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livetrax/libs/ardour/processor.cc

302 lines
6.5 KiB
C++

/*
Copyright (C) 2000 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef WAF_BUILD
#include "libardour-config.h"
#endif
#include <string>
#include "pbd/failed_constructor.h"
#include "pbd/enumwriter.h"
#include "pbd/xml++.h"
#include "ardour/processor.h"
#include "ardour/plugin.h"
#include "ardour/port.h"
#include "ardour/route.h"
#include "ardour/ladspa_plugin.h"
#include "ardour/buffer_set.h"
#include "ardour/send.h"
#include "ardour/port_insert.h"
#include "ardour/plugin_insert.h"
#ifdef VST_SUPPORT
#include "ardour/vst_plugin.h"
#endif
#ifdef HAVE_AUDIOUNITS
#include "ardour/audio_unit.h"
#endif
#include "ardour/audioengine.h"
#include "ardour/session.h"
#include "ardour/types.h"
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
using namespace PBD;
// Always saved as Processor, but may be IOProcessor or Send in legacy sessions
const string Processor::state_node_name = "Processor";
Processor::Processor(Session& session, const string& name)
: SessionObject(session, name)
, Automatable (session)
, _pending_active(false)
, _active(false)
, _next_ab_is_active(false)
, _configured(false)
, _display_to_user (true)
, _pre_fader (false)
, _ui_pointer (0)
{
}
Processor::Processor (const Processor& other)
: SessionObject(other.session(), other.name())
, Automatable (other.session())
, _pending_active(other._pending_active)
, _active(other._active)
, _next_ab_is_active(false)
, _configured(false)
, _display_to_user (true)
, _pre_fader (false)
, _ui_pointer (0)
{
}
XMLNode&
Processor::get_state (void)
{
return state (true);
}
/* NODE STRUCTURE
<Automation [optionally with visible="...." ]>
<parameter-N>
<AutomationList id=N>
<events>
X1 Y1
X2 Y2
....
</events>
</parameter-N>
<Automation>
*/
XMLNode&
Processor::state (bool full_state)
{
XMLNode* node = new XMLNode (state_node_name);
char buf[64];
id().print (buf, sizeof (buf));
node->add_property("id", buf);
node->add_property("name", _name);
node->add_property("active", active() ? "yes" : "no");
if (_extra_xml){
node->add_child_copy (*_extra_xml);
}
if (full_state) {
XMLNode& automation = Automatable::get_automation_xml_state();
if (!automation.children().empty()
|| !automation.properties().empty()
|| !_visible_controls.empty()) {
stringstream sstr;
for (set<Evoral::Parameter>::iterator x = _visible_controls.begin();
x != _visible_controls.end(); ++x) {
if (x != _visible_controls.begin()) {
sstr << ' ';
}
sstr << (*x).id();
}
automation.add_property ("visible", sstr.str());
node->add_child_nocopy (automation);
}
}
return *node;
}
int
Processor::set_state_2X (const XMLNode & node, int /*version*/)
{
XMLProperty const * prop;
XMLNodeList children = node.children ();
for (XMLNodeIterator i = children.begin(); i != children.end(); ++i) {
if ((*i)->name() == X_("IO")) {
if ((prop = (*i)->property ("name")) != 0) {
set_name (prop->value ());
}
if ((prop = (*i)->property ("id")) != 0) {
_id = prop->value ();
}
if ((prop = (*i)->property ("active")) != 0) {
bool const a = string_is_affirmative (prop->value ());
if (_active != a) {
if (a) {
activate ();
} else {
deactivate ();
}
}
}
}
}
return 0;
}
int
Processor::set_state (const XMLNode& node, int version)
{
if (version < 3000) {
return set_state_2X (node, version);
}
const XMLProperty *prop;
const XMLProperty *legacy_active = 0;
// may not exist for legacy 3.0 sessions
if ((prop = node.property ("name")) != 0) {
/* don't let derived classes have a crack at set_name,
as some (like Send) will screw with the one we suggest.
*/
Processor::set_name (prop->value());
}
// may not exist for legacy 3.0 sessions
if ((prop = node.property ("id")) != 0) {
_id = prop->value();
}
XMLNodeList nlist = node.children();
XMLNodeIterator niter;
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
if ((*niter)->name() == X_("Automation")) {
XMLProperty *prop;
if ((prop = (*niter)->property ("path")) != 0) {
old_set_automation_state (*(*niter));
} else {
set_automation_xml_state (*(*niter), Evoral::Parameter(PluginAutomation));
}
if ((prop = (*niter)->property ("visible")) != 0) {
uint32_t what;
stringstream sstr;
_visible_controls.clear ();
sstr << prop->value();
while (1) {
sstr >> what;
if (sstr.fail()) {
break;
}
// FIXME: other automation types?
mark_automation_visible (Evoral::Parameter(PluginAutomation, 0, what), true);
}
}
} else if ((*niter)->name() == "Extra") {
_extra_xml = new XMLNode (*(*niter));
} else if ((*niter)->name() == "Redirect") {
if ( !(legacy_active = (*niter)->property("active"))) {
error << string_compose(_("No %1 property flag in element %2"), "active", (*niter)->name()) << endl;
}
}
}
if ((prop = node.property ("active")) == 0) {
if (legacy_active) {
prop = legacy_active;
} else {
error << _("No child node with active property") << endmsg;
return -1;
}
}
bool const a = string_is_affirmative (prop->value ());
if (_active != a) {
if (a) {
activate ();
} else {
deactivate ();
}
}
return 0;
}
/** Caller must hold process lock */
bool
Processor::configure_io (ChanCount in, ChanCount out)
{
/* This class assumes 1:1 input:output.static output stream count.
Derived classes must override and set _configured_output appropriately
if this is not the case
*/
_configured_input = in;
_configured_output = out;
_configured = true;
ConfigurationChanged (in, out); /* EMIT SIGNAL */
return true;
}
void
Processor::set_display_to_user (bool yn)
{
_display_to_user = yn;
}
void
Processor::set_pre_fader (bool p)
{
_pre_fader = p;
}
void
Processor::set_ui (void* p)
{
_ui_pointer = p;
}