13
0
livetrax/libs/ardour/audio_unit.cc

2558 lines
65 KiB
C++

/*
Copyright (C) 2006-2009 Paul Davis
Some portions Copyright (C) Sophia Poirier.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <sstream>
#include <errno.h>
#include <string.h>
#include <math.h>
#include <ctype.h>
#include "pbd/transmitter.h"
#include "pbd/xml++.h"
#include "pbd/convert.h"
#include "pbd/whitespace.h"
#include "pbd/pathscanner.h"
#include "pbd/locale_guard.h"
#include <glibmm/thread.h>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include "ardour/ardour.h"
#include "ardour/audioengine.h"
#include "ardour/audio_buffer.h"
#include "ardour/midi_buffer.h"
#include "ardour/filesystem_paths.h"
#include "ardour/io.h"
#include "ardour/audio_unit.h"
#include "ardour/session.h"
#include "ardour/tempo.h"
#include "ardour/utils.h"
#include "appleutility/CAAudioUnit.h"
#include "appleutility/CAAUParameter.h"
#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioUnitUtilities.h>
#include "i18n.h"
using namespace std;
using namespace PBD;
using namespace ARDOUR;
//#define TRACE_AU_API
#ifdef TRACE_AU_API
#define TRACE_API(fmt,...) fprintf (stderr, fmt, ## __VA_ARGS__)
#else
#define TRACE_API(fmt,...)
#endif
#ifndef AU_STATE_SUPPORT
static bool seen_get_state_message = false;
static bool seen_set_state_message = false;
static bool seen_loading_message = false;
static bool seen_saving_message = false;
#endif
AUPluginInfo::CachedInfoMap AUPluginInfo::cached_info;
static string preset_search_path = "/Library/Audio/Presets:/Network/Library/Audio/Presets";
static string preset_suffix = ".aupreset";
static bool preset_search_path_initialized = false;
static bool debug_io_config = true;
static OSStatus
_render_callback(void *userData,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList* ioData)
{
if (userData) {
return ((AUPlugin*)userData)->render_callback (ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, ioData);
}
return paramErr;
}
static OSStatus
_get_beat_and_tempo_callback (void* userData,
Float64* outCurrentBeat,
Float64* outCurrentTempo)
{
if (userData) {
return ((AUPlugin*)userData)->get_beat_and_tempo_callback (outCurrentBeat, outCurrentTempo);
}
return paramErr;
}
static OSStatus
_get_musical_time_location_callback (void * userData,
UInt32 * outDeltaSampleOffsetToNextBeat,
Float32 * outTimeSig_Numerator,
UInt32 * outTimeSig_Denominator,
Float64 * outCurrentMeasureDownBeat)
{
if (userData) {
return ((AUPlugin*)userData)->get_musical_time_location_callback (outDeltaSampleOffsetToNextBeat,
outTimeSig_Numerator,
outTimeSig_Denominator,
outCurrentMeasureDownBeat);
}
return paramErr;
}
static OSStatus
_get_transport_state_callback (void* userData,
Boolean* outIsPlaying,
Boolean* outTransportStateChanged,
Float64* outCurrentSampleInTimeLine,
Boolean* outIsCycling,
Float64* outCycleStartBeat,
Float64* outCycleEndBeat)
{
if (userData) {
return ((AUPlugin*)userData)->get_transport_state_callback (
outIsPlaying, outTransportStateChanged,
outCurrentSampleInTimeLine, outIsCycling,
outCycleStartBeat, outCycleEndBeat);
}
return paramErr;
}
static int
save_property_list (CFPropertyListRef propertyList, Glib::ustring path)
{
CFDataRef xmlData;
int fd;
// Convert the property list into XML data.
xmlData = CFPropertyListCreateXMLData( kCFAllocatorDefault, propertyList);
if (!xmlData) {
error << _("Could not create XML version of property list") << endmsg;
return -1;
}
// Write the XML data to the file.
fd = open (path.c_str(), O_WRONLY|O_CREAT|O_EXCL, 0664);
while (fd < 0) {
if (errno == EEXIST) {
error << string_compose (_("Preset file %1 exists; not overwriting"),
path) << endmsg;
} else {
error << string_compose (_("Cannot open preset file %1 (%2)"),
path, strerror (errno)) << endmsg;
}
CFRelease (xmlData);
return -1;
}
size_t cnt = CFDataGetLength (xmlData);
if (write (fd, CFDataGetBytePtr (xmlData), cnt) != (ssize_t) cnt) {
CFRelease (xmlData);
close (fd);
return -1;
}
close (fd);
return 0;
}
static CFPropertyListRef
load_property_list (Glib::ustring path)
{
int fd;
CFPropertyListRef propertyList = 0;
CFDataRef xmlData;
CFStringRef errorString;
// Read the XML file.
if ((fd = open (path.c_str(), O_RDONLY)) < 0) {
return propertyList;
}
off_t len = lseek (fd, 0, SEEK_END);
char* buf = new char[len];
lseek (fd, 0, SEEK_SET);
if (read (fd, buf, len) != len) {
delete [] buf;
close (fd);
return propertyList;
}
close (fd);
xmlData = CFDataCreateWithBytesNoCopy (kCFAllocatorDefault, (UInt8*) buf, len, kCFAllocatorNull);
// Reconstitute the dictionary using the XML data.
propertyList = CFPropertyListCreateFromXMLData( kCFAllocatorDefault,
xmlData,
kCFPropertyListImmutable,
&errorString);
CFRelease (xmlData);
delete [] buf;
return propertyList;
}
//-----------------------------------------------------------------------------
static void
set_preset_name_in_plist (CFPropertyListRef plist, string preset_name)
{
if (!plist) {
return;
}
CFStringRef pn = CFStringCreateWithCString (kCFAllocatorDefault, preset_name.c_str(), kCFStringEncodingUTF8);
if (CFGetTypeID (plist) == CFDictionaryGetTypeID()) {
CFDictionarySetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey), pn);
}
CFRelease (pn);
}
//-----------------------------------------------------------------------------
static std::string
get_preset_name_in_plist (CFPropertyListRef plist)
{
std::string ret;
if (!plist) {
return ret;
}
if (CFGetTypeID (plist) == CFDictionaryGetTypeID()) {
const void *p = CFDictionaryGetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey));
if (p) {
CFStringRef str = (CFStringRef) p;
int len = CFStringGetLength(str);
len = (len * 2) + 1;
char local_buffer[len];
if (CFStringGetCString (str, local_buffer, len, kCFStringEncodingUTF8)) {
ret = local_buffer;
}
}
}
return ret;
}
//--------------------------------------------------------------------------
// general implementation for ComponentDescriptionsMatch() and ComponentDescriptionsMatch_Loosely()
// if inIgnoreType is true, then the type code is ignored in the ComponentDescriptions
Boolean ComponentDescriptionsMatch_General(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2, Boolean inIgnoreType);
Boolean ComponentDescriptionsMatch_General(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2, Boolean inIgnoreType)
{
if ( (inComponentDescription1 == NULL) || (inComponentDescription2 == NULL) )
return FALSE;
if ( (inComponentDescription1->componentSubType == inComponentDescription2->componentSubType)
&& (inComponentDescription1->componentManufacturer == inComponentDescription2->componentManufacturer) )
{
// only sub-type and manufacturer IDs need to be equal
if (inIgnoreType)
return TRUE;
// type, sub-type, and manufacturer IDs all need to be equal in order to call this a match
else if (inComponentDescription1->componentType == inComponentDescription2->componentType)
return TRUE;
}
return FALSE;
}
//--------------------------------------------------------------------------
// general implementation for ComponentAndDescriptionMatch() and ComponentAndDescriptionMatch_Loosely()
// if inIgnoreType is true, then the type code is ignored in the ComponentDescriptions
Boolean ComponentAndDescriptionMatch_General(Component inComponent, const ComponentDescription * inComponentDescription, Boolean inIgnoreType);
Boolean ComponentAndDescriptionMatch_General(Component inComponent, const ComponentDescription * inComponentDescription, Boolean inIgnoreType)
{
OSErr status;
ComponentDescription desc;
if ( (inComponent == NULL) || (inComponentDescription == NULL) )
return FALSE;
// get the ComponentDescription of the input Component
status = GetComponentInfo(inComponent, &desc, NULL, NULL, NULL);
if (status != noErr)
return FALSE;
// check if the Component's ComponentDescription matches the input ComponentDescription
return ComponentDescriptionsMatch_General(&desc, inComponentDescription, inIgnoreType);
}
//--------------------------------------------------------------------------
// determine if 2 ComponentDescriptions are basically equal
// (by that, I mean that the important identifying values are compared,
// but not the ComponentDescription flags)
Boolean ComponentDescriptionsMatch(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2)
{
return ComponentDescriptionsMatch_General(inComponentDescription1, inComponentDescription2, FALSE);
}
//--------------------------------------------------------------------------
// determine if 2 ComponentDescriptions have matching sub-type and manufacturer codes
Boolean ComponentDescriptionsMatch_Loose(const ComponentDescription * inComponentDescription1, const ComponentDescription * inComponentDescription2)
{
return ComponentDescriptionsMatch_General(inComponentDescription1, inComponentDescription2, TRUE);
}
//--------------------------------------------------------------------------
// determine if a ComponentDescription basically matches that of a particular Component
Boolean ComponentAndDescriptionMatch(Component inComponent, const ComponentDescription * inComponentDescription)
{
return ComponentAndDescriptionMatch_General(inComponent, inComponentDescription, FALSE);
}
//--------------------------------------------------------------------------
// determine if a ComponentDescription matches only the sub-type and manufacturer codes of a particular Component
Boolean ComponentAndDescriptionMatch_Loosely(Component inComponent, const ComponentDescription * inComponentDescription)
{
return ComponentAndDescriptionMatch_General(inComponent, inComponentDescription, TRUE);
}
AUPlugin::AUPlugin (AudioEngine& engine, Session& session, boost::shared_ptr<CAComponent> _comp)
: Plugin (engine, session)
, comp (_comp)
, unit (new CAAudioUnit)
, initialized (false)
, _current_block_size (0)
, _requires_fixed_size_buffers (false)
, buffers (0)
, current_maxbuf (0)
, current_offset (0)
, current_buffers (0)
, frames_processed (0)
, last_transport_rolling (false)
, last_transport_speed (0.0)
{
if (!preset_search_path_initialized) {
Glib::ustring p = Glib::get_home_dir();
p += "/Library/Audio/Presets:";
p += preset_search_path;
preset_search_path = p;
preset_search_path_initialized = true;
}
init ();
}
AUPlugin::AUPlugin (const AUPlugin& other)
: Plugin (other)
, comp (other.get_comp())
, unit (new CAAudioUnit)
, initialized (false)
, _current_block_size (0)
, _last_nframes (0)
, _requires_fixed_size_buffers (false)
, buffers (0)
, current_maxbuf (0)
, current_offset (0)
, current_buffers (0)
, frames_processed (0)
{
init ();
}
AUPlugin::~AUPlugin ()
{
if (unit) {
TRACE_API ("about to call uninitialize in plugin destructor\n");
unit->Uninitialize ();
}
if (buffers) {
free (buffers);
}
}
void
AUPlugin::discover_factory_presets ()
{
CFArrayRef presets;
UInt32 dataSize = sizeof (presets);
OSStatus err;
TRACE_API ("get property FactoryPresets in global scope\n");
if ((err = unit->GetProperty (kAudioUnitProperty_FactoryPresets, kAudioUnitScope_Global, 0, (void*) &presets, &dataSize)) != 0) {
cerr << "cannot get factory preset info: " << err << endl;
return;
}
if (!presets) {
return;
}
CFIndex cnt = CFArrayGetCount (presets);
for (CFIndex i = 0; i < cnt; ++i) {
AUPreset* preset = (AUPreset*) CFArrayGetValueAtIndex (presets, i);
string name = CFStringRefToStdString (preset->presetName);
factory_preset_map[name] = preset->presetNumber;
}
CFRelease (presets);
}
void
AUPlugin::init ()
{
OSErr err;
try {
TRACE_API ("opening AudioUnit\n");
err = CAAudioUnit::Open (*(comp.get()), *unit);
} catch (...) {
error << _("Exception thrown during AudioUnit plugin loading - plugin ignored") << endmsg;
throw failed_constructor();
}
if (err != noErr) {
error << _("AudioUnit: Could not convert CAComponent to CAAudioUnit") << endmsg;
throw failed_constructor ();
}
TRACE_API ("count global elements\n");
unit->GetElementCount (kAudioUnitScope_Global, global_elements);
TRACE_API ("count input elements\n");
unit->GetElementCount (kAudioUnitScope_Input, input_elements);
TRACE_API ("count output elements\n");
unit->GetElementCount (kAudioUnitScope_Output, output_elements);
if (input_elements > 0) {
AURenderCallbackStruct renderCallbackInfo;
renderCallbackInfo.inputProc = _render_callback;
renderCallbackInfo.inputProcRefCon = this;
TRACE_API ("set render callback in input scope\n");
if ((err = unit->SetProperty (kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
0, (void*) &renderCallbackInfo, sizeof(renderCallbackInfo))) != 0) {
cerr << "cannot install render callback (err = " << err << ')' << endl;
throw failed_constructor();
}
}
/* tell the plugin about tempo/meter/transport callbacks in case it wants them */
HostCallbackInfo info;
memset (&info, 0, sizeof (HostCallbackInfo));
info.hostUserData = this;
info.beatAndTempoProc = _get_beat_and_tempo_callback;
info.musicalTimeLocationProc = _get_musical_time_location_callback;
info.transportStateProc = _get_transport_state_callback;
//ignore result of this - don't care if the property isn't supported
TRACE_API ("set host callbacks in global scope\n");
unit->SetProperty (kAudioUnitProperty_HostCallbacks,
kAudioUnitScope_Global,
0, //elementID
&info,
sizeof (HostCallbackInfo));
/* these keep track of *configured* channel set up,
not potential set ups.
*/
input_channels = -1;
output_channels = -1;
if (set_block_size (_session.get_block_size())) {
error << _("AUPlugin: cannot set processing block size") << endmsg;
throw failed_constructor();
}
AUPluginInfoPtr pinfo = boost::dynamic_pointer_cast<AUPluginInfo>(get_info());
_has_midi_input = pinfo->needs_midi_input ();
_has_midi_output = false;
discover_parameters ();
discover_factory_presets ();
// Plugin::setup_controls ();
}
void
AUPlugin::discover_parameters ()
{
/* discover writable parameters */
AudioUnitScope scopes[] = {
kAudioUnitScope_Global,
kAudioUnitScope_Output,
kAudioUnitScope_Input
};
descriptors.clear ();
for (uint32_t i = 0; i < sizeof (scopes) / sizeof (scopes[0]); ++i) {
AUParamInfo param_info (unit->AU(), false, false, scopes[i]);
for (uint32_t i = 0; i < param_info.NumParams(); ++i) {
AUParameterDescriptor d;
d.id = param_info.ParamID (i);
const CAAUParameter* param = param_info.GetParamInfo (d.id);
const AudioUnitParameterInfo& info (param->ParamInfo());
const int len = CFStringGetLength (param->GetName());;
char local_buffer[len*2];
Boolean good = CFStringGetCString(param->GetName(),local_buffer,len*2,kCFStringEncodingMacRoman);
if (!good) {
d.label = "???";
} else {
d.label = local_buffer;
}
d.scope = param_info.GetScope ();
d.element = param_info.GetElement ();
/* info.units to consider */
/*
kAudioUnitParameterUnit_Generic = 0
kAudioUnitParameterUnit_Indexed = 1
kAudioUnitParameterUnit_Boolean = 2
kAudioUnitParameterUnit_Percent = 3
kAudioUnitParameterUnit_Seconds = 4
kAudioUnitParameterUnit_SampleFrames = 5
kAudioUnitParameterUnit_Phase = 6
kAudioUnitParameterUnit_Rate = 7
kAudioUnitParameterUnit_Hertz = 8
kAudioUnitParameterUnit_Cents = 9
kAudioUnitParameterUnit_RelativeSemiTones = 10
kAudioUnitParameterUnit_MIDINoteNumber = 11
kAudioUnitParameterUnit_MIDIController = 12
kAudioUnitParameterUnit_Decibels = 13
kAudioUnitParameterUnit_LinearGain = 14
kAudioUnitParameterUnit_Degrees = 15
kAudioUnitParameterUnit_EqualPowerCrossfade = 16
kAudioUnitParameterUnit_MixerFaderCurve1 = 17
kAudioUnitParameterUnit_Pan = 18
kAudioUnitParameterUnit_Meters = 19
kAudioUnitParameterUnit_AbsoluteCents = 20
kAudioUnitParameterUnit_Octaves = 21
kAudioUnitParameterUnit_BPM = 22
kAudioUnitParameterUnit_Beats = 23
kAudioUnitParameterUnit_Milliseconds = 24
kAudioUnitParameterUnit_Ratio = 25
*/
/* info.flags to consider */
/*
kAudioUnitParameterFlag_CFNameRelease = (1L << 4)
kAudioUnitParameterFlag_HasClump = (1L << 20)
kAudioUnitParameterFlag_HasName = (1L << 21)
kAudioUnitParameterFlag_DisplayLogarithmic = (1L << 22)
kAudioUnitParameterFlag_IsHighResolution = (1L << 23)
kAudioUnitParameterFlag_NonRealTime = (1L << 24)
kAudioUnitParameterFlag_CanRamp = (1L << 25)
kAudioUnitParameterFlag_ExpertMode = (1L << 26)
kAudioUnitParameterFlag_HasCFNameString = (1L << 27)
kAudioUnitParameterFlag_IsGlobalMeta = (1L << 28)
kAudioUnitParameterFlag_IsElementMeta = (1L << 29)
kAudioUnitParameterFlag_IsReadable = (1L << 30)
kAudioUnitParameterFlag_IsWritable = (1L << 31)
*/
d.lower = info.minValue;
d.upper = info.maxValue;
d.default_value = info.defaultValue;
d.integer_step = (info.unit == kAudioUnitParameterUnit_Indexed);
d.toggled = (info.unit == kAudioUnitParameterUnit_Boolean) ||
(d.integer_step && ((d.upper - d.lower) == 1.0));
d.sr_dependent = (info.unit == kAudioUnitParameterUnit_SampleFrames);
d.automatable = !d.toggled &&
!(info.flags & kAudioUnitParameterFlag_NonRealTime) &&
(info.flags & kAudioUnitParameterFlag_IsWritable);
d.logarithmic = (info.flags & kAudioUnitParameterFlag_DisplayLogarithmic);
d.unit = info.unit;
d.step = 1.0;
d.smallstep = 0.1;
d.largestep = 10.0;
d.min_unbound = 0; // lower is bound
d.max_unbound = 0; // upper is bound
descriptors.push_back (d);
}
}
}
static unsigned int
four_ints_to_four_byte_literal (unsigned char n[4])
{
/* this is actually implementation dependent. sigh. this is what gcc
and quite a few others do.
*/
return ((n[0] << 24) + (n[1] << 16) + (n[2] << 8) + n[3]);
}
std::string
AUPlugin::maybe_fix_broken_au_id (const std::string& id)
{
if (isdigit (id[0])) {
return id;
}
/* ID format is xxxx-xxxx-xxxx
where x maybe \xNN or a printable character.
Split at the '-' and and process each part into an integer.
Then put it back together.
*/
unsigned char nascent[4];
const char* cstr = id.c_str();
const char* estr = cstr + id.size();
uint32_t n[3];
int in;
int next_int;
char short_buf[3];
stringstream s;
in = 0;
next_int = 0;
short_buf[2] = '\0';
while (*cstr && next_int < 4) {
if (*cstr == '\\') {
if (estr - cstr < 3) {
/* too close to the end for \xNN parsing: treat as literal characters */
cerr << "Parse " << cstr << " as a literal \\" << endl;
nascent[in] = *cstr;
++cstr;
++in;
} else {
if (cstr[1] == 'x' && isxdigit (cstr[2]) && isxdigit (cstr[3])) {
/* parse \xNN */
memcpy (short_buf, &cstr[2], 2);
nascent[in] = strtol (short_buf, NULL, 16);
cstr += 4;
++in;
} else {
/* treat as literal characters */
cerr << "Parse " << cstr << " as a literal \\" << endl;
nascent[in] = *cstr;
++cstr;
++in;
}
}
} else {
nascent[in] = *cstr;
++cstr;
++in;
}
if (in && (in % 4 == 0)) {
/* nascent is ready */
n[next_int] = four_ints_to_four_byte_literal (nascent);
in = 0;
next_int++;
/* swallow space-hyphen-space */
if (next_int < 3) {
++cstr;
++cstr;
++cstr;
}
}
}
if (next_int != 3) {
goto err;
}
s << n[0] << '-' << n[1] << '-' << n[2];
return s.str();
err:
return string();
}
string
AUPlugin::unique_id () const
{
return AUPluginInfo::stringify_descriptor (comp->Desc());
}
const char *
AUPlugin::label () const
{
return _info->name.c_str();
}
uint32_t
AUPlugin::parameter_count () const
{
return descriptors.size();
}
float
AUPlugin::default_value (uint32_t port)
{
if (port < descriptors.size()) {
return descriptors[port].default_value;
}
return 0;
}
framecnt_t
AUPlugin::signal_latency () const
{
return unit->Latency() * _session.frame_rate();
}
void
AUPlugin::set_parameter (uint32_t which, float val)
{
if (which >= descriptors.size()) {
return;
}
const AUParameterDescriptor& d (descriptors[which]);
TRACE_API ("set parameter %d in scope %d element %d to %f\n", d.id, d.scope, d.element, val);
unit->SetParameter (d.id, d.scope, d.element, val);
/* tell the world what we did */
AudioUnitEvent theEvent;
theEvent.mEventType = kAudioUnitEvent_ParameterValueChange;
theEvent.mArgument.mParameter.mAudioUnit = unit->AU();
theEvent.mArgument.mParameter.mParameterID = d.id;
theEvent.mArgument.mParameter.mScope = d.scope;
theEvent.mArgument.mParameter.mElement = d.element;
TRACE_API ("notify about parameter change\n");
AUEventListenerNotify (NULL, NULL, &theEvent);
Plugin::set_parameter (which, val);
}
float
AUPlugin::get_parameter (uint32_t which) const
{
float val = 0.0;
if (which < descriptors.size()) {
const AUParameterDescriptor& d (descriptors[which]);
TRACE_API ("get value of parameter %d in scope %d element %d\n", d.id, d.scope, d.element);
unit->GetParameter(d.id, d.scope, d.element, val);
}
return val;
}
int
AUPlugin::get_parameter_descriptor (uint32_t which, ParameterDescriptor& pd) const
{
if (which < descriptors.size()) {
pd = descriptors[which];
return 0;
}
return -1;
}
uint32_t
AUPlugin::nth_parameter (uint32_t which, bool& ok) const
{
if (which < descriptors.size()) {
ok = true;
return which;
}
ok = false;
return 0;
}
void
AUPlugin::activate ()
{
if (!initialized) {
OSErr err;
TRACE_API ("call Initialize in activate()\n");
if ((err = unit->Initialize()) != noErr) {
error << string_compose (_("AUPlugin: %1 cannot initialize plugin (err = %2)"), name(), err) << endmsg;
} else {
frames_processed = 0;
initialized = true;
}
}
}
void
AUPlugin::deactivate ()
{
TRACE_API ("call Uninitialize in deactivate()\n");
unit->Uninitialize ();
initialized = false;
}
void
AUPlugin::flush ()
{
TRACE_API ("call Reset in flush()\n");
unit->GlobalReset ();
}
bool
AUPlugin::requires_fixed_size_buffers() const
{
return _requires_fixed_size_buffers;
}
int
AUPlugin::set_block_size (pframes_t nframes)
{
bool was_initialized = initialized;
UInt32 numFrames = nframes;
OSErr err;
if (initialized) {
deactivate ();
}
TRACE_API ("set MaximumFramesPerSlice in global scope to %u\n", numFrames);
if ((err = unit->SetProperty (kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global,
0, &numFrames, sizeof (numFrames))) != noErr) {
cerr << "cannot set max frames (err = " << err << ')' << endl;
return -1;
}
if (was_initialized) {
activate ();
}
_current_block_size = nframes;
return 0;
}
bool
AUPlugin::configure_io (ChanCount in, ChanCount out)
{
AudioStreamBasicDescription streamFormat;
bool was_initialized = initialized;
int32_t audio_in = in.n_audio();
int32_t audio_out = out.n_audio();
if (initialized) {
//if we are already running with the requested i/o config, bail out here
if ( (audio_in==input_channels) && (audio_out==output_channels) ) {
return 0;
} else {
deactivate ();
}
}
streamFormat.mSampleRate = _session.frame_rate();
streamFormat.mFormatID = kAudioFormatLinearPCM;
streamFormat.mFormatFlags = kAudioFormatFlagIsFloat|kAudioFormatFlagIsPacked|kAudioFormatFlagIsNonInterleaved;
#ifdef __LITTLE_ENDIAN__
/* relax */
#else
streamFormat.mFormatFlags |= kAudioFormatFlagIsBigEndian;
#endif
streamFormat.mBitsPerChannel = 32;
streamFormat.mFramesPerPacket = 1;
/* apple says that for non-interleaved data, these
values always refer to a single channel.
*/
streamFormat.mBytesPerPacket = 4;
streamFormat.mBytesPerFrame = 4;
streamFormat.mChannelsPerFrame = audio_in;
if (set_input_format (streamFormat) != 0) {
return -1;
}
streamFormat.mChannelsPerFrame = audio_out;
if (set_output_format (streamFormat) != 0) {
return -1;
}
if (was_initialized) {
activate ();
}
return 0;
}
bool
AUPlugin::can_support_io_configuration (const ChanCount& in, ChanCount& out) const
{
// XXX as of May 13th 2008, AU plugin support returns a count of either 1 or -1. We never
// attempt to multiply-instantiate plugins to meet io configurations.
int32_t audio_in = in.n_audio();
int32_t audio_out;
int32_t plugcnt = -1;
AUPluginInfoPtr pinfo = boost::dynamic_pointer_cast<AUPluginInfo>(get_info());
/* lets check MIDI first */
if (in.n_midi() > 0) {
if (!_has_midi_input) {
return false;
}
}
vector<pair<int,int> >& io_configs = pinfo->cache.io_configs;
if (debug_io_config) {
cerr << name() << " has " << io_configs.size() << " IO Configurations\n";
}
//Ardour expects the plugin to tell it the output configuration
//but AU plugins can have multiple I/O configurations
//in most cases (since we don't allow special routing like sidechains in A2, we want to preserve the number of streams
//so first lets see if there's a configuration that keeps out==in
audio_out = audio_in;
for (vector<pair<int,int> >::iterator i = io_configs.begin(); i != io_configs.end(); ++i) {
int32_t possible_in = i->first;
int32_t possible_out = i->second;
if (possible_in == audio_in && possible_out== audio_out) {
cerr << "\tCHOSEN: in " << in << " out " << out << endl;
return 1;
}
}
/* now allow potentially "imprecise" matches */
audio_out = -1;
for (vector<pair<int,int> >::iterator i = io_configs.begin(); i != io_configs.end(); ++i) {
int32_t possible_in = i->first;
int32_t possible_out = i->second;
if (debug_io_config) {
cerr << "\tin " << possible_in << " out " << possible_out << endl;
}
if (possible_out == 0) {
warning << string_compose (_("AU %1 has zero outputs - configuration ignored"), name()) << endmsg;
continue;
}
if (possible_in == 0) {
/* instrument plugin, always legal but throws away inputs ...
*/
if (possible_out == -1) {
/* out much match in (UNLIKELY!!) */
audio_out = audio_in;
plugcnt = 1;
} else if (possible_out == -2) {
/* any configuration possible, pick matching */
audio_out = audio_in;
plugcnt = 1;
} else if (possible_out < -2) {
/* explicit variable number of outputs, pick maximum */
audio_out = -possible_out;
plugcnt = 1;
} else {
/* exact number of outputs */
audio_out = possible_out;
plugcnt = 1;
}
}
if (possible_in == -1) {
/* wildcard for input */
if (possible_out == -1) {
/* out much match in */
audio_out = audio_in;
plugcnt = 1;
} else if (possible_out == -2) {
/* any configuration possible, pick matching */
audio_out = audio_in;
plugcnt = 1;
} else if (possible_out < -2) {
/* explicit variable number of outputs, pick maximum */
audio_out = -possible_out;
plugcnt = 1;
} else {
/* exact number of outputs */
audio_out = possible_out;
plugcnt = 1;
}
}
if (possible_in == -2) {
if (possible_out == -1) {
/* any configuration possible, pick matching */
audio_out = audio_in;
plugcnt = 1;
} else if (possible_out == -2) {
error << string_compose (_("AU plugin %1 has illegal IO configuration (-2,-2)"), name())
<< endmsg;
plugcnt = -1;
} else if (possible_out < -2) {
/* explicit variable number of outputs, pick maximum */
audio_out = -possible_out;
plugcnt = 1;
} else {
/* exact number of outputs */
audio_out = possible_out;
plugcnt = 1;
}
}
if (possible_in < -2) {
/* explicit variable number of inputs */
if (audio_in > -possible_in) {
/* request is too large */
plugcnt = -1;
}
if (possible_out == -1) {
/* out must match in */
audio_out = audio_in;
plugcnt = 1;
} else if (possible_out == -2) {
error << string_compose (_("AU plugin %1 has illegal IO configuration (-2,-2)"), name())
<< endmsg;
plugcnt = -1;
} else if (possible_out < -2) {
/* explicit variable number of outputs, pick maximum */
audio_out = -possible_out;
plugcnt = 1;
} else {
/* exact number of outputs */
audio_out = possible_out;
plugcnt = 1;
}
}
if (possible_in == audio_in) {
/* exact number of inputs ... must match obviously */
if (possible_out == -1) {
/* out must match in */
audio_out = audio_in;
plugcnt = 1;
} else if (possible_out == -2) {
/* any output configuration, pick matching */
audio_out = audio_in;
plugcnt = -1;
} else if (possible_out < -2) {
/* explicit variable number of outputs, pick maximum */
audio_out = -possible_out;
plugcnt = 1;
} else {
/* exact number of outputs */
audio_out = possible_out;
plugcnt = 1;
}
}
if (plugcnt == 1) {
break;
}
}
if (debug_io_config) {
if (plugcnt > 0) {
cerr << "\tCHOSEN: in " << in << " out " << out << " plugcnt will be " << plugcnt << endl;
} else {
cerr << "\tFAIL: no configs match requested in " << in << endl;
}
}
out.set (DataType::MIDI, 0);
out.set (DataType::AUDIO, audio_out);
return plugcnt;
}
int
AUPlugin::set_input_format (AudioStreamBasicDescription& fmt)
{
return set_stream_format (kAudioUnitScope_Input, input_elements, fmt);
}
int
AUPlugin::set_output_format (AudioStreamBasicDescription& fmt)
{
if (set_stream_format (kAudioUnitScope_Output, output_elements, fmt) != 0) {
return -1;
}
if (buffers) {
free (buffers);
buffers = 0;
}
buffers = (AudioBufferList *) malloc (offsetof(AudioBufferList, mBuffers) +
fmt.mChannelsPerFrame * sizeof(::AudioBuffer));
Glib::Mutex::Lock em (_session.engine().process_lock());
IO::PortCountChanged (ChanCount(DataType::AUDIO, fmt.mChannelsPerFrame));
return 0;
}
int
AUPlugin::set_stream_format (int scope, uint32_t cnt, AudioStreamBasicDescription& fmt)
{
OSErr result;
for (uint32_t i = 0; i < cnt; ++i) {
TRACE_API ("set stream format for %s, scope = %d element %d\n",
(scope == kAudioUnitScope_Input ? "input" : "output"),
scope, cnt);
if ((result = unit->SetFormat (scope, i, fmt)) != 0) {
error << string_compose (_("AUPlugin: could not set stream format for %1/%2 (err = %3)"),
(scope == kAudioUnitScope_Input ? "input" : "output"), i, result) << endmsg;
return -1;
}
}
if (scope == kAudioUnitScope_Input) {
input_channels = fmt.mChannelsPerFrame;
} else {
output_channels = fmt.mChannelsPerFrame;
}
return 0;
}
OSStatus
AUPlugin::render_callback(AudioUnitRenderActionFlags*,
const AudioTimeStamp*,
UInt32,
UInt32 inNumberFrames,
AudioBufferList* ioData)
{
if (_has_midi_input) {
assert (current_buffers->count().n_midi() > 0);
/* deliver the first (and assumed only) MIDI buffer's data
to the plugin
*/
MidiBuffer& mb (current_buffers->get_midi(0));
for (MidiBuffer::iterator i = mb.begin(); i != mb.end(); ++i) {
Evoral::MIDIEvent<MidiBuffer::TimeType> ev = *i;
switch (ev.type()) {
case MIDI_CMD_NOTE_ON:
case MIDI_CMD_NOTE_OFF:
case MIDI_CMD_CONTROL:
case MIDI_CMD_BENDER:
case MIDI_CMD_PGM_CHANGE:
case MIDI_CMD_CHANNEL_PRESSURE:
{
const uint8_t* b = ev.buffer();
unit->MIDIEvent (b[0], b[1], b[2], ev.time());
break;
}
default:
/* plugins do not get other stuff by default */
break;
};
}
}
/* not much to do with audio - the data is already in the buffers given to us in connect_and_run() */
if (current_maxbuf == 0) {
error << _("AUPlugin: render callback called illegally!") << endmsg;
return kAudioUnitErr_CannotDoInCurrentContext;
}
uint32_t limit = min ((uint32_t) ioData->mNumberBuffers, current_maxbuf);
for (uint32_t i = 0; i < limit; ++i) {
ioData->mBuffers[i].mNumberChannels = 1;
ioData->mBuffers[i].mDataByteSize = sizeof (Sample) * inNumberFrames;
/* we don't use the channel mapping because audiounits are
never replicated. one plugin instance uses all channels/buffers
passed to PluginInsert::connect_and_run()
*/
ioData->mBuffers[i].mData = current_buffers->get_audio (i).data (cb_offset + current_offset);
}
cb_offset += inNumberFrames;
return noErr;
}
int
AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_map, pframes_t nframes, framecnt_t offset)
{
Plugin::connect_and_run (bufs, in_map, out_map, nframes, offset);
AudioUnitRenderActionFlags flags = 0;
AudioTimeStamp ts;
OSErr err;
uint32_t maxbuf = bufs.count().n_audio();
if (requires_fixed_size_buffers() && (nframes != _last_nframes)) {
unit->GlobalReset();
_last_nframes = nframes;
}
current_buffers = &bufs;
current_maxbuf = maxbuf;
current_offset = offset;
cb_offset = 0;
buffers->mNumberBuffers = min ((uint32_t) output_channels, maxbuf);
for (uint32_t i = 0; i < buffers->mNumberBuffers; ++i) {
buffers->mBuffers[i].mNumberChannels = 1;
buffers->mBuffers[i].mDataByteSize = nframes * sizeof (Sample);
buffers->mBuffers[i].mData = 0;
}
ts.mSampleTime = frames_processed;
ts.mFlags = kAudioTimeStampSampleTimeValid;
if ((err = unit->Render (&flags, &ts, 0, nframes, buffers)) == noErr) {
current_maxbuf = 0;
frames_processed += nframes;
uint32_t limit = min ((uint32_t) buffers->mNumberBuffers, maxbuf);
uint32_t i;
for (i = 0; i < limit; ++i) {
Sample* expected_buffer_address= bufs.get_audio (i).data (offset);
if (expected_buffer_address != buffers->mBuffers[i].mData) {
// cerr << "chn " << i << " rendered into " << bufs[i]+offset << endl;
memcpy (expected_buffer_address, buffers->mBuffers[i].mData, nframes * sizeof (Sample));
}
}
/* now silence any buffers that were passed in but the that the plugin
did not fill/touch/use.
*/
for (;i < maxbuf; ++i) {
Sample* buffer_address= bufs.get_audio (i).data (offset);
memset (buffer_address, 0, nframes * sizeof (Sample));
}
return 0;
}
cerr << name() << " render status " << err << endl;
return -1;
}
OSStatus
AUPlugin::get_beat_and_tempo_callback (Float64* outCurrentBeat,
Float64* outCurrentTempo)
{
TempoMap& tmap (_session.tempo_map());
TRACE_API ("AU calls ardour beat&tempo callback\n");
/* more than 1 meter or more than 1 tempo means that a simplistic computation
(and interpretation) of a beat position will be incorrect. So refuse to
offer the value.
*/
if (tmap.n_tempos() > 1 || tmap.n_meters() > 1) {
return kAudioUnitErr_CannotDoInCurrentContext;
}
Timecode::BBT_Time bbt;
TempoMetric metric = tmap.metric_at (_session.transport_frame() + current_offset);
tmap.bbt_time_with_metric (_session.transport_frame() + current_offset, bbt, metric);
if (outCurrentBeat) {
float beat;
beat = metric.meter().beats_per_bar() * bbt.bars;
beat += bbt.beats;
beat += bbt.ticks / BBT_Time::ticks_per_beat;
*outCurrentBeat = beat;
}
if (outCurrentTempo) {
*outCurrentTempo = floor (metric.tempo().beats_per_minute());
}
return noErr;
}
OSStatus
AUPlugin::get_musical_time_location_callback (UInt32* outDeltaSampleOffsetToNextBeat,
Float32* outTimeSig_Numerator,
UInt32* outTimeSig_Denominator,
Float64* outCurrentMeasureDownBeat)
{
TempoMap& tmap (_session.tempo_map());
TRACE_API ("AU calls ardour music time location callback\n");
/* more than 1 meter or more than 1 tempo means that a simplistic computation
(and interpretation) of a beat position will be incorrect. So refuse to
offer the value.
*/
if (tmap.n_tempos() > 1 || tmap.n_meters() > 1) {
return kAudioUnitErr_CannotDoInCurrentContext;
}
Timecode::BBT_Time bbt;
TempoMetric metric = tmap.metric_at (_session.transport_frame() + current_offset);
tmap.bbt_time_with_metric (_session.transport_frame() + current_offset, bbt, metric);
if (outDeltaSampleOffsetToNextBeat) {
if (bbt.ticks == 0) {
/* on the beat */
*outDeltaSampleOffsetToNextBeat = 0;
} else {
*outDeltaSampleOffsetToNextBeat = (UInt32) floor (((BBT_Time::ticks_per_beat - bbt.ticks)/BBT_Time::ticks_per_beat) * // fraction of a beat to next beat
metric.tempo().frames_per_beat(_session.frame_rate(), metric.meter())); // frames per beat
}
}
if (outTimeSig_Numerator) {
*outTimeSig_Numerator = (UInt32) lrintf (metric.meter().beats_per_bar());
}
if (outTimeSig_Denominator) {
*outTimeSig_Denominator = (UInt32) lrintf (metric.meter().note_divisor());
}
if (outCurrentMeasureDownBeat) {
/* beat for the start of the bar.
1|1|0 -> 1
2|1|0 -> 1 + beats_per_bar
3|1|0 -> 1 + (2 * beats_per_bar)
etc.
*/
*outCurrentMeasureDownBeat = 1 + metric.meter().beats_per_bar() * (bbt.bars - 1);
}
return noErr;
}
OSStatus
AUPlugin::get_transport_state_callback (Boolean* outIsPlaying,
Boolean* outTransportStateChanged,
Float64* outCurrentSampleInTimeLine,
Boolean* outIsCycling,
Float64* outCycleStartBeat,
Float64* outCycleEndBeat)
{
bool rolling;
float speed;
TRACE_API ("AU calls ardour transport state callback\n");
rolling = _session.transport_rolling();
speed = _session.transport_speed ();
if (outIsPlaying) {
*outIsPlaying = _session.transport_rolling();
}
if (outTransportStateChanged) {
if (rolling != last_transport_rolling) {
*outTransportStateChanged = true;
} else if (speed != last_transport_speed) {
*outTransportStateChanged = true;
} else {
*outTransportStateChanged = false;
}
}
if (outCurrentSampleInTimeLine) {
/* this assumes that the AU can only call this host callback from render context,
where current_offset is valid.
*/
*outCurrentSampleInTimeLine = _session.transport_frame() + current_offset;
}
if (outIsCycling) {
Location* loc = _session.locations()->auto_loop_location();
*outIsCycling = (loc && _session.transport_rolling() && _session.get_play_loop());
if (*outIsCycling) {
if (outCycleStartBeat || outCycleEndBeat) {
TempoMap& tmap (_session.tempo_map());
/* more than 1 meter means that a simplistic computation (and interpretation) of
a beat position will be incorrect. so refuse to offer the value.
*/
if (tmap.n_meters() > 1) {
return kAudioUnitErr_CannotDoInCurrentContext;
}
Timecode::BBT_Time bbt;
if (outCycleStartBeat) {
TempoMetric metric = tmap.metric_at (loc->start() + current_offset);
_session.tempo_map().bbt_time_with_metric (loc->start(), bbt, metric);
float beat;
beat = metric.meter().beats_per_bar() * bbt.bars;
beat += bbt.beats;
beat += bbt.ticks / BBT_Time::ticks_per_beat;
*outCycleStartBeat = beat;
}
if (outCycleEndBeat) {
TempoMetric metric = tmap.metric_at (loc->end() + current_offset);
_session.tempo_map().bbt_time_with_metric (loc->end(), bbt, metric);
float beat;
beat = metric.meter().beats_per_bar() * bbt.bars;
beat += bbt.beats;
beat += bbt.ticks / BBT_Time::ticks_per_beat;
*outCycleEndBeat = beat;
}
}
}
}
last_transport_rolling = rolling;
last_transport_speed = speed;
return noErr;
}
set<Evoral::Parameter>
AUPlugin::automatable() const
{
set<Evoral::Parameter> automates;
for (uint32_t i = 0; i < descriptors.size(); ++i) {
if (descriptors[i].automatable) {
automates.insert (automates.end(), Evoral::Parameter (PluginAutomation, 0, i));
}
}
return automates;
}
string
AUPlugin::describe_parameter (Evoral::Parameter param)
{
if (param.type() == PluginAutomation && param.id() < parameter_count()) {
return descriptors[param.id()].label;
} else {
return "??";
}
}
void
AUPlugin::print_parameter (uint32_t /*param*/, char* /*buf*/, uint32_t /*len*/) const
{
// NameValue stuff here
}
bool
AUPlugin::parameter_is_audio (uint32_t) const
{
return false;
}
bool
AUPlugin::parameter_is_control (uint32_t) const
{
return true;
}
bool
AUPlugin::parameter_is_input (uint32_t) const
{
return false;
}
bool
AUPlugin::parameter_is_output (uint32_t) const
{
return false;
}
void
AUPlugin::add_state (XMLNode* root)
{
LocaleGuard lg (X_("POSIX"));
#ifdef AU_STATE_SUPPORT
CFDataRef xmlData;
CFPropertyListRef propertyList;
TRACE_API ("get preset state\n");
if (unit->GetAUPreset (propertyList) != noErr) {
return;
}
// Convert the property list into XML data.
xmlData = CFPropertyListCreateXMLData( kCFAllocatorDefault, propertyList);
if (!xmlData) {
error << _("Could not create XML version of property list") << endmsg;
return *root;
}
/* re-parse XML bytes to create a libxml++ XMLTree that we can merge into
our state node. GACK!
*/
XMLTree t;
if (t.read_buffer (string ((const char*) CFDataGetBytePtr (xmlData), CFDataGetLength (xmlData)))) {
if (t.root()) {
root->add_child_copy (*t.root());
}
}
CFRelease (xmlData);
CFRelease (propertyList);
#else
if (!seen_get_state_message) {
info << string_compose (_("Saving AudioUnit settings is not supported in this build of %1. Consider paying for a newer version"),
PROGRAM_NAME)
<< endmsg;
seen_get_state_message = true;
}
#endif
}
int
AUPlugin::set_state(const XMLNode& node, int version)
{
#ifdef AU_STATE_SUPPORT
int ret = -1;
CFPropertyListRef propertyList;
LocaleGuard lg (X_("POSIX"));
if (node.name() != state_node_name()) {
error << _("Bad node sent to AUPlugin::set_state") << endmsg;
return -1;
}
if (node.children().empty()) {
return -1;
}
XMLNode* top = node.children().front();
XMLNode* copy = new XMLNode (*top);
XMLTree t;
t.set_root (copy);
const string& xml = t.write_buffer ();
CFDataRef xmlData = CFDataCreateWithBytesNoCopy (kCFAllocatorDefault, (UInt8*) xml.data(), xml.length(), kCFAllocatorNull);
CFStringRef errorString;
propertyList = CFPropertyListCreateFromXMLData( kCFAllocatorDefault,
xmlData,
kCFPropertyListImmutable,
&errorString);
CFRelease (xmlData);
if (propertyList) {
TRACE_API ("set preset\n");
if (unit->SetAUPreset (propertyList) == noErr) {
ret = 0;
/* tell the world */
AudioUnitParameter changedUnit;
changedUnit.mAudioUnit = unit->AU();
changedUnit.mParameterID = kAUParameterListener_AnyParameter;
AUParameterListenerNotify (NULL, NULL, &changedUnit);
}
CFRelease (propertyList);
}
Plugin::set_state (node, version);
return ret;
#else
if (!seen_set_state_message) {
info << string_compose (_("Restoring AudioUnit settings is not supported in this build of %1. Consider paying for a newer version"),
PROGRAM_NAME)
<< endmsg;
}
return Plugin::set_state (node, version);
#endif
}
bool
AUPlugin::load_preset (PluginRecord r)
{
Plugin::load_preset (r);
#ifdef AU_STATE_SUPPORT
bool ret = false;
CFPropertyListRef propertyList;
Glib::ustring path;
UserPresetMap::iterator ux;
FactoryPresetMap::iterator fx;
/* look first in "user" presets */
if ((ux = user_preset_map.find (preset_label)) != user_preset_map.end()) {
if ((propertyList = load_property_list (ux->second)) != 0) {
TRACE_API ("set preset from user presets\n");
if (unit->SetAUPreset (propertyList) == noErr) {
ret = true;
/* tell the world */
AudioUnitParameter changedUnit;
changedUnit.mAudioUnit = unit->AU();
changedUnit.mParameterID = kAUParameterListener_AnyParameter;
AUParameterListenerNotify (NULL, NULL, &changedUnit);
}
CFRelease(propertyList);
}
} else if ((fx = factory_preset_map.find (preset_label)) != factory_preset_map.end()) {
AUPreset preset;
preset.presetNumber = fx->second;
preset.presetName = CFStringCreateWithCString (kCFAllocatorDefault, fx->first.c_str(), kCFStringEncodingUTF8);
TRACE_API ("set preset from factory presets\n");
if (unit->SetPresentPreset (preset) == 0) {
ret = true;
/* tell the world */
AudioUnitParameter changedUnit;
changedUnit.mAudioUnit = unit->AU();
changedUnit.mParameterID = kAUParameterListener_AnyParameter;
AUParameterListenerNotify (NULL, NULL, &changedUnit);
}
}
return ret;
#else
if (!seen_loading_message) {
info << string_compose (_("Loading AudioUnit presets is not supported in this build of %1. Consider paying for a newer version"),
PROGRAM_NAME)
<< endmsg;
seen_loading_message = true;
}
return true;
#endif
}
PresetRecord
AUPlugin::save_preset (string preset_name)
{
#ifdef AU_STATE_SUPPORT
CFPropertyListRef propertyList;
vector<Glib::ustring> v;
Glib::ustring user_preset_path;
bool ret = true;
std::string m = maker();
std::string n = name();
strip_whitespace_edges (m);
strip_whitespace_edges (n);
v.push_back (Glib::get_home_dir());
v.push_back ("Library");
v.push_back ("Audio");
v.push_back ("Presets");
v.push_back (m);
v.push_back (n);
user_preset_path = Glib::build_filename (v);
if (g_mkdir_with_parents (user_preset_path.c_str(), 0775) < 0) {
error << string_compose (_("Cannot create user plugin presets folder (%1)"), user_preset_path) << endmsg;
return false;
}
TRACE_API ("get current preset\n");
if (unit->GetAUPreset (propertyList) != noErr) {
return false;
}
// add the actual preset name */
v.push_back (preset_name + preset_suffix);
// rebuild
user_preset_path = Glib::build_filename (v);
set_preset_name_in_plist (propertyList, preset_name);
if (save_property_list (propertyList, user_preset_path)) {
error << string_compose (_("Saving plugin state to %1 failed"), user_preset_path) << endmsg;
ret = false;
}
CFRelease(propertyList);
return ret;
#else
if (!seen_saving_message) {
info << string_compose (_("Saving AudioUnit presets is not supported in this build of %1. Consider paying for a newer version"),
PROGRAM_NAME)
<< endmsg;
seen_saving_message = true;
}
return false;
#endif
}
//-----------------------------------------------------------------------------
// this is just a little helper function used by GetAUComponentDescriptionFromPresetFile()
static SInt32
GetDictionarySInt32Value(CFDictionaryRef inAUStateDictionary, CFStringRef inDictionaryKey, Boolean * outSuccess)
{
CFNumberRef cfNumber;
SInt32 numberValue = 0;
Boolean dummySuccess;
if (outSuccess == NULL)
outSuccess = &dummySuccess;
if ( (inAUStateDictionary == NULL) || (inDictionaryKey == NULL) )
{
*outSuccess = FALSE;
return 0;
}
cfNumber = (CFNumberRef) CFDictionaryGetValue(inAUStateDictionary, inDictionaryKey);
if (cfNumber == NULL)
{
*outSuccess = FALSE;
return 0;
}
*outSuccess = CFNumberGetValue(cfNumber, kCFNumberSInt32Type, &numberValue);
if (*outSuccess)
return numberValue;
else
return 0;
}
static OSStatus
GetAUComponentDescriptionFromStateData(CFPropertyListRef inAUStateData, ComponentDescription * outComponentDescription)
{
CFDictionaryRef auStateDictionary;
ComponentDescription tempDesc = {0,0,0,0,0};
SInt32 versionValue;
Boolean gotValue;
if ( (inAUStateData == NULL) || (outComponentDescription == NULL) )
return paramErr;
// the property list for AU state data must be of the dictionary type
if (CFGetTypeID(inAUStateData) != CFDictionaryGetTypeID()) {
return kAudioUnitErr_InvalidPropertyValue;
}
auStateDictionary = (CFDictionaryRef)inAUStateData;
// first check to make sure that the version of the AU state data is one that we know understand
// XXX should I really do this? later versions would probably still hold these ID keys, right?
versionValue = GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetVersionKey), &gotValue);
if (!gotValue) {
return kAudioUnitErr_InvalidPropertyValue;
}
#define kCurrentSavedStateVersion 0
if (versionValue != kCurrentSavedStateVersion) {
return kAudioUnitErr_InvalidPropertyValue;
}
// grab the ComponentDescription values from the AU state data
tempDesc.componentType = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetTypeKey), NULL);
tempDesc.componentSubType = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetSubtypeKey), NULL);
tempDesc.componentManufacturer = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetManufacturerKey), NULL);
// zero values are illegit for specific ComponentDescriptions, so zero for any value means that there was an error
if ( (tempDesc.componentType == 0) || (tempDesc.componentSubType == 0) || (tempDesc.componentManufacturer == 0) )
return kAudioUnitErr_InvalidPropertyValue;
*outComponentDescription = tempDesc;
return noErr;
}
static bool au_preset_filter (const string& str, void* arg)
{
/* Not a dotfile, has a prefix before a period, suffix is aupreset */
bool ret;
ret = (str[0] != '.' && str.length() > 9 && str.find (preset_suffix) == (str.length() - preset_suffix.length()));
if (ret && arg) {
/* check the preset file path name against this plugin
ID. The idea is that all preset files for this plugin
include "<manufacturer>/<plugin-name>" in their path.
*/
Plugin* p = (Plugin *) arg;
string match = p->maker();
match += '/';
match += p->name();
ret = str.find (match) != string::npos;
if (ret == false) {
string m = p->maker ();
string n = p->name ();
strip_whitespace_edges (m);
strip_whitespace_edges (n);
match = m;
match += '/';
match += n;
ret = str.find (match) != string::npos;
}
}
return ret;
}
bool
check_and_get_preset_name (Component component, const string& pathstr, string& preset_name)
{
OSStatus status;
CFPropertyListRef plist;
ComponentDescription presetDesc;
bool ret = false;
plist = load_property_list (pathstr);
if (!plist) {
return ret;
}
// get the ComponentDescription from the AU preset file
status = GetAUComponentDescriptionFromStateData(plist, &presetDesc);
if (status == noErr) {
if (ComponentAndDescriptionMatch_Loosely(component, &presetDesc)) {
/* try to get the preset name from the property list */
if (CFGetTypeID(plist) == CFDictionaryGetTypeID()) {
const void* psk = CFDictionaryGetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey));
if (psk) {
const char* p = CFStringGetCStringPtr ((CFStringRef) psk, kCFStringEncodingUTF8);
if (!p) {
char buf[PATH_MAX+1];
if (CFStringGetCString ((CFStringRef)psk, buf, sizeof (buf), kCFStringEncodingUTF8)) {
preset_name = buf;
}
}
}
}
}
}
CFRelease (plist);
return true;
}
std::string
AUPlugin::current_preset() const
{
string preset_name;
#ifdef AU_STATE_SUPPORT
CFPropertyListRef propertyList;
TRACE_API ("get current preset for current_preset()\n");
if (unit->GetAUPreset (propertyList) == noErr) {
preset_name = get_preset_name_in_plist (propertyList);
CFRelease(propertyList);
}
#endif
return preset_name;
}
void
AUPlugin::find_presets ()
{
#ifdef AU_STATE_SUPPORT
vector<string*>* preset_files;
PathScanner scanner;
user_preset_map.clear ();
preset_files = scanner (preset_search_path, au_preset_filter, this, true, true, -1, true);
if (!preset_files) {
return;
}
for (vector<string*>::iterator x = preset_files->begin(); x != preset_files->end(); ++x) {
string path = *(*x);
string preset_name;
/* make an initial guess at the preset name using the path */
preset_name = Glib::path_get_basename (path);
preset_name = preset_name.substr (0, preset_name.find_last_of ('.'));
/* check that this preset file really matches this plugin
and potentially get the "real" preset name from
within the file.
*/
if (check_and_get_preset_name (get_comp()->Comp(), path, preset_name)) {
user_preset_map[preset_name] = path;
}
delete *x;
}
delete preset_files;
/* now fill the vector<string> with the names we have */
for (UserPresetMap::iterator i = user_preset_map.begin(); i != user_preset_map.end(); ++i) {
_presets.insert (i->second, Plugin::PresetRecord (i->second, i->first));
}
/* add factory presets */
for (FactoryPresetMap::iterator i = factory_preset_map.begin(); i != factory_preset_map.end(); ++i) {
/* XXX: dubious */
string const uri = string_compose ("%1", _presets.size ());
_presets.push_back (uri, Plugin::PresetRecord (uri, i->first));
}
#endif
}
bool
AUPlugin::has_editor () const
{
// even if the plugin doesn't have its own editor, the AU API can be used
// to create one that looks native.
return true;
}
AUPluginInfo::AUPluginInfo (boost::shared_ptr<CAComponentDescription> d)
: descriptor (d)
{
type = ARDOUR::AudioUnit;
}
AUPluginInfo::~AUPluginInfo ()
{
type = ARDOUR::AudioUnit;
}
PluginPtr
AUPluginInfo::load (Session& session)
{
try {
PluginPtr plugin;
TRACE_API ("load AU as a component\n");
boost::shared_ptr<CAComponent> comp (new CAComponent(*descriptor));
if (!comp->IsValid()) {
error << ("AudioUnit: not a valid Component") << endmsg;
} else {
plugin.reset (new AUPlugin (session.engine(), session, comp));
}
AUPluginInfo *aup = new AUPluginInfo (*this);
plugin->set_info (PluginInfoPtr (aup));
boost::dynamic_pointer_cast<AUPlugin> (plugin)->set_fixed_size_buffers (aup->creator == "Universal Audio");
return plugin;
}
catch (failed_constructor &err) {
return PluginPtr ();
}
}
Glib::ustring
AUPluginInfo::au_cache_path ()
{
return Glib::build_filename (ARDOUR::user_config_directory().to_string(), "au_cache");
}
PluginInfoList*
AUPluginInfo::discover ()
{
XMLTree tree;
if (!Glib::file_test (au_cache_path(), Glib::FILE_TEST_EXISTS)) {
ARDOUR::BootMessage (_("Discovering AudioUnit plugins (could take some time ...)"));
}
PluginInfoList* plugs = new PluginInfoList;
discover_fx (*plugs);
discover_music (*plugs);
discover_generators (*plugs);
discover_instruments (*plugs);
return plugs;
}
void
AUPluginInfo::discover_music (PluginInfoList& plugs)
{
CAComponentDescription desc;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentSubType = 0;
desc.componentManufacturer = 0;
desc.componentType = kAudioUnitType_MusicEffect;
discover_by_description (plugs, desc);
}
void
AUPluginInfo::discover_fx (PluginInfoList& plugs)
{
CAComponentDescription desc;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentSubType = 0;
desc.componentManufacturer = 0;
desc.componentType = kAudioUnitType_Effect;
discover_by_description (plugs, desc);
}
void
AUPluginInfo::discover_generators (PluginInfoList& plugs)
{
CAComponentDescription desc;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentSubType = 0;
desc.componentManufacturer = 0;
desc.componentType = kAudioUnitType_Generator;
discover_by_description (plugs, desc);
}
void
AUPluginInfo::discover_instruments (PluginInfoList& plugs)
{
CAComponentDescription desc;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentSubType = 0;
desc.componentManufacturer = 0;
desc.componentType = kAudioUnitType_MusicDevice;
discover_by_description (plugs, desc);
}
void
AUPluginInfo::discover_by_description (PluginInfoList& plugs, CAComponentDescription& desc)
{
Component comp = 0;
comp = FindNextComponent (NULL, &desc);
while (comp != NULL) {
CAComponentDescription temp;
GetComponentInfo (comp, &temp, NULL, NULL, NULL);
AUPluginInfoPtr info (new AUPluginInfo
(boost::shared_ptr<CAComponentDescription> (new CAComponentDescription(temp))));
/* although apple designed the subtype field to be a "category" indicator,
its really turned into a plugin ID field for a given manufacturer. Hence
there are no categories for AudioUnits. However, to keep the plugins
showing up under "categories", we'll use the "type" as a high level
selector.
NOTE: no panners, format converters or i/o AU's for our purposes
*/
switch (info->descriptor->Type()) {
case kAudioUnitType_Panner:
case kAudioUnitType_OfflineEffect:
case kAudioUnitType_FormatConverter:
continue;
case kAudioUnitType_Output:
info->category = _("AudioUnit Outputs");
break;
case kAudioUnitType_MusicDevice:
info->category = _("AudioUnit Instruments");
break;
case kAudioUnitType_MusicEffect:
info->category = _("AudioUnit MusicEffects");
break;
case kAudioUnitType_Effect:
info->category = _("AudioUnit Effects");
break;
case kAudioUnitType_Mixer:
info->category = _("AudioUnit Mixers");
break;
case kAudioUnitType_Generator:
info->category = _("AudioUnit Generators");
break;
default:
info->category = _("AudioUnit (Unknown)");
break;
}
AUPluginInfo::get_names (temp, info->name, info->creator);
info->type = ARDOUR::AudioUnit;
info->unique_id = stringify_descriptor (*info->descriptor);
/* XXX not sure of the best way to handle plugin versioning yet
*/
CAComponent cacomp (*info->descriptor);
if (cacomp.GetResourceVersion (info->version) != noErr) {
info->version = 0;
}
if (cached_io_configuration (info->unique_id, info->version, cacomp, info->cache, info->name)) {
/* here we have to map apple's wildcard system to a simple pair
of values. in ::can_do() we use the whole system, but here
we need a single pair of values. XXX probably means we should
remove any use of these values.
*/
info->n_inputs.set (DataType::AUDIO, info->cache.io_configs.front().first);
info->n_outputs.set (DataType::AUDIO, info->cache.io_configs.front().second);
cerr << "detected AU: " << info->name.c_str() << " (" << info->cache.io_configs.size() << " i/o configurations) - " << info->unique_id << endl;
plugs.push_back (info);
} else {
error << string_compose (_("Cannot get I/O configuration info for AU %1"), info->name) << endmsg;
}
comp = FindNextComponent (comp, &desc);
}
}
bool
AUPluginInfo::cached_io_configuration (const std::string& unique_id,
UInt32 version,
CAComponent& comp,
AUPluginCachedInfo& cinfo,
const std::string& name)
{
std::string id;
char buf[32];
/* concatenate unique ID with version to provide a key for cached info lookup.
this ensures we don't get stale information, or should if plugin developers
follow Apple "guidelines".
*/
snprintf (buf, sizeof (buf), "%u", (uint32_t) version);
id = unique_id;
id += '/';
id += buf;
CachedInfoMap::iterator cim = cached_info.find (id);
if (cim != cached_info.end()) {
cinfo = cim->second;
return true;
}
CAAudioUnit unit;
AUChannelInfo* channel_info;
UInt32 cnt;
int ret;
ARDOUR::BootMessage (string_compose (_("Checking AudioUnit: %1"), name));
try {
if (CAAudioUnit::Open (comp, unit) != noErr) {
return false;
}
} catch (...) {
warning << string_compose (_("Could not load AU plugin %1 - ignored"), name) << endmsg;
cerr << string_compose (_("Could not load AU plugin %1 - ignored"), name) << endl;
return false;
}
TRACE_API ("get AU channel info\n");
if ((ret = unit.GetChannelInfo (&channel_info, cnt)) < 0) {
return false;
}
if (ret > 0) {
/* no explicit info available */
cinfo.io_configs.push_back (pair<int,int> (-1, -1));
} else {
/* store each configuration */
for (uint32_t n = 0; n < cnt; ++n) {
cinfo.io_configs.push_back (pair<int,int> (channel_info[n].inChannels,
channel_info[n].outChannels));
}
free (channel_info);
}
add_cached_info (id, cinfo);
save_cached_info ();
return true;
}
void
AUPluginInfo::add_cached_info (const std::string& id, AUPluginCachedInfo& cinfo)
{
cached_info[id] = cinfo;
}
#define AU_CACHE_VERSION "2.0"
void
AUPluginInfo::save_cached_info ()
{
XMLNode* node;
node = new XMLNode (X_("AudioUnitPluginCache"));
node->add_property( "version", AU_CACHE_VERSION );
for (map<string,AUPluginCachedInfo>::iterator i = cached_info.begin(); i != cached_info.end(); ++i) {
XMLNode* parent = new XMLNode (X_("plugin"));
parent->add_property ("id", i->first);
node->add_child_nocopy (*parent);
for (vector<pair<int, int> >::iterator j = i->second.io_configs.begin(); j != i->second.io_configs.end(); ++j) {
XMLNode* child = new XMLNode (X_("io"));
char buf[32];
snprintf (buf, sizeof (buf), "%d", j->first);
child->add_property (X_("in"), buf);
snprintf (buf, sizeof (buf), "%d", j->second);
child->add_property (X_("out"), buf);
parent->add_child_nocopy (*child);
}
}
Glib::ustring path = au_cache_path ();
XMLTree tree;
tree.set_root (node);
if (!tree.write (path)) {
error << string_compose (_("could not save AU cache to %1"), path) << endmsg;
unlink (path.c_str());
}
}
int
AUPluginInfo::load_cached_info ()
{
Glib::ustring path = au_cache_path ();
XMLTree tree;
if (!Glib::file_test (path, Glib::FILE_TEST_EXISTS)) {
return 0;
}
if ( !tree.read (path) ) {
error << "au_cache is not a valid XML file. AU plugins will be re-scanned" << endmsg;
return -1;
}
const XMLNode* root (tree.root());
if (root->name() != X_("AudioUnitPluginCache")) {
return -1;
}
//initial version has incorrectly stored i/o info, and/or garbage chars.
const XMLProperty* version = root->property(X_("version"));
if (! ((version != NULL) && (version->value() == X_(AU_CACHE_VERSION)))) {
error << "au_cache is not correct version. AU plugins will be re-scanned" << endmsg;
return -1;
}
cached_info.clear ();
const XMLNodeList children = root->children();
for (XMLNodeConstIterator iter = children.begin(); iter != children.end(); ++iter) {
const XMLNode* child = *iter;
if (child->name() == X_("plugin")) {
const XMLNode* gchild;
const XMLNodeList gchildren = child->children();
const XMLProperty* prop = child->property (X_("id"));
if (!prop) {
continue;
}
string id = prop->value();
string fixed;
string version;
string::size_type slash = id.find_last_of ('/');
if (slash == string::npos) {
continue;
}
version = id.substr (slash);
id = id.substr (0, slash);
fixed = AUPlugin::maybe_fix_broken_au_id (id);
if (fixed.empty()) {
error << string_compose (_("Your AudioUnit configuration cache contains an AU plugin whose ID cannot be understood - ignored (%1)"), id) << endmsg;
continue;
}
id = fixed;
id += version;
AUPluginCachedInfo cinfo;
for (XMLNodeConstIterator giter = gchildren.begin(); giter != gchildren.end(); giter++) {
gchild = *giter;
if (gchild->name() == X_("io")) {
int in;
int out;
const XMLProperty* iprop;
const XMLProperty* oprop;
if (((iprop = gchild->property (X_("in"))) != 0) &&
((oprop = gchild->property (X_("out"))) != 0)) {
in = atoi (iprop->value());
out = atoi (oprop->value());
cinfo.io_configs.push_back (pair<int,int> (in, out));
}
}
}
if (cinfo.io_configs.size()) {
add_cached_info (id, cinfo);
}
}
}
return 0;
}
void
AUPluginInfo::get_names (CAComponentDescription& comp_desc, std::string& name, std::string& maker)
{
CFStringRef itemName = NULL;
// Marc Poirier-style item name
CAComponent auComponent (comp_desc);
if (auComponent.IsValid()) {
CAComponentDescription dummydesc;
Handle nameHandle = NewHandle(sizeof(void*));
if (nameHandle != NULL) {
OSErr err = GetComponentInfo(auComponent.Comp(), &dummydesc, nameHandle, NULL, NULL);
if (err == noErr) {
ConstStr255Param nameString = (ConstStr255Param) (*nameHandle);
if (nameString != NULL) {
itemName = CFStringCreateWithPascalString(kCFAllocatorDefault, nameString, CFStringGetSystemEncoding());
}
}
DisposeHandle(nameHandle);
}
}
// if Marc-style fails, do the original way
if (itemName == NULL) {
CFStringRef compTypeString = UTCreateStringForOSType(comp_desc.componentType);
CFStringRef compSubTypeString = UTCreateStringForOSType(comp_desc.componentSubType);
CFStringRef compManufacturerString = UTCreateStringForOSType(comp_desc.componentManufacturer);
itemName = CFStringCreateWithFormat(kCFAllocatorDefault, NULL, CFSTR("%@ - %@ - %@"),
compTypeString, compManufacturerString, compSubTypeString);
if (compTypeString != NULL)
CFRelease(compTypeString);
if (compSubTypeString != NULL)
CFRelease(compSubTypeString);
if (compManufacturerString != NULL)
CFRelease(compManufacturerString);
}
string str = CFStringRefToStdString(itemName);
string::size_type colon = str.find (':');
if (colon) {
name = str.substr (colon+1);
maker = str.substr (0, colon);
strip_whitespace_edges (maker);
strip_whitespace_edges (name);
} else {
name = str;
maker = "unknown";
strip_whitespace_edges (name);
}
}
std::string
AUPluginInfo::stringify_descriptor (const CAComponentDescription& desc)
{
stringstream s;
/* note: OSType is a compiler-implemenation-defined value,
historically a 32 bit integer created with a multi-character
constant such as 'abcd'. It is, fundamentally, an abomination.
*/
s << desc.Type();
s << '-';
s << desc.SubType();
s << '-';
s << desc.Manu();
return s.str();
}
bool
AUPluginInfo::needs_midi_input ()
{
return is_effect_with_midi_input () || is_instrument ();
}
bool
AUPluginInfo::is_effect () const
{
return is_effect_without_midi_input() || is_effect_with_midi_input();
}
bool
AUPluginInfo::is_effect_without_midi_input () const
{
return descriptor->IsAUFX();
}
bool
AUPluginInfo::is_effect_with_midi_input () const
{
return descriptor->IsAUFM();
}
bool
AUPluginInfo::is_instrument () const
{
return descriptor->IsMusicDevice();
}