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livetrax/libs/surfaces/mackie/mackie_surface_generated.cc

536 lines
12 KiB
C++

/*
Generated by scripts/generate-surface.rb
*/
#include "mackie_surface.h"
#include "controls.h"
#include "mackie_button_handler.h"
using namespace Mackie;
void Mackie::MackieSurface::handle_button (MackieButtonHandler & mbh, ButtonState bs, Button & button)
{
if (bs != press && bs != release) {
mbh.update_led (button, none);
return;
}
LedState ls;
switch (button.id()) {
case 0x9028: // io
switch (bs) {
case press: ls = mbh.io_press (button); break;
case release: ls = mbh.io_release (button); break;
case neither: break;
}
break;
case 0x9029: // sends
switch (bs) {
case press: ls = mbh.sends_press (button); break;
case release: ls = mbh.sends_release (button); break;
case neither: break;
}
break;
case 0x902a: // pan
switch (bs) {
case press: ls = mbh.pan_press (button); break;
case release: ls = mbh.pan_release (button); break;
case neither: break;
}
break;
case 0x902b: // plugin
switch (bs) {
case press: ls = mbh.plugin_press (button); break;
case release: ls = mbh.plugin_release (button); break;
case neither: break;
}
break;
case 0x902c: // eq
switch (bs) {
case press: ls = mbh.eq_press (button); break;
case release: ls = mbh.eq_release (button); break;
case neither: break;
}
break;
case 0x902d: // dyn
switch (bs) {
case press: ls = mbh.dyn_press (button); break;
case release: ls = mbh.dyn_release (button); break;
case neither: break;
}
break;
case 0x902e: // left
switch (bs) {
case press: ls = mbh.left_press (button); break;
case release: ls = mbh.left_release (button); break;
case neither: break;
}
break;
case 0x902f: // right
switch (bs) {
case press: ls = mbh.right_press (button); break;
case release: ls = mbh.right_release (button); break;
case neither: break;
}
break;
case 0x9030: // channel_left
switch (bs) {
case press: ls = mbh.channel_left_press (button); break;
case release: ls = mbh.channel_left_release (button); break;
case neither: break;
}
break;
case 0x9031: // channel_right
switch (bs) {
case press: ls = mbh.channel_right_press (button); break;
case release: ls = mbh.channel_right_release (button); break;
case neither: break;
}
break;
case 0x9032: // flip
switch (bs) {
case press: ls = mbh.flip_press (button); break;
case release: ls = mbh.flip_release (button); break;
case neither: break;
}
break;
case 0x9033: // edit
switch (bs) {
case press: ls = mbh.edit_press (button); break;
case release: ls = mbh.edit_release (button); break;
case neither: break;
}
break;
case 0x9034: // name_value
switch (bs) {
case press: ls = mbh.name_value_press (button); break;
case release: ls = mbh.name_value_release (button); break;
case neither: break;
}
break;
case 0x9035: // timecode_beats
switch (bs) {
case press: ls = mbh.timecode_beats_press (button); break;
case release: ls = mbh.timecode_beats_release (button); break;
case neither: break;
}
break;
case 0x9036: // F1
switch (bs) {
case press: ls = mbh.F1_press (button); break;
case release: ls = mbh.F1_release (button); break;
case neither: break;
}
break;
case 0x9037: // F2
switch (bs) {
case press: ls = mbh.F2_press (button); break;
case release: ls = mbh.F2_release (button); break;
case neither: break;
}
break;
case 0x9038: // F3
switch (bs) {
case press: ls = mbh.F3_press (button); break;
case release: ls = mbh.F3_release (button); break;
case neither: break;
}
break;
case 0x9039: // F4
switch (bs) {
case press: ls = mbh.F4_press (button); break;
case release: ls = mbh.F4_release (button); break;
case neither: break;
}
break;
case 0x903a: // F5
switch (bs) {
case press: ls = mbh.F5_press (button); break;
case release: ls = mbh.F5_release (button); break;
case neither: break;
}
break;
case 0x903b: // F6
switch (bs) {
case press: ls = mbh.F6_press (button); break;
case release: ls = mbh.F6_release (button); break;
case neither: break;
}
break;
case 0x903c: // F7
switch (bs) {
case press: ls = mbh.F7_press (button); break;
case release: ls = mbh.F7_release (button); break;
case neither: break;
}
break;
case 0x903d: // F8
switch (bs) {
case press: ls = mbh.F8_press (button); break;
case release: ls = mbh.F8_release (button); break;
case neither: break;
}
break;
case 0x903e: // F9
switch (bs) {
case press: ls = mbh.F9_press (button); break;
case release: ls = mbh.F9_release (button); break;
case neither: break;
}
break;
case 0x903f: // F10
switch (bs) {
case press: ls = mbh.F10_press (button); break;
case release: ls = mbh.F10_release (button); break;
case neither: break;
}
break;
case 0x9040: // F11
switch (bs) {
case press: ls = mbh.F11_press (button); break;
case release: ls = mbh.F11_release (button); break;
case neither: break;
}
break;
case 0x9041: // F12
switch (bs) {
case press: ls = mbh.F12_press (button); break;
case release: ls = mbh.F12_release (button); break;
case neither: break;
}
break;
case 0x9042: // F13
switch (bs) {
case press: ls = mbh.F13_press (button); break;
case release: ls = mbh.F13_release (button); break;
case neither: break;
}
break;
case 0x9043: // F14
switch (bs) {
case press: ls = mbh.F14_press (button); break;
case release: ls = mbh.F14_release (button); break;
case neither: break;
}
break;
case 0x9044: // F15
switch (bs) {
case press: ls = mbh.F15_press (button); break;
case release: ls = mbh.F15_release (button); break;
case neither: break;
}
break;
case 0x9045: // F16
switch (bs) {
case press: ls = mbh.F16_press (button); break;
case release: ls = mbh.F16_release (button); break;
case neither: break;
}
break;
case 0x9046: // shift
switch (bs) {
case press: ls = mbh.shift_press (button); break;
case release: ls = mbh.shift_release (button); break;
case neither: break;
}
break;
case 0x9047: // option
switch (bs) {
case press: ls = mbh.option_press (button); break;
case release: ls = mbh.option_release (button); break;
case neither: break;
}
break;
case 0x9048: // control
switch (bs) {
case press: ls = mbh.control_press (button); break;
case release: ls = mbh.control_release (button); break;
case neither: break;
}
break;
case 0x9049: // cmd_alt
switch (bs) {
case press: ls = mbh.cmd_alt_press (button); break;
case release: ls = mbh.cmd_alt_release (button); break;
case neither: break;
}
break;
case 0x904a: // on
switch (bs) {
case press: ls = mbh.on_press (button); break;
case release: ls = mbh.on_release (button); break;
case neither: break;
}
break;
case 0x904b: // rec_ready
switch (bs) {
case press: ls = mbh.rec_ready_press (button); break;
case release: ls = mbh.rec_ready_release (button); break;
case neither: break;
}
break;
case 0x904c: // undo
switch (bs) {
case press: ls = mbh.undo_press (button); break;
case release: ls = mbh.undo_release (button); break;
case neither: break;
}
break;
case 0x904d: // snapshot
switch (bs) {
case press: ls = mbh.snapshot_press (button); break;
case release: ls = mbh.snapshot_release (button); break;
case neither: break;
}
break;
case 0x904e: // touch
switch (bs) {
case press: ls = mbh.touch_press (button); break;
case release: ls = mbh.touch_release (button); break;
case neither: break;
}
break;
case 0x904f: // redo
switch (bs) {
case press: ls = mbh.redo_press (button); break;
case release: ls = mbh.redo_release (button); break;
case neither: break;
}
break;
case 0x9050: // marker
switch (bs) {
case press: ls = mbh.marker_press (button); break;
case release: ls = mbh.marker_release (button); break;
case neither: break;
}
break;
case 0x9051: // enter
switch (bs) {
case press: ls = mbh.enter_press (button); break;
case release: ls = mbh.enter_release (button); break;
case neither: break;
}
break;
case 0x9052: // cancel
switch (bs) {
case press: ls = mbh.cancel_press (button); break;
case release: ls = mbh.cancel_release (button); break;
case neither: break;
}
break;
case 0x9053: // mixer
switch (bs) {
case press: ls = mbh.mixer_press (button); break;
case release: ls = mbh.mixer_release (button); break;
case neither: break;
}
break;
case 0x9054: // frm_left
switch (bs) {
case press: ls = mbh.frm_left_press (button); break;
case release: ls = mbh.frm_left_release (button); break;
case neither: break;
}
break;
case 0x9055: // frm_right
switch (bs) {
case press: ls = mbh.frm_right_press (button); break;
case release: ls = mbh.frm_right_release (button); break;
case neither: break;
}
break;
case 0x9056: // loop
switch (bs) {
case press: ls = mbh.loop_press (button); break;
case release: ls = mbh.loop_release (button); break;
case neither: break;
}
break;
case 0x9057: // punch_in
switch (bs) {
case press: ls = mbh.punch_in_press (button); break;
case release: ls = mbh.punch_in_release (button); break;
case neither: break;
}
break;
case 0x9058: // punch_out
switch (bs) {
case press: ls = mbh.punch_out_press (button); break;
case release: ls = mbh.punch_out_release (button); break;
case neither: break;
}
break;
case 0x9059: // home
switch (bs) {
case press: ls = mbh.home_press (button); break;
case release: ls = mbh.home_release (button); break;
case neither: break;
}
break;
case 0x905a: // end
switch (bs) {
case press: ls = mbh.end_press (button); break;
case release: ls = mbh.end_release (button); break;
case neither: break;
}
break;
case 0x905b: // rewind
switch (bs) {
case press: ls = mbh.rewind_press (button); break;
case release: ls = mbh.rewind_release (button); break;
case neither: break;
}
break;
case 0x905c: // ffwd
switch (bs) {
case press: ls = mbh.ffwd_press (button); break;
case release: ls = mbh.ffwd_release (button); break;
case neither: break;
}
break;
case 0x905d: // stop
switch (bs) {
case press: ls = mbh.stop_press (button); break;
case release: ls = mbh.stop_release (button); break;
case neither: break;
}
break;
case 0x905e: // play
switch (bs) {
case press: ls = mbh.play_press (button); break;
case release: ls = mbh.play_release (button); break;
case neither: break;
}
break;
case 0x905f: // record
switch (bs) {
case press: ls = mbh.record_press (button); break;
case release: ls = mbh.record_release (button); break;
case neither: break;
}
break;
case 0x9060: // cursor_up
switch (bs) {
case press: ls = mbh.cursor_up_press (button); break;
case release: ls = mbh.cursor_up_release (button); break;
case neither: break;
}
break;
case 0x9061: // cursor_down
switch (bs) {
case press: ls = mbh.cursor_down_press (button); break;
case release: ls = mbh.cursor_down_release (button); break;
case neither: break;
}
break;
case 0x9062: // cursor_left
switch (bs) {
case press: ls = mbh.cursor_left_press (button); break;
case release: ls = mbh.cursor_left_release (button); break;
case neither: break;
}
break;
case 0x9063: // cursor_right
switch (bs) {
case press: ls = mbh.cursor_right_press (button); break;
case release: ls = mbh.cursor_right_release (button); break;
case neither: break;
}
break;
case 0x9064: // zoom
switch (bs) {
case press: ls = mbh.zoom_press (button); break;
case release: ls = mbh.zoom_release (button); break;
case neither: break;
}
break;
case 0x9065: // scrub
switch (bs) {
case press: ls = mbh.scrub_press (button); break;
case release: ls = mbh.scrub_release (button); break;
case neither: break;
}
break;
case 0x9066: // user_a
switch (bs) {
case press: ls = mbh.user_a_press (button); break;
case release: ls = mbh.user_a_release (button); break;
case neither: break;
}
break;
case 0x9067: // user_b
switch (bs) {
case press: ls = mbh.user_b_press (button); break;
case release: ls = mbh.user_b_release (button); break;
case neither: break;
}
break;
}
mbh.update_led (button, ls);
}