Paul Davis
337b420266
git-svn-id: svn://localhost/ardour2/branches/3.0@11907 d708f5d6-7413-0410-9779-e7cbd77b26cf
60 lines
1.4 KiB
C++
60 lines
1.4 KiB
C++
/*
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Copyright (C) 2006,2007 John Anderson
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Copyright (C) 2012 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "led.h"
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#include "surface.h"
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#include "control_group.h"
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using namespace Mackie;
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Control*
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Led::factory (Surface& surface, int id, const char* name, Group& group)
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{
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Led* l = new Led (id, name, group);
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surface.leds[id] = l;
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surface.controls.push_back (l);
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group.add (*l);
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return l;
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}
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MidiByteArray
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Led::set_state (LedState new_state)
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{
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if (new_state != state) {
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return MidiByteArray();
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}
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state = new_state;
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MIDI::byte msg = 0;
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switch (state.state()) {
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case LedState::on:
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msg = 0x7f; break;
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case LedState::off:
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msg = 0x00; break;
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case LedState::flashing:
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msg = 0x01; break;
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case LedState::none:
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return MidiByteArray ();
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}
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return MidiByteArray (3, 0x90, id(), msg);
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}
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