38 lines
1.4 KiB
Lua
38 lines
1.4 KiB
Lua
ardour {
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["type"] = "EditorAction",
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name = "Duplicate to grid",
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version = "0.1.0",
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license = "MIT",
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author = "Daniel Appelt",
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description = [[Duplicate region to grid]]
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}
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function factory () return function ()
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-- Get first selected region
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local regionList = Editor:get_selection().regions:regionlist()
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local region = regionList:front()
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-- Bail out if no region was selected
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if region:isnil() then
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LuaDialog.Message("Duplicate to grid", "Please select a region first!",
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LuaDialog.MessageType.Info, LuaDialog.ButtonType.Close):run()
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return
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end
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-- Create duplicate of region
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local playlist = region:playlist()
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local curPos = region:position()
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local curBeat = Editor:get_grid_type_as_beats(true, curPos)
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local nextPos = Temporal.timepos_t.from_ticks(curPos:ticks() + curBeat:to_ticks())
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-- gap could be used to create mulitple duplicates at once
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local gap = Temporal.timecnt_t.from_ticks(curBeat:to_ticks())
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playlist:duplicate(region, nextPos, gap, 1)
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-- Change selection to duplicate to allow repeated application
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local selectionList = ArdourUI.SelectionList()
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region = playlist:find_next_region(curPos, ARDOUR.RegionPoint.Start, 1)
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local regionView = Editor:regionview_from_region(region)
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selectionList:push_back(regionView)
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Editor:set_selection(selectionList, ArdourUI.SelectionOp.Set)
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end end
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