If for whatever reason a grab is taken (e.g. a menu popping up) while somebody is pressing a mouse button on an ArdourButton, then the ArdourButton will not get the mouse button release event and will look stuck in pressed position. The leave notify event is fired if the mouse is still on the ArdourButton while the grab is taken, but not if the user was dragging the mouse outside of the button. The only reliable way is to listen for the grab_broken_event signal. Do so. |
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cfgtool | ||
doc | ||
export | ||
gtk2_ardour | ||
headless | ||
libs | ||
mcp | ||
midi_maps | ||
msvc_extra_headers | ||
MSVCardour3 | ||
MSVCMixbus3 | ||
MSVCvst_scan | ||
patches | ||
patchfiles | ||
scripts | ||
session_utils | ||
templates | ||
tools | ||
vst | ||
.dir-locals.el | ||
.gitattributes | ||
.gitignore | ||
ardour-3.ttl | ||
ardour.1 | ||
ardour.1.es | ||
ardour.1.fr | ||
ardour.1.ru | ||
COPYING | ||
foo.cc | ||
instant.xml | ||
instant.xml.sae | ||
Makefile | ||
msvc32-fixup.pl | ||
PACKAGER_README | ||
README | ||
system_config | ||
testfile.flac | ||
testfile.ogg | ||
TRANSLATORS | ||
waf | ||
wscript |
Please see the Ardour web site at http://ardour.org/ for all documentation.. For information on building ardour: http://ardour.org/development.html