}
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}
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}
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if (_midi_buf.get()) {
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_delay = pending_delay;
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for (BufferSet::midi_iterator i = bufs.midi_begin(); i != bufs.midi_end(); ++i) {
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if (i != bufs.midi_begin()) { break; } // XXX only one buffer for now
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MidiBuffer* dly = _midi_buf.get();
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MidiBuffer& mb (*i);
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if (pending_flush) {
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dly->silence(nsamples);
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}
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// If the delay time changes, iterate over all events in the dly-buffer
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// and adjust the time in-place. <= 0 becomes 0.
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//
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// iterate over all events in dly-buffer and subtract one cycle
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// (nsamples) from the timestamp, bringing them closer to de-queue.
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for (MidiBuffer::iterator m = dly->begin(); m != dly->end(); ++m) {
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MidiBuffer::TimeType *t = m.timeptr();
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if (*t > nsamples + delay_diff) {
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*t -= nsamples + delay_diff;
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} else {
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*t = 0;
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}
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}
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if (_delay != 0) {
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// delay events in current-buffer, in place.
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for (MidiBuffer::iterator m = mb.begin(); m != mb.end(); ++m) {
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MidiBuffer::TimeType *t = m.timeptr();
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*t += _delay;
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}
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}
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// move events from dly-buffer into current-buffer until nsamples
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// and remove them from the dly-buffer
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for (MidiBuffer::iterator m = dly->begin(); m != dly->end();) {
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const Evoral::MIDIEvent<MidiBuffer::TimeType> ev (*m, false);
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if (ev.time() >= nsamples) {
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break;
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}
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mb.insert_event(ev);
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m = dly->erase(m);
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}
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/* For now, this is only relevant if there is there's a positive delay.
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* In the future this could also be used to delay 'too early' events
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* (ie '_global_port_buffer_offset + _port_buffer_offset' - midi_port.cc)
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*/
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if (_delay != 0) {
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// move events after nsamples from current-buffer into dly-buffer
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// and trim current-buffer after nsamples
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for (MidiBuffer::iterator m = mb.begin(); m != mb.end();) {
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const Evoral::MIDIEvent<MidiBuffer::TimeType> ev (*m, false);
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if (ev.time() < nsamples) {
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++m;
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continue;
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}
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dly->insert_event(ev);
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m = mb.erase(m);
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}
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}
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}
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}
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_delay = pending_delay;
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}
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void
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DelayLine::set_delay(framecnt_t signal_delay)
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{
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if (signal_delay < 0) {
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signal_delay = 0;
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cerr << "WARNING: latency compensation is not possible.\n";
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}
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const framecnt_t rbs = signal_delay + 1;
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DEBUG_TRACE (DEBUG::LatencyCompensation,
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string_compose ("%1 set_delay to %2 samples for %3 channels\n",
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name(), signal_delay, _configured_output.n_audio()));
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if (signal_delay <= _bsiz) {
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_pending_delay = signal_delay;
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return;
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}
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if (_pending_bsiz) {
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if (_pending_bsiz < signal_delay) {
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cerr << "LatComp: buffer resize in progress. "<< name() << "pending: "<< _pending_bsiz <<" want: " << signal_delay <<"\n"; // XXX
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} else {
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_pending_delay = signal_delay;
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}
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return;
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}
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if (_configured_output.n_audio() > 0 ) {
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_pending_buf.reset(new Sample[_configured_output.n_audio() * rbs]);
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memset(_pending_buf.get(), 0, _configured_output.n_audio() * rbs * sizeof (Sample));
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_pending_bsiz = signal_delay;
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} else {
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_pending_buf.reset();
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_pending_bsiz = 0;
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}
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_pending_delay = signal_delay;
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DEBUG_TRACE (DEBUG::LatencyCompensation,
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string_compose ("allocated buffer for %1 of size %2\n",
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name(), signal_delay));
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}
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bool
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DelayLine::can_support_io_configuration (const ChanCount& in, ChanCount& out)
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{
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out = in;
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return true;
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}
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bool
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DelayLine::configure_io (ChanCount in, ChanCount out)
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{
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if (out != in) { // always 1:1
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return false;
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}
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// TODO realloc buffers if channel count changes..
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// TODO support multiple midi buffers
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DEBUG_TRACE (DEBUG::LatencyCompensation,
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string_compose ("configure IO: %1 Ain: %2 Aout: %3 Min: %4 Mout: %5\n",
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name(), in.n_audio(), out.n_audio(), in.n_midi(), out.n_midi()));
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if (in.n_midi() > 0 && !_midi_buf) {
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_midi_buf.reset(new MidiBuffer(16384));
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}
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return Processor::configure_io (in, out);
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}
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void
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DelayLine::flush()
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{
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_pending_flush = true;
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}
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XMLNode&
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DelayLine::state (bool full_state)
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{
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XMLNode& node (Processor::state (full_state));
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node.add_property("type", "delay");
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return node;
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}
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