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livetrax/gtk2_ardour/audio_region_view.h
David Robillard 6f4a92f740 Heavy-duty abstraction work to split type-specific classes into
specializations of (new, for the most part) generic bases.  (eg. most everything
from the MIDI branch except for actual MIDI things, so merges have a chance of
succeeding).  Also the new edit toolbar, and various other cleanup things I did
along the way.

Should be functionally equivalent (except the toolbar), this is just design work.

She's a big'un....



git-svn-id: svn://localhost/ardour2/trunk@727 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-08-01 03:23:35 +00:00

165 lines
4.8 KiB
C++

/*
Copyright (C) 2001-2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __gtk_ardour_audio_region_view_h__
#define __gtk_ardour_audio_region_view_h__
#include <vector>
#include <libgnomecanvasmm.h>
#include <libgnomecanvasmm/polygon.h>
#include <sigc++/signal.h>
#include <ardour/region.h>
#include "region_view.h"
#include "route_time_axis.h"
#include "time_axis_view_item.h"
#include "automation_line.h"
#include "enums.h"
#include "waveview.h"
#include "canvas.h"
#include "color.h"
namespace ARDOUR {
class AudioRegion;
class PeakData;
};
class AudioTimeAxisView;
class AudioRegionGainLine;
class AudioRegionEditor;
class GhostRegion;
class AutomationTimeAxisView;
class AudioRegionView : public RegionView
{
public:
AudioRegionView (ArdourCanvas::Group *,
RouteTimeAxisView&,
ARDOUR::AudioRegion&,
double initial_samples_per_unit,
Gdk::Color& basic_color);
~AudioRegionView ();
virtual void init (Gdk::Color& base_color, bool wait_for_data = false);
ARDOUR::AudioRegion& audio_region() const;
void set_height (double);
void set_samples_per_unit (double);
void set_amplitude_above_axis (gdouble spp);
void temporarily_hide_envelope (); ///< Dangerous!
void unhide_envelope (); ///< Dangerous!
void set_envelope_visible (bool);
void set_waveform_visible (bool yn);
void set_waveform_shape (WaveformShape);
bool waveform_rectified() const { return _flags & WaveformRectified; }
bool waveform_visible() const { return _flags & WaveformVisible; }
bool envelope_visible() const { return _flags & EnvelopeVisible; }
void show_region_editor ();
void add_gain_point_event (ArdourCanvas::Item *item, GdkEvent *event);
void remove_gain_point_event (ArdourCanvas::Item *item, GdkEvent *event);
AudioRegionGainLine* get_gain_line() const { return gain_line; }
void region_changed (ARDOUR::Change);
void envelope_active_changed ();
GhostRegion* add_ghost (AutomationTimeAxisView&);
void reset_fade_in_shape_width (jack_nframes_t);
void reset_fade_out_shape_width (jack_nframes_t);
void set_fade_in_active (bool);
void set_fade_out_active (bool);
virtual void entered ();
virtual void exited ();
protected:
/* this constructor allows derived types
to specify their visibility requirements
to the TimeAxisViewItem parent class
*/
AudioRegionView (ArdourCanvas::Group *,
RouteTimeAxisView&,
ARDOUR::AudioRegion&,
double samples_per_unit,
Gdk::Color& basic_color,
TimeAxisViewItem::Visibility);
enum Flags {
EnvelopeVisible = 0x1,
WaveformVisible = 0x4,
WaveformRectified = 0x8
};
void reset_fade_shapes ();
void reset_fade_in_shape ();
void reset_fade_out_shape ();
void fade_in_changed ();
void fade_out_changed ();
void fade_in_active_changed ();
void fade_out_active_changed ();
void region_resized (ARDOUR::Change);
void region_moved (void *);
void region_muted ();
void region_scale_amplitude_changed ();
void create_waves ();
void create_one_wave (uint32_t, bool);
void manage_zero_line ();
void peaks_ready_handler (uint32_t);
void set_flags (XMLNode *);
void store_flags ();
void set_colors ();
void compute_colors (Gdk::Color&);
void reset_width_dependent_items (double pixel_width);
void set_waveview_data_src();
void color_handler (ColorID, uint32_t);
vector<GnomeCanvasWaveViewCache*> wave_caches;
vector<ArdourCanvas::WaveView *> waves;
vector<ArdourCanvas::WaveView *> tmp_waves; ///< see ::create_waves()
ArdourCanvas::Polygon* sync_mark; ///< polgyon for sync position
ArdourCanvas::SimpleLine* zero_line;
ArdourCanvas::Polygon* fade_in_shape;
ArdourCanvas::Polygon* fade_out_shape;
ArdourCanvas::SimpleRect* fade_in_handle;
ArdourCanvas::SimpleRect* fade_out_handle;
AudioRegionGainLine* gain_line;
double _amplitude_above_axis;
uint32_t _flags;
uint32_t fade_color;
};
#endif /* __gtk_ardour_audio_region_view_h__ */