61c990dfba
git-svn-id: svn://localhost/ardour2/trunk@2630 d708f5d6-7413-0410-9779-e7cbd77b26cf
535 lines
17 KiB
C++
535 lines
17 KiB
C++
// -*- c++ -*-
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// Generated by gtkmmproc -- DO NOT MODIFY!
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#ifndef _GTKMM_BUTTON_H
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#define _GTKMM_BUTTON_H
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#include <glibmm.h>
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/* $Id$ */
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/* box.h
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*
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* Copyright (C) 1998-2002 The gtkmm Development Team
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <gtkmm/bin.h>
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#include <gtkmm/stockid.h>
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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typedef struct _GtkButton GtkButton;
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typedef struct _GtkButtonClass GtkButtonClass;
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#endif /* DOXYGEN_SHOULD_SKIP_THIS */
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namespace Gtk
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{ class Button_Class; } // namespace Gtk
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namespace Gtk
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{
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namespace Stock { struct BuiltinStockID; }
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/** A widget that creates a signal when clicked on.
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*
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* This widget is generally used with a signal handler that is called when the button is pressed.
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* It can hold any valid child widget. The most commonly used child is the Gtk::Label.
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*
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* @ingroup Widgets
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*/
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class Button : public Bin
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{
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public:
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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typedef Button CppObjectType;
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typedef Button_Class CppClassType;
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typedef GtkButton BaseObjectType;
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typedef GtkButtonClass BaseClassType;
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#endif /* DOXYGEN_SHOULD_SKIP_THIS */
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virtual ~Button();
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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private:
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friend class Button_Class;
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static CppClassType button_class_;
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// noncopyable
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Button(const Button&);
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Button& operator=(const Button&);
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protected:
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explicit Button(const Glib::ConstructParams& construct_params);
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explicit Button(GtkButton* castitem);
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#endif /* DOXYGEN_SHOULD_SKIP_THIS */
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public:
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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static GType get_type() G_GNUC_CONST;
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static GType get_base_type() G_GNUC_CONST;
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#endif
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///Provides access to the underlying C GtkObject.
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GtkButton* gobj() { return reinterpret_cast<GtkButton*>(gobject_); }
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///Provides access to the underlying C GtkObject.
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const GtkButton* gobj() const { return reinterpret_cast<GtkButton*>(gobject_); }
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public:
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//C++ methods used to invoke GTK+ virtual functions:
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#ifdef GLIBMM_VFUNCS_ENABLED
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#endif //GLIBMM_VFUNCS_ENABLED
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protected:
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//GTK+ Virtual Functions (override these to change behaviour):
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#ifdef GLIBMM_VFUNCS_ENABLED
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#endif //GLIBMM_VFUNCS_ENABLED
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//Default Signal Handlers::
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#ifdef GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
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virtual void on_pressed();
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virtual void on_released();
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virtual void on_clicked();
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virtual void on_enter();
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virtual void on_leave();
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virtual void on_activate();
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#endif //GLIBMM_DEFAULT_SIGNAL_HANDLERS_ENABLED
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private:
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public:
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/** Create an empty button.
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* With an empty button, you can Gtk::Button::add() a widget
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* such as a Gtk::Pixmap or Gtk::Box.
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*
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* If you just wish to add a Gtk::Label,
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* you may want to
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* use the Gtk::Button(const Glib::ustring& label) ctor
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* directly instead.
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*/
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Button();
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/** Simple Push Button with label.
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* Create a button with the given label inside. You won't be able
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* to add a widget in this button since it already has a Gtk::Label
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* in it
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*/
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explicit Button(const Glib::ustring& label, bool mnemonic = false);
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/** Creates a new Button containing the image and text from a stock item.
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* Stock ids have identifiers like Gtk::Stock::OK and Gtk::Stock::APPLY.
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* @param stock_id The stock item.
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*/
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explicit Button(const StockID& stock_id);
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void pressed();
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void released();
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void clicked();
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void enter();
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void leave();
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void set_relief(ReliefStyle newstyle);
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ReliefStyle get_relief() const;
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/** Sets the text of the label of the button to @a str . This text is
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* also used to select the stock item if set_use_stock()
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* is used.
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*
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* This will also clear any previously set labels.
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* @param label A string.
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*/
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void set_label(const Glib::ustring& label);
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/** Fetches the text from the label of the button, as set by
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* set_label(). If the label text has not
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* been set the return value will be <tt>0</tt>. This will be the
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* case if you create an empty button with new() to
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* use as a container.
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* @return The text of the label widget. This string is owned
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* by the widget and must not be modified or freed.
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*/
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Glib::ustring get_label() const;
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/** If true, an underline in the text of the button label indicates
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* the next character should be used for the mnemonic accelerator key.
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* @param use_underline <tt>true</tt> if underlines in the text indicate mnemonics.
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*/
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void set_use_underline(bool use_underline = true);
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/** Returns whether an embedded underline in the button label indicates a
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* mnemonic. See set_use_underline().
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* @return <tt>true</tt> if an embedded underline in the button label
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* indicates the mnemonic accelerator keys.
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*/
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bool get_use_underline() const;
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/** If true, the label set on the button is used as a
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* stock id to select the stock item for the button.
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* @param use_stock <tt>true</tt> if the button should use a stock item.
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*/
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void set_use_stock(bool use_stock = true);
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/** Returns whether the button label is a stock item.
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* @return <tt>true</tt> if the button label is used to
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* select a stock item instead of being
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* used directly as the label text.
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*/
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bool get_use_stock() const;
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/** Sets whether the button will grab focus when it is clicked with the mouse.
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* Making mouse clicks not grab focus is useful in places like toolbars where
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* you don't want the keyboard focus removed from the main area of the
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* application.
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*
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* @newin2p4
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* @param focus_on_click Whether the button grabs focus when clicked with the mouse.
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*/
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void set_focus_on_click(bool focus_on_click = true);
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/** Returns whether the button grabs focus when it is clicked with the mouse.
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* See set_focus_on_click().
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* @return <tt>true</tt> if the button grabs focus when it is clicked with
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* the mouse.
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*
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* @newin2p4.
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*/
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bool get_focus_on_click() const;
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/** Sets the alignment of the child. This property has no effect unless
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* the child is a Gtk::Misc or a Gtk::Aligment.
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*
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* @newin2p4
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* @param xalign The horizontal position of the child, 0.0 is left aligned,
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* 1.0 is right aligned.
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* @param yalign The vertical position of the child, 0.0 is top aligned,
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* 1.0 is bottom aligned.
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*/
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void set_alignment(float xalign, float yalign);
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/** Gets the alignment of the child in the button.
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*
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* @newin2p4
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* @param xalign Return location for horizontal alignment.
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* @param yalign Return location for vertical alignment.
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*/
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void get_alignment(float& xalign, float& yalign);
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/** Set the image of @a button to the given widget. Note that
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* it depends on the gtk-button-images setting whether the
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* image will be displayed or not, you don't have to call
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* Gtk::Widget::show() on @a image yourself.
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*
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* @newin2p6
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* @param image A widget to set as the image for the button.
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*/
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void set_image(Widget& image);
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/** Gets the widget that is currenty set as the image of @a button .
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* This may have been explicitly set by set_image()
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* or specified as a stock item to the constructor.
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*
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* @a newin2p6
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*/
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Widget* get_image();
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/** Gets the widget that is currenty set as the image of @a button .
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* This may have been explicitly set by set_image()
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* or specified as a stock item to the constructor.
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*
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* @a newin2p6
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*/
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const Widget* get_image() const;
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void set_image_position(PositionType position);
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PositionType get_image_position() const;
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/**
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* @par Prototype:
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* <tt>void %pressed()</tt>
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*/
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Glib::SignalProxy0< void > signal_pressed();
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/**
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* @par Prototype:
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* <tt>void %released()</tt>
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*/
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Glib::SignalProxy0< void > signal_released();
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/**
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* @par Prototype:
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* <tt>void %clicked()</tt>
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*/
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Glib::SignalProxy0< void > signal_clicked();
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/**
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* @par Prototype:
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* <tt>void %enter()</tt>
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*/
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Glib::SignalProxy0< void > signal_enter();
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/**
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* @par Prototype:
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* <tt>void %leave()</tt>
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*/
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Glib::SignalProxy0< void > signal_leave();
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/**
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* @par Prototype:
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* <tt>void %activate()</tt>
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*/
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Glib::SignalProxy0< void > signal_activate();
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Text of the label widget inside the button
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<Glib::ustring> property_label() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Text of the label widget inside the button
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<Glib::ustring> property_label() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** The border relief style.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<ReliefStyle> property_relief() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** The border relief style.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<ReliefStyle> property_relief() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** If set
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<bool> property_use_underline() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** If set
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<bool> property_use_underline() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** If set
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<bool> property_use_stock() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** If set
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<bool> property_use_stock() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Whether the button grabs focus when it is clicked with the mouse.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<bool> property_focus_on_click() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Whether the button grabs focus when it is clicked with the mouse.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<bool> property_focus_on_click() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Horizontal position of child in available space. 0.0 is left aligned
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<float> property_xalign() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Horizontal position of child in available space. 0.0 is left aligned
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<float> property_xalign() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Vertical position of child in available space. 0.0 is top aligned
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<float> property_yalign() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Vertical position of child in available space. 0.0 is top aligned
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<float> property_yalign() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Child widget to appear next to the button text.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<Gtk::Widget*> property_image() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** Child widget to appear next to the button text.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<Gtk::Widget*> property_image() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** The position of the image relative to the text.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy<PositionType> property_image_position() ;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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#ifdef GLIBMM_PROPERTIES_ENABLED
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/** The position of the image relative to the text.
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*
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* You rarely need to use properties because there are get_ and set_ methods for almost all of them.
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* @return A PropertyProxy that allows you to get or set the property of the value, or receive notification when
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* the value of the property changes.
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*/
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Glib::PropertyProxy_ReadOnly<PositionType> property_image_position() const;
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#endif //#GLIBMM_PROPERTIES_ENABLED
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};
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/*! A Gtk::Button example.
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* Example 1: @link book/buttons/button/buttons.h @endlink
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* Example 2: @link book/buttons/button/buttons.cc @endlink
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* Example 3: @link book/buttons/button/main.cc @endlink
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*/
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} // namespace Gtk
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namespace Glib
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{
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/** @relates Gtk::Button
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* @param object The C instance
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* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
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* @result A C++ instance that wraps this C instance.
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*/
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Gtk::Button* wrap(GtkButton* object, bool take_copy = false);
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} //namespace Glib
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#endif /* _GTKMM_BUTTON_H */
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