712 lines
22 KiB
C
712 lines
22 KiB
C
/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*/
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#include "fluid_chan.h"
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#include "fluid_mod.h"
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#include "fluid_synth.h"
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#include "fluid_sfont.h"
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/* Field shift amounts for sfont_bank_prog bit field integer */
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#define PROG_SHIFTVAL 0
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#define BANK_SHIFTVAL 8
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#define SFONT_SHIFTVAL 22
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/* Field mask values for sfont_bank_prog bit field integer */
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#define PROG_MASKVAL 0x000000FF /* Bit 7 is used to indicate unset state */
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#define BANK_MASKVAL 0x003FFF00
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#define BANKLSB_MASKVAL 0x00007F00
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#define BANKMSB_MASKVAL 0x003F8000
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#define SFONT_MASKVAL 0xFFC00000
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static void fluid_channel_init(fluid_channel_t *chan);
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fluid_channel_t *
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new_fluid_channel(fluid_synth_t *synth, int num)
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{
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fluid_channel_t *chan;
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chan = FLUID_NEW(fluid_channel_t);
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if(chan == NULL)
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{
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FLUID_LOG(FLUID_ERR, "Out of memory");
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return NULL;
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}
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chan->synth = synth;
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chan->channum = num;
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chan->preset = NULL;
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chan->tuning = NULL;
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fluid_channel_init(chan);
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fluid_channel_init_ctrl(chan, 0);
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return chan;
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}
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static void
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fluid_channel_init(fluid_channel_t *chan)
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{
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fluid_preset_t *newpreset;
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int i, prognum, banknum;
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chan->sostenuto_orderid = 0;
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/*--- Init poly/mono modes variables --------------------------------------*/
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chan->mode = 0;
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chan->mode_val = 0;
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/* monophonic list initialization */
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for(i = 0; i < FLUID_CHANNEL_SIZE_MONOLIST; i++)
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{
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chan->monolist[i].next = i + 1;
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}
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chan->monolist[FLUID_CHANNEL_SIZE_MONOLIST - 1].next = 0; /* ending element chained to the 1st */
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chan->i_last = chan->n_notes = 0; /* clears the list */
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chan->i_first = chan->monolist[chan->i_last].next; /* first note index in the list */
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fluid_channel_clear_prev_note(chan); /* Mark previous note invalid */
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/*---*/
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chan->key_mono_sustained = INVALID_NOTE; /* No previous mono note sustained */
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chan->legatomode = FLUID_CHANNEL_LEGATO_MODE_MULTI_RETRIGGER; /* Default mode */
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chan->portamentomode = FLUID_CHANNEL_PORTAMENTO_MODE_LEGATO_ONLY; /* Default mode */
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/*--- End of poly/mono initialization --------------------------------------*/
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chan->channel_type = (chan->channum == 9) ? CHANNEL_TYPE_DRUM : CHANNEL_TYPE_MELODIC;
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prognum = 0;
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banknum = (chan->channel_type == CHANNEL_TYPE_DRUM) ? DRUM_INST_BANK : 0;
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chan->sfont_bank_prog = 0 << SFONT_SHIFTVAL | banknum << BANK_SHIFTVAL
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| prognum << PROG_SHIFTVAL;
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newpreset = fluid_synth_find_preset(chan->synth, banknum, prognum);
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fluid_channel_set_preset(chan, newpreset);
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chan->interp_method = FLUID_INTERP_DEFAULT;
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chan->tuning_bank = 0;
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chan->tuning_prog = 0;
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chan->nrpn_select = 0;
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chan->nrpn_active = 0;
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if(chan->tuning)
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{
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fluid_tuning_unref(chan->tuning, 1);
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chan->tuning = NULL;
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}
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}
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/*
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@param is_all_ctrl_off if nonzero, only resets some controllers, according to
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http://www.midi.org/techspecs/rp15.php
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*/
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void
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fluid_channel_init_ctrl(fluid_channel_t *chan, int is_all_ctrl_off)
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{
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int i;
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chan->channel_pressure = 0;
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chan->pitch_bend = 0x2000; /* Range is 0x4000, pitch bend wheel starts in centered position */
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for(i = 0; i < GEN_LAST; i++)
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{
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chan->gen[i] = 0.0f;
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}
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if(is_all_ctrl_off)
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{
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for(i = 0; i < ALL_SOUND_OFF; i++)
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{
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if(i >= EFFECTS_DEPTH1 && i <= EFFECTS_DEPTH5)
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{
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continue;
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}
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if(i >= SOUND_CTRL1 && i <= SOUND_CTRL10)
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{
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continue;
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}
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if(i == BANK_SELECT_MSB || i == BANK_SELECT_LSB || i == VOLUME_MSB ||
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i == VOLUME_LSB || i == PAN_MSB || i == PAN_LSB ||
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i == BALANCE_MSB || i == BALANCE_LSB
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)
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{
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continue;
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}
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fluid_channel_set_cc(chan, i, 0);
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}
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}
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else
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{
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for(i = 0; i < 128; i++)
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{
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fluid_channel_set_cc(chan, i, 0);
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}
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fluid_channel_clear_portamento(chan); /* Clear PTC receive */
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chan->previous_cc_breath = 0;/* Reset previous breath */
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}
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/* Reset polyphonic key pressure on all voices */
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for(i = 0; i < 128; i++)
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{
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fluid_channel_set_key_pressure(chan, i, 0);
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}
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/* Set RPN controllers to NULL state */
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fluid_channel_set_cc(chan, RPN_LSB, 127);
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fluid_channel_set_cc(chan, RPN_MSB, 127);
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/* Set NRPN controllers to NULL state */
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fluid_channel_set_cc(chan, NRPN_LSB, 127);
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fluid_channel_set_cc(chan, NRPN_MSB, 127);
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/* Expression (MSB & LSB) */
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fluid_channel_set_cc(chan, EXPRESSION_MSB, 127);
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fluid_channel_set_cc(chan, EXPRESSION_LSB, 127);
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if(!is_all_ctrl_off)
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{
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chan->pitch_wheel_sensitivity = 2; /* two semi-tones */
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/* Just like panning, a value of 64 indicates no change for sound ctrls */
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for(i = SOUND_CTRL1; i <= SOUND_CTRL10; i++)
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{
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fluid_channel_set_cc(chan, i, 64);
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}
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/* Volume / initial attenuation (MSB & LSB) */
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fluid_channel_set_cc(chan, VOLUME_MSB, 100);
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fluid_channel_set_cc(chan, VOLUME_LSB, 0);
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/* Pan (MSB & LSB) */
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fluid_channel_set_cc(chan, PAN_MSB, 64);
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fluid_channel_set_cc(chan, PAN_LSB, 0);
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/* Balance (MSB & LSB) */
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fluid_channel_set_cc(chan, BALANCE_MSB, 64);
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fluid_channel_set_cc(chan, BALANCE_LSB, 0);
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/* Reverb */
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/* fluid_channel_set_cc (chan, EFFECTS_DEPTH1, 40); */
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/* Note: although XG standard specifies the default amount of reverb to
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be 40, most people preferred having it at zero.
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See http://lists.gnu.org/archive/html/fluid-dev/2009-07/msg00016.html */
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}
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}
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/* Only called by delete_fluid_synth(), so no need to queue a preset free event */
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void
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delete_fluid_channel(fluid_channel_t *chan)
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{
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fluid_return_if_fail(chan != NULL);
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FLUID_FREE(chan);
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}
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/* FIXME - Calls fluid_channel_init() potentially in synthesis context */
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void
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fluid_channel_reset(fluid_channel_t *chan)
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{
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fluid_channel_init(chan);
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fluid_channel_init_ctrl(chan, 0);
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}
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/* Should only be called from synthesis context */
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int
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fluid_channel_set_preset(fluid_channel_t *chan, fluid_preset_t *preset)
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{
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fluid_sfont_t *sfont;
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if(chan->preset == preset)
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{
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return FLUID_OK;
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}
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if(chan->preset)
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{
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sfont = chan->preset->sfont;
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sfont->refcount--;
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}
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fluid_preset_notify(chan->preset, FLUID_PRESET_UNSELECTED, chan->channum);
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chan->preset = preset;
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if(preset)
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{
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sfont = preset->sfont;
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sfont->refcount++;
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}
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fluid_preset_notify(preset, FLUID_PRESET_SELECTED, chan->channum);
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return FLUID_OK;
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}
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/* Set SoundFont ID, MIDI bank and/or program. Use -1 to use current value. */
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void
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fluid_channel_set_sfont_bank_prog(fluid_channel_t *chan, int sfontnum,
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int banknum, int prognum)
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{
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int oldval, newval, oldmask;
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newval = ((sfontnum != -1) ? sfontnum << SFONT_SHIFTVAL : 0)
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| ((banknum != -1) ? banknum << BANK_SHIFTVAL : 0)
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| ((prognum != -1) ? prognum << PROG_SHIFTVAL : 0);
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oldmask = ((sfontnum != -1) ? 0 : SFONT_MASKVAL)
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| ((banknum != -1) ? 0 : BANK_MASKVAL)
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| ((prognum != -1) ? 0 : PROG_MASKVAL);
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oldval = chan->sfont_bank_prog;
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newval = (newval & ~oldmask) | (oldval & oldmask);
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chan->sfont_bank_prog = newval;
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}
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/* Set bank LSB 7 bits */
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void
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fluid_channel_set_bank_lsb(fluid_channel_t *chan, int banklsb)
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{
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int oldval, newval, style;
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style = chan->synth->bank_select;
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if(style == FLUID_BANK_STYLE_GM ||
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style == FLUID_BANK_STYLE_GS)
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{
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return; /* ignored */
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}
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oldval = chan->sfont_bank_prog;
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if(style == FLUID_BANK_STYLE_XG)
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{
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newval = (oldval & ~BANK_MASKVAL) | (banklsb << BANK_SHIFTVAL);
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}
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else /* style == FLUID_BANK_STYLE_MMA */
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{
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newval = (oldval & ~BANKLSB_MASKVAL) | (banklsb << BANK_SHIFTVAL);
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}
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chan->sfont_bank_prog = newval;
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}
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/* Set bank MSB 7 bits */
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void
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fluid_channel_set_bank_msb(fluid_channel_t *chan, int bankmsb)
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{
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int oldval, newval, style;
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style = chan->synth->bank_select;
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if(style == FLUID_BANK_STYLE_XG)
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{
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/* XG bank, do drum-channel auto-switch */
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/* The number "120" was based on several keyboards having drums at 120 - 127,
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reference: http://lists.nongnu.org/archive/html/fluid-dev/2011-02/msg00003.html */
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chan->channel_type = (120 <= bankmsb) ? CHANNEL_TYPE_DRUM : CHANNEL_TYPE_MELODIC;
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return;
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}
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if(style == FLUID_BANK_STYLE_GM ||
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chan->channel_type == CHANNEL_TYPE_DRUM)
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{
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return; /* ignored */
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}
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oldval = chan->sfont_bank_prog;
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if(style == FLUID_BANK_STYLE_GS)
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{
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newval = (oldval & ~BANK_MASKVAL) | (bankmsb << BANK_SHIFTVAL);
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}
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else /* style == FLUID_BANK_STYLE_MMA */
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{
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newval = (oldval & ~BANKMSB_MASKVAL) | (bankmsb << (BANK_SHIFTVAL + 7));
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}
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chan->sfont_bank_prog = newval;
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}
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/* Get SoundFont ID, MIDI bank and/or program. Use NULL to ignore a value. */
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void
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fluid_channel_get_sfont_bank_prog(fluid_channel_t *chan, int *sfont,
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int *bank, int *prog)
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{
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int sfont_bank_prog;
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sfont_bank_prog = chan->sfont_bank_prog;
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if(sfont)
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{
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*sfont = (sfont_bank_prog & SFONT_MASKVAL) >> SFONT_SHIFTVAL;
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}
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if(bank)
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{
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*bank = (sfont_bank_prog & BANK_MASKVAL) >> BANK_SHIFTVAL;
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}
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if(prog)
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{
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*prog = (sfont_bank_prog & PROG_MASKVAL) >> PROG_SHIFTVAL;
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}
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}
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/**
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* Updates legato/ staccato playing state
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* The function is called:
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* - on noteon before adding a note into the monolist.
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* - on noteoff after removing a note out of the monolist.
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* @param chan fluid_channel_t.
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*/
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static void
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fluid_channel_update_legato_staccato_state(fluid_channel_t *chan)
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{
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/* Updates legato/ staccato playing state */
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if(chan->n_notes)
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{
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chan->mode |= FLUID_CHANNEL_LEGATO_PLAYING; /* Legato state */
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}
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else
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{
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chan->mode &= ~ FLUID_CHANNEL_LEGATO_PLAYING; /* Staccato state */
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}
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}
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/**
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* Adds a note into the monophonic list. The function is part of the legato
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* detector. fluid_channel_add_monolist() is intended to be called by
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* fluid_synth_noteon_mono_LOCAL().
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*
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* When a note is added at noteOn each element is use in the forward direction
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* and indexed by i_last variable.
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*
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* @param chan fluid_channel_t.
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* @param key MIDI note number (0-127).
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* @param vel MIDI velocity (0-127, 0=noteoff).
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* @param onenote. When 1 the function adds the note but the monophonic list
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* keeps only one note (used on noteOn poly).
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* Note: i_last index keeps a trace of the most recent note added.
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* prev_note keeps a trace of the note prior i_last note.
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* FLUID_CHANNEL_LEGATO_PLAYING bit keeps trace of legato/staccato playing state.
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*
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* More informations in FluidPolyMono-0004.pdf chapter 4 (Appendices).
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*/
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void
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fluid_channel_add_monolist(fluid_channel_t *chan, unsigned char key,
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unsigned char vel, unsigned char onenote)
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{
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unsigned char i_last = chan->i_last;
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/* Updates legato/ staccato playing state */
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fluid_channel_update_legato_staccato_state(chan);
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if(chan->n_notes)
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{
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/* keeps trace of the note prior last note */
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chan->prev_note = chan->monolist[i_last].note;
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}
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/* moves i_last forward before writing new note */
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i_last = chan->monolist[i_last].next;
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chan->i_last = i_last; /* now ilast indexes the last note */
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chan->monolist[i_last].note = key; /* we save note and velocity */
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chan->monolist[i_last].vel = vel;
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if(onenote)
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{
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/* clears monolist before one note addition */
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chan->i_first = i_last;
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chan->n_notes = 0;
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}
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if(chan->n_notes < FLUID_CHANNEL_SIZE_MONOLIST)
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{
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chan->n_notes++; /* updates n_notes */
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}
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else
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{
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/* The end of buffer is reach. So circular motion for i_first */
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/* i_first index is moved forward */
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chan->i_first = chan->monolist[i_last].next;
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}
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}
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/**
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* Searching a note in the monophonic list. The function is part of the legato
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* detector. fluid_channel_search_monolist() is intended to be called by
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* fluid_synth_noteoff_mono_LOCAL().
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*
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* The search starts from the first note in the list indexed by i_first
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* @param chan fluid_channel_t.
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* @param key MIDI note number (0-127) to search.
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* @param i_prev pointer on returned index of the note prior the note to search.
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* @return index of the note if find, FLUID_FAILED otherwise.
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*
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*/
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int
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fluid_channel_search_monolist(fluid_channel_t *chan, unsigned char key, int *i_prev)
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{
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short n = chan->n_notes; /* number of notes in monophonic list */
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short j, i = chan->i_first; /* searching starts from i_first included */
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for(j = 0 ; j < n ; j++)
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{
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if(chan->monolist[i].note == key)
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{
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if(i == chan->i_first)
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{
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/* tracking index of the previous note (i_prev) */
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for(j = chan->i_last ; n < FLUID_CHANNEL_SIZE_MONOLIST; n++)
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{
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j = chan->monolist[j].next;
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}
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* i_prev = j; /* returns index of the previous note */
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}
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return i; /* returns index of the note to search */
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}
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* i_prev = i; /* tracking index of the previous note (i_prev) */
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i = chan->monolist[i].next; /* next element */
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}
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return FLUID_FAILED; /* not found */
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}
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/**
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* removes a note from the monophonic list. The function is part of
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* the legato detector.
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* fluid_channel_remove_monolist() is intended to be called by
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* fluid_synth_noteoff_mono_LOCAL().
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*
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* When a note is removed at noteOff the element concerned is fast unlinked
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* and relinked after the i_last element.
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*
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* @param chan fluid_channel_t.
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* @param
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* i, index of the note to remove. If i is invalid or the list is
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* empty, the function do nothing and returns FLUID_FAILED.
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* @param
|
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* On input, i_prev is a pointer on index of the note previous i.
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* On output i_prev is a pointer on index of the note previous i if i is the last note
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|
* in the list,FLUID_FAILED otherwise. When the returned index is valid it means
|
|
* a legato detection on noteoff.
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|
*
|
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* Note: the following variables in Channel keeps trace of the situation.
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|
* - i_last index keeps a trace of the most recent note played even if
|
|
* the list is empty.
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* - prev_note keeps a trace of the note removed if it is i_last.
|
|
* - FLUID_CHANNEL_LEGATO_PLAYING bit keeps a trace of legato/staccato playing state.
|
|
*
|
|
* More informations in FluidPolyMono-0004.pdf chapter 4 (Appendices).
|
|
*/
|
|
void
|
|
fluid_channel_remove_monolist(fluid_channel_t *chan, int i, int *i_prev)
|
|
{
|
|
unsigned char i_last = chan->i_last;
|
|
|
|
/* checks if index is valid */
|
|
if(i < 0 || i >= FLUID_CHANNEL_SIZE_MONOLIST || !chan->n_notes)
|
|
{
|
|
* i_prev = FLUID_FAILED;
|
|
}
|
|
|
|
/* The element is about to be removed and inserted between i_last and next */
|
|
/* Note: when i is egal to i_last or egal to i_first, removing/inserting
|
|
isn't necessary */
|
|
if(i == i_last)
|
|
{
|
|
/* Removing/Inserting isn't necessary */
|
|
/* keeps trace of the note prior last note */
|
|
chan->prev_note = chan->monolist[i_last].note;
|
|
/* moves i_last backward to the previous */
|
|
chan->i_last = *i_prev; /* i_last index is moved backward */
|
|
}
|
|
else
|
|
{
|
|
/* i is before i_last */
|
|
if(i == chan->i_first)
|
|
{
|
|
/* Removing/inserting isn't necessary */
|
|
/* i_first index is moved forward to the next element*/
|
|
chan->i_first = chan->monolist[i].next;
|
|
}
|
|
else
|
|
{
|
|
/* i is between i_first and i_last */
|
|
/* Unlinks element i and inserts after i_last */
|
|
chan->monolist[* i_prev].next = chan->monolist[i].next; /* unlinks i */
|
|
/*inserts i after i_last */
|
|
chan->monolist[i].next = chan->monolist[i_last].next;
|
|
chan->monolist[i_last].next = i;
|
|
}
|
|
|
|
* i_prev = FLUID_FAILED;
|
|
}
|
|
|
|
chan->n_notes--; /* updates the number of note in the list */
|
|
/* Updates legato/ staccato playing state */
|
|
fluid_channel_update_legato_staccato_state(chan);
|
|
}
|
|
|
|
/**
|
|
* On noteOff on a polyphonic channel,the monophonic list is fully flushed.
|
|
*
|
|
* @param chan fluid_channel_t.
|
|
* Note: i_last index keeps a trace of the most recent note played even if
|
|
* the list is empty.
|
|
* prev_note keeps a trace of the note i_last .
|
|
* FLUID_CHANNEL_LEGATO_PLAYING bit keeps a trace of legato/staccato playing.
|
|
*/
|
|
void fluid_channel_clear_monolist(fluid_channel_t *chan)
|
|
{
|
|
/* keeps trace off the most recent note played */
|
|
chan->prev_note = chan->monolist[chan->i_last].note;
|
|
|
|
/* flushes the monolist */
|
|
chan->i_first = chan->monolist[chan->i_last].next;
|
|
chan->n_notes = 0;
|
|
/* Update legato/ sataccato playing state */
|
|
chan->mode &= ~ FLUID_CHANNEL_LEGATO_PLAYING; /* Staccato state */
|
|
}
|
|
|
|
/**
|
|
* On noteOn on a polyphonic channel,adds the note into the monophonic list
|
|
* keeping only this note.
|
|
* @param
|
|
* chan fluid_channel_t.
|
|
* key, vel, note and velocity added in the monolist
|
|
* Note: i_last index keeps a trace of the most recent note inserted.
|
|
* prev_note keeps a trace of the note prior i_last note.
|
|
* FLUID_CHANNEL_LEGATO_PLAYING bit keeps trace of legato/staccato playing.
|
|
*/
|
|
void fluid_channel_set_onenote_monolist(fluid_channel_t *chan, unsigned char key,
|
|
unsigned char vel)
|
|
{
|
|
fluid_channel_add_monolist(chan, key, vel, 1);
|
|
}
|
|
|
|
/**
|
|
* The function changes the state (Valid/Invalid) of the previous note played in
|
|
* a staccato manner (fluid_channel_prev_note()).
|
|
* When potamento mode 'each note' or 'staccato only' is selected, on next
|
|
* noteOn a portamento will be started from the most recent note played
|
|
* staccato.
|
|
* It will be possible that it isn't appropriate. To give the musician the
|
|
* possibility to choose a portamento from this note , prev_note will be forced
|
|
* to invalid state on noteOff if portamento pedal is Off.
|
|
*
|
|
* The function is intended to be called when the following event occurs:
|
|
* - On noteOff (in poly or mono mode), to mark prev_note invalid.
|
|
* - On Portamento Off(in poly or mono mode), to mark prev_note invalid.
|
|
* @param chan fluid_channel_t.
|
|
*/
|
|
void fluid_channel_invalid_prev_note_staccato(fluid_channel_t *chan)
|
|
{
|
|
/* checks if the playing is staccato */
|
|
if(!(chan->mode & FLUID_CHANNEL_LEGATO_PLAYING))
|
|
{
|
|
|
|
/* checks if portamento pedal is off */
|
|
if(! fluid_channel_portamento(chan))
|
|
{
|
|
/* forces prev_note invalid */
|
|
fluid_channel_clear_prev_note(chan);
|
|
}
|
|
}
|
|
|
|
/* else prev_note still remains valid for next fromkey portamento */
|
|
}
|
|
|
|
/**
|
|
* The function handles poly/mono commutation on legato pedal On/Off.
|
|
* @param chan fluid_channel_t.
|
|
* @param value, value of the CC legato.
|
|
*/
|
|
void fluid_channel_cc_legato(fluid_channel_t *chan, int value)
|
|
{
|
|
/* Special handling of the monophonic list */
|
|
if(!(chan->mode & FLUID_CHANNEL_POLY_OFF) && chan->n_notes) /* The monophonic list have notes */
|
|
{
|
|
if(value < 64) /* legato is released */
|
|
{
|
|
/* returns from monophonic to polyphonic with notes in the monophonic list */
|
|
|
|
/* The monophonic list is flushed keeping last note only
|
|
Note: i_last index keeps a trace of the most recent note played.
|
|
prev_note keeps a trace of the note i_last.
|
|
FLUID_CHANNEL_LEGATO_PLAYING bit keeps trace of legato/staccato playing.
|
|
*/
|
|
chan->i_first = chan->i_last;
|
|
chan->n_notes = 1;
|
|
}
|
|
else /* legato is depressed */
|
|
{
|
|
/* Inters in monophonic from polyphonic with note in monophonic list */
|
|
/* Stops the running note to remain coherent with Breath Sync mode */
|
|
if((chan->mode & FLUID_CHANNEL_BREATH_SYNC) && !fluid_channel_breath_msb(chan))
|
|
{
|
|
fluid_synth_noteoff_monopoly(chan->synth, chan->channum,
|
|
fluid_channel_last_note(chan), 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The function handles CC Breath On/Off detection. When a channel is in
|
|
* Breath Sync mode and in monophonic playing, the breath controller allows
|
|
* to trigger noteon/noteoff note when the musician starts to breath (noteon) and
|
|
* stops to breath (noteoff).
|
|
* @param chan fluid_channel_t.
|
|
* @param value, value of the CC Breath..
|
|
*/
|
|
void fluid_channel_cc_breath_note_on_off(fluid_channel_t *chan, int value)
|
|
{
|
|
if((chan->mode & FLUID_CHANNEL_BREATH_SYNC) && fluid_channel_is_playing_mono(chan) &&
|
|
(chan->n_notes))
|
|
{
|
|
/* The monophonic list isn't empty */
|
|
if((value > 0) && (chan->previous_cc_breath == 0))
|
|
{
|
|
/* CC Breath On detection */
|
|
fluid_synth_noteon_mono_staccato(chan->synth, chan->channum,
|
|
fluid_channel_last_note(chan),
|
|
fluid_channel_last_vel(chan));
|
|
}
|
|
else if((value == 0) && (chan->previous_cc_breath > 0))
|
|
{
|
|
/* CC Breath Off detection */
|
|
fluid_synth_noteoff_monopoly(chan->synth, chan->channum,
|
|
fluid_channel_last_note(chan), 1);
|
|
}
|
|
}
|
|
|
|
chan->previous_cc_breath = value;
|
|
}
|