13
0
livetrax/gtk2_ardour/ardour_window.cc
David Robillard 5770f26bc9 Add ArdourWindow class for non-dialog windows.
Make IOSelector an ArdourWindow.

It's debatable whether this one should actually be a window, cancel buttons
might actually be useful on the IO selector.


git-svn-id: svn://localhost/ardour2/branches/3.0@10691 d708f5d6-7413-0410-9779-e7cbd77b26cf
2011-11-18 21:56:01 +00:00

76 lines
1.7 KiB
C++

/*
Copyright (C) 2002-2011 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <iostream>
#include <sigc++/bind.h>
#include <gtkmm2ext/doi.h>
#include "ardour_window.h"
#include "keyboard.h"
using namespace std;
using namespace Gtk;
using namespace Gtkmm2ext;
ArdourWindow::ArdourWindow (string title)
: Window ()
{
set_title (title);
init ();
}
ArdourWindow::ArdourWindow (Gtk::Window& parent, string title)
: Window ()
{
init ();
set_position (Gtk::WIN_POS_CENTER_ON_PARENT);
}
ArdourWindow::~ArdourWindow ()
{
}
bool
ArdourWindow::on_enter_notify_event (GdkEventCrossing *ev)
{
Keyboard::the_keyboard().enter_window (ev, this);
return Window::on_enter_notify_event (ev);
}
bool
ArdourWindow::on_leave_notify_event (GdkEventCrossing *ev)
{
Keyboard::the_keyboard().leave_window (ev, this);
return Window::on_leave_notify_event (ev);
}
void
ArdourWindow::on_unmap ()
{
Keyboard::the_keyboard().leave_window (0, this);
Window::on_unmap ();
}
void
ArdourWindow::init ()
{
set_border_width (10);
}