Robin Gareus
74c4ca3e52
the rest from `tools/convert_boost.sh`. * replace boost::function, boost::bind with std::function and std::bind. This required some manual fixes, notably std::placeholders, some static_casts<>, and boost::function::clear -> = {}.
466 lines
12 KiB
C++
466 lines
12 KiB
C++
/*
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* Copyright (C) 2011-2017 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2011 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2013 John Emmas <john@creativepost.co.uk>
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* Copyright (C) 2014 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <cmath>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <iostream>
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#include <string>
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#ifdef COMPILER_MSVC
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#include <malloc.h>
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#endif
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#include "pbd/cartesian.h"
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#include "pbd/compose.h"
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#include "ardour/amp.h"
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#include "ardour/audio_buffer.h"
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#include "ardour/buffer_set.h"
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#include "ardour/pan_controllable.h"
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#include "ardour/pannable.h"
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#include "ardour/speakers.h"
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#include "vbap.h"
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#include "vbap_speakers.h"
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#include "pbd/i18n.h"
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using namespace PBD;
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using namespace ARDOUR;
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using namespace std;
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static PanPluginDescriptor _descriptor = {
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"VBAP 2D panner",
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"http://ardour.org/plugin/panner_vbap",
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"http://ardour.org/plugin/panner_vbap#ui",
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-1, -1,
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10,
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VBAPanner::factory
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};
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extern "C" ARDOURPANNER_API PanPluginDescriptor*
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panner_descriptor ()
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{
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return &_descriptor;
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}
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VBAPanner::Signal::Signal (VBAPanner&, uint32_t, uint32_t n_speakers)
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{
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resize_gains (n_speakers);
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desired_gains[0] = desired_gains[1] = desired_gains[2] = 0;
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outputs[0] = outputs[1] = outputs[2] = -1;
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desired_outputs[0] = desired_outputs[1] = desired_outputs[2] = -1;
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}
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void
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VBAPanner::Signal::resize_gains (uint32_t n)
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{
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gains.assign (n, 0.0);
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}
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VBAPanner::VBAPanner (std::shared_ptr<Pannable> p, std::shared_ptr<Speakers> s)
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: Panner (p)
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, _speakers (new VBAPSpeakers (s))
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{
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_pannable->pan_azimuth_control->Changed.connect_same_thread (*this, std::bind (&VBAPanner::update, this));
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_pannable->pan_elevation_control->Changed.connect_same_thread (*this, std::bind (&VBAPanner::update, this));
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_pannable->pan_width_control->Changed.connect_same_thread (*this, std::bind (&VBAPanner::update, this));
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if (!_pannable->has_state ()) {
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reset ();
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}
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update ();
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}
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VBAPanner::~VBAPanner ()
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{
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clear_signals ();
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}
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void
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VBAPanner::clear_signals ()
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{
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for (vector<Signal*>::iterator i = _signals.begin (); i != _signals.end (); ++i) {
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delete *i;
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}
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_signals.clear ();
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}
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void
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VBAPanner::configure_io (ChanCount in, ChanCount /* ignored - we use Speakers */)
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{
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uint32_t n = in.n_audio ();
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clear_signals ();
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for (uint32_t i = 0; i < n; ++i) {
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Signal* s = new Signal (*this, i, _speakers->n_speakers ());
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_signals.push_back (s);
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}
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update ();
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}
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void
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VBAPanner::update ()
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{
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_can_automate_list.clear ();
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_can_automate_list.insert (Evoral::Parameter (PanAzimuthAutomation));
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if (_signals.size () > 1) {
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_can_automate_list.insert (Evoral::Parameter (PanWidthAutomation));
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}
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if (_speakers->dimension () == 3) {
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_can_automate_list.insert (Evoral::Parameter (PanElevationAutomation));
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}
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/* recompute signal directions based on panner azimuth and, if relevant, width (diffusion) and elevation parameters */
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double elevation = _pannable->pan_elevation_control->get_value () * 90.0;
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if (_signals.size () > 1) {
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double w = -(_pannable->pan_width_control->get_value ());
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double signal_direction = 1.0 - (_pannable->pan_azimuth_control->get_value () + (w / 2));
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double grd_step_per_signal = w / (_signals.size () - 1);
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for (vector<Signal*>::iterator s = _signals.begin (); s != _signals.end (); ++s) {
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Signal* signal = *s;
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int over = signal_direction;
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over -= (signal_direction >= 0) ? 0 : 1;
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signal_direction -= (double)over;
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signal->direction = AngularVector (signal_direction * 360.0, elevation);
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compute_gains (signal->desired_gains, signal->desired_outputs, signal->direction.azi, signal->direction.ele);
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signal_direction += grd_step_per_signal;
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}
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} else if (_signals.size () == 1) {
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double center = (1.0 - _pannable->pan_azimuth_control->get_value ()) * 360.0;
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/* width has no role to play if there is only 1 signal: VBAP does not do "diffusion" of a single channel */
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Signal* s = _signals.front ();
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s->direction = AngularVector (center, elevation);
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compute_gains (s->desired_gains, s->desired_outputs, s->direction.azi, s->direction.ele);
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}
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SignalPositionChanged (); /* emit */
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}
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void
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VBAPanner::compute_gains (double gains[3], int speaker_ids[3], int azi, int ele)
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{
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/* calculates gain factors using loudspeaker setup and given direction */
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double cartdir[3];
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double power;
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int i, j, k;
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double small_g;
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double big_sm_g, gtmp[3];
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const int dimension = _speakers->dimension ();
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assert (dimension == 2 || dimension == 3);
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spherical_to_cartesian (azi, ele, 1.0, cartdir[0], cartdir[1], cartdir[2]);
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big_sm_g = -100000.0;
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gains[0] = gains[1] = gains[2] = 0;
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speaker_ids[0] = speaker_ids[1] = speaker_ids[2] = 0;
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for (i = 0; i < _speakers->n_tuples (); i++) {
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small_g = 10000000.0;
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for (j = 0; j < dimension; j++) {
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gtmp[j] = 0.0;
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for (k = 0; k < dimension; k++) {
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gtmp[j] += cartdir[k] * _speakers->matrix (i)[j * dimension + k];
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}
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if (gtmp[j] < small_g) {
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small_g = gtmp[j];
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}
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}
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if (small_g > big_sm_g) {
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big_sm_g = small_g;
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gains[0] = gtmp[0];
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gains[1] = gtmp[1];
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speaker_ids[0] = _speakers->speaker_for_tuple (i, 0);
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speaker_ids[1] = _speakers->speaker_for_tuple (i, 1);
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if (_speakers->dimension () == 3) {
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gains[2] = gtmp[2];
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speaker_ids[2] = _speakers->speaker_for_tuple (i, 2);
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} else {
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gains[2] = 0.0;
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speaker_ids[2] = -1;
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}
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}
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}
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power = sqrt (gains[0] * gains[0] + gains[1] * gains[1] + gains[2] * gains[2]);
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if (power > 0) {
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gains[0] /= power;
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gains[1] /= power;
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gains[2] /= power;
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}
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}
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void
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VBAPanner::distribute (BufferSet& inbufs, BufferSet& obufs, gain_t gain_coefficient, pframes_t nframes)
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{
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uint32_t n;
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vector<Signal*>::iterator s;
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assert (inbufs.count ().n_audio () == _signals.size ());
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for (s = _signals.begin (), n = 0; s != _signals.end (); ++s, ++n) {
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Signal* signal (*s);
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distribute_one (inbufs.get_audio (n), obufs, gain_coefficient, nframes, n);
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memcpy (signal->outputs, signal->desired_outputs, sizeof (signal->outputs));
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}
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}
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void
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VBAPanner::distribute_one (AudioBuffer& srcbuf, BufferSet& obufs, gain_t gain_coefficient, pframes_t nframes, uint32_t which)
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{
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Sample* const src = srcbuf.data ();
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Signal* signal (_signals[which]);
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/* VBAP may distribute the signal across up to 3 speakers depending on
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* the configuration of the speakers.
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*
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* But the set of speakers in use "this time" may be different from
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* the set of speakers "the last time". So we have up to 6 speakers
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* involved, and we have to interpolate so that those no longer
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* in use are rapidly faded to silence and those newly in use
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* are rapidly faded to their correct level. This prevents clicks
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* as we change the set of speakers used to put the signal in
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* a given position.
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*
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* However, the speakers are represented by output buffers, and other
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* speakers may write to the same buffers, so we cannot use
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* anything here that will simply assign new (sample) values
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* to the output buffers - everything must be done via mixing
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* functions and not assignment/copying.
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*/
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vector<double>::size_type sz = signal->gains.size ();
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assert (sz == obufs.count ().n_audio ());
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int8_t* outputs = (int8_t*)alloca (sz); // on the stack, no malloc
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/* set initial state of each output "record"
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*/
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for (uint32_t o = 0; o < sz; ++o) {
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outputs[o] = 0;
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}
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/* for all outputs used this time and last time,
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* change the output record to show what has
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* happened.
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*/
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for (int o = 0; o < 3; ++o) {
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if (signal->outputs[o] != -1) {
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/* used last time */
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outputs[signal->outputs[o]] |= 1;
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}
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if (signal->desired_outputs[o] != -1) {
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/* used this time */
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outputs[signal->desired_outputs[o]] |= 1 << 1;
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}
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}
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/* at this point, we can test a speaker's status:
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*
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* (*outputs[o] & 1) <= in use before
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* (*outputs[o] & 2) <= in use this time
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* (*outputs[o] & 3) == 3 <= in use both times
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* *outputs[o] == 0 <= not in use either time
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*
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*/
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for (int o = 0; o < 3; ++o) {
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pan_t pan;
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int output = signal->desired_outputs[o];
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if (output == -1) {
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continue;
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}
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pan = gain_coefficient * signal->desired_gains[o];
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if (pan == 0.0 && signal->gains[output] == 0.0) {
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/* nothing deing delivered to this output */
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signal->gains[output] = 0.0;
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} else if (fabs (pan - signal->gains[output]) > 0.00001) {
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/* signal to this output but the gain coefficient has changed, so
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* interpolate between them.
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*/
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AudioBuffer& buf (obufs.get_audio (output));
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buf.accumulate_with_ramped_gain_from (srcbuf.data (), nframes, signal->gains[output], pan, 0);
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signal->gains[output] = pan;
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} else {
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/* signal to this output, same gain as before so just copy with gain */
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mix_buffers_with_gain (obufs.get_audio (output).data (), src, nframes, pan);
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signal->gains[output] = pan;
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}
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}
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/* clean up the outputs that were used last time but not this time */
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for (uint32_t o = 0; o < sz; ++o) {
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if (outputs[o] == 1) {
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/* take signal and deliver with a rapid fade out */
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AudioBuffer& buf (obufs.get_audio (o));
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buf.accumulate_with_ramped_gain_from (srcbuf.data (), nframes, signal->gains[o], 0.0, 0);
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signal->gains[o] = 0.0;
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}
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}
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/* note that the output buffers were all silenced at some point
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* so anything we didn't write to with this signal (or any others)
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* is just as it should be.
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*/
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}
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void
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VBAPanner::distribute_one_automated (AudioBuffer& /*src*/, BufferSet& /*obufs*/,
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samplepos_t /*start*/, samplepos_t /*end*/,
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pframes_t /*nframes*/, pan_t** /*buffers*/, uint32_t /*which*/)
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{
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/* XXX to be implemented */
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}
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XMLNode&
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VBAPanner::get_state () const
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{
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XMLNode& node (Panner::get_state ());
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node.set_property (X_ ("uri"), _descriptor.panner_uri);
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/* this is needed to allow new sessions to load with old Ardour: */
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node.set_property (X_ ("type"), _descriptor.name);
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return node;
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}
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Panner*
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VBAPanner::factory (std::shared_ptr<Pannable> p, std::shared_ptr<Speakers> s)
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{
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return new VBAPanner (p, s);
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}
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ChanCount
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VBAPanner::in () const
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{
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return ChanCount (DataType::AUDIO, _signals.size ());
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}
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ChanCount
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VBAPanner::out () const
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{
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return ChanCount (DataType::AUDIO, _speakers->n_speakers ());
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}
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string
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VBAPanner::value_as_string (std::shared_ptr<const AutomationControl> ac) const
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{
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double val = ac->get_value ();
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switch (ac->parameter ().type ()) {
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case PanAzimuthAutomation: /* direction */
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return string_compose (_ (u8"%1\u00B0"), (int(rint (val * 360.0)) + 180) % 360);
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case PanWidthAutomation: /* diffusion */
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return string_compose (_ ("%1%%"), (int)floor (100.0 * fabs (val)));
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case PanElevationAutomation: /* elevation */
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return string_compose (_ (u8"%1\u00B0"), (int)floor (90.0 * fabs (val)));
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default:
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return _ ("unused");
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}
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}
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AngularVector
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VBAPanner::signal_position (uint32_t n) const
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{
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if (n < _signals.size ()) {
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return _signals[n]->direction;
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}
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return AngularVector ();
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}
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std::shared_ptr<Speakers>
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VBAPanner::get_speakers () const
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{
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return _speakers->parent ();
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}
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void
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VBAPanner::set_position (double p)
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{
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/* map into 0..1 range */
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int over = p;
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over -= (p >= 0) ? 0 : 1;
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p -= (double)over;
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_pannable->pan_azimuth_control->set_value (p, Controllable::NoGroup);
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}
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void
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VBAPanner::set_width (double w)
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{
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_pannable->pan_width_control->set_value (min (1.0, max (-1.0, w)), Controllable::NoGroup);
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}
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void
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VBAPanner::set_elevation (double e)
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{
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_pannable->pan_elevation_control->set_value (min (1.0, max (0.0, e)), Controllable::NoGroup);
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}
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void
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VBAPanner::reset ()
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{
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set_position (.5);
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if (_signals.size () > 1) {
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set_width (1.0 - (1.0 / (double)_signals.size ()));
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} else {
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set_width (1.0);
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}
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set_elevation (0);
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update ();
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}
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