Windows headers define SearchPath which means we have to undefine it where necessary. This is a pain and can be tricksy, so I feel renaming the class slightly is the easiest solution.
132 lines
2.7 KiB
C++
132 lines
2.7 KiB
C++
/*
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Copyright (C) 2007 Tim Mayberry
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <glibmm/miscutils.h>
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#include "pbd/tokenizer.h"
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#include "pbd/search_path.h"
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#include "pbd/error.h"
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using namespace std;
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namespace {
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#ifdef PLATFORM_WINDOWS
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const char * const path_delimiter = ";";
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#else
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const char * const path_delimiter = ":";
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#endif
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}
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namespace PBD {
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Searchpath::Searchpath ()
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{
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}
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Searchpath::Searchpath (const string& path)
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{
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vector<std::string> tmp;
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if (tokenize (path, string(path_delimiter), std::back_inserter (tmp))) {
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add_directories (tmp);
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}
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}
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Searchpath::Searchpath (const vector<std::string>& paths)
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{
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add_directories (paths);
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}
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void
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Searchpath::add_directory (const std::string& directory_path)
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{
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if (!directory_path.empty()) {
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push_back(directory_path);
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}
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}
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void
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Searchpath::add_directories (const vector<std::string>& paths)
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{
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for(vector<std::string>::const_iterator i = paths.begin(); i != paths.end(); ++i) {
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add_directory (*i);
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}
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}
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const string
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Searchpath::to_string () const
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{
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string path;
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for (vector<std::string>::const_iterator i = begin(); i != end(); ++i) {
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path += *i;
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path += path_delimiter;
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}
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path = path.substr (0, path.length() - 1); // drop final separator
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return path;
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}
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Searchpath&
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Searchpath::operator+= (const Searchpath& spath)
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{
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insert(end(), spath.begin(), spath.end());
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return *this;
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}
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Searchpath&
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Searchpath::operator+= (const std::string& directory_path)
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{
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add_directory (directory_path);
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return *this;
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}
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Searchpath&
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Searchpath::operator+ (const std::string& directory_path)
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{
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add_directory (directory_path);
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return *this;
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}
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Searchpath&
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Searchpath::operator+ (const Searchpath& spath)
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{
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// concatenate paths into new Searchpath
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insert(end(), spath.begin(), spath.end());
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return *this;
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}
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Searchpath&
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Searchpath::add_subdirectory_to_paths (const string& subdir)
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{
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for (vector<std::string>::iterator i = begin(); i != end(); ++i) {
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// should these new paths just be added to the end of
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// the search path rather than replace?
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*i = Glib::build_filename (*i, subdir);
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}
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return *this;
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}
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} // namespace PBD
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