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livetrax/libs/surfaces/mackie/mackie_control_protocol.cc
Paul Davis 5ace191bff drastic, fundamental redesign of MCP code
git-svn-id: svn://localhost/ardour2/branches/3.0@11861 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-04-10 14:27:44 +00:00

1376 lines
35 KiB
C++

/*
Copyright (C) 2006,2007 John Anderson
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <fcntl.h>
#include <iostream>
#include <algorithm>
#include <cmath>
#include <sstream>
#include <vector>
#include <iomanip>
#include <inttypes.h>
#include <float.h>
#include <sys/time.h>
#include <errno.h>
#include <poll.h>
#include <boost/shared_array.hpp>
#include "midi++/types.h"
#include "midi++/port.h"
#include "pbd/pthread_utils.h"
#include "pbd/error.h"
#include "pbd/memento_command.h"
#include "pbd/convert.h"
#include "ardour/dB.h"
#include "ardour/debug.h"
#include "ardour/location.h"
#include "ardour/midi_ui.h"
#include "ardour/meter.h"
#include "ardour/panner.h"
#include "ardour/panner_shell.h"
#include "ardour/route.h"
#include "ardour/session.h"
#include "ardour/tempo.h"
#include "ardour/types.h"
#include "ardour/audioengine.h"
#include "mackie_control_protocol.h"
#include "midi_byte_array.h"
#include "mackie_control_exception.h"
#include "mackie_midi_builder.h"
#include "surface_port.h"
#include "surface.h"
#include "strip.h"
#include "control_group.h"
#include "meter.h"
#include "button.h"
#include "fader.h"
#include "pot.h"
using namespace ARDOUR;
using namespace std;
using namespace Mackie;
using namespace PBD;
#include "i18n.h"
#include "pbd/abstract_ui.cc" // instantiate template
#define midi_ui_context() MidiControlUI::instance() /* a UICallback-derived object that specifies the event loop for signal handling */
#define ui_bind(f, ...) boost::protect (boost::bind (f, __VA_ARGS__))
extern PBD::EventLoop::InvalidationRecord* __invalidator (sigc::trackable& trackable, const char*, int);
#define invalidator(x) __invalidator (*(MidiControlUI::instance()), __FILE__, __LINE__)
const int MackieControlProtocol::MODIFIER_OPTION = 0x1;
const int MackieControlProtocol::MODIFIER_CONTROL = 0x2;
const int MackieControlProtocol::MODIFIER_SHIFT = 0x3;
const int MackieControlProtocol::MODIFIER_CMDALT = 0x4;
bool MackieControlProtocol::probe()
{
return true;
}
MackieControlProtocol::MackieControlProtocol (Session& session)
: ControlProtocol (session, X_("Mackie"), MidiControlUI::instance())
, AbstractUI<MackieControlUIRequest> ("mackie")
, _current_initial_bank (0)
, _timecode_type (ARDOUR::AnyTime::BBT)
, _input_bundle (new ARDOUR::Bundle (_("Mackie Control In"), true))
, _output_bundle (new ARDOUR::Bundle (_("Mackie Control Out"), false))
, _gui (0)
, _zoom_mode (false)
, _scrub_mode (false)
, _current_selected_track (-1)
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::MackieControlProtocol\n");
AudioEngine::instance()->PortConnectedOrDisconnected.connect (
audio_engine_connections, invalidator (*this), ui_bind (&MackieControlProtocol::port_connected_or_disconnected, this, _2, _4, _5),
midi_ui_context ()
);
}
MackieControlProtocol::~MackieControlProtocol()
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::~MackieControlProtocol\n");
_active = false;
try {
close();
}
catch (exception & e) {
cout << "~MackieControlProtocol caught " << e.what() << endl;
}
catch (...) {
cout << "~MackieControlProtocol caught unknown" << endl;
}
DEBUG_TRACE (DEBUG::MackieControl, "finished ~MackieControlProtocol::MackieControlProtocol\n");
}
void
MackieControlProtocol::thread_init ()
{
PBD::notify_gui_about_thread_creation (X_("gui"), pthread_self(), X_("MackieControl"), 2048);
ARDOUR::SessionEvent::create_per_thread_pool (X_("MackieControl"), 128);
}
// go to the previous track.
// Assume that get_sorted_routes().size() > route_table.size()
void
MackieControlProtocol::prev_track()
{
if (_current_initial_bank >= 1) {
session->set_dirty();
switch_banks (_current_initial_bank - 1);
}
}
// go to the next track.
// Assume that get_sorted_routes().size() > route_table.size()
void
MackieControlProtocol::next_track()
{
Sorted sorted = get_sorted_routes();
if (_current_initial_bank + n_strips() < sorted.size()) {
session->set_dirty();
switch_banks (_current_initial_bank + 1);
}
}
// predicate for sort call in get_sorted_routes
struct RouteByRemoteId
{
bool operator () (const boost::shared_ptr<Route> & a, const boost::shared_ptr<Route> & b) const
{
return a->remote_control_id() < b->remote_control_id();
}
bool operator () (const Route & a, const Route & b) const
{
return a.remote_control_id() < b.remote_control_id();
}
bool operator () (const Route * a, const Route * b) const
{
return a->remote_control_id() < b->remote_control_id();
}
};
MackieControlProtocol::Sorted
MackieControlProtocol::get_sorted_routes()
{
Sorted sorted;
// fetch all routes
boost::shared_ptr<RouteList> routes = session->get_routes();
set<uint32_t> remote_ids;
// routes with remote_id 0 should never be added
// TODO verify this with ardour devs
// remote_ids.insert (0);
// sort in remote_id order, and exclude master, control and hidden routes
// and any routes that are already set.
for (RouteList::iterator it = routes->begin(); it != routes->end(); ++it) {
Route & route = **it;
if (
route.active()
&& !route.is_master()
&& !route.is_hidden()
&& !route.is_monitor()
&& remote_ids.find (route.remote_control_id()) == remote_ids.end()
) {
sorted.push_back (*it);
remote_ids.insert (route.remote_control_id());
}
}
sort (sorted.begin(), sorted.end(), RouteByRemoteId());
return sorted;
}
void
MackieControlProtocol::refresh_current_bank()
{
switch_banks (_current_initial_bank, true);
}
uint32_t
MackieControlProtocol::n_strips() const
{
uint32_t strip_count = 0;
for (Surfaces::const_iterator si = surfaces.begin(); si != surfaces.end(); ++si) {
if ((*si)->active()) {
strip_count += (*si)->n_strips ();
}
}
return strip_count;
}
void
MackieControlProtocol::switch_banks (uint32_t initial, bool force)
{
if (initial == _current_initial_bank && !force) {
return;
}
Sorted sorted = get_sorted_routes();
uint32_t strip_cnt = n_strips();
if (sorted.size() <= strip_cnt) {
/* no banking */
return;
}
uint32_t delta = sorted.size() - strip_cnt;
if (delta > 0 && initial > delta) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("not switching to %1\n", initial));
return;
}
_current_initial_bank = initial;
_current_selected_track = -1;
for (Surfaces::iterator si = surfaces.begin(); si != surfaces.end(); ++si) {
(*si)->drop_routes ();
}
// Map current bank of routes onto each surface(+strip)
if (_current_initial_bank <= sorted.size()) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("switch to %1, %2\n", _current_initial_bank, strip_cnt));
// link routes to strips
Surfaces::iterator si = surfaces.begin();
uint32_t surface_strip_cnt = (*si)->n_strips();
uint32_t surface_strip = 0;
for (Sorted::iterator r = sorted.begin() + _current_initial_bank; r != sorted.end(); ++r) {
Strip* strip = (*si)->nth_strip (surface_strip);
if (strip) {
strip->set_route (*r);
}
if (surface_strip == surface_strip_cnt) {
/* move to next surface */
surface_strip = 0;
++si;
if (si == surfaces.end()) {
break;
}
surface_strip_cnt += (*si)->n_strips();
}
}
}
// display the current start bank.
surfaces.front()->display_bank_start (_current_initial_bank);
}
int
MackieControlProtocol::set_active (bool yn)
{
if (yn == _active) {
return 0;
}
try
{
if (yn) {
create_surfaces ();
connect_session_signals ();
_active = true;
update_surfaces ();
/* set up periodic task for metering and automation
*/
Glib::RefPtr<Glib::TimeoutSource> periodic_timeout = Glib::TimeoutSource::create (100); // milliseconds
periodic_connection = periodic_timeout->connect (sigc::mem_fun (*this, &MackieControlProtocol::periodic));
periodic_timeout->attach (MidiControlUI::instance()->main_loop()->get_context());
} else {
BaseUI::quit ();
close();
_active = false;
}
}
catch (exception & e) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("set_active to false because exception caught: %1\n", e.what()));
_active = false;
throw;
}
return 0;
}
bool
MackieControlProtocol::periodic ()
{
if (!_active) {
return false;
}
for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) {
(*s)->periodic ();
}
update_timecode_display();
return true;
}
void
MackieControlProtocol::update_timecode_beats_led()
{
switch (_timecode_type) {
case ARDOUR::AnyTime::BBT:
update_global_led ("beats", on);
update_global_led ("timecode", off);
break;
case ARDOUR::AnyTime::Timecode:
update_global_led ("timecode", on);
update_global_led ("beats", off);
break;
default:
ostringstream os;
os << "Unknown Anytime::Type " << _timecode_type;
throw runtime_error (os.str());
}
}
void
MackieControlProtocol::update_global_button (const string & name, LedState ls)
{
boost::shared_ptr<Surface> surface = surfaces.front();
if (!surface->type() == mcu) {
return;
}
if (surface->controls_by_name.find (name) != surface->controls_by_name.end()) {
Button * button = dynamic_cast<Button*> (surface->controls_by_name[name]);
surface->write (builder.build_led (button->led(), ls));
} else {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Button %1 not found\n", name));
}
}
void
MackieControlProtocol::update_global_led (const string & name, LedState ls)
{
boost::shared_ptr<Surface> surface = surfaces.front();
if (!surface->type() == mcu) {
return;
}
if (surface->controls_by_name.find (name) != surface->controls_by_name.end()) {
Led * led = dynamic_cast<Led*> (surface->controls_by_name[name]);
surface->write (builder.build_led (*led, ls));
} else {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Led %1 not found\n", name));
}
}
// send messages to surface to set controls to correct values
void
MackieControlProtocol::update_surfaces()
{
if (!_active) {
return;
}
// do the initial bank switch to connect signals
// _current_initial_bank is initialised by set_state
switch_banks (_current_initial_bank, true);
// sometimes the jog wheel is a pot
surfaces.front()->blank_jog_ring ();
// update global buttons and displays
notify_record_state_changed();
notify_transport_state_changed();
update_timecode_beats_led();
}
void
MackieControlProtocol::connect_session_signals()
{
// receive routes added
session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_route_added, this, _1), midi_ui_context());
// receive record state toggled
session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_record_state_changed, this), midi_ui_context());
// receive transport state changed
session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_transport_state_changed, this), midi_ui_context());
// receive punch-in and punch-out
Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_parameter_changed, this, _1), midi_ui_context());
session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_parameter_changed, this, _1), midi_ui_context());
// receive rude solo changed
session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_solo_active_changed, this, _1), midi_ui_context());
// make sure remote id changed signals reach here
// see also notify_route_added
Sorted sorted = get_sorted_routes();
for (Sorted::iterator it = sorted.begin(); it != sorted.end(); ++it) {
(*it)->RemoteControlIDChanged.connect (route_connections, MISSING_INVALIDATOR, ui_bind(&MackieControlProtocol::notify_remote_id_changed, this), midi_ui_context());
}
}
void
MackieControlProtocol::create_surfaces ()
{
string device_name = "mcu";
surface_type_t stype = mcu;
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Create %1 surfaces\n",
1 + ARDOUR::Config->get_mackie_extenders()));
for (uint32_t n = 0; n < 1 + ARDOUR::Config->get_mackie_extenders(); ++n) {
boost::shared_ptr<Surface> surface (new Surface (*this, session->engine().jack(), device_name, n, stype));
surfaces.push_back (surface);
device_name = "mcu_xt";
stype = ext;
_input_bundle->add_channel (
surface->port().input_port().name(),
ARDOUR::DataType::MIDI,
session->engine().make_port_name_non_relative (surface->port().input_port().name())
);
_output_bundle->add_channel (
surface->port().output_port().name(),
ARDOUR::DataType::MIDI,
session->engine().make_port_name_non_relative (surface->port().output_port().name())
);
}
}
void
MackieControlProtocol::close()
{
port_connections.drop_connections ();
session_connections.drop_connections ();
route_connections.drop_connections ();
periodic_connection.disconnect ();
surfaces.clear ();
}
XMLNode&
MackieControlProtocol::get_state()
{
DEBUG_TRACE (DEBUG::MackieControl, "MackieControlProtocol::get_state\n");
// add name of protocol
XMLNode* node = new XMLNode (X_("Protocol"));
node->add_property (X_("name"), ARDOUR::ControlProtocol::_name);
// add current bank
ostringstream os;
os << _current_initial_bank;
node->add_property (X_("bank"), os.str());
return *node;
}
int
MackieControlProtocol::set_state (const XMLNode & node, int /*version*/)
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("MackieControlProtocol::set_state: active %1\n", _active));
int retval = 0;
// fetch current bank
if (node.property (X_("bank")) != 0) {
string bank = node.property (X_("bank"))->value();
try {
set_active (true);
uint32_t new_bank = atoi (bank.c_str());
if (_current_initial_bank != new_bank) {
switch_banks (new_bank);
}
}
catch (exception & e) {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("exception in MackieControlProtocol::set_state: %1\n", e.what()));
return -1;
}
}
return retval;
}
/////////////////////////////////////////////////
// handlers for Route signals
// TODO should these be part of RouteSignal?
// They started off as signal/slot handlers for signals
// from Route, but they're also used in polling for automation
/////////////////////////////////////////////////
// TODO handle plugin automation polling
string
MackieControlProtocol::format_bbt_timecode (framepos_t now_frame)
{
Timecode::BBT_Time bbt_time;
session->bbt_time (now_frame, bbt_time);
// According to the Logic docs
// digits: 888/88/88/888
// BBT mode: Bars/Beats/Subdivisions/Ticks
ostringstream os;
os << setw(3) << setfill('0') << bbt_time.bars;
os << setw(2) << setfill('0') << bbt_time.beats;
// figure out subdivisions per beat
const ARDOUR::Meter & meter = session->tempo_map().meter_at (now_frame);
int subdiv = 2;
if (meter.note_divisor() == 8 && (meter.divisions_per_bar() == 12.0 || meter.divisions_per_bar() == 9.0 || meter.divisions_per_bar() == 6.0)) {
subdiv = 3;
}
uint32_t subdivisions = bbt_time.ticks / uint32_t (Timecode::BBT_Time::ticks_per_beat / subdiv);
uint32_t ticks = bbt_time.ticks % uint32_t (Timecode::BBT_Time::ticks_per_beat / subdiv);
os << setw(2) << setfill('0') << subdivisions + 1;
os << setw(3) << setfill('0') << ticks;
return os.str();
}
string
MackieControlProtocol::format_timecode_timecode (framepos_t now_frame)
{
Timecode::Time timecode;
session->timecode_time (now_frame, timecode);
// According to the Logic docs
// digits: 888/88/88/888
// Timecode mode: Hours/Minutes/Seconds/Frames
ostringstream os;
os << setw(3) << setfill('0') << timecode.hours;
os << setw(2) << setfill('0') << timecode.minutes;
os << setw(2) << setfill('0') << timecode.seconds;
os << setw(3) << setfill('0') << timecode.frames;
return os.str();
}
void
MackieControlProtocol::update_timecode_display()
{
boost::shared_ptr<Surface> surface = surfaces.front();
if (surface->type() != mcu || !surface->has_timecode_display()) {
return;
}
// do assignment here so current_frame is fixed
framepos_t current_frame = session->transport_frame();
string timecode;
switch (_timecode_type) {
case ARDOUR::AnyTime::BBT:
timecode = format_bbt_timecode (current_frame);
break;
case ARDOUR::AnyTime::Timecode:
timecode = format_timecode_timecode (current_frame);
break;
default:
return;
}
// only write the timecode string to the MCU if it's changed
// since last time. This is to reduce midi bandwidth used.
if (timecode != _timecode_last) {
surface->display_timecode (timecode, _timecode_last);
_timecode_last = timecode;
}
}
///////////////////////////////////////////
// Session signals
///////////////////////////////////////////
void MackieControlProtocol::notify_parameter_changed (std::string const & p)
{
if (p == "punch-in") {
update_global_button ("punch_in", session->config.get_punch_in());
} else if (p == "punch-out") {
update_global_button ("punch_out", session->config.get_punch_out());
} else if (p == "clicking") {
update_global_button ("clicking", Config->get_clicking());
} else {
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("parameter changed: %1\n", p));
}
}
// RouteList is the set of routes that have just been added
void
MackieControlProtocol::notify_route_added (ARDOUR::RouteList & rl)
{
// currently assigned banks are less than the full set of
// strips, so activate the new strip now.
refresh_current_bank();
// otherwise route added, but current bank needs no updating
// make sure remote id changes in the new route are handled
typedef ARDOUR::RouteList ARS;
for (ARS::iterator it = rl.begin(); it != rl.end(); ++it) {
(*it)->RemoteControlIDChanged.connect (route_connections, MISSING_INVALIDATOR, ui_bind (&MackieControlProtocol::notify_remote_id_changed, this), midi_ui_context());
}
}
void
MackieControlProtocol::notify_solo_active_changed (bool active)
{
boost::shared_ptr<Surface> surface = surfaces.front();
Button * rude_solo = reinterpret_cast<Button*> (surface->controls_by_name["solo"]);
if (rude_solo) {
surface->write (builder.build_led (*rude_solo, active ? flashing : off));
}
}
void
MackieControlProtocol::notify_remote_id_changed()
{
Sorted sorted = get_sorted_routes();
uint32_t sz = n_strips();
// if a remote id has been moved off the end, we need to shift
// the current bank backwards.
if (sorted.size() - _current_initial_bank < sz) {
// but don't shift backwards past the zeroth channel
switch_banks (max((Sorted::size_type) 0, sorted.size() - sz));
} else {
// Otherwise just refresh the current bank
refresh_current_bank();
}
}
///////////////////////////////////////////
// Transport signals
///////////////////////////////////////////
void
MackieControlProtocol::notify_record_state_changed()
{
// switch rec button on / off / flashing
Button * rec = reinterpret_cast<Button*> (surfaces.front()->controls_by_name["record"]);
if (rec) {
surfaces.front()->write (builder.build_led (*rec, record_release (*rec)));
}
}
void
MackieControlProtocol::notify_transport_state_changed()
{
// switch various play and stop buttons on / off
update_global_button ("play", session->transport_rolling());
update_global_button ("stop", !session->transport_rolling());
update_global_button ("loop", session->get_play_loop());
_transport_previously_rolling = session->transport_rolling();
// rec is special because it's tristate
Button * rec = reinterpret_cast<Button*> (surfaces.front()->controls_by_name["record"]);
if (rec) {
surfaces.front()->write (builder.build_led (*rec, record_release (*rec)));
}
}
list<boost::shared_ptr<ARDOUR::Bundle> >
MackieControlProtocol::bundles ()
{
list<boost::shared_ptr<ARDOUR::Bundle> > b;
b.push_back (_input_bundle);
b.push_back (_output_bundle);
return b;
}
void
MackieControlProtocol::port_connected_or_disconnected (string a, string b, bool connected)
{
/* If something is connected to one of our output ports, send MIDI to update the surface
to whatever state it should have.
*/
if (!connected) {
return;
}
for (Surfaces::iterator s = surfaces.begin(); s != surfaces.end(); ++s) {
string const n = AudioEngine::instance()->make_port_name_non_relative ((*s)->port().output_port().name ());
if (a == n || b == n) {
update_surfaces ();
return;
}
}
}
void
MackieControlProtocol::do_request (MackieControlUIRequest* req)
{
if (req->type == CallSlot) {
call_slot (MISSING_INVALIDATOR, req->the_slot);
} else if (req->type == Quit) {
stop ();
}
}
int
MackieControlProtocol::stop ()
{
BaseUI::quit ();
return 0;
}
/** Add a timeout so that a control's in_use flag will be reset some time in the future.
* @param in_use_control the control whose in_use flag to reset.
* @param touch_control a touch control to emit an event for, or 0.
*/
void
MackieControlProtocol::add_in_use_timeout (Surface& surface, Control& in_use_control, Control* touch_control)
{
Glib::RefPtr<Glib::TimeoutSource> timeout (Glib::TimeoutSource::create (250)); // milliseconds
in_use_control.in_use_connection.disconnect ();
in_use_control.in_use_connection = timeout->connect (
sigc::bind (sigc::mem_fun (*this, &MackieControlProtocol::control_in_use_timeout), &surface, &in_use_control, touch_control));
in_use_control.in_use_touch_control = touch_control;
timeout->attach (MidiControlUI::instance()->main_loop()->get_context());
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("timeout queued for surface %1, control %2 touch control %3\n",
surface.number(), &in_use_control, touch_control));}
/** Handle timeouts to reset in_use for controls that can't
* do this by themselves (e.g. pots, and faders without touch support).
* @param in_use_control the control whose in_use flag to reset.
* @param touch_control a touch control to emit an event for, or 0.
*/
bool
MackieControlProtocol::control_in_use_timeout (Surface* surface, Control* in_use_control, Control* touch_control)
{
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("timeout elapsed for surface %1, control %2 touch control %3\n",
surface->number(), in_use_control, touch_control));
in_use_control->set_in_use (false);
if (touch_control) {
// empty control_state
ControlState control_state;
surface->handle_control_event (*touch_control, control_state);
}
// only call this method once from the timer
return false;
}
void
MackieControlProtocol::update_led (Surface& surface, Button& button, Mackie::LedState ls)
{
if (ls != none) {
surface.port().write (builder.build_led (button, ls));
}
}
void
MackieControlProtocol::handle_button_event (Surface& surface, Button& button, ButtonState bs)
{
if (bs != press && bs != release) {
update_led (surface, button, none);
return;
}
LedState ls;
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("Handling %1 for button %2\n", (bs == press ? "press" : "release"), button.raw_id()));
switch (button.raw_id()) {
case 0x28: // io
switch (bs) {
case press: ls = io_press (button); break;
case release: ls = io_release (button); break;
case neither: break;
}
break;
case 0x29: // sends
switch (bs) {
case press: ls = sends_press (button); break;
case release: ls = sends_release (button); break;
case neither: break;
}
break;
case 0x2a: // pan
switch (bs) {
case press: ls = pan_press (button); break;
case release: ls = pan_release (button); break;
case neither: break;
}
break;
case 0x2b: // plugin
switch (bs) {
case press: ls = plugin_press (button); break;
case release: ls = plugin_release (button); break;
case neither: break;
}
break;
case 0x2c: // eq
switch (bs) {
case press: ls = eq_press (button); break;
case release: ls = eq_release (button); break;
case neither: break;
}
break;
case 0x2d: // dyn
switch (bs) {
case press: ls = dyn_press (button); break;
case release: ls = dyn_release (button); break;
case neither: break;
}
break;
case 0x2e: // left
switch (bs) {
case press: ls = left_press (button); break;
case release: ls = left_release (button); break;
case neither: break;
}
break;
case 0x2f: // right
switch (bs) {
case press: ls = right_press (button); break;
case release: ls = right_release (button); break;
case neither: break;
}
break;
case 0x30: // channel_left
switch (bs) {
case press: ls = channel_left_press (button); break;
case release: ls = channel_left_release (button); break;
case neither: break;
}
break;
case 0x31: // channel_right
switch (bs) {
case press: ls = channel_right_press (button); break;
case release: ls = channel_right_release (button); break;
case neither: break;
}
break;
case 0x32: // flip
switch (bs) {
case press: ls = flip_press (button); break;
case release: ls = flip_release (button); break;
case neither: break;
}
break;
case 0x33: // edit
switch (bs) {
case press: ls = edit_press (button); break;
case release: ls = edit_release (button); break;
case neither: break;
}
break;
case 0x34: // name_value
switch (bs) {
case press: ls = name_value_press (button); break;
case release: ls = name_value_release (button); break;
case neither: break;
}
break;
case 0x35: // timecode_beats
switch (bs) {
case press: ls = timecode_beats_press (button); break;
case release: ls = timecode_beats_release (button); break;
case neither: break;
}
break;
case 0x36: // F1
switch (bs) {
case press: ls = F1_press (button); break;
case release: ls = F1_release (button); break;
case neither: break;
}
break;
case 0x37: // F2
switch (bs) {
case press: ls = F2_press (button); break;
case release: ls = F2_release (button); break;
case neither: break;
}
break;
case 0x38: // F3
switch (bs) {
case press: ls = F3_press (button); break;
case release: ls = F3_release (button); break;
case neither: break;
}
break;
case 0x39: // F4
switch (bs) {
case press: ls = F4_press (button); break;
case release: ls = F4_release (button); break;
case neither: break;
}
break;
case 0x3a: // F5
switch (bs) {
case press: ls = F5_press (button); break;
case release: ls = F5_release (button); break;
case neither: break;
}
break;
case 0x3b: // F6
switch (bs) {
case press: ls = F6_press (button); break;
case release: ls = F6_release (button); break;
case neither: break;
}
break;
case 0x3c: // F7
switch (bs) {
case press: ls = F7_press (button); break;
case release: ls = F7_release (button); break;
case neither: break;
}
break;
case 0x3d: // F8
switch (bs) {
case press: ls = F8_press (button); break;
case release: ls = F8_release (button); break;
case neither: break;
}
break;
case 0x3e: // F9
switch (bs) {
case press: ls = F9_press (button); break;
case release: ls = F9_release (button); break;
case neither: break;
}
break;
case 0x3f: // F10
switch (bs) {
case press: ls = F10_press (button); break;
case release: ls = F10_release (button); break;
case neither: break;
}
break;
case 0x40: // F11
switch (bs) {
case press: ls = F11_press (button); break;
case release: ls = F11_release (button); break;
case neither: break;
}
break;
case 0x41: // F12
switch (bs) {
case press: ls = F12_press (button); break;
case release: ls = F12_release (button); break;
case neither: break;
}
break;
case 0x42: // F13
switch (bs) {
case press: ls = F13_press (button); break;
case release: ls = F13_release (button); break;
case neither: break;
}
break;
case 0x43: // F14
switch (bs) {
case press: ls = F14_press (button); break;
case release: ls = F14_release (button); break;
case neither: break;
}
break;
case 0x44: // F15
switch (bs) {
case press: ls = F15_press (button); break;
case release: ls = F15_release (button); break;
case neither: break;
}
break;
case 0x45: // F16
switch (bs) {
case press: ls = F16_press (button); break;
case release: ls = F16_release (button); break;
case neither: break;
}
break;
case 0x46: // shift
switch (bs) {
case press: ls = shift_press (button); break;
case release: ls = shift_release (button); break;
case neither: break;
}
break;
case 0x47: // option
switch (bs) {
case press: ls = option_press (button); break;
case release: ls = option_release (button); break;
case neither: break;
}
break;
case 0x48: // control
switch (bs) {
case press: ls = control_press (button); break;
case release: ls = control_release (button); break;
case neither: break;
}
break;
case 0x49: // cmd_alt
switch (bs) {
case press: ls = cmd_alt_press (button); break;
case release: ls = cmd_alt_release (button); break;
case neither: break;
}
break;
case 0x4a: // on
switch (bs) {
case press: ls = on_press (button); break;
case release: ls = on_release (button); break;
case neither: break;
}
break;
case 0x4b: // rec_ready
switch (bs) {
case press: ls = rec_ready_press (button); break;
case release: ls = rec_ready_release (button); break;
case neither: break;
}
break;
case 0x4c: // undo
switch (bs) {
case press: ls = undo_press (button); break;
case release: ls = undo_release (button); break;
case neither: break;
}
break;
case 0x4d: // snapshot
switch (bs) {
case press: ls = snapshot_press (button); break;
case release: ls = snapshot_release (button); break;
case neither: break;
}
break;
case 0x4e: // touch
switch (bs) {
case press: ls = touch_press (button); break;
case release: ls = touch_release (button); break;
case neither: break;
}
break;
case 0x4f: // redo
switch (bs) {
case press: ls = redo_press (button); break;
case release: ls = redo_release (button); break;
case neither: break;
}
break;
case 0x50: // marker
switch (bs) {
case press: ls = marker_press (button); break;
case release: ls = marker_release (button); break;
case neither: break;
}
break;
case 0x51: // enter
switch (bs) {
case press: ls = enter_press (button); break;
case release: ls = enter_release (button); break;
case neither: break;
}
break;
case 0x52: // cancel
switch (bs) {
case press: ls = cancel_press (button); break;
case release: ls = cancel_release (button); break;
case neither: break;
}
break;
case 0x53: // mixer
switch (bs) {
case press: ls = mixer_press (button); break;
case release: ls = mixer_release (button); break;
case neither: break;
}
break;
case 0x54: // frm_left
switch (bs) {
case press: ls = frm_left_press (button); break;
case release: ls = frm_left_release (button); break;
case neither: break;
}
break;
case 0x55: // frm_right
switch (bs) {
case press: ls = frm_right_press (button); break;
case release: ls = frm_right_release (button); break;
case neither: break;
}
break;
case 0x56: // loop
switch (bs) {
case press: ls = loop_press (button); break;
case release: ls = loop_release (button); break;
case neither: break;
}
break;
case 0x57: // punch_in
switch (bs) {
case press: ls = punch_in_press (button); break;
case release: ls = punch_in_release (button); break;
case neither: break;
}
break;
case 0x58: // punch_out
switch (bs) {
case press: ls = punch_out_press (button); break;
case release: ls = punch_out_release (button); break;
case neither: break;
}
break;
case 0x59: // home
switch (bs) {
case press: ls = home_press (button); break;
case release: ls = home_release (button); break;
case neither: break;
}
break;
case 0x5a: // end
switch (bs) {
case press: ls = end_press (button); break;
case release: ls = end_release (button); break;
case neither: break;
}
break;
case 0x5b: // rewind
switch (bs) {
case press: ls = rewind_press (button); break;
case release: ls = rewind_release (button); break;
case neither: break;
}
break;
case 0x5c: // ffwd
switch (bs) {
case press: ls = ffwd_press (button); break;
case release: ls = ffwd_release (button); break;
case neither: break;
}
break;
case 0x5d: // stop
switch (bs) {
case press: ls = stop_press (button); break;
case release: ls = stop_release (button); break;
case neither: break;
}
break;
case 0x5e: // play
switch (bs) {
case press: ls = play_press (button); break;
case release: ls = play_release (button); break;
case neither: break;
}
break;
case 0x5f: // record
switch (bs) {
case press: ls = record_press (button); break;
case release: ls = record_release (button); break;
case neither: break;
}
break;
case 0x60: // cursor_up
switch (bs) {
case press: ls = cursor_up_press (button); break;
case release: ls = cursor_up_release (button); break;
case neither: break;
}
break;
case 0x61: // cursor_down
switch (bs) {
case press: ls = cursor_down_press (button); break;
case release: ls = cursor_down_release (button); break;
case neither: break;
}
break;
case 0x62: // cursor_left
switch (bs) {
case press: ls = cursor_left_press (button); break;
case release: ls = cursor_left_release (button); break;
case neither: break;
}
break;
case 0x63: // cursor_right
switch (bs) {
case press: ls = cursor_right_press (button); break;
case release: ls = cursor_right_release (button); break;
case neither: break;
}
break;
case 0x64: // zoom
switch (bs) {
case press: ls = zoom_press (button); break;
case release: ls = zoom_release (button); break;
case neither: break;
}
break;
case 0x65: // scrub
switch (bs) {
case press: ls = scrub_press (button); break;
case release: ls = scrub_release (button); break;
case neither: break;
}
break;
case 0x66: // user_a
switch (bs) {
case press: ls = user_a_press (button); break;
case release: ls = user_a_release (button); break;
case neither: break;
}
break;
case 0x67: // user_b
switch (bs) {
case press: ls = user_b_press (button); break;
case release: ls = user_b_release (button); break;
case neither: break;
}
break;
}
update_led (surface, button, ls);
}
void
MackieControlProtocol::select_track (boost::shared_ptr<Route> r)
{
if (_modifier_state == MODIFIER_SHIFT) {
r->gain_control()->set_value (0.0);
} else {
if (_current_selected_track > 0 && r->remote_control_id() == (uint32_t) _current_selected_track) {
UnselectTrack (); /* EMIT SIGNAL */
_current_selected_track = -1;
} else {
SelectByRID (r->remote_control_id()); /* EMIT SIGNAL */
_current_selected_track = r->remote_control_id();;
}
}
}