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livetrax/libs/ardour/audio_unit.cc

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/*
* Copyright (C) 2006-2016 David Robillard <d@drobilla.net>
* Copyright (C) 2007-2017 Paul Davis <paul@linuxaudiosystems.com>
* Copyright (C) 2010 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2013-2023 Robin Gareus <robin@gareus.org>
* Copyright (C) 2014-2017 Tim Mayberry <mojofunk@gmail.com>
* Copyright (C) 2015-2016 Nick Mainsbridge <mainsbridge@gmail.com>
* Copyright (C) 2018 Julien "_FrnchFrgg_" RIVAUD <frnchfrgg@free.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <sstream>
#include <fstream>
#include <errno.h>
#include <string.h>
#include <math.h>
#include <ctype.h>
#include <boost/algorithm/string.hpp>
#include "pbd/gstdio_compat.h"
#include "pbd/transmitter.h"
#include "pbd/xml++.h"
#include "pbd/convert.h"
#include "pbd/whitespace.h"
#include "pbd/file_utils.h"
#include "pbd/locale_guard.h"
#include <glibmm/threads.h>
#include <glibmm/fileutils.h>
#include <glibmm/miscutils.h>
#include "ardour/ardour.h"
#include "ardour/audio_unit.h"
#include "ardour/audioengine.h"
#include "ardour/audio_buffer.h"
#include "ardour/auv2_scan.h"
#include "ardour/debug.h"
#include "ardour/filesystem_paths.h"
#include "ardour/io.h"
#include "ardour/midi_buffer.h"
#include "ardour/route.h"
#include "ardour/session.h"
#include "ardour/tempo.h"
#include "ardour/utils.h"
#include "CAAudioUnit.h"
#include "CAAUParameter.h"
#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioUnitUtilities.h>
#ifdef WITH_CARBON
#include <Carbon/Carbon.h>
#endif
#ifdef COREAUDIO105
#define ArdourComponent Component
#define ArdourDescription ComponentDescription
#define ArdourFindNext FindNextComponent
#else
#define ArdourComponent AudioComponent
#define ArdourDescription AudioComponentDescription
#define ArdourFindNext AudioComponentFindNext
#endif
#include "pbd/i18n.h"
using namespace std;
using namespace PBD;
using namespace ARDOUR;
static string preset_search_path = "/Library/Audio/Presets:/Network/Library/Audio/Presets";
static string preset_suffix = ".aupreset";
static bool preset_search_path_initialized = false;
static OSStatus
_render_callback(void *userData,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberSamples,
AudioBufferList* ioData)
{
if (userData) {
return ((AUPlugin*)userData)->render_callback (ioActionFlags, inTimeStamp, inBusNumber, inNumberSamples, ioData);
}
return paramErr;
}
static OSStatus
_get_beat_and_tempo_callback (void* userData,
Float64* outCurrentBeat,
Float64* outCurrentTempo)
{
if (userData) {
return ((AUPlugin*)userData)->get_beat_and_tempo_callback (outCurrentBeat, outCurrentTempo);
}
return paramErr;
}
static OSStatus
_get_musical_time_location_callback (void * userData,
UInt32 * outDeltaSampleOffsetToNextBeat,
Float32 * outTimeSig_Numerator,
UInt32 * outTimeSig_Denominator,
Float64 * outCurrentMeasureDownBeat)
{
if (userData) {
return ((AUPlugin*)userData)->get_musical_time_location_callback (outDeltaSampleOffsetToNextBeat,
outTimeSig_Numerator,
outTimeSig_Denominator,
outCurrentMeasureDownBeat);
}
return paramErr;
}
static OSStatus
_get_transport_state_callback (void* userData,
Boolean* outIsPlaying,
Boolean* outTransportStateChanged,
Float64* outCurrentSampleInTimeLine,
Boolean* outIsCycling,
Float64* outCycleStartBeat,
Float64* outCycleEndBeat)
{
if (userData) {
return ((AUPlugin*)userData)->get_transport_state_callback (
outIsPlaying, outTransportStateChanged,
outCurrentSampleInTimeLine, outIsCycling,
outCycleStartBeat, outCycleEndBeat);
}
return paramErr;
}
static int
save_property_list (CFPropertyListRef propertyList, Glib::ustring path)
{
CFDataRef xmlData;
int fd;
// Convert the property list into XML data.
xmlData = CFPropertyListCreateXMLData( kCFAllocatorDefault, propertyList);
if (!xmlData) {
error << _("Could not create XML version of property list") << endmsg;
return -1;
}
// Write the XML data to the file.
fd = open (path.c_str(), O_WRONLY|O_CREAT|O_EXCL, 0664);
while (fd < 0) {
if (errno == EEXIST) {
error << string_compose (_("Preset file %1 exists; not overwriting"),
path) << endmsg;
} else {
error << string_compose (_("Cannot open preset file %1 (%2)"),
path, strerror (errno)) << endmsg;
}
CFRelease (xmlData);
return -1;
}
size_t cnt = CFDataGetLength (xmlData);
if (write (fd, CFDataGetBytePtr (xmlData), cnt) != (ssize_t) cnt) {
CFRelease (xmlData);
close (fd);
return -1;
}
close (fd);
return 0;
}
static CFPropertyListRef
load_property_list (Glib::ustring path)
{
int fd;
CFPropertyListRef propertyList = 0;
CFDataRef xmlData;
CFStringRef errorString;
// Read the XML file.
if ((fd = open (path.c_str(), O_RDONLY)) < 0) {
return propertyList;
}
off_t len = lseek (fd, 0, SEEK_END);
char* buf = new char[len];
lseek (fd, 0, SEEK_SET);
if (read (fd, buf, len) != len) {
delete [] buf;
close (fd);
return propertyList;
}
close (fd);
xmlData = CFDataCreateWithBytesNoCopy (kCFAllocatorDefault, (UInt8*) buf, len, kCFAllocatorNull);
// Reconstitute the dictionary using the XML data.
propertyList = CFPropertyListCreateFromXMLData( kCFAllocatorDefault,
xmlData,
kCFPropertyListImmutable,
&errorString);
CFRelease (xmlData);
delete [] buf;
return propertyList;
}
//-----------------------------------------------------------------------------
static void
set_preset_name_in_plist (CFPropertyListRef plist, string preset_name)
{
if (!plist) {
return;
}
CFStringRef pn = CFStringCreateWithCString (kCFAllocatorDefault, preset_name.c_str(), kCFStringEncodingUTF8);
if (CFGetTypeID (plist) == CFDictionaryGetTypeID()) {
CFDictionarySetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey), pn);
}
CFRelease (pn);
}
//-----------------------------------------------------------------------------
static std::string
get_preset_name_in_plist (CFPropertyListRef plist)
{
std::string ret;
if (!plist) {
return ret;
}
if (CFGetTypeID (plist) == CFDictionaryGetTypeID()) {
const void *p = CFDictionaryGetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey));
if (p) {
CFStringRef str = (CFStringRef) p;
int len = CFStringGetLength(str);
len = (len * 2) + 1;
char local_buffer[len];
if (CFStringGetCString (str, local_buffer, len, kCFStringEncodingUTF8)) {
ret = local_buffer;
}
}
}
return ret;
}
//--------------------------------------------------------------------------
// general implementation for ComponentDescriptionsMatch() and ComponentDescriptionsMatch_Loosely()
// if inIgnoreType is true, then the type code is ignored in the ComponentDescriptions
Boolean ComponentDescriptionsMatch_General(const ArdourDescription * inComponentDescription1, const ArdourDescription * inComponentDescription2, Boolean inIgnoreType);
Boolean ComponentDescriptionsMatch_General(const ArdourDescription * inComponentDescription1, const ArdourDescription * inComponentDescription2, Boolean inIgnoreType)
{
if ( (inComponentDescription1 == NULL) || (inComponentDescription2 == NULL) )
return FALSE;
if ( (inComponentDescription1->componentSubType == inComponentDescription2->componentSubType)
&& (inComponentDescription1->componentManufacturer == inComponentDescription2->componentManufacturer) )
{
// only sub-type and manufacturer IDs need to be equal
if (inIgnoreType)
return TRUE;
// type, sub-type, and manufacturer IDs all need to be equal in order to call this a match
else if (inComponentDescription1->componentType == inComponentDescription2->componentType)
return TRUE;
}
return FALSE;
}
//--------------------------------------------------------------------------
// general implementation for ComponentAndDescriptionMatch() and ComponentAndDescriptionMatch_Loosely()
// if inIgnoreType is true, then the type code is ignored in the ComponentDescriptions
Boolean ComponentAndDescriptionMatch_General(ArdourComponent inComponent, const ArdourDescription * inComponentDescription, Boolean inIgnoreType);
Boolean ComponentAndDescriptionMatch_General(ArdourComponent inComponent, const ArdourDescription * inComponentDescription, Boolean inIgnoreType)
{
OSErr status;
ArdourDescription desc;
if ( (inComponent == NULL) || (inComponentDescription == NULL) )
return FALSE;
// get the ComponentDescription of the input Component
#ifdef COREAUDIO105
status = GetComponentInfo(inComponent, &desc, NULL, NULL, NULL);
#else
status = AudioComponentGetDescription (inComponent, &desc);
#endif
if (status != noErr)
return FALSE;
// check if the Component's ComponentDescription matches the input ComponentDescription
return ComponentDescriptionsMatch_General(&desc, inComponentDescription, inIgnoreType);
}
//--------------------------------------------------------------------------
// determine if 2 ComponentDescriptions are basically equal
// (by that, I mean that the important identifying values are compared,
// but not the ComponentDescription flags)
Boolean ComponentDescriptionsMatch(const ArdourDescription * inComponentDescription1, const ArdourDescription * inComponentDescription2)
{
return ComponentDescriptionsMatch_General(inComponentDescription1, inComponentDescription2, FALSE);
}
//--------------------------------------------------------------------------
// determine if 2 ComponentDescriptions have matching sub-type and manufacturer codes
Boolean ComponentDescriptionsMatch_Loose(const ArdourDescription * inComponentDescription1, const ArdourDescription * inComponentDescription2)
{
return ComponentDescriptionsMatch_General(inComponentDescription1, inComponentDescription2, TRUE);
}
//--------------------------------------------------------------------------
// determine if a ComponentDescription basically matches that of a particular Component
Boolean ComponentAndDescriptionMatch(ArdourComponent inComponent, const ArdourDescription * inComponentDescription)
{
return ComponentAndDescriptionMatch_General(inComponent, inComponentDescription, FALSE);
}
//--------------------------------------------------------------------------
// determine if a ComponentDescription matches only the sub-type and manufacturer codes of a particular Component
Boolean ComponentAndDescriptionMatch_Loosely(ArdourComponent inComponent, const ArdourDescription * inComponentDescription)
{
return ComponentAndDescriptionMatch_General(inComponent, inComponentDescription, TRUE);
}
AUPlugin::AUPlugin (AudioEngine& engine, Session& session, std::shared_ptr<CAComponent> _comp)
: Plugin (engine, session)
, comp (_comp)
, unit (new CAAudioUnit)
, initialized (false)
, process_offline (false)
, _last_nframes (0)
, _requires_fixed_size_buffers (false)
, buffers (0)
, variable_inputs (false)
, variable_outputs (false)
, configured_input_busses (0)
, configured_output_busses (0)
, bus_inputs (0)
, bus_inused (0)
, bus_outputs (0)
, input_maxbuf (0)
, input_offset (0)
, cb_offsets (0)
, input_buffers (0)
, input_map (0)
, samples_processed (0)
, _parameter_listener (0)
, _parameter_listener_arg (0)
, transport_sample (0)
, transport_speed (0)
, last_transport_speed (0.0)
, preset_holdoff (0)
{
if (!preset_search_path_initialized) {
Glib::ustring p = Glib::get_home_dir();
p += "/Library/Audio/Presets:";
p += preset_search_path;
preset_search_path = p;
preset_search_path_initialized = true;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Preset Path: %1\n", preset_search_path));
}
init ();
}
AUPlugin::AUPlugin (const AUPlugin& other)
: Plugin (other)
, comp (other.get_comp())
, unit (new CAAudioUnit)
, initialized (false)
, process_offline (false)
, _last_nframes (0)
, _requires_fixed_size_buffers (false)
, buffers (0)
, variable_inputs (false)
, variable_outputs (false)
, configured_input_busses (0)
, configured_output_busses (0)
, bus_inputs (0)
, bus_inused (0)
, bus_outputs (0)
, input_maxbuf (0)
, input_offset (0)
, cb_offsets (0)
, input_buffers (0)
, input_map (0)
, samples_processed (0)
, _parameter_listener (0)
, _parameter_listener_arg (0)
, transport_sample (0)
, transport_speed (0)
, last_transport_speed (0.0)
, preset_holdoff (0)
{
init ();
XMLNode root (other.state_node_name ());
other.add_state (&root);
set_state (root, Stateful::loading_state_version);
for (size_t i = 0; i < descriptors.size(); ++i) {
set_parameter (i, other.get_parameter (i), 0);
}
}
AUPlugin::~AUPlugin ()
{
if (_parameter_listener) {
AUListenerDispose (_parameter_listener);
_parameter_listener = 0;
}
if (unit) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, "about to call uninitialize in plugin destructor\n");
unit->Uninitialize ();
}
free (buffers);
free (bus_inputs);
free (bus_inused);
free (bus_outputs);
free (cb_offsets);
}
void
AUPlugin::discover_factory_presets ()
{
CFArrayRef presets;
UInt32 dataSize;
Boolean isWritable;
OSStatus err;
if ((err = unit->GetPropertyInfo (kAudioUnitProperty_FactoryPresets, kAudioUnitScope_Global, 0, &dataSize, &isWritable)) != 0) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, "no factory presets for AU\n");
return;
}
assert (dataSize == sizeof (presets));
if ((err = unit->GetProperty (kAudioUnitProperty_FactoryPresets, kAudioUnitScope_Global, 0, (void*) &presets, &dataSize)) != 0) {
error << string_compose (_("cannot get factory preset info: errcode %1"), err) << endmsg;
return;
}
if (!presets) {
return;
}
CFIndex cnt = CFArrayGetCount (presets);
for (CFIndex i = 0; i < cnt; ++i) {
AUPreset* preset = (AUPreset*) CFArrayGetValueAtIndex (presets, i);
string name = CFStringRefToStdString (preset->presetName);
factory_preset_map[name] = preset->presetNumber;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Factory Preset: %1 > %2\n", name, preset->presetNumber));
}
CFRelease (presets);
}
void
AUPlugin::init ()
{
_current_latency.store (UINT_MAX);
OSErr err;
/* these keep track of *configured* channel set up,
* not potential set ups.
*/
input_channels = -1;
output_channels = -1;
try {
DEBUG_TRACE (DEBUG::AudioUnitConfig, "opening AudioUnit\n");
err = CAAudioUnit::Open (*(comp.get()), *unit);
} catch (...) {
error << _("Exception thrown during AudioUnit plugin loading - plugin ignored") << endmsg;
throw failed_constructor();
}
if (err != noErr) {
error << _("AudioUnit: Could not convert CAComponent to CAAudioUnit") << endmsg;
throw failed_constructor ();
}
DEBUG_TRACE (DEBUG::AudioUnitConfig, "count global elements\n");
unit->GetElementCount (kAudioUnitScope_Global, global_elements);
DEBUG_TRACE (DEBUG::AudioUnitConfig, "count input elements\n");
unit->GetElementCount (kAudioUnitScope_Input, input_elements);
DEBUG_TRACE (DEBUG::AudioUnitConfig, "count output elements\n");
unit->GetElementCount (kAudioUnitScope_Output, output_elements);
if (input_elements > 0) {
cb_offsets = (samplecnt_t*) calloc (input_elements, sizeof(samplecnt_t));
bus_inputs = (uint32_t*) calloc (input_elements, sizeof(uint32_t));
bus_inused = (uint32_t*) calloc (input_elements, sizeof(uint32_t));
}
if (output_elements > 0) {
bus_outputs = (uint32_t*) calloc (output_elements, sizeof(uint32_t));
}
for (size_t i = 0; i < output_elements; ++i) {
unit->Reset (kAudioUnitScope_Output, i);
AudioStreamBasicDescription fmt;
err = unit->GetFormat (kAudioUnitScope_Output, i, fmt);
if (err == noErr) {
bus_outputs[i] = fmt.mChannelsPerFrame;
}
CFStringRef name;
UInt32 sz = sizeof (CFStringRef);
if (AudioUnitGetProperty (unit->AU(), kAudioUnitProperty_ElementName, kAudioUnitScope_Output,
i, &name, &sz) == noErr
&& sz > 0) {
_bus_name_out.push_back (CFStringRefToStdString (name));
CFRelease(name);
} else {
_bus_name_out.push_back (string_compose ("Audio-Bus %1", i));
}
}
for (size_t i = 0; i < input_elements; ++i) {
unit->Reset (kAudioUnitScope_Input, i);
AudioStreamBasicDescription fmt;
err = unit->GetFormat (kAudioUnitScope_Input, i, fmt);
if (err == noErr) {
bus_inputs[i] = fmt.mChannelsPerFrame;
bus_inused[i] = bus_inputs[i];
}
CFStringRef name;
UInt32 sz = sizeof (CFStringRef);
if (AudioUnitGetProperty (unit->AU(), kAudioUnitProperty_ElementName, kAudioUnitScope_Input,
i, &name, &sz) == noErr
&& sz > 0) {
_bus_name_in.push_back (CFStringRefToStdString (name));
CFRelease(name);
} else {
_bus_name_in.push_back (string_compose ("Audio-Bus %1", i));
}
}
/* tell the plugin about tempo/meter/transport callbacks in case it wants them */
HostCallbackInfo info;
memset (&info, 0, sizeof (HostCallbackInfo));
info.hostUserData = this;
info.beatAndTempoProc = _get_beat_and_tempo_callback;
info.musicalTimeLocationProc = _get_musical_time_location_callback;
info.transportStateProc = _get_transport_state_callback;
//ignore result of this - don't care if the property isn't supported
DEBUG_TRACE (DEBUG::AudioUnitConfig, "set host callbacks in global scope\n");
unit->SetProperty (kAudioUnitProperty_HostCallbacks,
kAudioUnitScope_Global,
0, //elementID
&info,
sizeof (HostCallbackInfo));
if (set_block_size (_session.get_block_size())) {
error << _("AUPlugin: cannot set processing block size") << endmsg;
throw failed_constructor();
}
create_parameter_listener (AUPlugin::_parameter_change_listener, this, 0.05);
discover_parameters ();
discover_factory_presets ();
// Plugin::setup_controls ();
}
void
AUPlugin::discover_parameters ()
{
/* discover writable parameters */
AudioUnitScope scopes[] = {
kAudioUnitScope_Global,
kAudioUnitScope_Output,
kAudioUnitScope_Input
};
descriptors.clear ();
for (uint32_t i = 0; i < sizeof (scopes) / sizeof (scopes[0]); ++i) {
AUParamInfo param_info (unit->AU(), false, /* include read only */ true, scopes[i]);
for (uint32_t i = 0; i < param_info.NumParams(); ++i) {
AUParameterDescriptor d;
d.id = param_info.ParamID (i);
const CAAUParameter* param = param_info.GetParamInfo (d.id);
const AudioUnitParameterInfo& info (param->ParamInfo());
const int len = CFStringGetLength (param->GetName());
char local_buffer[len*2];
Boolean good = CFStringGetCString (param->GetName(), local_buffer ,len*2 , kCFStringEncodingUTF8);
if (!good) {
d.label = "???";
} else {
d.label = local_buffer;
}
d.scope = param_info.GetScope ();
d.element = param_info.GetElement ();
/* info.units to consider */
/*
kAudioUnitParameterUnit_Generic = 0
kAudioUnitParameterUnit_Indexed = 1
kAudioUnitParameterUnit_Boolean = 2
kAudioUnitParameterUnit_Percent = 3
kAudioUnitParameterUnit_Seconds = 4
kAudioUnitParameterUnit_SampleFrames = 5
kAudioUnitParameterUnit_Phase = 6
kAudioUnitParameterUnit_Rate = 7
kAudioUnitParameterUnit_Hertz = 8
kAudioUnitParameterUnit_Cents = 9
kAudioUnitParameterUnit_RelativeSemiTones = 10
kAudioUnitParameterUnit_MIDINoteNumber = 11
kAudioUnitParameterUnit_MIDIController = 12
kAudioUnitParameterUnit_Decibels = 13
kAudioUnitParameterUnit_LinearGain = 14
kAudioUnitParameterUnit_Degrees = 15
kAudioUnitParameterUnit_EqualPowerCrossfade = 16
kAudioUnitParameterUnit_MixerFaderCurve1 = 17
kAudioUnitParameterUnit_Pan = 18
kAudioUnitParameterUnit_Meters = 19
kAudioUnitParameterUnit_AbsoluteCents = 20
kAudioUnitParameterUnit_Octaves = 21
kAudioUnitParameterUnit_BPM = 22
kAudioUnitParameterUnit_Beats = 23
kAudioUnitParameterUnit_Milliseconds = 24
kAudioUnitParameterUnit_Ratio = 25
*/
/* info.flags to consider */
/*
kAudioUnitParameterFlag_CFNameRelease = (1L << 4)
kAudioUnitParameterFlag_HasClump = (1L << 20)
kAudioUnitParameterFlag_HasName = (1L << 21)
kAudioUnitParameterFlag_DisplayLogarithmic = (1L << 22)
kAudioUnitParameterFlag_IsHighResolution = (1L << 23)
kAudioUnitParameterFlag_NonRealTime = (1L << 24)
kAudioUnitParameterFlag_CanRamp = (1L << 25)
kAudioUnitParameterFlag_ExpertMode = (1L << 26)
kAudioUnitParameterFlag_HasCFNameString = (1L << 27)
kAudioUnitParameterFlag_IsGlobalMeta = (1L << 28)
kAudioUnitParameterFlag_IsElementMeta = (1L << 29)
kAudioUnitParameterFlag_IsReadable = (1L << 30)
kAudioUnitParameterFlag_IsWritable = (1L << 31)
*/
d.lower = info.minValue;
d.upper = info.maxValue;
d.normal = info.defaultValue;
d.integer_step = (info.unit == kAudioUnitParameterUnit_Indexed);
d.toggled = (info.unit == kAudioUnitParameterUnit_Boolean) ||
(d.integer_step && ((d.upper - d.lower) == 1.0));
d.sr_dependent = (info.unit == kAudioUnitParameterUnit_SampleFrames);
d.automatable = /* !d.toggled && -- ardour can automate toggles, can AU ? */
!(info.flags & kAudioUnitParameterFlag_NonRealTime) &&
(info.flags & kAudioUnitParameterFlag_IsWritable);
d.logarithmic = (info.flags & kAudioUnitParameterFlag_DisplayLogarithmic);
d.au_unit = info.unit;
switch (info.unit) {
case kAudioUnitParameterUnit_Decibels:
d.unit = ParameterDescriptor::DB;
break;
case kAudioUnitParameterUnit_MIDINoteNumber:
d.unit = ParameterDescriptor::MIDI_NOTE;
break;
case kAudioUnitParameterUnit_Hertz:
d.unit = ParameterDescriptor::HZ;
break;
}
d.update_steps();
descriptors.push_back (d);
uint32_t last_param = descriptors.size() - 1;
parameter_map.insert (pair<uint32_t,uint32_t> (d.id, last_param));
listen_to_parameter (last_param);
}
}
}
string
AUPlugin::unique_id () const
{
assert (_info->unique_id == auv2_stringify_descriptor (comp->Desc()));
return auv2_stringify_descriptor (comp->Desc());
}
const char *
AUPlugin::label () const
{
return _info->name.c_str();
}
uint32_t
AUPlugin::parameter_count () const
{
return descriptors.size();
}
float
AUPlugin::default_value (uint32_t port)
{
if (port < descriptors.size()) {
return descriptors[port].normal;
}
return 0;
}
samplecnt_t
AUPlugin::plugin_latency () const
{
guint lat = _current_latency.load ();;
if (lat == UINT_MAX) {
lat = unit->Latency() * _session.sample_rate();
_current_latency.store (lat);
}
return lat;
}
void
AUPlugin::set_parameter (uint32_t which, float val, sampleoffset_t when)
{
if (which >= descriptors.size()) {
return;
}
if (get_parameter(which) == val) {
return;
}
const AUParameterDescriptor& d (descriptors[which]);
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose ("set parameter %1 in scope %2 element %3 to %4\n", d.id, d.scope, d.element, val));
unit->SetParameter (d.id, d.scope, d.element, val);
/* tell the world what we did */
AudioUnitEvent theEvent;
theEvent.mEventType = kAudioUnitEvent_ParameterValueChange;
theEvent.mArgument.mParameter.mAudioUnit = unit->AU();
theEvent.mArgument.mParameter.mParameterID = d.id;
theEvent.mArgument.mParameter.mScope = d.scope;
theEvent.mArgument.mParameter.mElement = d.element;
DEBUG_TRACE (DEBUG::AudioUnitProcess, "notify about parameter change\n");
/* Note the 1st argument, which means "Don't notify us about a change we made ourselves" */
AUEventListenerNotify (_parameter_listener, NULL, &theEvent);
Plugin::set_parameter (which, val, when);
}
float
AUPlugin::get_parameter (uint32_t which) const
{
float val = 0.0;
if (which < descriptors.size()) {
const AUParameterDescriptor& d (descriptors[which]);
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose ("get value of parameter %1 in scope %2 element %3\n", d.id, d.scope, d.element));
unit->GetParameter(d.id, d.scope, d.element, val);
}
return val;
}
int
AUPlugin::get_parameter_descriptor (uint32_t which, ParameterDescriptor& pd) const
{
if (which < descriptors.size()) {
pd = descriptors[which];
return 0;
}
return -1;
}
uint32_t
AUPlugin::nth_parameter (uint32_t which, bool& ok) const
{
if (which < descriptors.size()) {
ok = true;
return which;
}
ok = false;
return 0;
}
void
AUPlugin::activate ()
{
if (!initialized) {
OSErr err;
DEBUG_TRACE (DEBUG::AudioUnitConfig, "call Initialize in activate()\n");
if ((err = unit->Initialize()) != noErr) {
error << string_compose (_("AUPlugin: %1 cannot initialize plugin (err = %2)"), name(), err) << endmsg;
} else {
samples_processed = 0;
initialized = true;
}
}
}
void
AUPlugin::deactivate ()
{
DEBUG_TRACE (DEBUG::AudioUnitConfig, "call Uninitialize in deactivate()\n");
unit->Uninitialize ();
initialized = false;
}
void
AUPlugin::flush ()
{
DEBUG_TRACE (DEBUG::AudioUnitConfig, "call Reset in flush()\n");
unit->GlobalReset ();
}
bool
AUPlugin::requires_fixed_size_buffers() const
{
return _requires_fixed_size_buffers;
}
void
AUPlugin::set_non_realtime (bool yn)
{
if (process_offline == yn) {
return;
}
process_offline = yn;
bool was_initialized = initialized;
if (initialized) {
deactivate ();
}
OSErr err;
UInt32 isOffline = yn ? 1 : 0;
if ((err = unit->SetProperty (/*kAudioUnitProperty_OfflineRender*/ 37, kAudioUnitScope_Global, 0, &isOffline, sizeof (isOffline))) != noErr) {
info << string_compose (_("AU: cannot set offline rendering(err = %1)"), err) << endmsg;
}
if (yn) {
UInt32 numSamples = _session.get_block_size();
unit->SetProperty (/*kAudioUnitOfflineProperty_InputSize*/ 3020, kAudioUnitScope_Global, 0, &numSamples, sizeof(numSamples));
}
if (was_initialized) {
activate ();
}
}
int
AUPlugin::set_block_size (pframes_t nframes)
{
bool was_initialized = initialized;
UInt32 numSamples = nframes;
OSErr err;
if (initialized) {
deactivate ();
}
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("set MaximumFramesPerSlice in global scope to %1\n", numSamples));
if ((err = unit->SetProperty (kAudioUnitProperty_MaximumFramesPerSlice, kAudioUnitScope_Global,
0, &numSamples, sizeof (numSamples))) != noErr) {
error << string_compose (_("AU: cannot set max samples (err = %1)"), err) << endmsg;
return -1;
}
if (process_offline) {
unit->SetProperty (/*kAudioUnitOfflineProperty_InputSize*/ 3020, kAudioUnitScope_Global, 0, &numSamples, sizeof(numSamples));
}
if (was_initialized) {
activate ();
}
return 0;
}
bool
AUPlugin::reconfigure_io (ChanCount in, ChanCount aux_in, ChanCount out)
{
AudioStreamBasicDescription streamFormat;
bool was_initialized = initialized;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("AUPlugin::reconfigure_io %1 for in: %2 aux-in %3 out: %4 out\n", name(), in, aux_in, out));
//TODO handle cases of no-input, only sidechain
// (needs special-casing of configured_input_busses)
if (input_elements == 1 || in.n_audio () == 0) {
in += aux_in;
aux_in.reset ();
}
const int32_t audio_in = in.n_audio();
const int32_t audio_out = out.n_audio();
if (initialized) {
/* if we are already running with the requested i/o config, bail out here */
if ((audio_in + aux_in.n_audio () == input_channels) && (audio_out == output_channels)) {
return true;
} else {
deactivate ();
}
}
streamFormat.mSampleRate = _session.sample_rate();
streamFormat.mFormatID = kAudioFormatLinearPCM;
streamFormat.mFormatFlags = kAudioFormatFlagIsFloat|kAudioFormatFlagIsPacked|kAudioFormatFlagIsNonInterleaved;
#ifdef __LITTLE_ENDIAN__
/* relax */
#else
streamFormat.mFormatFlags |= kAudioFormatFlagIsBigEndian;
#endif
streamFormat.mBitsPerChannel = 32;
streamFormat.mFramesPerPacket = 1;
/* apple says that for non-interleaved data, these
* values always refer to a single channel.
*/
streamFormat.mBytesPerPacket = 4;
streamFormat.mBytesPerFrame = 4;
configured_input_busses = 0;
configured_output_busses = 0;
/* reset busses */
for (size_t i = 0; i < output_elements; ++i) {
unit->Reset (kAudioUnitScope_Output, i);
}
for (size_t i = 0; i < input_elements; ++i) {
bus_inused[i] = 0;
unit->Reset (kAudioUnitScope_Input, i);
/* remove any input callbacks */
AURenderCallbackStruct renderCallbackInfo;
renderCallbackInfo.inputProc = 0;
renderCallbackInfo.inputProcRefCon = 0;
unit->SetProperty (kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, i, (void*) &renderCallbackInfo, sizeof(renderCallbackInfo));
}
/* now assign the channels to available busses */
uint32_t used_in = 0;
uint32_t used_out = 0;
if (input_elements == 0 || audio_in == 0) {
configured_input_busses = 0;
} else if (variable_inputs || input_elements == 1 || audio_in < bus_inputs[0]) {
/* we only ever use the first bus and configure it to match */
if (variable_inputs && input_elements > 1) {
info << string_compose (_("AU %1 has multiple input busses and variable port count."), name()) << endmsg;
}
streamFormat.mChannelsPerFrame = audio_in;
if (set_stream_format (kAudioUnitScope_Input, 0, streamFormat) != 0) {
warning << string_compose (_("AU %1 failed to reconfigure input: %2"), name(), audio_in) << endmsg;
return false;
}
bus_inused[0] = audio_in;
configured_input_busses = 1;
used_in = audio_in;
} else {
/* more inputs than the first bus' channel-count: distribute sequentially */
configured_input_busses = 0;
uint32_t remain = audio_in + aux_in.n_audio ();
aux_in.reset (); /* now taken care of */
for (uint32_t bus = 0; remain > 0 && bus < input_elements; ++bus) {
uint32_t cnt = std::min (remain, bus_inputs[bus]);
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("%1 configure input bus: %2 chn: %3", name(), bus, cnt));
streamFormat.mChannelsPerFrame = cnt;
if (set_stream_format (kAudioUnitScope_Input, bus, streamFormat) != 0) {
if (cnt > 0) {
return false;
}
}
bus_inused[bus] = cnt;
used_in += cnt;
remain -= cnt;
if (cnt == 0) { continue; }
++configured_input_busses;
}
}
/* add additional busses, connect aux-inputs */
if (configured_input_busses == 1 && aux_in.n_audio () > 0 && input_elements > 1) {
uint32_t remain = aux_in.n_audio ();
for (uint32_t bus = 1; remain > 0 && bus < input_elements; ++bus) {
uint32_t cnt = std::min (remain, bus_inputs[bus]);
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("%1 configure aux input bus: %2 chn: %3", name(), bus, cnt));
streamFormat.mChannelsPerFrame = cnt;
if (set_stream_format (kAudioUnitScope_Input, bus, streamFormat) != 0) {
if (cnt > 0) {
return false;
}
}
bus_inused[bus] = cnt;
used_in += cnt;
remain -= cnt;
if (cnt == 0) { continue; }
++configured_input_busses;
}
}
if (variable_outputs || output_elements == 1) {
if (output_elements > 1) {
warning << string_compose (_("AU %1 has multiple output busses and variable port count."), name()) << endmsg;
}
streamFormat.mChannelsPerFrame = audio_out;
if (set_stream_format (kAudioUnitScope_Output, 0, streamFormat) != 0) {
warning << string_compose (_("AU %1 failed to reconfigure output: %2"), name(), audio_out) << endmsg;
return false;
}
configured_output_busses = 1;
used_out = audio_out;
} else {
uint32_t remain = audio_out;
configured_output_busses = 0;
for (uint32_t bus = 0; remain > 0 && bus < output_elements; ++bus) {
uint32_t cnt = std::min (remain, bus_outputs[bus]);
if (cnt == 0) { continue; }
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("%1 configure output bus: %2 chn: %3", name(), bus, cnt));
streamFormat.mChannelsPerFrame = cnt;
if (set_stream_format (kAudioUnitScope_Output, bus, streamFormat) != 0) {
return false;
}
used_out += cnt;
remain -= cnt;
++configured_output_busses;
}
}
for (size_t i = 0; used_in > 0 && i < configured_input_busses; ++i) {
/* setup render callback: the plugin calls this to get input data */
AURenderCallbackStruct renderCallbackInfo;
renderCallbackInfo.inputProc = _render_callback;
renderCallbackInfo.inputProcRefCon = this;
DEBUG_TRACE (DEBUG::AudioUnitConfig, "set render callback in input scope\n");
OSErr err;
if ((err = unit->SetProperty (kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
i, (void*) &renderCallbackInfo, sizeof(renderCallbackInfo))) != 0) {
error << string_compose (_("AU: %1 cannot install render callback (err = %2)"), name(), err) << endmsg;
}
}
free (buffers);
buffers = (AudioBufferList *) malloc (offsetof(AudioBufferList, mBuffers) + used_out * sizeof(::AudioBuffer));
input_channels = used_in;
output_channels = used_out;
/* reset plugin info to show currently configured state */
_info->n_inputs = ChanCount (DataType::AUDIO, used_in) + ChanCount (DataType::MIDI, _has_midi_input ? 1 : 0);
_info->n_outputs = ChanCount (DataType::AUDIO, used_out);
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("AUPlugin::configured %1 used-in: %2 used-out %3, in-bus: %4 out-bus: %5, I/O %6 %7\n",
name(), used_in, used_out, configured_input_busses, configured_output_busses, _info->n_inputs, _info->n_outputs));
if (was_initialized) {
activate ();
}
return true;
}
ChanCount
AUPlugin::input_streams() const
{
ChanCount c;
if (input_channels < 0) {
// force PluginIoReConfigure -- see also commit msg e38eb06
c.set (DataType::AUDIO, 0);
c.set (DataType::MIDI, 0);
} else {
c.set (DataType::AUDIO, input_channels);
c.set (DataType::MIDI, _has_midi_input ? 1 : 0);
}
return c;
}
ChanCount
AUPlugin::output_streams() const
{
ChanCount c;
if (output_channels < 0) {
// force PluginIoReConfigure - see also commit msg e38eb06
c.set (DataType::AUDIO, 0);
c.set (DataType::MIDI, 0);
} else {
c.set (DataType::AUDIO, output_channels);
c.set (DataType::MIDI, _has_midi_output ? 1 : 0);
}
return c;
}
bool
AUPlugin::match_variable_io (ChanCount& in, ChanCount& aux_in, ChanCount& out)
{
_output_configs.clear ();
/* if the plugin has no input busses, treat side-chain as normal input */
const int32_t audio_in = in.n_audio() + ((input_elements == 1) ? aux_in.n_audio() : 0);
/* preferred setting (provided by plugin_insert) */
const int32_t preferred_out = out.n_audio ();
AUPluginInfoPtr pinfo = std::dynamic_pointer_cast<AUPluginInfo>(get_info());
vector<pair<int,int> > io_configs = pinfo->io_configs;
#ifndef NDEBUG
if (DEBUG_ENABLED(DEBUG::AudioUnitConfig)) {
DEBUG_STR_DECL(a);
DEBUG_STR_APPEND(a, string_compose ("AU Initial I/O Config list for %1 n_cfg: %2, in-bus %4 out-bus: %5\n", name(), io_configs.size(), input_elements, output_elements));
for (vector<pair<int,int> >::iterator i = io_configs.begin(); i != io_configs.end(); ++i) {
DEBUG_STR_APPEND(a, string_compose (" - I/O %1 / %2\n", i->first, i->second));
}
DEBUG_TRACE (DEBUG::AudioUnitConfig, DEBUG_STR(a).str());
}
#endif
/* add output busses as sum to possible outputs */
#ifndef NDEBUG
bool outs_added = false;
#endif
if (output_elements > 1) {
const vector<pair<int,int> >& ioc (pinfo->io_configs);
for (vector<pair<int,int> >::const_iterator i = ioc.begin(); i != ioc.end(); ++i) {
int32_t possible_in = i->first;
int32_t possible_out = i->second;
if (possible_out < 0) {
continue;
}
for (uint32_t i = 1; i < output_elements; ++i) {
int32_t c = bus_outputs[i];
for (uint32_t j = 1; j < i; ++j) {
c += bus_outputs [j];
}
io_configs.push_back (pair<int,int> (possible_in, possible_out + c));
}
#ifndef NDEBUG
outs_added = true;
#endif
/* only add additional, optional busses to first available config.
* AUPluginInfo::cached_io_configuration () already incrementally
* adds busses (for instruments w/ multiple configurations)
*/
break;
}
}
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("%1 has %2 IO configurations, looking for in: %3 aux: %4 out: %5\n", name(), io_configs.size(), in, aux_in, out));
#ifndef NDEBUG
if (DEBUG_ENABLED(DEBUG::AudioUnitConfig) && outs_added) {
DEBUG_STR_DECL(a);
DEBUG_STR_APPEND(a, string_compose ("AU Final I/O Config list for %1 n_cfg: %2\n", name(), io_configs.size()));
for (vector<pair<int,int> >::iterator i = io_configs.begin(); i != io_configs.end(); ++i) {
DEBUG_STR_APPEND(a, string_compose (" - I/O %1 / %2\n", i->first, i->second));
}
DEBUG_TRACE (DEBUG::AudioUnitConfig, DEBUG_STR(a).str());
}
#endif
/* kAudioUnitProperty_SupportedNumChannels
* https://developer.apple.com/library/mac/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html#//apple_ref/doc/uid/TP40003278-CH12-SW20
*
* - both fields are -1
* e.g. inChannels = -1 outChannels = -1
* This is the default case. Any number of input and output channels, as long as the numbers match
*
* - one field is -1, the other field is positive
* e.g. inChannels = -1 outChannels = 2
* Any number of input channels, exactly two output channels
*
* - one field is -1, the other field is -2
* e.g. inChannels = -1 outChannels = -2
* Any number of input channels, any number of output channels
*
* - both fields have non-negative values
* e.g. inChannels = 2 outChannels = 6
* Exactly two input channels, exactly six output channels
* e.g. inChannels = 0 outChannels = 2
* No input channels, exactly two output channels (such as for an instrument unit with stereo output)
*
* - both fields have negative values, neither of which is 1 or 2
* e.g. inChannels = -4 outChannels = -8
* Up to four input channels and up to eight output channels
*/
int32_t audio_out = -1;
float penalty = 9999;
int32_t used_possible_in = 0;
bool found = false;
#if defined (__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wtautological-compare"
#endif
#define FOUNDCFG_PENALTY(n_in, n_out, p) { \
_output_configs.insert (n_out); \
if (p < penalty) { \
used_possible_in = possible_in; \
audio_out = (n_out); \
in.set (DataType::AUDIO, (n_in)); \
penalty = p; \
found = true; \
variable_inputs = possible_in < 0; \
variable_outputs = possible_out < 0; \
} \
}
#define FOUNDCFG_IMPRECISE(n_in, n_out) { \
const float p = fabsf ((float)(n_out) - preferred_out) * \
(((n_out) > preferred_out) ? 1.1 : 1) \
+ fabsf ((float)(n_in) - audio_in) * \
(((n_in) > audio_in) ? 275 : 250); \
FOUNDCFG_PENALTY(n_in, n_out, p); \
}
#define FOUNDCFG(n_out) \
FOUNDCFG_IMPRECISE(audio_in, n_out)
#define ANYTHINGGOES \
_output_configs.insert (0);
#define UPTO(nch) { \
for (int32_t n = 1; n <= nch; ++n) { \
_output_configs.insert (n); \
} \
}
for (vector<pair<int,int> >::iterator i = io_configs.begin(); i != io_configs.end(); ++i) {
int32_t possible_in = i->first;
int32_t possible_out = i->second;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("\tpossible in %1 possible out %2\n", possible_in, possible_out));
/* exact match */
if ((possible_in == audio_in) && (possible_out == preferred_out)) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("\tCHOSEN: %1 in %2 out to match in %3 out %4\n",
possible_in, possible_out,
in, out));
/* Set penalty so low that this output configuration
* will trump any other one */
FOUNDCFG_PENALTY(audio_in, preferred_out, -1);
break;
}
if (possible_out == 0) {
warning << string_compose (_("AU %1 has zero outputs - configuration ignored"), name()) << endmsg;
/* XXX surely this is just a send? (e.g. AUNetSend) */
continue;
}
/* now allow potentially "imprecise" matches */
if (possible_in == -1 || possible_in == -2) {
/* wildcard for input */
if (possible_out == possible_in) {
/* either both -1 or both -2 (invalid and
* interpreted as both -1): out must match in */
FOUNDCFG (audio_in);
} else if (possible_out == -3 - possible_in) {
/* one is -1, the other is -2: any output configuration
* possible, pick what the insert prefers */
FOUNDCFG (preferred_out);
ANYTHINGGOES;
} else if (possible_out < -2) {
/* variable number of outputs up to -N,
* invalid if in == -2 but we accept it anyway */
FOUNDCFG (min (-possible_out, preferred_out));
UPTO (-possible_out)
} else {
/* exact number of outputs */
FOUNDCFG (possible_out);
}
}
if (possible_in < -2 || possible_in >= 0) {
/* specified number, exact or up to */
int32_t desired_in;
if (possible_in >= 0) {
/* configuration can only match possible_in */
desired_in = possible_in;
} else {
/* configuration can match up to -possible_in */
desired_in = min (-possible_in, audio_in);
}
if (possible_out == -1 || possible_out == -2) {
/* any output configuration possible
* out == -2 is invalid, interpreted as out == -1
* Really imprecise only if desired_in != audio_in */
FOUNDCFG_IMPRECISE (desired_in, preferred_out);
ANYTHINGGOES;
} else if (possible_out < -2) {
/* variable number of outputs up to -N
* not specified if in > 0, but we accept it anyway
* Really imprecise only if desired_in != audio_in */
FOUNDCFG_IMPRECISE (desired_in, min (-possible_out, preferred_out));
UPTO (-possible_out)
} else {
/* exact number of outputs
* Really imprecise only if desired_in != audio_in */
FOUNDCFG_IMPRECISE (desired_in, possible_out);
}
}
}
if (!found) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("\tFAIL: no io configs match %1\n", in));
return false;
}
if (used_possible_in < -2 && audio_in == 0 && aux_in.n_audio () == 0) {
/* input-port count cannot be zero, use as many ports
* as outputs, but at most abs(possible_in) */
uint32_t n_in = max (1, min (audio_out, -used_possible_in));
in.set (DataType::AUDIO, n_in);
}
#if 0
if (aux_in.n_audio () > 0 && input_elements > 1) {
in.set (DataType::AUDIO, in.n_audio() + aux_in.n_audio());
}
#endif
out.set (DataType::MIDI, 0); /// XXX currently always zero
out.set (DataType::AUDIO, audio_out);
if (input_elements == 1) {
/* subtract aux-ins that were treated as default inputs */
in.set (DataType::AUDIO, in.n_audio() - aux_in.n_audio());
}
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("\tCHOSEN: in: %1 aux-in: %2 out: %3\n", in, aux_in, out));
#if defined (__clang__)
# pragma clang diagnostic pop
#endif
return true;
}
int
AUPlugin::set_stream_format (int scope, uint32_t bus, AudioStreamBasicDescription& fmt)
{
OSErr result;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("set stream format for %1, scope = %2 element %3\n",
(scope == kAudioUnitScope_Input ? "input" : "output"),
scope, bus));
if ((result = unit->SetFormat (scope, bus, fmt)) != 0) {
error << string_compose (_("AUPlugin: could not set stream format for %1/%2 (err = %3)"),
(scope == kAudioUnitScope_Input ? "input" : "output"), bus, result) << endmsg;
return -1;
}
return 0;
}
OSStatus
AUPlugin::render_callback(AudioUnitRenderActionFlags*,
const AudioTimeStamp*,
UInt32 bus,
UInt32 inNumberSamples,
AudioBufferList* ioData)
{
/* not much to do with audio - the data is already in the buffers given to us in connect_and_run() */
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose ("%1: render callback, samples %2 bus %3 bufs %4\n", name(), inNumberSamples, bus, ioData->mNumberBuffers));
if (input_maxbuf == 0) {
DEBUG_TRACE (DEBUG::AudioUnitProcess, "AUPlugin: render callback called illegally!");
error << _("AUPlugin: render callback called illegally!") << endmsg;
return kAudioUnitErr_CannotDoInCurrentContext;
}
assert (bus < input_elements);
uint32_t busoff = 0;
for (uint32_t i = 0; i < bus; ++i) {
busoff += bus_inused[i];
}
uint32_t limit = min ((uint32_t) ioData->mNumberBuffers, input_maxbuf);
ChanCount bufs_count (DataType::AUDIO, 1);
BufferSet& silent_bufs = _session.get_silent_buffers(bufs_count);
/* apply bus offsets */
for (uint32_t i = 0; i < limit; ++i) {
ioData->mBuffers[i].mNumberChannels = 1;
ioData->mBuffers[i].mDataByteSize = sizeof (Sample) * inNumberSamples;
bool valid = false;
uint32_t idx = input_map->get (DataType::AUDIO, i + busoff, &valid);
if (valid) {
ioData->mBuffers[i].mData = input_buffers->get_audio (idx).data (cb_offsets[bus] + input_offset);
} else {
ioData->mBuffers[i].mData = silent_bufs.get_audio(0).data (0);
}
}
cb_offsets[bus] += inNumberSamples;
return noErr;
}
int
AUPlugin::connect_and_run (BufferSet& bufs,
samplepos_t start, samplepos_t end, double speed,
ChanMapping const& in_map, ChanMapping const& out_map,
pframes_t nframes, samplecnt_t offset)
{
Plugin::connect_and_run(bufs, start, end, speed, in_map, out_map, nframes, offset);
/* remain at zero during pre-roll at zero */
transport_speed = end > 0 ? speed : 0;
transport_sample = std::max (start, samplepos_t (0));
AudioUnitRenderActionFlags flags = 0;
AudioTimeStamp ts;
OSErr err;
if (preset_holdoff > 0) {
preset_holdoff -= std::min (nframes, preset_holdoff);
}
if (requires_fixed_size_buffers() && (nframes != _last_nframes)) {
unit->GlobalReset();
_last_nframes = nframes;
}
/* test if we can run in-place; only compare audio buffers */
bool inplace = true; // TODO check plugin-insert in-place ?
ChanMapping::Mappings inmap (in_map.mappings ());
ChanMapping::Mappings outmap (out_map.mappings ());
if (outmap[DataType::AUDIO].size () == 0 || inmap[DataType::AUDIO].size() == 0) {
inplace = false;
}
if (inmap[DataType::AUDIO].size() > 0 && inmap != outmap) {
inplace = false;
}
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose ("%1 in %2 out %3 MIDI %4 bufs %5 (available %6) InBus %7 OutBus %8 Inplace: %9 var-i/o %10 %11\n",
name(), input_channels, output_channels, _has_midi_input,
bufs.count(), bufs.available(),
configured_input_busses, configured_output_busses, inplace, variable_inputs, variable_outputs));
/* the apparent number of buffers matches our input configuration, but we know that the bufferset
* has the capacity to handle our outputs.
*/
assert (bufs.available() >= ChanCount (DataType::AUDIO, output_channels));
input_buffers = &bufs;
input_map = &in_map;
input_maxbuf = bufs.count().n_audio(); // number of input audio buffers
input_offset = offset;
for (size_t i = 0; i < input_elements; ++i) {
cb_offsets[i] = 0;
}
ChanCount bufs_count (DataType::AUDIO, 1);
BufferSet& scratch_bufs = _session.get_scratch_buffers(bufs_count);
if (_has_midi_input) {
uint32_t nmidi = bufs.count().n_midi();
for (uint32_t i = 0; i < nmidi; ++i) {
/* one MIDI port/buffer only */
MidiBuffer& m = bufs.get_midi (i);
for (MidiBuffer::iterator i = m.begin(); i != m.end(); ++i) {
Evoral::Event<samplepos_t> ev (*i);
if (ev.is_channel_event () && ev.time() >= offset && ev.time() < offset + nframes) {
const uint8_t* b = ev.buffer();
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose ("%1: MIDI event %2\n", name(), ev));
unit->MIDIEvent (b[0], b[1], b[2], ev.time() - offset);
}
/* XXX need to handle sysex and other message types */
}
}
}
assert (input_maxbuf < 512);
std::bitset<512> used_outputs;
bool ok = true;
uint32_t busoff = 0;
uint32_t remain = output_channels;
for (uint32_t bus = 0; remain > 0 && bus < configured_output_busses; ++bus) {
uint32_t cnt;
if (variable_outputs || (output_elements == configured_output_busses && configured_output_busses == 1)) {
cnt = output_channels;
} else {
cnt = std::min (remain, bus_outputs[bus]);
}
assert (cnt > 0);
buffers->mNumberBuffers = cnt;
for (uint32_t i = 0; i < cnt; ++i) {
buffers->mBuffers[i].mNumberChannels = 1;
/* setting this to 0 indicates to the AU that it *can* provide buffers here
* if necessary. if it can process in-place, it will use the buffers provided
* as input by ::render_callback() above.
*
* a non-null values tells the plugin to render into the buffer pointed
* at by the value.
* https://developer.apple.com/documentation/audiotoolbox/1438430-audiounitrender?language=objc
*/
if (inplace) {
buffers->mBuffers[i].mDataByteSize = 0;
buffers->mBuffers[i].mData = 0;
} else {
buffers->mBuffers[i].mDataByteSize = nframes * sizeof (Sample);
bool valid = false;
uint32_t idx = out_map.get (DataType::AUDIO, i + busoff, &valid);
if (valid) {
buffers->mBuffers[i].mData = bufs.get_audio (idx).data (offset);
} else {
buffers->mBuffers[i].mData = scratch_bufs.get_audio(0).data(0);
}
}
}
/* does this really mean anything ? */
ts.mSampleTime = samples_processed;
ts.mFlags = kAudioTimeStampSampleTimeValid;
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose ("%1 render flags=%2 time=%3 nframes=%4 bus=%5 buffers=%6\n",
name(), flags, samples_processed, nframes, bus, buffers->mNumberBuffers));
if ((err = unit->Render (&flags, &ts, bus, nframes, buffers)) == noErr) {
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose ("%1 rendered %2 buffers of %3\n",
name(), buffers->mNumberBuffers, output_channels));
uint32_t limit = std::min ((uint32_t) buffers->mNumberBuffers, cnt);
for (uint32_t i = 0; i < limit; ++i) {
bool valid = false;
uint32_t idx = out_map.get (DataType::AUDIO, i + busoff, &valid);
if (!valid) {
continue;
}
if (buffers->mBuffers[i].mData == 0 || buffers->mBuffers[i].mNumberChannels != 1) {
continue;
}
used_outputs.set (i + busoff);
Sample* expected_buffer_address = bufs.get_audio (idx).data (offset);
if (expected_buffer_address != buffers->mBuffers[i].mData) {
/* plugin provided its own buffer for output so copy it back to where we want it */
memcpy (expected_buffer_address, buffers->mBuffers[i].mData, nframes * sizeof (Sample));
}
}
} else {
DEBUG_TRACE (DEBUG::AudioUnitProcess, string_compose (_("AU: render error for %1, bus %2 status = %3\n"), name(), bus, err));
error << string_compose (_("AU: render error for %1, bus %2 status = %3"), name(), bus, err) << endmsg;
ok = false;
break;
}
remain -= cnt;
busoff += bus_outputs[bus];
}
/* now silence any buffers that were passed in but the that the plugin
* did not fill/touch/use.
*
* TODO: optimize, when plugin-insert is processing in-place
* unconnected buffers are (also) cleared there.
*/
for (uint32_t i = 0; i < input_maxbuf; ++i) {
if (used_outputs.test (i)) { continue; }
bool valid = false;
uint32_t idx = out_map.get (DataType::AUDIO, i, &valid);
if (!valid) continue;
memset (bufs.get_audio (idx).data (offset), 0, nframes * sizeof (Sample));
}
input_maxbuf = 0;
if (ok) {
samples_processed += nframes;
return 0;
}
return -1;
}
OSStatus
AUPlugin::get_beat_and_tempo_callback (Float64* outCurrentBeat,
Float64* outCurrentTempo)
{
using namespace Temporal;
TempoMap::SharedPtr tmap (TempoMap::use());
DEBUG_TRACE (DEBUG::AudioUnitProcess, "AU calls ardour beat&tempo callback\n");
if (outCurrentBeat) {
DoubleableBeats db (tmap->quarters_at_sample (transport_sample));
*outCurrentBeat = db.to_double();
}
if (outCurrentTempo) {
*outCurrentTempo = tmap->tempo_at (transport_sample).quarter_notes_per_minute();
}
return noErr;
}
OSStatus
AUPlugin::get_musical_time_location_callback (UInt32* outDeltaSampleOffsetToNextBeat,
Float32* outTimeSig_Numerator,
UInt32* outTimeSig_Denominator,
Float64* outCurrentMeasureDownBeat)
{
using namespace Temporal;
TempoMap::SharedPtr tmap (TempoMap::use());
DEBUG_TRACE (DEBUG::AudioUnitProcess, "AU calls ardour music time location callback\n");
TempoMetric metric = tmap->metric_at (timepos_t (transport_sample + input_offset));
BBT_Argument bbt = tmap->bbt_at (timepos_t (transport_sample));
if (outDeltaSampleOffsetToNextBeat) {
if (bbt.ticks == 0) {
/* on the beat */
*outDeltaSampleOffsetToNextBeat = 0;
} else {
const Beats next_beat = tmap->quarters_at_sample (transport_sample).round_up_to_beat ();
samplepos_t const next_beat_sample = metric.tempo().sample_at (next_beat);
*outDeltaSampleOffsetToNextBeat = next_beat_sample - transport_sample;
}
}
if (outTimeSig_Numerator) {
*outTimeSig_Numerator = (UInt32) lrintf (metric.meter().divisions_per_bar());
}
if (outTimeSig_Denominator) {
*outTimeSig_Denominator = (UInt32) lrintf (metric.meter().note_value());
}
if (outCurrentMeasureDownBeat) {
/* beat for the start of the bar.
1|1|0 -> 1
2|1|0 -> 1 + divisions_per_bar
3|1|0 -> 1 + (2 * divisions_per_bar)
etc.
*/
bbt.beats = 1;
bbt.ticks = 0;
DoubleableBeats db = tmap->quarters_at (bbt);
*outCurrentMeasureDownBeat = db.to_double ();
}
return noErr;
}
OSStatus
AUPlugin::get_transport_state_callback (Boolean* outIsPlaying,
Boolean* outTransportStateChanged,
Float64* outCurrentSampleInTimeLine,
Boolean* outIsCycling,
Float64* outCycleStartBeat,
Float64* outCycleEndBeat)
{
using namespace Temporal;
const bool rolling = (transport_speed != 0);
const bool last_transport_rolling = (last_transport_speed != 0);
DEBUG_TRACE (DEBUG::AudioUnitProcess, "AU calls ardour transport state callback\n");
if (outIsPlaying) {
*outIsPlaying = rolling;
}
if (outTransportStateChanged) {
if (rolling != last_transport_rolling) {
*outTransportStateChanged = true;
} else if (transport_speed != last_transport_speed) {
*outTransportStateChanged = true;
} else {
*outTransportStateChanged = false;
}
}
if (outCurrentSampleInTimeLine) {
/* this assumes that the AU can only call this host callback from render context,
where input_offset is valid.
*/
*outCurrentSampleInTimeLine = transport_sample;
}
if (outIsCycling) {
// TODO check bounce-processing
Location* loc = _session.locations()->auto_loop_location();
*outIsCycling = (loc && rolling && _session.get_play_loop());
if (*outIsCycling) {
if (outCycleStartBeat || outCycleEndBeat) {
TempoMap::SharedPtr tmap (TempoMap::use());
Temporal::BBT_Time bbt;
if (outCycleStartBeat) {
DoubleableBeats db (tmap->quarters_at (loc->start()));
*outCycleStartBeat = db.to_double ();
}
if (outCycleEndBeat) {
DoubleableBeats db (tmap->quarters_at (loc->end()));
*outCycleEndBeat = db.to_double ();
}
}
}
}
last_transport_speed = transport_speed;
return noErr;
}
set<Evoral::Parameter>
AUPlugin::automatable() const
{
set<Evoral::Parameter> automates;
for (uint32_t i = 0; i < descriptors.size(); ++i) {
if (descriptors[i].automatable) {
automates.insert (automates.end(), Evoral::Parameter (PluginAutomation, 0, i));
}
}
return automates;
}
Plugin::IOPortDescription
AUPlugin::describe_io_port (ARDOUR::DataType dt, bool input, uint32_t id) const
{
std::stringstream ss;
switch (dt) {
case DataType::AUDIO:
break;
case DataType::MIDI:
ss << _("Midi");
break;
default:
ss << _("?");
break;
}
std::string busname;
uint32_t bus_number = 0;
bool is_sidechain = false;
if (dt == DataType::AUDIO) {
if (input) {
uint32_t pid = id;
for (uint32_t bus = 0; bus < input_elements; ++bus) {
if (pid < bus_inused[bus]) {
id = pid;
ss << _bus_name_in[bus];
ss << " / Bus " << (1 + bus);
busname = _bus_name_in[bus];
is_sidechain = bus > 0;
busname = _bus_name_in[bus];
bus_number = bus;
break;
}
pid -= bus_inused[bus];
}
}
else {
uint32_t pid = id;
for (uint32_t bus = 0; bus < output_elements; ++bus) {
if (pid < bus_outputs[bus]) {
id = pid;
ss << _bus_name_out[bus];
ss << " / Bus " << (1 + bus);
busname = _bus_name_out[bus];
bus_number = bus;
break;
}
pid -= bus_outputs[bus];
}
}
}
if (input) {
ss << " " << S_("IO|In") << " ";
} else {
ss << " " << S_("IO|Out") << " ";
}
ss << (id + 1);
Plugin::IOPortDescription iod (ss.str());
iod.is_sidechain = is_sidechain;
if (!busname.empty()) {
iod.group_name = busname;
iod.group_channel = id;
iod.bus_number = bus_number;
}
return iod;
}
string
AUPlugin::describe_parameter (Evoral::Parameter param)
{
if (param.type() == PluginAutomation && param.id() < parameter_count()) {
return descriptors[param.id()].label;
} else {
return "??";
}
}
bool
AUPlugin::parameter_is_audio (uint32_t) const
{
return false;
}
bool
AUPlugin::parameter_is_control (uint32_t param) const
{
assert(param < descriptors.size());
if (descriptors[param].automatable) {
/* currently ardour expects all controls to be automatable
* IOW ardour GUI elements mandate an Evoral::Parameter
* for all input+control ports.
*/
return true;
}
return false;
}
bool
AUPlugin::parameter_is_input (uint32_t param) const
{
/* AU params that are both readable and writeable,
* are listed in kAudioUnitScope_Global
*/
return (descriptors[param].scope == kAudioUnitScope_Input || descriptors[param].scope == kAudioUnitScope_Global);
}
bool
AUPlugin::parameter_is_output (uint32_t param) const
{
assert(param < descriptors.size());
// TODO check if ardour properly handles ports
// that report is_input + is_output == true
// -> add || descriptors[param].scope == kAudioUnitScope_Global
return (descriptors[param].scope == kAudioUnitScope_Output);
}
void
AUPlugin::add_state (XMLNode* root) const
{
LocaleGuard lg;
CFDataRef xmlData;
CFPropertyListRef propertyList;
DEBUG_TRACE (DEBUG::AudioUnitConfig, "get preset state\n");
if (unit->GetAUPreset (propertyList) != noErr) {
return;
}
// Convert the property list into XML data.
xmlData = CFPropertyListCreateXMLData( kCFAllocatorDefault, propertyList);
if (!xmlData) {
error << _("Could not create XML version of property list") << endmsg;
return;
}
/* re-parse XML bytes to create a libxml++ XMLTree that we can merge into
our state node. GACK!
*/
XMLTree t;
if (t.read_buffer (string ((const char*) CFDataGetBytePtr (xmlData), CFDataGetLength (xmlData)).c_str())) {
if (t.root()) {
root->add_child_copy (*t.root());
}
}
CFRelease (xmlData);
CFRelease (propertyList);
}
int
AUPlugin::set_state(const XMLNode& node, int version)
{
int ret = -1;
CFPropertyListRef propertyList;
LocaleGuard lg;
if (node.name() != state_node_name()) {
error << _("Bad node sent to AUPlugin::set_state") << endmsg;
return -1;
}
if (node.children().empty()) {
return -1;
}
XMLNode* top = node.children().front();
XMLNode* copy = new XMLNode (*top);
XMLTree t;
t.set_root (copy);
const string& xml = t.write_buffer ();
CFDataRef xmlData = CFDataCreateWithBytesNoCopy (kCFAllocatorDefault, (UInt8*) xml.data(), xml.length(), kCFAllocatorNull);
CFStringRef errorString;
propertyList = CFPropertyListCreateFromXMLData( kCFAllocatorDefault,
xmlData,
kCFPropertyListImmutable,
&errorString);
CFRelease (xmlData);
if (propertyList) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, "set preset\n");
if (unit->SetAUPreset (propertyList) == noErr) {
ret = 0;
/* tell the world */
AudioUnitParameter changedUnit;
changedUnit.mAudioUnit = unit->AU();
changedUnit.mParameterID = kAUParameterListener_AnyParameter;
AUParameterListenerNotify (NULL, NULL, &changedUnit);
}
CFRelease (propertyList);
}
Plugin::set_state (node, version);
return ret;
}
bool
AUPlugin::load_preset (PresetRecord r)
{
bool ret = false;
CFPropertyListRef propertyList;
Glib::ustring path;
UserPresetMap::iterator ux;
FactoryPresetMap::iterator fx;
/* look first in "user" presets */
if ((ux = user_preset_map.find (r.label)) != user_preset_map.end()) {
if ((propertyList = load_property_list (ux->second)) != 0) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, "set preset from user presets\n");
if (unit->SetAUPreset (propertyList) == noErr) {
ret = true;
/* tell the world */
AudioUnitParameter changedUnit;
changedUnit.mAudioUnit = unit->AU();
changedUnit.mParameterID = kAUParameterListener_AnyParameter;
AUParameterListenerNotify (NULL, NULL, &changedUnit);
}
CFRelease(propertyList);
}
} else if ((fx = factory_preset_map.find (r.label)) != factory_preset_map.end()) {
AUPreset preset;
preset.presetNumber = fx->second;
preset.presetName = CFStringCreateWithCString (kCFAllocatorDefault, fx->first.c_str(), kCFStringEncodingUTF8);
DEBUG_TRACE (DEBUG::AudioUnitConfig, "set preset from factory presets\n");
if (unit->SetPresentPreset (preset) == 0) {
ret = true;
/* tell the world */
AudioUnitParameter changedUnit;
changedUnit.mAudioUnit = unit->AU();
changedUnit.mParameterID = kAUParameterListener_AnyParameter;
AUParameterListenerNotify (NULL, NULL, &changedUnit);
}
}
if (ret) {
preset_holdoff = std::max (_session.get_block_size() * 2.0, _session.sample_rate() * .2);
}
return ret && Plugin::load_preset (r);
}
void
AUPlugin::do_remove_preset (std::string preset_name)
{
vector<Glib::ustring> v;
std::string m = maker();
std::string n = name();
strip_whitespace_edges (m);
strip_whitespace_edges (n);
v.push_back (Glib::get_home_dir());
v.push_back ("Library");
v.push_back ("Audio");
v.push_back ("Presets");
v.push_back (m);
v.push_back (n);
v.push_back (preset_name + preset_suffix);
Glib::ustring user_preset_path = Glib::build_filename (v);
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Deleting Preset file %1\n", user_preset_path));
if (g_unlink (user_preset_path.c_str())) {
error << string_compose (X_("Could not delete preset at \"%1\": %2"), user_preset_path, strerror (errno)) << endmsg;
}
}
string
AUPlugin::do_save_preset (string preset_name)
{
CFPropertyListRef propertyList;
vector<Glib::ustring> v;
Glib::ustring user_preset_path;
std::string m = maker();
std::string n = name();
strip_whitespace_edges (m);
strip_whitespace_edges (n);
v.push_back (Glib::get_home_dir());
v.push_back ("Library");
v.push_back ("Audio");
v.push_back ("Presets");
v.push_back (m);
v.push_back (n);
user_preset_path = Glib::build_filename (v);
if (g_mkdir_with_parents (user_preset_path.c_str(), 0775) < 0) {
error << string_compose (_("Cannot create user plugin presets folder (%1)"), user_preset_path) << endmsg;
return string();
}
DEBUG_TRACE (DEBUG::AudioUnitConfig, "get current preset\n");
if (unit->GetAUPreset (propertyList) != noErr) {
return string();
}
// add the actual preset name */
v.push_back (preset_name + preset_suffix);
// rebuild
user_preset_path = Glib::build_filename (v);
/* delete old preset if it exists */
g_unlink (user_preset_path.c_str());
set_preset_name_in_plist (propertyList, preset_name);
if (save_property_list (propertyList, user_preset_path)) {
error << string_compose (_("Saving plugin state to %1 failed"), user_preset_path) << endmsg;
return string();
}
CFRelease(propertyList);
user_preset_map[preset_name] = user_preset_path;;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Saving Preset to %1\n", user_preset_path));
return user_preset_path;
}
//-----------------------------------------------------------------------------
// this is just a little helper function used by GetAUComponentDescriptionFromPresetFile()
static SInt32
GetDictionarySInt32Value(CFDictionaryRef inAUStateDictionary, CFStringRef inDictionaryKey, Boolean * outSuccess)
{
CFNumberRef cfNumber;
SInt32 numberValue = 0;
Boolean dummySuccess;
if (outSuccess == NULL)
outSuccess = &dummySuccess;
if ( (inAUStateDictionary == NULL) || (inDictionaryKey == NULL) )
{
*outSuccess = FALSE;
return 0;
}
cfNumber = (CFNumberRef) CFDictionaryGetValue(inAUStateDictionary, inDictionaryKey);
if (cfNumber == NULL)
{
*outSuccess = FALSE;
return 0;
}
*outSuccess = CFNumberGetValue(cfNumber, kCFNumberSInt32Type, &numberValue);
if (*outSuccess)
return numberValue;
else
return 0;
}
static OSStatus
GetAUComponentDescriptionFromStateData(CFPropertyListRef inAUStateData, ArdourDescription * outComponentDescription)
{
CFDictionaryRef auStateDictionary;
ArdourDescription tempDesc = {0,0,0,0,0};
SInt32 versionValue;
Boolean gotValue;
if ( (inAUStateData == NULL) || (outComponentDescription == NULL) )
return paramErr;
// the property list for AU state data must be of the dictionary type
if (CFGetTypeID(inAUStateData) != CFDictionaryGetTypeID()) {
return kAudioUnitErr_InvalidPropertyValue;
}
auStateDictionary = (CFDictionaryRef)inAUStateData;
// first check to make sure that the version of the AU state data is one that we know understand
// XXX should I really do this? later versions would probably still hold these ID keys, right?
versionValue = GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetVersionKey), &gotValue);
if (!gotValue) {
return kAudioUnitErr_InvalidPropertyValue;
}
#define kCurrentSavedStateVersion 0
if (versionValue != kCurrentSavedStateVersion) {
return kAudioUnitErr_InvalidPropertyValue;
}
// grab the ComponentDescription values from the AU state data
tempDesc.componentType = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetTypeKey), NULL);
tempDesc.componentSubType = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetSubtypeKey), NULL);
tempDesc.componentManufacturer = (OSType) GetDictionarySInt32Value(auStateDictionary, CFSTR(kAUPresetManufacturerKey), NULL);
// zero values are illegit for specific ComponentDescriptions, so zero for any value means that there was an error
if ( (tempDesc.componentType == 0) || (tempDesc.componentSubType == 0) || (tempDesc.componentManufacturer == 0) )
return kAudioUnitErr_InvalidPropertyValue;
*outComponentDescription = tempDesc;
return noErr;
}
static bool au_preset_filter (const string& str, void* arg)
{
/* Not a dotfile, has a prefix before a period, suffix is aupreset */
bool ret;
ret = (str[0] != '.' && str.length() > 9 && str.find (preset_suffix) == (str.length() - preset_suffix.length()));
if (ret && arg) {
/* check the preset file path name against this plugin
ID. The idea is that all preset files for this plugin
include "<manufacturer>/<plugin-name>" in their path.
*/
AUPluginInfo* p = (AUPluginInfo *) arg;
string match = p->creator;
match += '/';
match += p->name;
ret = str.find (match) != string::npos;
if (ret == false) {
string m = p->creator;
string n = p->name;
strip_whitespace_edges (m);
strip_whitespace_edges (n);
match = m;
match += '/';
match += n;
ret = str.find (match) != string::npos;
}
}
return ret;
}
static bool
check_and_get_preset_name (ArdourComponent component, const string& pathstr, string& preset_name)
{
OSStatus status;
CFPropertyListRef plist;
ArdourDescription presetDesc;
bool ret = false;
plist = load_property_list (pathstr);
if (!plist) {
return ret;
}
// get the ComponentDescription from the AU preset file
status = GetAUComponentDescriptionFromStateData(plist, &presetDesc);
if (status == noErr) {
if (ComponentAndDescriptionMatch_Loosely(component, &presetDesc)) {
/* try to get the preset name from the property list */
if (CFGetTypeID(plist) == CFDictionaryGetTypeID()) {
const void* psk = CFDictionaryGetValue ((CFMutableDictionaryRef)plist, CFSTR(kAUPresetNameKey));
if (psk) {
const char* p = CFStringGetCStringPtr ((CFStringRef) psk, kCFStringEncodingUTF8);
if (!p) {
char buf[PATH_MAX+1];
if (CFStringGetCString ((CFStringRef)psk, buf, sizeof (buf), kCFStringEncodingUTF8)) {
preset_name = buf;
}
}
}
}
}
}
CFRelease (plist);
return true;
}
std::string
AUPlugin::current_preset() const
{
string preset_name;
CFPropertyListRef propertyList;
DEBUG_TRACE (DEBUG::AudioUnitConfig, "get current preset for current_preset()\n");
if (unit->GetAUPreset (propertyList) == noErr) {
preset_name = get_preset_name_in_plist (propertyList);
CFRelease(propertyList);
}
return preset_name;
}
void
AUPlugin::find_presets ()
{
vector<string> preset_files;
user_preset_map.clear ();
PluginInfoPtr nfo = get_info();
find_files_matching_filter (preset_files, preset_search_path, au_preset_filter,
std::dynamic_pointer_cast<AUPluginInfo> (nfo).get(),
true, true, true);
if (preset_files.empty()) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, "AU No Preset Files found for given plugin.\n");
}
for (vector<string>::iterator x = preset_files.begin(); x != preset_files.end(); ++x) {
string path = *x;
string preset_name;
/* make an initial guess at the preset name using the path */
preset_name = Glib::path_get_basename (path);
preset_name = preset_name.substr (0, preset_name.find_last_of ('.'));
/* check that this preset file really matches this plugin
and potentially get the "real" preset name from
within the file.
*/
if (check_and_get_preset_name (get_comp()->Comp(), path, preset_name)) {
user_preset_map[preset_name] = path;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Preset File: %1 > %2\n", preset_name, path));
} else {
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU INVALID Preset: %1 > %2\n", preset_name, path));
}
}
/* now fill the vector<string> with the names we have */
for (UserPresetMap::iterator i = user_preset_map.begin(); i != user_preset_map.end(); ++i) {
_presets.insert (make_pair (i->second, Plugin::PresetRecord (i->second, i->first)));
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Adding User Preset: %1 > %2\n", i->first, i->second));
}
/* add factory presets */
for (FactoryPresetMap::iterator i = factory_preset_map.begin(); i != factory_preset_map.end(); ++i) {
string const uri = string_compose ("AU2:%1", std::setw(4), std::setfill('0'), i->second);
_presets.insert (make_pair (uri, Plugin::PresetRecord (uri, i->first, false)));
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Adding Factory Preset: %1 > %2\n", i->first, i->second));
}
}
bool
AUPlugin::has_editor () const
{
// even if the plugin doesn't have its own editor, the AU API can be used
// to create one that looks native.
return true;
}
/* ****************************************************************************/
AUPluginInfo::AUPluginInfo (std::shared_ptr<CAComponentDescription> d)
: version (0)
, max_outputs (0)
, descriptor (d)
{
type = ARDOUR::AudioUnit;
}
PluginPtr
AUPluginInfo::load (Session& session)
{
try {
PluginPtr plugin;
DEBUG_TRACE (DEBUG::AudioUnitConfig, "load AU as a component\n");
std::shared_ptr<CAComponent> comp (new CAComponent(*descriptor));
if (!comp->IsValid()) {
error << ("AudioUnit: not a valid Component") << endmsg;
return PluginPtr ();
} else {
plugin.reset (new AUPlugin (session.engine(), session, comp));
}
AUPluginInfo *aup = new AUPluginInfo (*this);
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose ("plugin info for %1 = %2\n", this, aup));
plugin->set_info (PluginInfoPtr (aup));
std::dynamic_pointer_cast<AUPlugin> (plugin)->set_fixed_size_buffers (aup->creator == "Universal Audio");
return plugin;
}
catch (failed_constructor &err) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, "failed to load component/plugin\n");
return PluginPtr ();
}
}
std::vector<Plugin::PresetRecord>
AUPluginInfo::get_presets (bool user_only) const
{
std::vector<Plugin::PresetRecord> p;
std::shared_ptr<CAComponent> comp;
try {
comp = std::shared_ptr<CAComponent>(new CAComponent(*descriptor));
if (!comp->IsValid()) {
throw failed_constructor();
}
} catch (failed_constructor& err) {
return p;
}
// user presets
if (!preset_search_path_initialized) {
Glib::ustring p = Glib::get_home_dir();
p += "/Library/Audio/Presets:";
p += preset_search_path;
preset_search_path = p;
preset_search_path_initialized = true;
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Preset Path: %1\n", preset_search_path));
}
vector<string> preset_files;
find_files_matching_filter (preset_files, preset_search_path, au_preset_filter, const_cast<AUPluginInfo*>(this), true, true, true);
for (vector<string>::iterator x = preset_files.begin(); x != preset_files.end(); ++x) {
string path = *x;
string preset_name;
preset_name = Glib::path_get_basename (path);
preset_name = preset_name.substr (0, preset_name.find_last_of ('.'));
if (check_and_get_preset_name (comp.get()->Comp(), path, preset_name)) {
p.push_back (Plugin::PresetRecord (path, preset_name));
}
}
if (user_only) {
std::sort (p.begin (), p.end());
return p;
}
// factory presets
CFArrayRef presets;
UInt32 dataSize;
Boolean isWritable;
std::shared_ptr<CAAudioUnit> unit (new CAAudioUnit);
if (noErr != CAAudioUnit::Open (*(comp.get()), *unit)) {
return p;
}
if (noErr != unit->GetPropertyInfo (kAudioUnitProperty_FactoryPresets, kAudioUnitScope_Global, 0, &dataSize, &isWritable)) {
unit->Uninitialize ();
return p;
}
if (noErr != unit->GetProperty (kAudioUnitProperty_FactoryPresets, kAudioUnitScope_Global, 0, (void*) &presets, &dataSize)) {
unit->Uninitialize ();
return p;
}
if (!presets) {
unit->Uninitialize ();
return p;
}
CFIndex cnt = CFArrayGetCount (presets);
for (CFIndex i = 0; i < cnt; ++i) {
AUPreset* preset = (AUPreset*) CFArrayGetValueAtIndex (presets, i);
string const uri = string_compose ("%1", i);
string name = CFStringRefToStdString (preset->presetName);
p.push_back (Plugin::PresetRecord (uri, name, false));
}
CFRelease (presets);
unit->Uninitialize ();
std::sort (p.begin (), p.end ());
return p;
}
bool
AUPluginInfo::needs_midi_input () const
{
return is_effect_with_midi_input () || is_instrument ();
}
bool
AUPluginInfo::is_effect () const
{
return is_effect_without_midi_input() || is_effect_with_midi_input();
}
bool
AUPluginInfo::is_effect_without_midi_input () const
{
return descriptor->IsAUFX();
}
bool
AUPluginInfo::is_effect_with_midi_input () const
{
return descriptor->IsAUFM();
}
bool
AUPluginInfo::is_instrument () const
{
return descriptor->IsMusicDevice();
}
bool
AUPluginInfo::is_utility () const
{
return (descriptor->IsGenerator() || descriptor->componentType == 'aumi');
// kAudioUnitType_MidiProcessor ..looks like we aren't even scanning for these yet?
}
std::string
AUPluginInfo::convert_old_unique_id (std::string const& id)
{
vector<std::string> p;
boost::split (p, id, boost::is_any_of ("-"));
if (p.size () == 3) {
OSType t (PBD::atoi (p[0]));
OSType s (PBD::atoi (p[1]));
OSType m (PBD::atoi (p[2]));
CAComponentDescription desc (t, s, m);
return auv2_stringify_descriptor (desc);
}
return id;
}
void
AUPlugin::set_info (PluginInfoPtr info)
{
Plugin::set_info (info);
AUPluginInfoPtr pinfo = std::dynamic_pointer_cast<AUPluginInfo>(get_info());
_has_midi_input = pinfo->needs_midi_input ();
_has_midi_output = false;
}
int
AUPlugin::create_parameter_listener (AUEventListenerProc cb, void* arg, float interval_secs)
{
#ifdef WITH_CARBON
CFRunLoopRef run_loop = (CFRunLoopRef) GetCFRunLoopFromEventLoop(GetCurrentEventLoop());
#else
CFRunLoopRef run_loop = CFRunLoopGetCurrent();
#endif
CFStringRef loop_mode = kCFRunLoopDefaultMode;
if (AUEventListenerCreate (cb, arg, run_loop, loop_mode, interval_secs, interval_secs, &_parameter_listener) != noErr) {
return -1;
}
_parameter_listener_arg = arg;
// listen for latency changes
AudioUnitEvent event;
event.mEventType = kAudioUnitEvent_PropertyChange;
event.mArgument.mProperty.mAudioUnit = unit->AU();
event.mArgument.mProperty.mPropertyID = kAudioUnitProperty_Latency;
event.mArgument.mProperty.mScope = kAudioUnitScope_Global;
event.mArgument.mProperty.mElement = 0;
if (AUEventListenerAddEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
PBD::error << "Failed to create latency event listener\n";
// TODO don't cache _current_latency
}
return 0;
}
int
AUPlugin::listen_to_parameter (uint32_t param_id)
{
AudioUnitEvent event;
if (!_parameter_listener || param_id >= descriptors.size()) {
return -2;
}
event.mEventType = kAudioUnitEvent_ParameterValueChange;
event.mArgument.mParameter.mAudioUnit = unit->AU();
event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
event.mArgument.mParameter.mScope = descriptors[param_id].scope;
event.mArgument.mParameter.mElement = descriptors[param_id].element;
if (AUEventListenerAddEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
return -1;
}
event.mEventType = kAudioUnitEvent_BeginParameterChangeGesture;
event.mArgument.mParameter.mAudioUnit = unit->AU();
event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
event.mArgument.mParameter.mScope = descriptors[param_id].scope;
event.mArgument.mParameter.mElement = descriptors[param_id].element;
if (AUEventListenerAddEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
return -1;
}
event.mEventType = kAudioUnitEvent_EndParameterChangeGesture;
event.mArgument.mParameter.mAudioUnit = unit->AU();
event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
event.mArgument.mParameter.mScope = descriptors[param_id].scope;
event.mArgument.mParameter.mElement = descriptors[param_id].element;
if (AUEventListenerAddEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
return -1;
}
return 0;
}
int
AUPlugin::end_listen_to_parameter (uint32_t param_id)
{
AudioUnitEvent event;
if (!_parameter_listener || param_id >= descriptors.size()) {
return -2;
}
event.mEventType = kAudioUnitEvent_ParameterValueChange;
event.mArgument.mParameter.mAudioUnit = unit->AU();
event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
event.mArgument.mParameter.mScope = descriptors[param_id].scope;
event.mArgument.mParameter.mElement = descriptors[param_id].element;
if (AUEventListenerRemoveEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
return -1;
}
event.mEventType = kAudioUnitEvent_BeginParameterChangeGesture;
event.mArgument.mParameter.mAudioUnit = unit->AU();
event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
event.mArgument.mParameter.mScope = descriptors[param_id].scope;
event.mArgument.mParameter.mElement = descriptors[param_id].element;
if (AUEventListenerRemoveEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
return -1;
}
event.mEventType = kAudioUnitEvent_EndParameterChangeGesture;
event.mArgument.mParameter.mAudioUnit = unit->AU();
event.mArgument.mParameter.mParameterID = descriptors[param_id].id;
event.mArgument.mParameter.mScope = descriptors[param_id].scope;
event.mArgument.mParameter.mElement = descriptors[param_id].element;
if (AUEventListenerRemoveEventType (_parameter_listener, _parameter_listener_arg, &event) != noErr) {
return -1;
}
return 0;
}
void
AUPlugin::_parameter_change_listener (void* arg, void* src, const AudioUnitEvent* event, UInt64 host_time, Float32 new_value)
{
((AUPlugin*) arg)->parameter_change_listener (arg, src, event, host_time, new_value);
}
void
AUPlugin::parameter_change_listener (void* /*arg*/, void* src, const AudioUnitEvent* event, UInt64 /*host_time*/, Float32 new_value)
{
if (event->mEventType == kAudioUnitEvent_PropertyChange) {
if (event->mArgument.mProperty.mPropertyID == kAudioUnitProperty_Latency) {
DEBUG_TRACE (DEBUG::AudioUnitConfig, string_compose("AU Latency Change Event %1 <> %2\n", new_value, unit->Latency()));
guint lat = unit->Latency() * _session.sample_rate();
_current_latency.store (lat);
}
return;
}
ParameterMap::iterator i;
if ((i = parameter_map.find (event->mArgument.mParameter.mParameterID)) == parameter_map.end()) {
return;
}
switch (event->mEventType) {
case kAudioUnitEvent_BeginParameterChangeGesture:
StartTouch (i->second);
break;
case kAudioUnitEvent_EndParameterChangeGesture:
EndTouch (i->second);
break;
case kAudioUnitEvent_ParameterValueChange:
/* whenever we change a parameter, we request that we are NOT notified of the change, so anytime we arrive here, it
means that something else (i.e. the plugin GUI) made the change.
*/
if (preset_holdoff > 0) {
ParameterChangedExternally (i->second, new_value);
} else {
Plugin::parameter_changed_externally (i->second, new_value);
}
break;
default:
break;
}
}